Difference between revisions of "Enchant"

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<h1 lang="en"> Enchant </h1>
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__TOC__
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==''' Enchant'''==
  
 
<!-- Enchant 강화 -->
 
<!-- Enchant 강화 -->
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<td> Destroy on failure </td>
 
<td> Destroy on failure </td>
 
</tr>
 
</tr>
 +
</tr></table>
 +
 +
 +
==''' Item Enchant Probability '''==
 +
<p> ※ The enchant probabilities for items in DK Online are as follows: <p/>
 +
 +
===Greatsword===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Greatsword</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Greatsword of Berserker</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Berserker</th>
 +
<td> +1 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Berserker</th>
 +
<td> +2 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Berserker</th>
 +
<td> +3 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Berserker</th>
 +
<td> +4 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Berserker</th>
 +
<td> +5 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Berserker</th>
 +
<td> +6 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Berserker</th>
 +
<td> +7 Greatsword of Berserker</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Berserker</th>
 +
<td> +8 Greatsword of Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Berserker</th>
 +
<td> +9 Greatsword of Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Berserker</th>
 +
<td> +10 Greatsword of Berserker</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Berserker</th>
 +
<td> +11 Greatsword of Berserker</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Berserker</th>
 +
<td> +12 Greatsword of Berserker</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of the Dead</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of the Dead</th>
 +
<td> +1 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of the Dead</th>
 +
<td> +2 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of the Dead</th>
 +
<td> +3 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of the Dead</th>
 +
<td> +4 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of the Dead</th>
 +
<td> +5 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of the Dead</th>
 +
<td> +6 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of the Dead</th>
 +
<td> +7 Greatsword of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of the Dead</th>
 +
<td> +8 Greatsword of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of the Dead</th>
 +
<td> +9 Greatsword of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of the Dead</th>
 +
<td> +10 Greatsword of the Dead</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of the Dead</th>
 +
<td> +11 Greatsword of the Dead</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of the Dead</th>
 +
<td> +12 Greatsword of the Dead</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Lionman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Lionman</th>
 +
<td> +1 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Lionman</th>
 +
<td> +2 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Lionman</th>
 +
<td> +3 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Lionman</th>
 +
<td> +4 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Lionman</th>
 +
<td> +5 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Lionman</th>
 +
<td> +6 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Lionman</th>
 +
<td> +7 Greatsword of Lionman</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Lionman</th>
 +
<td> +8 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Lionman</th>
 +
<td> +9 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Lionman</th>
 +
<td> +10 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Lionman</th>
 +
<td> +11 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Lionman</th>
 +
<td> +12 Greatsword of Lionman</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Lionman's Great Chieftain</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +1 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +2 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +3 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +4 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +5 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +6 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +7 Greatsword of Lionman's Great Chieftain</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +8 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +9 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +10 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +11 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +12 Greatsword of Lionman's Great Chieftain</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Dawn</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Dawn</th>
 +
<td> +1 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Dawn</th>
 +
<td> +2 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Dawn</th>
 +
<td> +3 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Dawn</th>
 +
<td> +4 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Dawn</th>
 +
<td> +5 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Dawn</th>
 +
<td> +6 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Dawn</th>
 +
<td> +7 Greatsword of Dawn</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Dawn</th>
 +
<td> +8 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Dawn</th>
 +
<td> +9 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Dawn</th>
 +
<td> +10 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Dawn</th>
 +
<td> +11 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Dawn</th>
 +
<td> +12 Greatsword of Dawn</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Spirit</th>
 +
<td> +1 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Spirit</th>
 +
<td> +2 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Spirit</th>
 +
<td> +3 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Spirit</th>
 +
<td> +4 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Spirit</th>
 +
<td> +5 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Spirit</th>
 +
<td> +6 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Spirit</th>
 +
<td> +7 Greatsword of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Spirit</th>
 +
<td> +8 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Spirit</th>
 +
<td> +9 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Spirit</th>
 +
<td> +10 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Spirit</th>
 +
<td> +11 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Spirit</th>
 +
<td> +12 Greatsword of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Spirit</th>
 +
<td> +13 Greatsword of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Spirit</th>
 +
<td> +14 Greatsword of Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Spirit</th>
 +
<td> +15 Greatsword of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Death</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Death</th>
 +
<td> +1 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Death</th>
 +
<td> +2 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Death</th>
 +
<td> +3 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Death</th>
 +
<td> +4 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Death</th>
 +
<td> +5 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Death</th>
 +
<td> +6 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Death</th>
 +
<td> +7 Greatsword of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Death</th>
 +
<td> +8 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Death</th>
 +
<td> +9 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Death</th>
 +
<td> +10 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Death</th>
 +
<td> +11 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Death</th>
 +
<td> +12 Greatsword of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Death</th>
 +
<td> +13 Greatsword of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Death</th>
 +
<td> +14 Greatsword of Death</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Death</th>
 +
<td> +15 Greatsword of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Extinction</th>
 +
<td> +1 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Extinction</th>
 +
<td> +2 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Extinction</th>
 +
<td> +3 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Extinction</th>
 +
<td> +4 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Extinction</th>
 +
<td> +5 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Extinction</th>
 +
<td> +6 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Extinction</th>
 +
<td> +7 Greatsword of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Extinction</th>
 +
<td> +8 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Extinction</th>
 +
<td> +9 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Extinction</th>
 +
<td> +10 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Extinction</th>
 +
<td> +11 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Extinction</th>
 +
<td> +12 Greatsword of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Extinction</th>
 +
<td> +13 Greatsword of Extinction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Extinction</th>
 +
<td> +14 Greatsword of Extinction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Extinction</th>
 +
<td> +15 Greatsword of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Holiness</th>
 +
<td> +1 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Holiness</th>
 +
<td> +2 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Holiness</th>
 +
<td> +3 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Holiness</th>
 +
<td> +4 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Holiness</th>
 +
<td> +5 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Holiness</th>
 +
<td> +6 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Holiness</th>
 +
<td> +7 Greatsword of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Holiness</th>
 +
<td> +8 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Holiness</th>
 +
<td> +9 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Holiness</th>
 +
<td> +10 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Holiness</th>
 +
<td> +11 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Holiness</th>
 +
<td> +12 Greatsword of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Holiness</th>
 +
<td> +13 Greatsword of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Holiness</th>
 +
<td> +14 Greatsword of Holiness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Holiness</th>
 +
<td> +15 Greatsword of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Daybreak</th>
 +
<td> +1 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Daybreak</th>
 +
<td> +2 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Daybreak</th>
 +
<td> +3 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Daybreak</th>
 +
<td> +4 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Daybreak</th>
 +
<td> +5 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Daybreak</th>
 +
<td> +6 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Daybreak</th>
 +
<td> +7 Greatsword of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Daybreak</th>
 +
<td> +8 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Daybreak</th>
 +
<td> +9 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Daybreak</th>
 +
<td> +10 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Daybreak</th>
 +
<td> +11 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Daybreak</th>
 +
<td> +12 Greatsword of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Daybreak</th>
 +
<td> +13 Greatsword of Daybreak</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Daybreak</th>
 +
<td> +14 Greatsword of Daybreak</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Daybreak</th>
 +
<td> +15 Greatsword of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Axe of Dark Berserker</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Axe of Dark Berserker</th>
 +
<td> +1 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Axe of Dark Berserker</th>
 +
<td> +2 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Axe of Dark Berserker</th>
 +
<td> +3 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Axe of Dark Berserker</th>
 +
<td> +4 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Axe of Dark Berserker</th>
 +
<td> +5 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Axe of Dark Berserker</th>
 +
<td> +6 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Axe of Dark Berserker</th>
 +
<td> +7 Axe of Dark Berserker</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Axe of Dark Berserker</th>
 +
<td> +8 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Axe of Dark Berserker</th>
 +
<td> +9 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Axe of Dark Berserker</th>
 +
<td> +10 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Axe of Dark Berserker</th>
 +
<td> +11 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Axe of Dark Berserker</th>
 +
<td> +12 Axe of Dark Berserker</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Axe of Dark Berserker</th>
 +
<td> +13 Axe of Dark Berserker</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Axe of Dark Berserker</th>
 +
<td> +14 Axe of Dark Berserker</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Axe of Dark Berserker</th>
 +
<td> +15 Axe of Dark Berserker</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Revered Warrior</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Revered Warrior</th>
 +
<td> +1 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Revered Warrior</th>
 +
<td> +2 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Revered Warrior</th>
 +
<td> +3 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Revered Warrior</th>
 +
<td> +4 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Revered Warrior</th>
 +
<td> +5 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Revered Warrior</th>
 +
<td> +6 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Revered Warrior</th>
 +
<td> +7 Greatsword of Revered Warrior</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Revered Warrior</th>
 +
<td> +8 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Revered Warrior</th>
 +
<td> +9 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Revered Warrior</th>
 +
<td> +10 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Revered Warrior</th>
 +
<td> +11 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Revered Warrior</th>
 +
<td> +12 Greatsword of Revered Warrior</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Revered Warrior</th>
 +
<td> +13 Greatsword of Revered Warrior</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Revered Warrior</th>
 +
<td> +14 Greatsword of Revered Warrior</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Revered Warrior</th>
 +
<td> +15 Greatsword of Revered Warrior</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Revered Warrior</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Revered Warrior</th>
 +
<td> +1 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Revered Warrior</th>
 +
<td> +2 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Revered Warrior</th>
 +
<td> +3 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Revered Warrior</th>
 +
<td> +4 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Revered Warrior</th>
 +
<td> +5 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Revered Warrior</th>
 +
<td> +6 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Revered Warrior</th>
 +
<td> +7 Blessed Greatsword of Revered Warrior</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Revered Warrior</th>
 +
<td> +8 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Revered Warrior</th>
 +
<td> +9 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Revered Warrior</th>
 +
<td> +10 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Revered Warrior</th>
 +
<td> +11 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Revered Warrior</th>
 +
<td> +12 Blessed Greatsword of Revered Warrior</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Revered Warrior</th>
 +
<td> +13 Blessed Greatsword of Revered Warrior</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Revered Warrior</th>
 +
<td> +14 Blessed Greatsword of Revered Warrior</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Revered Warrior</th>
 +
<td> +15 Blessed Greatsword of Revered Warrior</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Quietness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Quietness</th>
 +
<td> +1 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Quietness</th>
 +
<td> +2 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Quietness</th>
 +
<td> +3 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Quietness</th>
 +
<td> +4 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Quietness</th>
 +
<td> +5 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Quietness</th>
 +
<td> +6 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Quietness</th>
 +
<td> +7 Greatsword of Quietness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Quietness</th>
 +
<td> +8 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Quietness</th>
 +
<td> +9 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Quietness</th>
 +
<td> +10 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Quietness</th>
 +
<td> +11 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Quietness</th>
 +
<td> +12 Greatsword of Quietness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Quietness</th>
 +
<td> +13 Greatsword of Quietness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Quietness</th>
 +
<td> +14 Greatsword of Quietness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Quietness</th>
 +
<td> +15 Greatsword of Quietness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Dusk</th>
 +
<td> +1 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Dusk</th>
 +
<td> +2 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Dusk</th>
 +
<td> +3 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Dusk</th>
 +
<td> +4 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Dusk</th>
 +
<td> +5 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Dusk</th>
 +
<td> +6 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Dusk</th>
 +
<td> +7 Greatsword of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Dusk</th>
 +
<td> +8 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Dusk</th>
 +
<td> +9 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Dusk</th>
 +
<td> +10 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Dusk</th>
 +
<td> +11 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Dusk</th>
 +
<td> +12 Greatsword of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Dusk</th>
 +
<td> +13 Greatsword of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Dusk</th>
 +
<td> +14 Greatsword of Dusk</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Dusk</th>
 +
<td> +15 Greatsword of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blade</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blade</th>
 +
<td> +1 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blade</th>
 +
<td> +2 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blade</th>
 +
<td> +3 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blade</th>
 +
<td> +4 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blade</th>
 +
<td> +5 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blade</th>
 +
<td> +6 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blade</th>
 +
<td> +7 Blade</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blade</th>
 +
<td> +8 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blade</th>
 +
<td> +9 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blade</th>
 +
<td> +10 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blade</th>
 +
<td> +11 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blade</th>
 +
<td> +12 Blade</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blade</th>
 +
<td> +13 Blade</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blade</th>
 +
<td> +14 Blade</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blade</th>
 +
<td> +15 Blade</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Destruction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Destruction</th>
 +
<td> +1 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Destruction</th>
 +
<td> +2 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Destruction</th>
 +
<td> +3 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Destruction</th>
 +
<td> +4 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Destruction</th>
 +
<td> +5 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Destruction</th>
 +
<td> +6 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Destruction</th>
 +
<td> +7 Greatsword of Destruction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Destruction</th>
 +
<td> +8 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Destruction</th>
 +
<td> +9 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Destruction</th>
 +
<td> +10 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Destruction</th>
 +
<td> +11 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Destruction</th>
 +
<td> +12 Greatsword of Destruction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Destruction</th>
 +
<td> +13 Greatsword of Destruction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Destruction</th>
 +
<td> +14 Greatsword of Destruction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Destruction</th>
 +
<td> +15 Greatsword of Destruction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Evil Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Evil Spirit</th>
 +
<td> +1 Greatsword of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Evil Spirit</th>
 +
<td> +2 Greatsword of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Evil Spirit</th>
 +
<td> +3 Greatsword of Evil Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Evil Spirit</th>
 +
<td> +4 Greatsword of Evil Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Evil Spirit</th>
 +
<td> +5 Greatsword of Evil Spirit</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Evil Spirit</th>
 +
<td> +6 Greatsword of Evil Spirit</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Evil Spirit</th>
 +
<td> +7 Greatsword of Evil Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Evil Spirit</th>
 +
<td> +8 Greatsword of Evil Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Evil Spirit</th>
 +
<td> +9 Greatsword of Evil Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Hero</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Hero</th>
 +
<td> +1 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Hero</th>
 +
<td> +2 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Hero</th>
 +
<td> +3 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Hero</th>
 +
<td> +4 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Hero</th>
 +
<td> +5 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Hero</th>
 +
<td> +6 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Hero</th>
 +
<td> +7 Greatsword of Hero</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Hero</th>
 +
<td> +8 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Hero</th>
 +
<td> +9 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Hero</th>
 +
<td> +10 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Hero</th>
 +
<td> +11 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Hero</th>
 +
<td> +12 Greatsword of Hero</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Hero</th>
 +
<td> +13 Greatsword of Hero</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Hero</th>
 +
<td> +14 Greatsword of Hero</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Hero</th>
 +
<td> +15 Greatsword of Hero</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Spirit</th>
 +
<td> +1 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Spirit</th>
 +
<td> +2 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Spirit</th>
 +
<td> +3 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Spirit</th>
 +
<td> +4 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Spirit</th>
 +
<td> +5 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Spirit</th>
 +
<td> +6 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Spirit</th>
 +
<td> +7 Blessed Greatsword of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Spirit</th>
 +
<td> +8 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Spirit</th>
 +
<td> +9 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Spirit</th>
 +
<td> +10 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Spirit</th>
 +
<td> +11 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Spirit</th>
 +
<td> +12 Blessed Greatsword of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Spirit</th>
 +
<td> +13 Blessed Greatsword of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Spirit</th>
 +
<td> +14 Blessed Greatsword of Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Spirit</th>
 +
<td> +15 Blessed Greatsword of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Extinction</th>
 +
<td> +1 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Extinction</th>
 +
<td> +2 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Extinction</th>
 +
<td> +3 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Extinction</th>
 +
<td> +4 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Extinction</th>
 +
<td> +5 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Extinction</th>
 +
<td> +6 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Extinction</th>
 +
<td> +7 Blessed Greatsword of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Extinction</th>
 +
<td> +8 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Extinction</th>
 +
<td> +9 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Extinction</th>
 +
<td> +10 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Extinction</th>
 +
<td> +11 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Extinction</th>
 +
<td> +12 Blessed Greatsword of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Extinction</th>
 +
<td> +13 Blessed Greatsword of Extinction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Extinction</th>
 +
<td> +14 Blessed Greatsword of Extinction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Extinction</th>
 +
<td> +15 Blessed Greatsword of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Daybreak</th>
 +
<td> +1 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Daybreak</th>
 +
<td> +2 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Daybreak</th>
 +
<td> +3 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Daybreak</th>
 +
<td> +4 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Daybreak</th>
 +
<td> +5 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Daybreak</th>
 +
<td> +6 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Daybreak</th>
 +
<td> +7 Blessed Greatsword of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Daybreak</th>
 +
<td> +8 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Daybreak</th>
 +
<td> +9 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Daybreak</th>
 +
<td> +10 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Daybreak</th>
 +
<td> +11 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Daybreak</th>
 +
<td> +12 Blessed Greatsword of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Daybreak</th>
 +
<td> +13 Blessed Greatsword of Daybreak</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Daybreak</th>
 +
<td> +14 Blessed Greatsword of Daybreak</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Daybreak</th>
 +
<td> +15 Blessed Greatsword of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Death</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Death</th>
 +
<td> +1 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Death</th>
 +
<td> +2 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Death</th>
 +
<td> +3 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Death</th>
 +
<td> +4 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Death</th>
 +
<td> +5 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Death</th>
 +
<td> +6 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Death</th>
 +
<td> +7 Blessed Greatsword of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Death</th>
 +
<td> +8 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Death</th>
 +
<td> +9 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Death</th>
 +
<td> +10 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Death</th>
 +
<td> +11 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Death</th>
 +
<td> +12 Blessed Greatsword of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Death</th>
 +
<td> +13 Blessed Greatsword of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Death</th>
 +
<td> +14 Blessed Greatsword of Death</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Death</th>
 +
<td> +15 Blessed Greatsword of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Holiness</th>
 +
<td> +1 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Holiness</th>
 +
<td> +2 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Holiness</th>
 +
<td> +3 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Holiness</th>
 +
<td> +4 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Holiness</th>
 +
<td> +5 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Holiness</th>
 +
<td> +6 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Holiness</th>
 +
<td> +7 Blessed Greatsword of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Holiness</th>
 +
<td> +8 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Holiness</th>
 +
<td> +9 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Holiness</th>
 +
<td> +10 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Holiness</th>
 +
<td> +11 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Holiness</th>
 +
<td> +12 Blessed Greatsword of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Holiness</th>
 +
<td> +13 Blessed Greatsword of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Holiness</th>
 +
<td> +14 Blessed Greatsword of Holiness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Holiness</th>
 +
<td> +15 Blessed Greatsword of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Moneng</th>
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td> +15 Blessed Greatsword of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Death God</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Death God</th>
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td> +15 Blessed Greatsword of Death God</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Mare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Mare</th>
 +
<td> +1 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Mare</th>
 +
<td> +2 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Mare</th>
 +
<td> +3 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Mare</th>
 +
<td> +4 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Mare</th>
 +
<td> +5 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Mare</th>
 +
<td> +6 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Mare</th>
 +
<td> +7 Greatsword of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Mare</th>
 +
<td> +8 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Mare</th>
 +
<td> +9 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Mare</th>
 +
<td> +10 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Mare</th>
 +
<td> +11 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Mare</th>
 +
<td> +12 Greatsword of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Mare</th>
 +
<td> +13 Greatsword of Mare</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Mare</th>
 +
<td> +14 Greatsword of Mare</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Mare</th>
 +
<td> +15 Greatsword of Mare</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Beast King</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Beast King</th>
 +
<td> +1 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Beast King</th>
 +
<td> +2 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Beast King</th>
 +
<td> +3 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Beast King</th>
 +
<td> +4 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Beast King</th>
 +
<td> +5 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Beast King</th>
 +
<td> +6 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Beast King</th>
 +
<td> +7 Greatsword of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Beast King</th>
 +
<td> +8 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Beast King</th>
 +
<td> +9 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Beast King</th>
 +
<td> +10 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Beast King</th>
 +
<td> +11 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Beast King</th>
 +
<td> +12 Greatsword of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Beast King</th>
 +
<td> +13 Greatsword of Beast King</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Beast King</th>
 +
<td> +14 Greatsword of Beast King</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Beast King</th>
 +
<td> +15 Greatsword of Beast King</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Guardian</th>
 +
<td> +1 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Guardian</th>
 +
<td> +2 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Guardian</th>
 +
<td> +3 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Guardian</th>
 +
<td> +4 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Guardian</th>
 +
<td> +5 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Guardian</th>
 +
<td> +6 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Guardian</th>
 +
<td> +7 Greatsword of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Guardian</th>
 +
<td> +8 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Guardian</th>
 +
<td> +9 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Guardian</th>
 +
<td> +10 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Guardian</th>
 +
<td> +11 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Guardian</th>
 +
<td> +12 Greatsword of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Guardian</th>
 +
<td> +13 Greatsword of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Guardian</th>
 +
<td> +14 Greatsword of Guardian</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Guardian</th>
 +
<td> +15 Greatsword of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Moneng</th>
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td> +15 Blessed Greatsword of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Death God</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Death God</th>
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td> +15 Blessed Greatsword of Death God</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Mare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Mare</th>
 +
<td> +1 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Mare</th>
 +
<td> +2 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Mare</th>
 +
<td> +3 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Mare</th>
 +
<td> +4 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Mare</th>
 +
<td> +5 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Mare</th>
 +
<td> +6 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Mare</th>
 +
<td> +7 Blessed Greatsword of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Mare</th>
 +
<td> +8 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Mare</th>
 +
<td> +9 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Mare</th>
 +
<td> +10 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Mare</th>
 +
<td> +11 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Mare</th>
 +
<td> +12 Blessed Greatsword of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Mare</th>
 +
<td> +13 Blessed Greatsword of Mare</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Mare</th>
 +
<td> +14 Blessed Greatsword of Mare</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Mare</th>
 +
<td> +15 Blessed Greatsword of Mare</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Beast King</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Beast King</th>
 +
<td> +1 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Beast King</th>
 +
<td> +2 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Beast King</th>
 +
<td> +3 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Beast King</th>
 +
<td> +4 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Beast King</th>
 +
<td> +5 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Beast King</th>
 +
<td> +6 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Beast King</th>
 +
<td> +7 Blessed Greatsword of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Beast King</th>
 +
<td> +8 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Beast King</th>
 +
<td> +9 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Beast King</th>
 +
<td> +10 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Beast King</th>
 +
<td> +11 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Beast King</th>
 +
<td> +12 Blessed Greatsword of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Beast King</th>
 +
<td> +13 Blessed Greatsword of Beast King</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Beast King</th>
 +
<td> +14 Blessed Greatsword of Beast King</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Beast King</th>
 +
<td> +15 Blessed Greatsword of Beast King</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Guardian</th>
 +
<td> +1 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Guardian</th>
 +
<td> +2 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Guardian</th>
 +
<td> +3 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Guardian</th>
 +
<td> +4 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Guardian</th>
 +
<td> +5 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Guardian</th>
 +
<td> +6 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Guardian</th>
 +
<td> +7 Blessed Greatsword of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Guardian</th>
 +
<td> +8 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Guardian</th>
 +
<td> +9 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Guardian</th>
 +
<td> +10 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Guardian</th>
 +
<td> +11 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Guardian</th>
 +
<td> +12 Blessed Greatsword of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Guardian</th>
 +
<td> +13 Blessed Greatsword of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Guardian</th>
 +
<td> +14 Blessed Greatsword of Guardian</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Guardian</th>
 +
<td> +15 Blessed Greatsword of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Quietness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Quietness</th>
 +
<td> +1 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Quietness</th>
 +
<td> +2 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Quietness</th>
 +
<td> +3 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Quietness</th>
 +
<td> +4 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Quietness</th>
 +
<td> +5 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Quietness</th>
 +
<td> +6 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Quietness</th>
 +
<td> +7 Blessed Greatsword of Quietness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Quietness</th>
 +
<td> +8 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Quietness</th>
 +
<td> +9 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Quietness</th>
 +
<td> +10 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Quietness</th>
 +
<td> +11 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Quietness</th>
 +
<td> +12 Blessed Greatsword of Quietness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Quietness</th>
 +
<td> +13 Blessed Greatsword of Quietness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Quietness</th>
 +
<td> +14 Blessed Greatsword of Quietness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Quietness</th>
 +
<td> +15 Blessed Greatsword of Quietness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Dusk</th>
 +
<td> +1 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Dusk</th>
 +
<td> +2 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Dusk</th>
 +
<td> +3 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Dusk</th>
 +
<td> +4 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Dusk</th>
 +
<td> +5 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Dusk</th>
 +
<td> +6 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Dusk</th>
 +
<td> +7 Blessed Greatsword of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Dusk</th>
 +
<td> +8 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Dusk</th>
 +
<td> +9 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Dusk</th>
 +
<td> +10 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Dusk</th>
 +
<td> +11 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Dusk</th>
 +
<td> +12 Blessed Greatsword of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Dusk</th>
 +
<td> +13 Blessed Greatsword of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Dusk</th>
 +
<td> +14 Blessed Greatsword of Dusk</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Dusk</th>
 +
<td> +15 Blessed Greatsword of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Ancient Greatsword</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ancient Greatsword</th>
 +
<td> +1 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ancient Greatsword</th>
 +
<td> +2 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ancient Greatsword</th>
 +
<td> +3 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ancient Greatsword</th>
 +
<td> +4 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ancient Greatsword</th>
 +
<td> +5 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ancient Greatsword</th>
 +
<td> +6 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ancient Greatsword</th>
 +
<td> +7 Ancient Greatsword</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ancient Greatsword</th>
 +
<td> +8 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Ancient Greatsword</th>
 +
<td> +9 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Ancient Greatsword</th>
 +
<td> +10 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Ancient Greatsword</th>
 +
<td> +11 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Ancient Greatsword</th>
 +
<td> +12 Ancient Greatsword</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Nix</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Nix</th>
 +
<td> +1 Greatsword of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Nix</th>
 +
<td> +2 Greatsword of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Nix</th>
 +
<td> +3 Greatsword of Nix</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Nix</th>
 +
<td> +4 Greatsword of Nix</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Nix</th>
 +
<td> +5 Greatsword of Nix</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Nix</th>
 +
<td> +6 Greatsword of Nix</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Nix</th>
 +
<td> +7 Greatsword of Nix</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Nix</th>
 +
<td> +8 Greatsword of Nix</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Nix</th>
 +
<td> +9 Greatsword of Nix</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Longsword===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Longsword</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Longsword of Chameleon</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Chameleon</th>
 +
<td> +1 Longsword of Chameleon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Chameleon</th>
 +
<td> +2 Longsword of Chameleon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Chameleon</th>
 +
<td> +3 Longsword of Chameleon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Chameleon</th>
 +
<td> +4 Longsword of Chameleon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Chameleon</th>
 +
<td> +5 Longsword of Chameleon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Chameleon</th>
 +
<td> +6 Longsword of Chameleon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Chameleon</th>
 +
<td> +7 Longsword of Chameleon</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Chameleon</th>
 +
<td> +8 Longsword of Chameleon</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Chameleon</th>
 +
<td> +9 Longsword of Chameleon</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Chameleon</th>
 +
<td> +10 Longsword of Chameleon</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Chameleon</th>
 +
<td> +11 Longsword of Chameleon</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Chameleon</th>
 +
<td> +12 Longsword of Chameleon</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of the Dead</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of the Dead</th>
 +
<td> +1 Longsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of the Dead</th>
 +
<td> +2 Longsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of the Dead</th>
 +
<td> +3 Longsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of the Dead</th>
 +
<td> +4 Longsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of the Dead</th>
 +
<td> +5 Longsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of the Dead</th>
 +
<td> +6 Longsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of the Dead</th>
 +
<td> +7 Longsword of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of the Dead</th>
 +
<td> +8 Longsword of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of the Dead</th>
 +
<td> +9 Longsword of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of the Dead</th>
 +
<td> +10 Longsword of the Dead</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of the Dead</th>
 +
<td> +11 Longsword of the Dead</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of the Dead</th>
 +
<td> +12 Longsword of the Dead</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Lizardman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Lizardman</th>
 +
<td> +1 Longsword of Lizardman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Lizardman</th>
 +
<td> +2 Longsword of Lizardman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Lizardman</th>
 +
<td> +3 Longsword of Lizardman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Lizardman</th>
 +
<td> +4 Longsword of Lizardman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Lizardman</th>
 +
<td> +5 Longsword of Lizardman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Lizardman</th>
 +
<td> +6 Longsword of Lizardman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Lizardman</th>
 +
<td> +7 Longsword of Lizardman</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Lizardman</th>
 +
<td> +8 Longsword of Lizardman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Lizardman</th>
 +
<td> +9 Longsword of Lizardman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Lizardman</th>
 +
<td> +10 Longsword of Lizardman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Lizardman</th>
 +
<td> +11 Longsword of Lizardman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Lizardman</th>
 +
<td> +12 Longsword of Lizardman</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Fierce Wind</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Fierce Wind</th>
 +
<td> +1 Longsword of Fierce Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Fierce Wind</th>
 +
<td> +2 Longsword of Fierce Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Fierce Wind</th>
 +
<td> +3 Longsword of Fierce Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Fierce Wind</th>
 +
<td> +4 Longsword of Fierce Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Fierce Wind</th>
 +
<td> +5 Longsword of Fierce Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Fierce Wind</th>
 +
<td> +6 Longsword of Fierce Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Fierce Wind</th>
 +
<td> +7 Longsword of Fierce Wind</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Fierce Wind</th>
 +
<td> +8 Longsword of Fierce Wind</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Fierce Wind</th>
 +
<td> +9 Longsword of Fierce Wind</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Fierce Wind</th>
 +
<td> +10 Longsword of Fierce Wind</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Fierce Wind</th>
 +
<td> +11 Longsword of Fierce Wind</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Fierce Wind</th>
 +
<td> +12 Longsword of Fierce Wind</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Fierce Wind</th>
 +
<td> +13 Longsword of Fierce Wind</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Fierce Wind</th>
 +
<td> +14 Longsword of Fierce Wind</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Fierce Wind</th>
 +
<td> +15 Longsword of Fierce Wind</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Dawn</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Dawn</th>
 +
<td> +1 Longsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Dawn</th>
 +
<td> +2 Longsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Dawn</th>
 +
<td> +3 Longsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Dawn</th>
 +
<td> +4 Longsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Dawn</th>
 +
<td> +5 Longsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Dawn</th>
 +
<td> +6 Longsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Dawn</th>
 +
<td> +7 Longsword of Dawn</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Dawn</th>
 +
<td> +8 Longsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Dawn</th>
 +
<td> +9 Longsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Dawn</th>
 +
<td> +10 Longsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Dawn</th>
 +
<td> +11 Longsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Dawn</th>
 +
<td> +12 Longsword of Dawn</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Spirit</th>
 +
<td> +1 Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Spirit</th>
 +
<td> +2 Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Spirit</th>
 +
<td> +3 Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Spirit</th>
 +
<td> +4 Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Spirit</th>
 +
<td> +5 Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Spirit</th>
 +
<td> +6 Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Spirit</th>
 +
<td> +7 Longsword of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Spirit</th>
 +
<td> +8 Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Spirit</th>
 +
<td> +9 Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Spirit</th>
 +
<td> +10 Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Spirit</th>
 +
<td> +11 Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Spirit</th>
 +
<td> +12 Longsword of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Spirit</th>
 +
<td> +13 Longsword of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Spirit</th>
 +
<td> +14 Longsword of Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Spirit</th>
 +
<td> +15 Longsword of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Death</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Death</th>
 +
<td> +1 Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Death</th>
 +
<td> +2 Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Death</th>
 +
<td> +3 Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Death</th>
 +
<td> +4 Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Death</th>
 +
<td> +5 Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Death</th>
 +
<td> +6 Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Death</th>
 +
<td> +7 Longsword of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Death</th>
 +
<td> +8 Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Death</th>
 +
<td> +9 Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Death</th>
 +
<td> +10 Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Death</th>
 +
<td> +11 Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Death</th>
 +
<td> +12 Longsword of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Death</th>
 +
<td> +13 Longsword of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Death</th>
 +
<td> +14 Longsword of Death</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Death</th>
 +
<td> +15 Longsword of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Extinction</th>
 +
<td> +1 Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Extinction</th>
 +
<td> +2 Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Extinction</th>
 +
<td> +3 Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Extinction</th>
 +
<td> +4 Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Extinction</th>
 +
<td> +5 Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Extinction</th>
 +
<td> +6 Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Extinction</th>
 +
<td> +7 Longsword of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Extinction</th>
 +
<td> +8 Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Extinction</th>
 +
<td> +9 Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Extinction</th>
 +
<td> +10 Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Extinction</th>
 +
<td> +11 Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Extinction</th>
 +
<td> +12 Longsword of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Extinction</th>
 +
<td> +13 Longsword of Extinction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Extinction</th>
 +
<td> +14 Longsword of Extinction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Extinction</th>
 +
<td> +15 Longsword of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Holiness</th>
 +
<td> +1 Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Holiness</th>
 +
<td> +2 Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Holiness</th>
 +
<td> +3 Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Holiness</th>
 +
<td> +4 Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Holiness</th>
 +
<td> +5 Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Holiness</th>
 +
<td> +6 Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Holiness</th>
 +
<td> +7 Longsword of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Holiness</th>
 +
<td> +8 Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Holiness</th>
 +
<td> +9 Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Holiness</th>
 +
<td> +10 Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Holiness</th>
 +
<td> +11 Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Holiness</th>
 +
<td> +12 Longsword of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Holiness</th>
 +
<td> +13 Longsword of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Holiness</th>
 +
<td> +14 Longsword of Holiness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Holiness</th>
 +
<td> +15 Longsword of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Daybreak</th>
 +
<td> +1 Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Daybreak</th>
 +
<td> +2 Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Daybreak</th>
 +
<td> +3 Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Daybreak</th>
 +
<td> +4 Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Daybreak</th>
 +
<td> +5 Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Daybreak</th>
 +
<td> +6 Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Daybreak</th>
 +
<td> +7 Longsword of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Daybreak</th>
 +
<td> +8 Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Daybreak</th>
 +
<td> +9 Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Daybreak</th>
 +
<td> +10 Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Daybreak</th>
 +
<td> +11 Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Daybreak</th>
 +
<td> +12 Longsword of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Daybreak</th>
 +
<td> +13 Longsword of Daybreak</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Daybreak</th>
 +
<td> +14 Longsword of Daybreak</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Daybreak</th>
 +
<td> +15 Longsword of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Lich Lord</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Lich Lord</th>
 +
<td> +1 Longsword of Lich Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Lich Lord</th>
 +
<td> +2 Longsword of Lich Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Lich Lord</th>
 +
<td> +3 Longsword of Lich Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Lich Lord</th>
 +
<td> +4 Longsword of Lich Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Lich Lord</th>
 +
<td> +5 Longsword of Lich Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Lich Lord</th>
 +
<td> +6 Longsword of Lich Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Lich Lord</th>
 +
<td> +7 Longsword of Lich Lord</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Lich Lord</th>
 +
<td> +8 Longsword of Lich Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Lich Lord</th>
 +
<td> +9 Longsword of Lich Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Lich Lord</th>
 +
<td> +10 Longsword of Lich Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Lich Lord</th>
 +
<td> +11 Longsword of Lich Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Lich Lord</th>
 +
<td> +12 Longsword of Lich Lord</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Dark Knight</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Dark Knight</th>
 +
<td> +1 Longsword of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Dark Knight</th>
 +
<td> +2 Longsword of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Dark Knight</th>
 +
<td> +3 Longsword of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Dark Knight</th>
 +
<td> +4 Longsword of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Dark Knight</th>
 +
<td> +5 Longsword of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Dark Knight</th>
 +
<td> +6 Longsword of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Dark Knight</th>
 +
<td> +7 Longsword of Dark Knight</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Dark Knight</th>
 +
<td> +8 Longsword of Dark Knight</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Dark Knight</th>
 +
<td> +9 Longsword of Dark Knight</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Dark Knight</th>
 +
<td> +10 Longsword of Dark Knight</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Dark Knight</th>
 +
<td> +11 Longsword of Dark Knight</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Dark Knight</th>
 +
<td> +12 Longsword of Dark Knight</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Dark Knight</th>
 +
<td> +13 Longsword of Dark Knight</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Dark Knight</th>
 +
<td> +14 Longsword of Dark Knight</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Dark Knight</th>
 +
<td> +15 Longsword of Dark Knight</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bloody Longsword</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bloody Longsword</th>
 +
<td> +1 Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bloody Longsword</th>
 +
<td> +2 Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bloody Longsword</th>
 +
<td> +3 Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bloody Longsword</th>
 +
<td> +4 Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bloody Longsword</th>
 +
<td> +5 Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bloody Longsword</th>
 +
<td> +6 Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bloody Longsword</th>
 +
<td> +7 Bloody Longsword</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bloody Longsword</th>
 +
<td> +8 Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bloody Longsword</th>
 +
<td> +9 Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bloody Longsword</th>
 +
<td> +10 Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bloody Longsword</th>
 +
<td> +11 Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bloody Longsword</th>
 +
<td> +12 Bloody Longsword</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bloody Longsword</th>
 +
<td> +13 Bloody Longsword</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Bloody Longsword</th>
 +
<td> +14 Bloody Longsword</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bloody Longsword</th>
 +
<td> +15 Bloody Longsword</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Dusk</th>
 +
<td> +1 Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Dusk</th>
 +
<td> +2 Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Dusk</th>
 +
<td> +3 Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Dusk</th>
 +
<td> +4 Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Dusk</th>
 +
<td> +5 Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Dusk</th>
 +
<td> +6 Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Dusk</th>
 +
<td> +7 Longsword of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Dusk</th>
 +
<td> +8 Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Dusk</th>
 +
<td> +9 Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Dusk</th>
 +
<td> +10 Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Dusk</th>
 +
<td> +11 Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Dusk</th>
 +
<td> +12 Longsword of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Dusk</th>
 +
<td> +13 Longsword of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Dusk</th>
 +
<td> +14 Longsword of Dusk</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Dusk</th>
 +
<td> +15 Longsword of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Mordred’s Sword</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mordred’s Sword</th>
 +
<td> +1 Mordred’s Sword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mordred’s Sword</th>
 +
<td> +2 Mordred’s Sword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mordred’s Sword</th>
 +
<td> +3 Mordred’s Sword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mordred’s Sword</th>
 +
<td> +4 Mordred’s Sword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mordred’s Sword</th>
 +
<td> +5 Mordred’s Sword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mordred’s Sword</th>
 +
<td> +6 Mordred’s Sword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mordred’s Sword</th>
 +
<td> +7 Mordred’s Sword</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mordred’s Sword</th>
 +
<td> +8 Mordred’s Sword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mordred’s Sword</th>
 +
<td> +9 Mordred’s Sword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Mordred’s Sword</th>
 +
<td> +10 Mordred’s Sword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Mordred’s Sword</th>
 +
<td> +11 Mordred’s Sword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Mordred’s Sword</th>
 +
<td> +12 Mordred’s Sword</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Mordred’s Sword</th>
 +
<td> +13 Mordred’s Sword</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Mordred’s Sword</th>
 +
<td> +14 Mordred’s Sword</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Mordred’s Sword</th>
 +
<td> +15 Mordred’s Sword</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Destruction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Destruction</th>
 +
<td> +1 Longsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Destruction</th>
 +
<td> +2 Longsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Destruction</th>
 +
<td> +3 Longsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Destruction</th>
 +
<td> +4 Longsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Destruction</th>
 +
<td> +5 Longsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Destruction</th>
 +
<td> +6 Longsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Destruction</th>
 +
<td> +7 Longsword of Destruction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Destruction</th>
 +
<td> +8 Longsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Destruction</th>
 +
<td> +9 Longsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Destruction</th>
 +
<td> +10 Longsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Destruction</th>
 +
<td> +11 Longsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Destruction</th>
 +
<td> +12 Longsword of Destruction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Destruction</th>
 +
<td> +13 Longsword of Destruction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Destruction</th>
 +
<td> +14 Longsword of Destruction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Destruction</th>
 +
<td> +15 Longsword of Destruction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Evil Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Evil Spirit</th>
 +
<td> +1 Longsword of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Evil Spirit</th>
 +
<td> +2 Longsword of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Evil Spirit</th>
 +
<td> +3 Longsword of Evil Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Evil Spirit</th>
 +
<td> +4 Longsword of Evil Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Evil Spirit</th>
 +
<td> +5 Longsword of Evil Spirit</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Evil Spirit</th>
 +
<td> +6 Longsword of Evil Spirit</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Evil Spirit</th>
 +
<td> +7 Longsword of Evil Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Evil Spirit</th>
 +
<td> +8 Longsword of Evil Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Evil Spirit</th>
 +
<td> +9 Longsword of Evil Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Demon Sword of Karabajyo</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Demon Sword of Karabajyo</th>
 +
<td> +1 Demon Sword of Karabajyo</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Demon Sword of Karabajyo</th>
 +
<td> +2 Demon Sword of Karabajyo</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Demon Sword of Karabajyo</th>
 +
<td> +3 Demon Sword of Karabajyo</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Demon Sword of Karabajyo</th>
 +
<td> +4 Demon Sword of Karabajyo</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Demon Sword of Karabajyo</th>
 +
<td> +5 Demon Sword of Karabajyo</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Demon Sword of Karabajyo</th>
 +
<td> +6 Demon Sword of Karabajyo</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Demon Sword of Karabajyo</th>
 +
<td> +7 Demon Sword of Karabajyo</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Demon Sword of Karabajyo</th>
 +
<td> +8 Demon Sword of Karabajyo</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Demon Sword of Karabajyo</th>
 +
<td> +9 Demon Sword of Karabajyo</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Undead Lord</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Undead Lord</th>
 +
<td> +1 Longsword of Undead Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Undead Lord</th>
 +
<td> +2 Longsword of Undead Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Undead Lord</th>
 +
<td> +3 Longsword of Undead Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Undead Lord</th>
 +
<td> +4 Longsword of Undead Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Undead Lord</th>
 +
<td> +5 Longsword of Undead Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Undead Lord</th>
 +
<td> +6 Longsword of Undead Lord</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Undead Lord</th>
 +
<td> +7 Longsword of Undead Lord</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Undead Lord</th>
 +
<td> +8 Longsword of Undead Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Undead Lord</th>
 +
<td> +9 Longsword of Undead Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Undead Lord</th>
 +
<td> +10 Longsword of Undead Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Undead Lord</th>
 +
<td> +11 Longsword of Undead Lord</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Undead Lord</th>
 +
<td> +12 Longsword of Undead Lord</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Undead Lord</th>
 +
<td> +13 Longsword of Undead Lord</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Undead Lord</th>
 +
<td> +14 Longsword of Undead Lord</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Undead Lord</th>
 +
<td> +15 Longsword of Undead Lord</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Spirit</th>
 +
<td> +1 Blessed Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Spirit</th>
 +
<td> +2 Blessed Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Spirit</th>
 +
<td> +3 Blessed Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Spirit</th>
 +
<td> +4 Blessed Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Spirit</th>
 +
<td> +5 Blessed Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Spirit</th>
 +
<td> +6 Blessed Longsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Spirit</th>
 +
<td> +7 Blessed Longsword of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Spirit</th>
 +
<td> +8 Blessed Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Spirit</th>
 +
<td> +9 Blessed Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Spirit</th>
 +
<td> +10 Blessed Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Spirit</th>
 +
<td> +11 Blessed Longsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Spirit</th>
 +
<td> +12 Blessed Longsword of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Spirit</th>
 +
<td> +13 Blessed Longsword of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Spirit</th>
 +
<td> +14 Blessed Longsword of Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Spirit</th>
 +
<td> +15 Blessed Longsword of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Extinction</th>
 +
<td> +1 Blessed Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Extinction</th>
 +
<td> +2 Blessed Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Extinction</th>
 +
<td> +3 Blessed Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Extinction</th>
 +
<td> +4 Blessed Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Extinction</th>
 +
<td> +5 Blessed Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Extinction</th>
 +
<td> +6 Blessed Longsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Extinction</th>
 +
<td> +7 Blessed Longsword of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Extinction</th>
 +
<td> +8 Blessed Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Extinction</th>
 +
<td> +9 Blessed Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Extinction</th>
 +
<td> +10 Blessed Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Extinction</th>
 +
<td> +11 Blessed Longsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Extinction</th>
 +
<td> +12 Blessed Longsword of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Extinction</th>
 +
<td> +13 Blessed Longsword of Extinction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Extinction</th>
 +
<td> +14 Blessed Longsword of Extinction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Extinction</th>
 +
<td> +15 Blessed Longsword of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Daybreak</th>
 +
<td> +1 Blessed Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Daybreak</th>
 +
<td> +2 Blessed Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Daybreak</th>
 +
<td> +3 Blessed Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Daybreak</th>
 +
<td> +4 Blessed Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Daybreak</th>
 +
<td> +5 Blessed Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Daybreak</th>
 +
<td> +6 Blessed Longsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Daybreak</th>
 +
<td> +7 Blessed Longsword of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Daybreak</th>
 +
<td> +8 Blessed Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Daybreak</th>
 +
<td> +9 Blessed Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Daybreak</th>
 +
<td> +10 Blessed Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Daybreak</th>
 +
<td> +11 Blessed Longsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Daybreak</th>
 +
<td> +12 Blessed Longsword of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Daybreak</th>
 +
<td> +13 Blessed Longsword of Daybreak</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Daybreak</th>
 +
<td> +14 Blessed Longsword of Daybreak</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Daybreak</th>
 +
<td> +15 Blessed Longsword of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Death</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Death</th>
 +
<td> +1 Blessed Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Death</th>
 +
<td> +2 Blessed Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Death</th>
 +
<td> +3 Blessed Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Death</th>
 +
<td> +4 Blessed Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Death</th>
 +
<td> +5 Blessed Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Death</th>
 +
<td> +6 Blessed Longsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Death</th>
 +
<td> +7 Blessed Longsword of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Death</th>
 +
<td> +8 Blessed Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Death</th>
 +
<td> +9 Blessed Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Death</th>
 +
<td> +10 Blessed Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Death</th>
 +
<td> +11 Blessed Longsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Death</th>
 +
<td> +12 Blessed Longsword of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Death</th>
 +
<td> +13 Blessed Longsword of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Death</th>
 +
<td> +14 Blessed Longsword of Death</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Death</th>
 +
<td> +15 Blessed Longsword of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Holiness</th>
 +
<td> +1 Blessed Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Holiness</th>
 +
<td> +2 Blessed Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Holiness</th>
 +
<td> +3 Blessed Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Holiness</th>
 +
<td> +4 Blessed Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Holiness</th>
 +
<td> +5 Blessed Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Holiness</th>
 +
<td> +6 Blessed Longsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Holiness</th>
 +
<td> +7 Blessed Longsword of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Holiness</th>
 +
<td> +8 Blessed Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Holiness</th>
 +
<td> +9 Blessed Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Holiness</th>
 +
<td> +10 Blessed Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Holiness</th>
 +
<td> +11 Blessed Longsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Holiness</th>
 +
<td> +12 Blessed Longsword of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Holiness</th>
 +
<td> +13 Blessed Longsword of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Holiness</th>
 +
<td> +14 Blessed Longsword of Holiness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Holiness</th>
 +
<td> +15 Blessed Longsword of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Moneng</th>
 +
<td> +1 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Moneng</th>
 +
<td> +2 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Moneng</th>
 +
<td> +3 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Moneng</th>
 +
<td> +4 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Moneng</th>
 +
<td> +5 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Moneng</th>
 +
<td> +6 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Moneng</th>
 +
<td> +7 Blessed Longsword of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Moneng</th>
 +
<td> +8 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Moneng</th>
 +
<td> +9 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Moneng</th>
 +
<td> +10 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Moneng</th>
 +
<td> +11 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Moneng</th>
 +
<td> +12 Blessed Longsword of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Moneng</th>
 +
<td> +13 Blessed Longsword of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Moneng</th>
 +
<td> +14 Blessed Longsword of Moneng</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Moneng</th>
 +
<td> +15 Blessed Longsword of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Death God</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Death God</th>
 +
<td> +1 Blessed Longsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Death God</th>
 +
<td> +2 Blessed Longsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Death God</th>
 +
<td> +3 Blessed Longsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Death God</th>
 +
<td> +4 Blessed Longsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Death God</th>
 +
<td> +5 Blessed Longsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Death God</th>
 +
<td> +6 Blessed Longsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Death God</th>
 +
<td> +7 Blessed Longsword of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Death God</th>
 +
<td> +8 Blessed Longsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Death God</th>
 +
<td> +9 Blessed Longsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Death God</th>
 +
<td> +10 Blessed Longsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Death God</th>
 +
<td> +11 Blessed Longsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Death God</th>
 +
<td> +12 Blessed Longsword of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Death God</th>
 +
<td> +13 Blessed Longsword of Death God</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Death God</th>
 +
<td> +14 Blessed Longsword of Death God</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Death God</th>
 +
<td> +15 Blessed Longsword of Death God</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Mare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Mare</th>
 +
<td> +1 Longsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Mare</th>
 +
<td> +2 Longsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Mare</th>
 +
<td> +3 Longsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Mare</th>
 +
<td> +4 Longsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Mare</th>
 +
<td> +5 Longsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Mare</th>
 +
<td> +6 Longsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Mare</th>
 +
<td> +7 Longsword of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Mare</th>
 +
<td> +8 Longsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Mare</th>
 +
<td> +9 Longsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Mare</th>
 +
<td> +10 Longsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Mare</th>
 +
<td> +11 Longsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Mare</th>
 +
<td> +12 Longsword of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Mare</th>
 +
<td> +13 Longsword of Mare</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Mare</th>
 +
<td> +14 Longsword of Mare</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Mare</th>
 +
<td> +15 Longsword of Mare</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Beast King</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Beast King</th>
 +
<td> +1 Longsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Beast King</th>
 +
<td> +2 Longsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Beast King</th>
 +
<td> +3 Longsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Beast King</th>
 +
<td> +4 Longsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Beast King</th>
 +
<td> +5 Longsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Beast King</th>
 +
<td> +6 Longsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Beast King</th>
 +
<td> +7 Longsword of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Beast King</th>
 +
<td> +8 Longsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Beast King</th>
 +
<td> +9 Longsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Beast King</th>
 +
<td> +10 Longsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Beast King</th>
 +
<td> +11 Longsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Beast King</th>
 +
<td> +12 Longsword of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Beast King</th>
 +
<td> +13 Longsword of Beast King</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Beast King</th>
 +
<td> +14 Longsword of Beast King</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Beast King</th>
 +
<td> +15 Longsword of Beast King</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Guardian</th>
 +
<td> +1 Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Guardian</th>
 +
<td> +2 Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Guardian</th>
 +
<td> +3 Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Guardian</th>
 +
<td> +4 Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Guardian</th>
 +
<td> +5 Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Guardian</th>
 +
<td> +6 Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Guardian</th>
 +
<td> +7 Longsword of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Guardian</th>
 +
<td> +8 Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Guardian</th>
 +
<td> +9 Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Longsword of Guardian</th>
 +
<td> +10 Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Longsword of Guardian</th>
 +
<td> +11 Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Longsword of Guardian</th>
 +
<td> +12 Longsword of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Longsword of Guardian</th>
 +
<td> +13 Longsword of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Longsword of Guardian</th>
 +
<td> +14 Longsword of Guardian</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Longsword of Guardian</th>
 +
<td> +15 Longsword of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Moneng</th>
 +
<td> +1 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Moneng</th>
 +
<td> +2 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Moneng</th>
 +
<td> +3 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Moneng</th>
 +
<td> +4 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Moneng</th>
 +
<td> +5 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Moneng</th>
 +
<td> +6 Blessed Longsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Moneng</th>
 +
<td> +7 Blessed Longsword of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Moneng</th>
 +
<td> +8 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Moneng</th>
 +
<td> +9 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Moneng</th>
 +
<td> +10 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Moneng</th>
 +
<td> +11 Blessed Longsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Moneng</th>
 +
<td> +12 Blessed Longsword of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Moneng</th>
 +
<td> +13 Blessed Longsword of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Moneng</th>
 +
<td> +14 Blessed Longsword of Moneng</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Moneng</th>
 +
<td> +15 Blessed Longsword of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Guardian</th>
 +
<td> +1 Blessed Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Guardian</th>
 +
<td> +2 Blessed Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Guardian</th>
 +
<td> +3 Blessed Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Guardian</th>
 +
<td> +4 Blessed Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Guardian</th>
 +
<td> +5 Blessed Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Guardian</th>
 +
<td> +6 Blessed Longsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Guardian</th>
 +
<td> +7 Blessed Longsword of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Guardian</th>
 +
<td> +8 Blessed Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Guardian</th>
 +
<td> +9 Blessed Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Guardian</th>
 +
<td> +10 Blessed Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Guardian</th>
 +
<td> +11 Blessed Longsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Guardian</th>
 +
<td> +12 Blessed Longsword of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Guardian</th>
 +
<td> +13 Blessed Longsword of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Guardian</th>
 +
<td> +14 Blessed Longsword of Guardian</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Guardian</th>
 +
<td> +15 Blessed Longsword of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bloody Longsword</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bloody Longsword</th>
 +
<td> +1 Blessed Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bloody Longsword</th>
 +
<td> +2 Blessed Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bloody Longsword</th>
 +
<td> +3 Blessed Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bloody Longsword</th>
 +
<td> +4 Blessed Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bloody Longsword</th>
 +
<td> +5 Blessed Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bloody Longsword</th>
 +
<td> +6 Blessed Bloody Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bloody Longsword</th>
 +
<td> +7 Blessed Bloody Longsword</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bloody Longsword</th>
 +
<td> +8 Blessed Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bloody Longsword</th>
 +
<td> +9 Blessed Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bloody Longsword</th>
 +
<td> +10 Blessed Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bloody Longsword</th>
 +
<td> +11 Blessed Bloody Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bloody Longsword</th>
 +
<td> +12 Blessed Bloody Longsword</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bloody Longsword</th>
 +
<td> +13 Blessed Bloody Longsword</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bloody Longsword</th>
 +
<td> +14 Blessed Bloody Longsword</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bloody Longsword</th>
 +
<td> +15 Blessed Bloody Longsword</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Longsword of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Longsword of Dusk</th>
 +
<td> +1 Blessed Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Longsword of Dusk</th>
 +
<td> +2 Blessed Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Longsword of Dusk</th>
 +
<td> +3 Blessed Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Longsword of Dusk</th>
 +
<td> +4 Blessed Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Longsword of Dusk</th>
 +
<td> +5 Blessed Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Longsword of Dusk</th>
 +
<td> +6 Blessed Longsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Longsword of Dusk</th>
 +
<td> +7 Blessed Longsword of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Longsword of Dusk</th>
 +
<td> +8 Blessed Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Longsword of Dusk</th>
 +
<td> +9 Blessed Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Longsword of Dusk</th>
 +
<td> +10 Blessed Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Longsword of Dusk</th>
 +
<td> +11 Blessed Longsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Longsword of Dusk</th>
 +
<td> +12 Blessed Longsword of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Longsword of Dusk</th>
 +
<td> +13 Blessed Longsword of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Longsword of Dusk</th>
 +
<td> +14 Blessed Longsword of Dusk</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Longsword of Dusk</th>
 +
<td> +15 Blessed Longsword of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Ancient Longsword</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ancient Longsword</th>
 +
<td> +1 Ancient Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ancient Longsword</th>
 +
<td> +2 Ancient Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ancient Longsword</th>
 +
<td> +3 Ancient Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ancient Longsword</th>
 +
<td> +4 Ancient Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ancient Longsword</th>
 +
<td> +5 Ancient Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ancient Longsword</th>
 +
<td> +6 Ancient Longsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ancient Longsword</th>
 +
<td> +7 Ancient Longsword</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ancient Longsword</th>
 +
<td> +8 Ancient Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Ancient Longsword</th>
 +
<td> +9 Ancient Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Ancient Longsword</th>
 +
<td> +10 Ancient Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Ancient Longsword</th>
 +
<td> +11 Ancient Longsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Ancient Longsword</th>
 +
<td> +12 Ancient Longsword</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Longsword of Nix</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Longsword of Nix</th>
 +
<td> +1 Longsword of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Longsword of Nix</th>
 +
<td> +2 Longsword of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Longsword of Nix</th>
 +
<td> +3 Longsword of Nix</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Longsword of Nix</th>
 +
<td> +4 Longsword of Nix</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Longsword of Nix</th>
 +
<td> +5 Longsword of Nix</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Longsword of Nix</th>
 +
<td> +6 Longsword of Nix</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Longsword of Nix</th>
 +
<td> +7 Longsword of Nix</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Longsword of Nix</th>
 +
<td> +8 Longsword of Nix</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Longsword of Nix</th>
 +
<td> +9 Longsword of Nix</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
=== Bow ===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Bows </b> </font> </p> <hr />
 +
<li>This is the enchant probability information for the Ancient Bow </li>
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ancient Bow</th>
 +
<td> +1 Ancient Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ancient Bow</th>
 +
<td> +2 Ancient Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ancient Bow</th>
 +
<td> +3 Ancient Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ancient Bow</th>
 +
<td> +4 Ancient Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ancient Bow</th>
 +
<td> +5 Ancient Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ancient Bow</th>
 +
<td> +6 Ancient Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ancient Bow</th>
 +
<td> +7 Ancient Bow</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ancient Bow</th>
 +
<td> +8 Ancient Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Ancient Bow</th>
 +
<td> +9 Ancient Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Ancient Bow</th>
 +
<td> +10 Ancient Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Ancient Bow</th>
 +
<td> +11 Ancient Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Ancient Bow</th>
 +
<td> +12 Ancient Bow</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of the Dead </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of the Dead</th>
 +
<td> +1 Bow of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of the Dead</th>
 +
<td> +2 Bow of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +2 Bow of the Dead</th>
 +
<td> +3 Bow of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of the Dead</th>
 +
<td> +4 Bow of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of the Dead</th>
 +
<td> +5 Bow of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of the Dead</th>
 +
<td> +6 Bow of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of the Dead</th>
 +
<td> +7 Bow of the Dead</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of the Dead</th>
 +
<td> +8 Bow of the Dead</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of the Dead</th>
 +
<td> +9 Bow of the Dead</th>
 +
<td>6  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of the Dead</th>
 +
<td> +10 Bow of the Dead</th>
 +
<td>3.2 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of the Dead</th>
 +
<td> +11 Bow of the Dead</th>
 +
<td>1 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of the Dead</th>
 +
<td> +12 Bow of the Dead</th>
 +
<td>0.5 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Cocoon Orc </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Cocoon Orc</th>
 +
<td> +1 Bow of Cocoon Orc</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Cocoon Orc</th>
 +
<td> +2 Bow of Cocoon Orc</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Cocoon Orc</th>
 +
<td> +3 Bow of Cocoon Orc</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Cocoon Orc</th>
 +
<td> +4 Bow of Cocoon Orc</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Cocoon Orc</th>
 +
<td> +5 Bow of Cocoon Orc</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Cocoon Orc</th>
 +
<td> +6 Bow of Cocoon Orc</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Cocoon Orc</th>
 +
<td> +7 Bow of Cocoon Orc</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Cocoon Orc</th>
 +
<td> +8 Bow of Cocoon Orc</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Cocoon Orc</th>
 +
<td> +9 Bow of Cocoon Orc</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Cocoon Orc</th>
 +
<td> +10 Bow of Cocoon Orc</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Cocoon Orc</th>
 +
<td> +11 Bow of Cocoon Orc</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Cocoon Orc</th>
 +
<td> +12 Bow of Cocoon Orc</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Dawn </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Dawn</th>
 +
<td> +1 Bow of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Dawn</th>
 +
<td> +2 Bow of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Dawn</th>
 +
<td> +3 Bow of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Dawn</th>
 +
<td> +4 Bow of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Dawn</th>
 +
<td> +5 Bow of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Dawn</th>
 +
<td> +6 Bow of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Dawn</th>
 +
<td> +7 Bow of Dawn</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Dawn</th>
 +
<td> +8 Bow of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Dawn</th>
 +
<td> +9 Bow of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Dawn</th>
 +
<td> +10 Bow of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Dawn</th>
 +
<td> +11 Bow of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Dawn</th>
 +
<td> +12 Bow of Dawn</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Spirit </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Spirit</th>
 +
<td> +1 Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Spirit</th>
 +
<td> +2 Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Spirit</th>
 +
<td> +3 Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Spirit</th>
 +
<td> +4 Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Spirit</th>
 +
<td> +5 Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Spirit</th>
 +
<td> +6 Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Spirit</th>
 +
<td> +7 Bow of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Spirit</th>
 +
<td> +8 Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Spirit</th>
 +
<td> +9 Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Spirit</th>
 +
<td> +10 Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Spirit</th>
 +
<td> +11 Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Spirit</th>
 +
<td> +12 Bow of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Spirit</th>
 +
<td> +13 Bow of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Spirit</th>
 +
<td> +14 Bow of Spirit</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Spirit</th>
 +
<td> +15 Bow of Spirit</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Death </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Death</th>
 +
<td> +1 Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Death</th>
 +
<td> +2 Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Death</th>
 +
<td> +3 Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +3 Bow of Death</th>
 +
<td> +4 Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Death</th>
 +
<td> +5 Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Death</th>
 +
<td> +6 Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Death</th>
 +
<td> +7 Bow of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Death</th>
 +
<td> +8 Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Death</th>
 +
<td> +9 Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Death</th>
 +
<td> +10 Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Death</th>
 +
<td> +11 Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Death</th>
 +
<td> +12 Bow of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Death</th>
 +
<td> +13 Bow of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Death</th>
 +
<td> +14 Bow of Death</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Death</th>
 +
<td> +15 Bow of Death</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Extinction </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Extinction</th>
 +
<td> +1 Bow of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Extinction</th>
 +
<td> +2 Bow of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Extinction</th>
 +
<td> +3 Bow of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +3 Bow of Extinction</th>
 +
<td> +4 Bow of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Extinction</th>
 +
<td> +5 Bow of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Extinction</th>
 +
<td> +6 Bow of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Extinction</th>
 +
<td> +7 Bow of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Extinction</th>
 +
<td> +8 Bow of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Extinction</th>
 +
<td> +9 Bow of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Extinction</th>
 +
<td> +10 Bow of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Extinction</th>
 +
<td> +11 Bow of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Extinction</th>
 +
<td> +12 Bow of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Extinction</th>
 +
<td> +13 Bow of Extinction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Extinction</th>
 +
<td> +14 Bow of Extinction</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Extinction</th>
 +
<td> +15 Bow of Extinction</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Holiness </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Holiness</th>
 +
<td> +1 Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Holiness</th>
 +
<td> +2 Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Holiness</th>
 +
<td> +3 Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Holiness</th>
 +
<td> +4 Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Holiness</th>
 +
<td> +5 Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Holiness</th>
 +
<td> +6 Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Holiness</th>
 +
<td> +7 Bow of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Holiness</th>
 +
<td> +8 Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Holiness</th>
 +
<td> +9 Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Holiness</th>
 +
<td> +10 Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Holiness</th>
 +
<td> +11 Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Holiness</th>
 +
<td> +12 Bow of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Holiness</th>
 +
<td> +13 Bow of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Holiness</th>
 +
<td> +14 Bow of Holiness</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Holiness</th>
 +
<td> +15 Bow of Holiness</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bow of Daybreak </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Daybreak</th>
 +
<td> +1 Bow of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Daybreak</th>
 +
<td> +2 Bow of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Daybreak</th>
 +
<td> +3 Bow of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Daybreak</th>
 +
<td> +4 Bow of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Daybreak</th>
 +
<td> +5 Bow of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Daybreak</th>
 +
<td> +6 Bow of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Daybreak</th>
 +
<td> +7 Bow of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Daybreak</th>
 +
<td> +8 Bow of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Daybreak</th>
 +
<td> +9 Bow of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Daybreak</th>
 +
<td> +10 Bow of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Daybreak</th>
 +
<td> +11 Bow of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Daybreak</th>
 +
<td> +12 Bow of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Daybreak</th>
 +
<td> +13 Bow of Daybreak</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Daybreak</th>
 +
<td> +14 Bow of Daybreak</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Daybreak</th>
 +
<td> +15 Bow of Daybreak</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Black Horn Bow </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Black Horn Bow</th>
 +
<td> +1 Black Horn Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Black Horn Bow</th>
 +
<td> +2 Black Horn Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Black Horn Bow</th>
 +
<td> +3 Black Horn Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +3 Black Horn Bow</th>
 +
<td> +4 Black Horn Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Black Horn Bow</th>
 +
<td> +5 Black Horn Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Black Horn Bow</th>
 +
<td> +6 Black Horn Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Black Horn Bow</th>
 +
<td> +7 Black Horn Bow</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Black Horn Bow</th>
 +
<td> +8 Black Horn Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Black Horn Bow</th>
 +
<td> +9 Black Horn Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Black Horn Bow</th>
 +
<td> +10 Black Horn Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Black Horn Bow</th>
 +
<td> +11 Black Horn Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Black Horn Bow</th>
 +
<td> +12 Black Horn Bow</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Black Horn Bow</th>
 +
<td> +13 Black Horn Bow</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Black Horn Bow</th>
 +
<td> +14 Black Horn Bow</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Black Horn Bow</th>
 +
<td> +15 Black Horn Bow</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Silence </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Silence</th>
 +
<td> +1 Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Silence</th>
 +
<td> +2 Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +2 Bow of Silence</th>
 +
<td> +3 Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Silence</th>
 +
<td> +4 Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Silence</th>
 +
<td> +5 Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Silence</th>
 +
<td> +6 Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Silence</th>
 +
<td> +7 Bow of Silence</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Silence</th>
 +
<td> +8 Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Silence</th>
 +
<td> +9 Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Silence</th>
 +
<td> +10 Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Silence</th>
 +
<td> +11 Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Silence</th>
 +
<td> +12 Bow of Silence</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Silence</th>
 +
<td> +13 Bow of Silence</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Silence</th>
 +
<td> +14 Bow of Silence</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Silence</th>
 +
<td> +15 Bow of Silence</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Dusk </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Dusk</th>
 +
<td> +1 Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Dusk</th>
 +
<td> +2 Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +2 Bow of Dusk</th>
 +
<td> +3 Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Dusk</th>
 +
<td> +4 Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Dusk</th>
 +
<td> +5 Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Dusk</th>
 +
<td> +6 Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Dusk</th>
 +
<td> +7 Bow of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Dusk</th>
 +
<td> +8 Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Dusk</th>
 +
<td> +9 Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Dusk</th>
 +
<td> +10 Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Dusk</th>
 +
<td> +11 Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Dusk</th>
 +
<td> +12 Bow of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Dusk</th>
 +
<td> +13 Bow of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Dusk</th>
 +
<td> +14 Bow of Dusk</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Dusk</th>
 +
<td> +15 Bow of Dusk</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bow of Destruction </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Destruction</th>
 +
<td> +1 Bow of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Destruction</th>
 +
<td> +2 Bow of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Destruction</th>
 +
<td> +3 Bow of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Destruction</th>
 +
<td> +4 Bow of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Destruction</th>
 +
<td> +5 Bow of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Destruction</th>
 +
<td> +6 Bow of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Destruction</th>
 +
<td> +7 Bow of Destruction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Destruction</th>
 +
<td> +8 Bow of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Destruction</th>
 +
<td> +9 Bow of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Destruction</th>
 +
<td> +10 Bow of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Destruction</th>
 +
<td> +11 Bow of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Destruction</th>
 +
<td> +12 Bow of Destruction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Destruction</th>
 +
<td> +13 Bow of Destruction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Destruction</th>
 +
<td> +14 Bow of Destruction</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Destruction</th>
 +
<td> +15 Bow of Destruction</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Evil Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Evil Spirit</th>
 +
<td> +1 Staff of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Evil Spirit</th>
 +
<td> +2 Staff of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +2 Staff of Evil Spirit</th>
 +
<td> +3 Staff of Evil Spirit</th>
 +
<td>5 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +3 Staff of Evil Spirit</th>
 +
<td> +4 Staff of Evil Spirit</th>
 +
<td>5 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Evil Spirit</th>
 +
<td> +5 Staff of Evil Spirit</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Evil Spirit</th>
 +
<td> +6 Staff of Evil Spirit</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Evil Spirit</th>
 +
<td> +7 Staff of Evil Spirit</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Evil Spirit</th>
 +
<td> +8 Staff of Evil Spirit</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Evil Spirit</th>
 +
<td> +9 Staff of Evil Spirit</th>
 +
<td> 0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Cocoon Orc Vanguard</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Cocoon Orc Vanguard</th>
 +
<td> +1 Bow of Cocoon Orc Vanguard</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Cocoon Orc Vanguard</th>
 +
<td> +2 Bow of Cocoon Orc Vanguard</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +2 Bow of Cocoon Orc Vanguard</th>
 +
<td> +3 Bow of Cocoon Orc Vanguard</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +3 Bow of Cocoon Orc Vanguard</th>
 +
<td> +4 Bow of Cocoon Orc Vanguard</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Cocoon Orc Vanguard</th>
 +
<td> +5 Bow of Cocoon Orc Vanguard</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Cocoon Orc Vanguard</th>
 +
<td> +6 Bow of Cocoon Orc Vanguard</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Cocoon Orc Vanguard</th>
 +
<td> +7 Bow of Cocoon Orc Vanguard</th>
 +
<td>18</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Cocoon Orc Vanguard</th>
 +
<td> +8 Bow of Cocoon Orc Vanguard</th>
 +
<td>10</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Cocoon Orc Vanguard</th>
 +
<td> +9 Bow of Cocoon Orc Vanguard</th>
 +
<td>10</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +9 Bow of Cocoon Orc Vanguard</th>
 +
<td> +10 Bow of Cocoon Orc Vanguard</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Cocoon Orc Vanguard</th>
 +
<td> +11 Bow of Cocoon Orc Vanguard</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Cocoon Orc Vanguard</th>
 +
<td> +12 Bow of Cocoon Orc Vanguard</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Storm Bow </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Storm Bow</th>
 +
<td> +1 Storm Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Storm Bow</th>
 +
<td> +2 Storm Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Storm Bow</th>
 +
<td> +3 Storm Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Storm Bow</th>
 +
<td> +4 Storm Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Storm Bow</th>
 +
<td> +5 Storm Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Storm Bow</th>
 +
<td> +6 Storm Bow</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Storm Bow</th>
 +
<td> +7 Storm Bow</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Storm Bow</th>
 +
<td> +8 Storm Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Storm Bow</th>
 +
<td> +9 Storm Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Storm Bow</th>
 +
<td> +10 Storm Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Storm Bow</th>
 +
<td> +11 Storm Bow</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Storm Bow</th>
 +
<td> +12 Storm Bow</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Storm Bow</th>
 +
<td> +13 Storm Bow</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Storm Bow</th>
 +
<td> +14 Storm Bow</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Storm Bow</th>
 +
<td> +15 Storm Bow</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Spirit </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Spirit</th>
 +
<td> +1 Blessed Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Spirit</th>
 +
<td> +2 Blessed Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Spirit</th>
 +
<td> +3 Blessed Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Spirit</th>
 +
<td> +4 Blessed Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Spirit</th>
 +
<td> +5 Blessed Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Spirit</th>
 +
<td> +6 Blessed Bow of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Spirit</th>
 +
<td> +7 Blessed Bow of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Spirit</th>
 +
<td> +8 Blessed Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Spirit</th>
 +
<td> +9 Blessed Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Spirit</th>
 +
<td> +10 Blessed Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Spirit</th>
 +
<td> +11 Blessed Bow of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Spirit</th>
 +
<td> +12 Blessed Bow of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Spirit</th>
 +
<td> +13 Blessed Bow of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Spirit</th>
 +
<td> +14 Blessed Bow of Spirit</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Spirit</th>
 +
<td> +15 Blessed Bow of Spirit</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Death </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Death</th>
 +
<td> +1 Blessed Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Death</th>
 +
<td> +2 Blessed Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Death</th>
 +
<td> +3 Blessed Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Death</th>
 +
<td> +4 Blessed Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Death</th>
 +
<td> +5 Blessed Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Death</th>
 +
<td> +6 Blessed Bow of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Death</th>
 +
<td> +7 Blessed Bow of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Death</th>
 +
<td> +8 Blessed Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Death</th>
 +
<td> +9 Blessed Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Death</th>
 +
<td> +10 Blessed Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Death</th>
 +
<td> +11 Blessed Bow of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Death</th>
 +
<td> +12 Blessed Bow of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Death</th>
 +
<td> +13 Blessed Bow of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Death</th>
 +
<td> +14 Blessed Bow of Death</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Death</th>
 +
<td> +15 Blessed Bow of Death</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Holiness </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Holiness</th>
 +
<td> +1 Blessed Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Holiness</th>
 +
<td> +2 Blessed Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Holiness</th>
 +
<td> +3 Blessed Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Holiness</th>
 +
<td> +4 Blessed Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Holiness</th>
 +
<td> +5 Blessed Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Holiness</th>
 +
<td> +6 Blessed Bow of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Holiness</th>
 +
<td> +7 Blessed Bow of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Holiness</th>
 +
<td> +8 Blessed Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Holiness</th>
 +
<td> +9 Blessed Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Holiness</th>
 +
<td> +10 Blessed Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Holiness</th>
 +
<td> +11 Blessed Bow of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Holiness</th>
 +
<td> +12 Blessed Bow of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Holiness</th>
 +
<td> +13 Blessed Bow of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Holiness</th>
 +
<td> +14 Blessed Bow of Holiness</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Holiness</th>
 +
<td> +15 Blessed Bow of Holiness</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Moneng </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Moneng</th>
 +
<td> +1 Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Moneng</th>
 +
<td> +2 Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Moneng</th>
 +
<td> +3 Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Moneng</th>
 +
<td> +4 Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Moneng</th>
 +
<td> +5 Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Moneng</th>
 +
<td> +6 Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Moneng</th>
 +
<td> +7 Bow of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Moneng</th>
 +
<td> +8 Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Moneng</th>
 +
<td> +9 Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Moneng</th>
 +
<td> +10 Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Moneng</th>
 +
<td> +11 Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Moneng</th>
 +
<td> +12 Bow of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Moneng</th>
 +
<td> +13 Bow of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Moneng</th>
 +
<td> +14 Bow of Moneng</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Moneng</th>
 +
<td> +15 Bow of Moneng</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Death God </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Death God</th>
 +
<td> +1 Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Death God</th>
 +
<td> +2 Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Death God</th>
 +
<td> +3 Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Death God</th>
 +
<td> +4 Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Death God</th>
 +
<td> +5 Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Death God</th>
 +
<td> +6 Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Death God</th>
 +
<td> +7 Bow of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Death God</th>
 +
<td> +8 Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Death God</th>
 +
<td> +9 Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Death God</th>
 +
<td> +10 Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Death God</th>
 +
<td> +11 Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Death God</th>
 +
<td> +12 Bow of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Death God</th>
 +
<td> +13 Bow of Death God</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Death God</th>
 +
<td> +14 Bow of Death God</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Death God</th>
 +
<td> +15 Bow of Death God</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bow of Mare </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Mare</th>
 +
<td> +1 Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Mare</th>
 +
<td> +2 Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Mare</th>
 +
<td> +3 Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Mare</th>
 +
<td> +4 Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Mare</th>
 +
<td> +5 Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Mare</th>
 +
<td> +6 Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Mare</th>
 +
<td> +7 Bow of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Mare</th>
 +
<td> +8 Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Mare</th>
 +
<td> +9 Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Mare</th>
 +
<td> +10 Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Mare</th>
 +
<td> +11 Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Mare</th>
 +
<td> +12 Bow of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Mare</th>
 +
<td> +13 Bow of Mare</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Mare</th>
 +
<td> +14 Bow of Mare</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Mare</th>
 +
<td> +15 Bow of Mare</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Beast King </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Beast King</th>
 +
<td> +1 Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Beast King</th>
 +
<td> +2 Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Beast King</th>
 +
<td> +3 Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Beast King</th>
 +
<td> +4 Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Beast King</th>
 +
<td> +5 Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Beast King</th>
 +
<td> +6 Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Beast King</th>
 +
<td> +7 Bow of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Beast King</th>
 +
<td> +8 Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Beast King</th>
 +
<td> +9 Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Beast King</th>
 +
<td> +10 Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Beast King</th>
 +
<td> +11 Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Beast King</th>
 +
<td> +12 Bow of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Beast King</th>
 +
<td> +13 Bow of Beast King</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Beast King</th>
 +
<td> +14 Bow of Beast King</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Beast King</th>
 +
<td> +15 Bow of Beast King</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Guardian </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Guardian</th>
 +
<td> +1 Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Guardian</th>
 +
<td> +2 Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Guardian</th>
 +
<td> +3 Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Guardian</th>
 +
<td> +4 Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Guardian</th>
 +
<td> +5 Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Guardian</th>
 +
<td> +6 Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Guardian</th>
 +
<td> +7 Bow of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Guardian</th>
 +
<td> +8 Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bow of Guardian</th>
 +
<td> +9 Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Bow of Guardian</th>
 +
<td> +10 Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Bow of Guardian</th>
 +
<td> +11 Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Bow of Guardian</th>
 +
<td> +12 Bow of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Bow of Guardian</th>
 +
<td> +13 Bow of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Bow of Guardian</th>
 +
<td> +14 Bow of Guardian</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Bow of Guardian</th>
 +
<td> +15 Bow of Guardian</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Moneng </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Moneng</th>
 +
<td> +1 Blessed Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Moneng</th>
 +
<td> +2 Blessed Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Moneng</th>
 +
<td> +3 Blessed Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Moneng</th>
 +
<td> +4 Blessed Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Moneng</th>
 +
<td> +5 Blessed Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Moneng</th>
 +
<td> +6 Blessed Bow of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Moneng</th>
 +
<td> +7 Blessed Bow of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Moneng</th>
 +
<td> +8 Blessed Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Moneng</th>
 +
<td> +9 Blessed Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Moneng</th>
 +
<td> +10 Blessed Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Moneng</th>
 +
<td> +11 Blessed Bow of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Moneng</th>
 +
<td> +12 Blessed Bow of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Moneng</th>
 +
<td> +13 Blessed Bow of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Moneng</th>
 +
<td> +14 Blessed Bow of Moneng</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Moneng</th>
 +
<td> +15 Blessed Bow of Moneng</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Death God </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Death God</th>
 +
<td> +1 Blessed Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Death God</th>
 +
<td> +2 Blessed Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Death God</th>
 +
<td> +3 Blessed Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Death God</th>
 +
<td> +4 Blessed Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Death God</th>
 +
<td> +5 Blessed Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Death God</th>
 +
<td> +6 Blessed Bow of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Death God</th>
 +
<td> +7 Blessed Bow of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Death God</th>
 +
<td> +8 Blessed Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Death God</th>
 +
<td> +9 Blessed Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Death God</th>
 +
<td> +10 Blessed Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Death God</th>
 +
<td> +11 Blessed Bow of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Death God</th>
 +
<td> +12 Blessed Bow of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Death God</th>
 +
<td> +13 Blessed Bow of Death God</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Death God</th>
 +
<td> +14 Blessed Bow of Death God</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Death God</th>
 +
<td> +15 Blessed Bow of Death God</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Mare </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Mare</th>
 +
<td> +1 Blessed Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Mare</th>
 +
<td> +2 Blessed Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Mare</th>
 +
<td> +3 Blessed Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Mare</th>
 +
<td> +4 Blessed Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Mare</th>
 +
<td> +5 Blessed Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Mare</th>
 +
<td> +6 Blessed Bow of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Mare</th>
 +
<td> +7 Blessed Bow of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Mare</th>
 +
<td> +8 Blessed Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Mare</th>
 +
<td> +9 Blessed Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Mare</th>
 +
<td> +10 Blessed Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Mare</th>
 +
<td> +11 Blessed Bow of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Mare</th>
 +
<td> +12 Blessed Bow of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Mare</th>
 +
<td> +13 Blessed Bow of Mare</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Mare</th>
 +
<td> +14 Blessed Bow of Mare</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Mare</th>
 +
<td> +15 Blessed Bow of Mare</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Beast King </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Beast King</th>
 +
<td> +1 Blessed Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Beast King</th>
 +
<td> +2 Blessed Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Beast King</th>
 +
<td> +3 Blessed Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Beast King</th>
 +
<td> +4 Blessed Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Beast King</th>
 +
<td> +5 Blessed Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Beast King</th>
 +
<td> +6 Blessed Bow of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Beast King</th>
 +
<td> +7 Blessed Bow of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Beast King</th>
 +
<td> +8 Blessed Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Beast King</th>
 +
<td> +9 Blessed Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Beast King</th>
 +
<td> +10 Blessed Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Beast King</th>
 +
<td> +11 Blessed Bow of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Beast King</th>
 +
<td> +12 Blessed Bow of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Beast King</th>
 +
<td> +13 Blessed Bow of Beast King</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Beast King</th>
 +
<td> +14 Blessed Bow of Beast King</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Beast King</th>
 +
<td> +15 Blessed Bow of Beast King</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Guardian </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Guardian</th>
 +
<td> +1 Blessed Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Guardian</th>
 +
<td> +2 Blessed Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Guardian</th>
 +
<td> +3 Blessed Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Guardian</th>
 +
<td> +4 Blessed Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Guardian</th>
 +
<td> +5 Blessed Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Guardian</th>
 +
<td> +6 Blessed Bow of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Guardian</th>
 +
<td> +7 Blessed Bow of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Guardian</th>
 +
<td> +8 Blessed Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Guardian</th>
 +
<td> +9 Blessed Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Guardian</th>
 +
<td> +10 Blessed Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Guardian</th>
 +
<td> +11 Blessed Bow of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Guardian</th>
 +
<td> +12 Blessed Bow of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Guardian</th>
 +
<td> +13 Blessed Bow of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Guardian</th>
 +
<td> +14 Blessed Bow of Guardian</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Guardian</th>
 +
<td> +15 Blessed Bow of Guardian</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Silence </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Silence</th>
 +
<td> +1 Blessed Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Silence</th>
 +
<td> +2 Blessed Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Silence</th>
 +
<td> +3 Blessed Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Silence</th>
 +
<td> +4 Blessed Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Silence</th>
 +
<td> +5 Blessed Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Silence</th>
 +
<td> +6 Blessed Bow of Silence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Silence</th>
 +
<td> +7 Blessed Bow of Silence</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Silence</th>
 +
<td> +8 Blessed Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Silence</th>
 +
<td> +9 Blessed Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Silence</th>
 +
<td> +10 Blessed Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Silence</th>
 +
<td> +11 Blessed Bow of Silence</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Silence</th>
 +
<td> +12 Blessed Bow of Silence</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Silence</th>
 +
<td> +13 Blessed Bow of Silence</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Silence</th>
 +
<td> +14 Blessed Bow of Silence</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Silence</th>
 +
<td> +15 Blessed Bow of Silence</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bow of Dusk </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bow of Dusk</th>
 +
<td> +1 Blessed Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bow of Dusk</th>
 +
<td> +2 Blessed Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bow of Dusk</th>
 +
<td> +3 Blessed Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bow of Dusk</th>
 +
<td> +4 Blessed Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bow of Dusk</th>
 +
<td> +5 Blessed Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bow of Dusk</th>
 +
<td> +6 Blessed Bow of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bow of Dusk</th>
 +
<td> +7 Blessed Bow of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bow of Dusk</th>
 +
<td> +8 Blessed Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bow of Dusk</th>
 +
<td> +9 Blessed Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Bow of Dusk</th>
 +
<td> +10 Blessed Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Bow of Dusk</th>
 +
<td> +11 Blessed Bow of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Bow of Dusk</th>
 +
<td> +12 Blessed Bow of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Bow of Dusk</th>
 +
<td> +13 Blessed Bow of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Bow of Dusk</th>
 +
<td> +14 Blessed Bow of Dusk</th>
 +
<td>0.25 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Bow of Dusk</th>
 +
<td> +15 Blessed Bow of Dusk</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Bow of Nix </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bow of Nix</th>
 +
<td> +1 Bow of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bow of Nix</th>
 +
<td> +2 Bow of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bow of Nix</th>
 +
<td> +3 Bow of Nix</th>
 +
<td>5</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bow of Nix</th>
 +
<td> +4 Bow of Nix</th>
 +
<td>5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bow of Nix</th>
 +
<td> +5 Bow of Nix</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bow of Nix</th>
 +
<td> +6 Bow of Nix</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bow of Nix</th>
 +
<td> +7 Bow of Nix</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bow of Nix</th>
 +
<td> +8 Bow of Nix</th>
 +
<td>0.25</th>
 +
</tr>
 +
<tr align="center">
 +
<td> +8 Bow of Nix</th>
 +
<td> +9 Bow of Nix</th>
 +
<td>0.07</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<!--** ===Greatsword===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Greatsword</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Greatsword of Berserker</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Berserker</th>
 +
<td> +1 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Berserker</th>
 +
<td> +2 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Berserker</th>
 +
<td> +3 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Berserker</th>
 +
<td> +4 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Berserker</th>
 +
<td> +5 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Berserker</th>
 +
<td> +6 Greatsword of Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Berserker</th>
 +
<td> +7 Greatsword of Berserker</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Berserker</th>
 +
<td> +8 Greatsword of Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Berserker</th>
 +
<td> +9 Greatsword of Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Berserker</th>
 +
<td> +10 Greatsword of Berserker</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Berserker</th>
 +
<td> +11 Greatsword of Berserker</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Berserker</th>
 +
<td> +12 Greatsword of Berserker</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of the Dead</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of the Dead</th>
 +
<td> +1 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of the Dead</th>
 +
<td> +2 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of the Dead</th>
 +
<td> +3 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of the Dead</th>
 +
<td> +4 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of the Dead</th>
 +
<td> +5 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of the Dead</th>
 +
<td> +6 Greatsword of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of the Dead</th>
 +
<td> +7 Greatsword of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of the Dead</th>
 +
<td> +8 Greatsword of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of the Dead</th>
 +
<td> +9 Greatsword of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of the Dead</th>
 +
<td> +10 Greatsword of the Dead</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of the Dead</th>
 +
<td> +11 Greatsword of the Dead</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of the Dead</th>
 +
<td> +12 Greatsword of the Dead</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Lionman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Lionman</th>
 +
<td> +1 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Lionman</th>
 +
<td> +2 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Lionman</th>
 +
<td> +3 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Lionman</th>
 +
<td> +4 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Lionman</th>
 +
<td> +5 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Lionman</th>
 +
<td> +6 Greatsword of Lionman</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Lionman</th>
 +
<td> +7 Greatsword of Lionman</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Lionman</th>
 +
<td> +8 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Lionman</th>
 +
<td> +9 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Lionman</th>
 +
<td> +10 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Lionman</th>
 +
<td> +11 Greatsword of Lionman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Lionman</th>
 +
<td> +12 Greatsword of Lionman</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Lionman's Great Chieftain</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +1 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +2 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +3 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +4 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +5 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +6 Greatsword of Lionman's Great Chieftain</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +7 Greatsword of Lionman's Great Chieftain</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +8 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +9 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +10 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +11 Greatsword of Lionman's Great Chieftain</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Lionman's Great Chieftain</th>
 +
<td> +12 Greatsword of Lionman's Great Chieftain</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Dawn</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Dawn</th>
 +
<td> +1 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Dawn</th>
 +
<td> +2 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Dawn</th>
 +
<td> +3 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Dawn</th>
 +
<td> +4 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Dawn</th>
 +
<td> +5 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Dawn</th>
 +
<td> +6 Greatsword of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Dawn</th>
 +
<td> +7 Greatsword of Dawn</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Dawn</th>
 +
<td> +8 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Dawn</th>
 +
<td> +9 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Dawn</th>
 +
<td> +10 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Dawn</th>
 +
<td> +11 Greatsword of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Dawn</th>
 +
<td> +12 Greatsword of Dawn</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Spirit</th>
 +
<td> +1 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Spirit</th>
 +
<td> +2 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Spirit</th>
 +
<td> +3 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Spirit</th>
 +
<td> +4 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Spirit</th>
 +
<td> +5 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Spirit</th>
 +
<td> +6 Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Spirit</th>
 +
<td> +7 Greatsword of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Spirit</th>
 +
<td> +8 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Spirit</th>
 +
<td> +9 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Spirit</th>
 +
<td> +10 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Spirit</th>
 +
<td> +11 Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Spirit</th>
 +
<td> +12 Greatsword of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Spirit</th>
 +
<td> +13 Greatsword of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Spirit</th>
 +
<td> +14 Greatsword of Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Spirit</th>
 +
<td> +15 Greatsword of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Death</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Death</th>
 +
<td> +1 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Death</th>
 +
<td> +2 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Death</th>
 +
<td> +3 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Death</th>
 +
<td> +4 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Death</th>
 +
<td> +5 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Death</th>
 +
<td> +6 Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Death</th>
 +
<td> +7 Greatsword of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Death</th>
 +
<td> +8 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Death</th>
 +
<td> +9 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Death</th>
 +
<td> +10 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Death</th>
 +
<td> +11 Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Death</th>
 +
<td> +12 Greatsword of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Death</th>
 +
<td> +13 Greatsword of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Death</th>
 +
<td> +14 Greatsword of Death</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Death</th>
 +
<td> +15 Greatsword of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Extinction</th>
 +
<td> +1 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Extinction</th>
 +
<td> +2 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Extinction</th>
 +
<td> +3 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Extinction</th>
 +
<td> +4 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Extinction</th>
 +
<td> +5 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Extinction</th>
 +
<td> +6 Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Extinction</th>
 +
<td> +7 Greatsword of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Extinction</th>
 +
<td> +8 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Extinction</th>
 +
<td> +9 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Extinction</th>
 +
<td> +10 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Extinction</th>
 +
<td> +11 Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Extinction</th>
 +
<td> +12 Greatsword of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Extinction</th>
 +
<td> +13 Greatsword of Extinction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Extinction</th>
 +
<td> +14 Greatsword of Extinction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Extinction</th>
 +
<td> +15 Greatsword of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Holiness</th>
 +
<td> +1 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Holiness</th>
 +
<td> +2 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Holiness</th>
 +
<td> +3 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Holiness</th>
 +
<td> +4 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Holiness</th>
 +
<td> +5 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Holiness</th>
 +
<td> +6 Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Holiness</th>
 +
<td> +7 Greatsword of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Holiness</th>
 +
<td> +8 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Holiness</th>
 +
<td> +9 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Holiness</th>
 +
<td> +10 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Holiness</th>
 +
<td> +11 Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Holiness</th>
 +
<td> +12 Greatsword of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Holiness</th>
 +
<td> +13 Greatsword of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Holiness</th>
 +
<td> +14 Greatsword of Holiness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Holiness</th>
 +
<td> +15 Greatsword of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Daybreak</th>
 +
<td> +1 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Daybreak</th>
 +
<td> +2 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Daybreak</th>
 +
<td> +3 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Daybreak</th>
 +
<td> +4 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Daybreak</th>
 +
<td> +5 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Daybreak</th>
 +
<td> +6 Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Daybreak</th>
 +
<td> +7 Greatsword of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Daybreak</th>
 +
<td> +8 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Daybreak</th>
 +
<td> +9 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Daybreak</th>
 +
<td> +10 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Daybreak</th>
 +
<td> +11 Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Daybreak</th>
 +
<td> +12 Greatsword of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Daybreak</th>
 +
<td> +13 Greatsword of Daybreak</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Daybreak</th>
 +
<td> +14 Greatsword of Daybreak</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Daybreak</th>
 +
<td> +15 Greatsword of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Axe of Dark Berserker</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Axe of Dark Berserker</th>
 +
<td> +1 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Axe of Dark Berserker</th>
 +
<td> +2 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Axe of Dark Berserker</th>
 +
<td> +3 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Axe of Dark Berserker</th>
 +
<td> +4 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Axe of Dark Berserker</th>
 +
<td> +5 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Axe of Dark Berserker</th>
 +
<td> +6 Axe of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Axe of Dark Berserker</th>
 +
<td> +7 Axe of Dark Berserker</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Axe of Dark Berserker</th>
 +
<td> +8 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Axe of Dark Berserker</th>
 +
<td> +9 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Axe of Dark Berserker</th>
 +
<td> +10 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Axe of Dark Berserker</th>
 +
<td> +11 Axe of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Axe of Dark Berserker</th>
 +
<td> +12 Axe of Dark Berserker</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Axe of Dark Berserker</th>
 +
<td> +13 Axe of Dark Berserker</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Axe of Dark Berserker</th>
 +
<td> +14 Axe of Dark Berserker</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Axe of Dark Berserker</th>
 +
<td> +15 Axe of Dark Berserker</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Revered Warrior</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Revered Warrior</th>
 +
<td> +1 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Revered Warrior</th>
 +
<td> +2 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Revered Warrior</th>
 +
<td> +3 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Revered Warrior</th>
 +
<td> +4 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Revered Warrior</th>
 +
<td> +5 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Revered Warrior</th>
 +
<td> +6 Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Revered Warrior</th>
 +
<td> +7 Greatsword of Revered Warrior</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Revered Warrior</th>
 +
<td> +8 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Revered Warrior</th>
 +
<td> +9 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Revered Warrior</th>
 +
<td> +10 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Revered Warrior</th>
 +
<td> +11 Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Revered Warrior</th>
 +
<td> +12 Greatsword of Revered Warrior</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Revered Warrior</th>
 +
<td> +13 Greatsword of Revered Warrior</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Revered Warrior</th>
 +
<td> +14 Greatsword of Revered Warrior</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Revered Warrior</th>
 +
<td> +15 Greatsword of Revered Warrior</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Revered Warrior</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Revered Warrior</th>
 +
<td> +1 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Revered Warrior</th>
 +
<td> +2 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Revered Warrior</th>
 +
<td> +3 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Revered Warrior</th>
 +
<td> +4 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Revered Warrior</th>
 +
<td> +5 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Revered Warrior</th>
 +
<td> +6 Blessed Greatsword of Revered Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Revered Warrior</th>
 +
<td> +7 Blessed Greatsword of Revered Warrior</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Revered Warrior</th>
 +
<td> +8 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Revered Warrior</th>
 +
<td> +9 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Revered Warrior</th>
 +
<td> +10 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Revered Warrior</th>
 +
<td> +11 Blessed Greatsword of Revered Warrior</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Revered Warrior</th>
 +
<td> +12 Blessed Greatsword of Revered Warrior</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Revered Warrior</th>
 +
<td> +13 Blessed Greatsword of Revered Warrior</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Revered Warrior</th>
 +
<td> +14 Blessed Greatsword of Revered Warrior</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Revered Warrior</th>
 +
<td> +15 Blessed Greatsword of Revered Warrior</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Quietness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Quietness</th>
 +
<td> +1 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Quietness</th>
 +
<td> +2 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Quietness</th>
 +
<td> +3 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Quietness</th>
 +
<td> +4 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Quietness</th>
 +
<td> +5 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Quietness</th>
 +
<td> +6 Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Quietness</th>
 +
<td> +7 Greatsword of Quietness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Quietness</th>
 +
<td> +8 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Quietness</th>
 +
<td> +9 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Quietness</th>
 +
<td> +10 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Quietness</th>
 +
<td> +11 Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Quietness</th>
 +
<td> +12 Greatsword of Quietness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Quietness</th>
 +
<td> +13 Greatsword of Quietness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Quietness</th>
 +
<td> +14 Greatsword of Quietness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Quietness</th>
 +
<td> +15 Greatsword of Quietness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Dusk</th>
 +
<td> +1 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Dusk</th>
 +
<td> +2 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Dusk</th>
 +
<td> +3 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Dusk</th>
 +
<td> +4 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Dusk</th>
 +
<td> +5 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Dusk</th>
 +
<td> +6 Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Dusk</th>
 +
<td> +7 Greatsword of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Dusk</th>
 +
<td> +8 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Dusk</th>
 +
<td> +9 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Dusk</th>
 +
<td> +10 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Dusk</th>
 +
<td> +11 Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Dusk</th>
 +
<td> +12 Greatsword of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Dusk</th>
 +
<td> +13 Greatsword of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Dusk</th>
 +
<td> +14 Greatsword of Dusk</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Dusk</th>
 +
<td> +15 Greatsword of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blade</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blade</th>
 +
<td> +1 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blade</th>
 +
<td> +2 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blade</th>
 +
<td> +3 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blade</th>
 +
<td> +4 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blade</th>
 +
<td> +5 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blade</th>
 +
<td> +6 Blade</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blade</th>
 +
<td> +7 Blade</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blade</th>
 +
<td> +8 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blade</th>
 +
<td> +9 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blade</th>
 +
<td> +10 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blade</th>
 +
<td> +11 Blade</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blade</th>
 +
<td> +12 Blade</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blade</th>
 +
<td> +13 Blade</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blade</th>
 +
<td> +14 Blade</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blade</th>
 +
<td> +15 Blade</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Destruction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Destruction</th>
 +
<td> +1 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Destruction</th>
 +
<td> +2 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Destruction</th>
 +
<td> +3 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Destruction</th>
 +
<td> +4 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Destruction</th>
 +
<td> +5 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Destruction</th>
 +
<td> +6 Greatsword of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Destruction</th>
 +
<td> +7 Greatsword of Destruction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Destruction</th>
 +
<td> +8 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Destruction</th>
 +
<td> +9 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Destruction</th>
 +
<td> +10 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Destruction</th>
 +
<td> +11 Greatsword of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Destruction</th>
 +
<td> +12 Greatsword of Destruction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Destruction</th>
 +
<td> +13 Greatsword of Destruction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Destruction</th>
 +
<td> +14 Greatsword of Destruction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Destruction</th>
 +
<td> +15 Greatsword of Destruction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Evil Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Evil Spirit</th>
 +
<td> +1 Greatsword of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Evil Spirit</th>
 +
<td> +2 Greatsword of Evil Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Evil Spirit</th>
 +
<td> +3 Greatsword of Evil Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Evil Spirit</th>
 +
<td> +4 Greatsword of Evil Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Evil Spirit</th>
 +
<td> +5 Greatsword of Evil Spirit</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Evil Spirit</th>
 +
<td> +6 Greatsword of Evil Spirit</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Evil Spirit</th>
 +
<td> +7 Greatsword of Evil Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Evil Spirit</th>
 +
<td> +8 Greatsword of Evil Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Evil Spirit</th>
 +
<td> +9 Greatsword of Evil Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Hero</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Hero</th>
 +
<td> +1 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Hero</th>
 +
<td> +2 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Hero</th>
 +
<td> +3 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Hero</th>
 +
<td> +4 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Hero</th>
 +
<td> +5 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Hero</th>
 +
<td> +6 Greatsword of Hero</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Hero</th>
 +
<td> +7 Greatsword of Hero</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Hero</th>
 +
<td> +8 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Hero</th>
 +
<td> +9 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Hero</th>
 +
<td> +10 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Hero</th>
 +
<td> +11 Greatsword of Hero</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Hero</th>
 +
<td> +12 Greatsword of Hero</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Hero</th>
 +
<td> +13 Greatsword of Hero</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Hero</th>
 +
<td> +14 Greatsword of Hero</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Hero</th>
 +
<td> +15 Greatsword of Hero</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Spirit</th>
 +
<td> +1 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Spirit</th>
 +
<td> +2 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Spirit</th>
 +
<td> +3 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Spirit</th>
 +
<td> +4 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Spirit</th>
 +
<td> +5 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Spirit</th>
 +
<td> +6 Blessed Greatsword of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Spirit</th>
 +
<td> +7 Blessed Greatsword of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Spirit</th>
 +
<td> +8 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Spirit</th>
 +
<td> +9 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Spirit</th>
 +
<td> +10 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Spirit</th>
 +
<td> +11 Blessed Greatsword of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Spirit</th>
 +
<td> +12 Blessed Greatsword of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Spirit</th>
 +
<td> +13 Blessed Greatsword of Spirit</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Spirit</th>
 +
<td> +14 Blessed Greatsword of Spirit</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Spirit</th>
 +
<td> +15 Blessed Greatsword of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Extinction</th>
 +
<td> +1 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Extinction</th>
 +
<td> +2 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Extinction</th>
 +
<td> +3 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Extinction</th>
 +
<td> +4 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Extinction</th>
 +
<td> +5 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Extinction</th>
 +
<td> +6 Blessed Greatsword of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Extinction</th>
 +
<td> +7 Blessed Greatsword of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Extinction</th>
 +
<td> +8 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Extinction</th>
 +
<td> +9 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Extinction</th>
 +
<td> +10 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Extinction</th>
 +
<td> +11 Blessed Greatsword of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Extinction</th>
 +
<td> +12 Blessed Greatsword of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Extinction</th>
 +
<td> +13 Blessed Greatsword of Extinction</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Extinction</th>
 +
<td> +14 Blessed Greatsword of Extinction</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Extinction</th>
 +
<td> +15 Blessed Greatsword of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Daybreak</th>
 +
<td> +1 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Daybreak</th>
 +
<td> +2 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Daybreak</th>
 +
<td> +3 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Daybreak</th>
 +
<td> +4 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Daybreak</th>
 +
<td> +5 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Daybreak</th>
 +
<td> +6 Blessed Greatsword of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Daybreak</th>
 +
<td> +7 Blessed Greatsword of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Daybreak</th>
 +
<td> +8 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Daybreak</th>
 +
<td> +9 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Daybreak</th>
 +
<td> +10 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Daybreak</th>
 +
<td> +11 Blessed Greatsword of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Daybreak</th>
 +
<td> +12 Blessed Greatsword of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Daybreak</th>
 +
<td> +13 Blessed Greatsword of Daybreak</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Daybreak</th>
 +
<td> +14 Blessed Greatsword of Daybreak</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Daybreak</th>
 +
<td> +15 Blessed Greatsword of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Death</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Death</th>
 +
<td> +1 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Death</th>
 +
<td> +2 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Death</th>
 +
<td> +3 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Death</th>
 +
<td> +4 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Death</th>
 +
<td> +5 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Death</th>
 +
<td> +6 Blessed Greatsword of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Death</th>
 +
<td> +7 Blessed Greatsword of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Death</th>
 +
<td> +8 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Death</th>
 +
<td> +9 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Death</th>
 +
<td> +10 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Death</th>
 +
<td> +11 Blessed Greatsword of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Death</th>
 +
<td> +12 Blessed Greatsword of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Death</th>
 +
<td> +13 Blessed Greatsword of Death</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Death</th>
 +
<td> +14 Blessed Greatsword of Death</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Death</th>
 +
<td> +15 Blessed Greatsword of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Holiness</th>
 +
<td> +1 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Holiness</th>
 +
<td> +2 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Holiness</th>
 +
<td> +3 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Holiness</th>
 +
<td> +4 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Holiness</th>
 +
<td> +5 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Holiness</th>
 +
<td> +6 Blessed Greatsword of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Holiness</th>
 +
<td> +7 Blessed Greatsword of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Holiness</th>
 +
<td> +8 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Holiness</th>
 +
<td> +9 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Holiness</th>
 +
<td> +10 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Holiness</th>
 +
<td> +11 Blessed Greatsword of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Holiness</th>
 +
<td> +12 Blessed Greatsword of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Holiness</th>
 +
<td> +13 Blessed Greatsword of Holiness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Holiness</th>
 +
<td> +14 Blessed Greatsword of Holiness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Holiness</th>
 +
<td> +15 Blessed Greatsword of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Moneng</th>
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td> +15 Blessed Greatsword of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Death God</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Death God</th>
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td> +15 Blessed Greatsword of Death God</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Mare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Mare</th>
 +
<td> +1 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Mare</th>
 +
<td> +2 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Mare</th>
 +
<td> +3 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Mare</th>
 +
<td> +4 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Mare</th>
 +
<td> +5 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Mare</th>
 +
<td> +6 Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Mare</th>
 +
<td> +7 Greatsword of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Mare</th>
 +
<td> +8 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Mare</th>
 +
<td> +9 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Mare</th>
 +
<td> +10 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Mare</th>
 +
<td> +11 Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Mare</th>
 +
<td> +12 Greatsword of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Mare</th>
 +
<td> +13 Greatsword of Mare</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Mare</th>
 +
<td> +14 Greatsword of Mare</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Mare</th>
 +
<td> +15 Greatsword of Mare</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Beast King</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Beast King</th>
 +
<td> +1 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Beast King</th>
 +
<td> +2 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Beast King</th>
 +
<td> +3 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Beast King</th>
 +
<td> +4 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Beast King</th>
 +
<td> +5 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Beast King</th>
 +
<td> +6 Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Beast King</th>
 +
<td> +7 Greatsword of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Beast King</th>
 +
<td> +8 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Beast King</th>
 +
<td> +9 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Beast King</th>
 +
<td> +10 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Beast King</th>
 +
<td> +11 Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Beast King</th>
 +
<td> +12 Greatsword of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Beast King</th>
 +
<td> +13 Greatsword of Beast King</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Beast King</th>
 +
<td> +14 Greatsword of Beast King</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Beast King</th>
 +
<td> +15 Greatsword of Beast King</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Guardian</th>
 +
<td> +1 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Guardian</th>
 +
<td> +2 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Guardian</th>
 +
<td> +3 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Guardian</th>
 +
<td> +4 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Guardian</th>
 +
<td> +5 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Guardian</th>
 +
<td> +6 Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Guardian</th>
 +
<td> +7 Greatsword of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Guardian</th>
 +
<td> +8 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Guardian</th>
 +
<td> +9 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Greatsword of Guardian</th>
 +
<td> +10 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Greatsword of Guardian</th>
 +
<td> +11 Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Greatsword of Guardian</th>
 +
<td> +12 Greatsword of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Greatsword of Guardian</th>
 +
<td> +13 Greatsword of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Greatsword of Guardian</th>
 +
<td> +14 Greatsword of Guardian</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Greatsword of Guardian</th>
 +
<td> +15 Greatsword of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Moneng</th>
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Moneng</th>
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Moneng</th>
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Moneng</th>
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Moneng</th>
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Moneng</th>
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Moneng</th>
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Moneng</th>
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Moneng</th>
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Moneng</th>
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Moneng</th>
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Moneng</th>
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Moneng</th>
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Moneng</th>
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Moneng</th>
 +
<td> +15 Blessed Greatsword of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Death God</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Death God</th>
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Death God</th>
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Death God</th>
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Death God</th>
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Death God</th>
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Death God</th>
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Death God</th>
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Death God</th>
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Death God</th>
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Death God</th>
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Death God</th>
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Death God</th>
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Death God</th>
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Death God</th>
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Death God</th>
 +
<td> +15 Blessed Greatsword of Death God</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Mare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Mare</th>
 +
<td> +1 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Mare</th>
 +
<td> +2 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Mare</th>
 +
<td> +3 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Mare</th>
 +
<td> +4 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Mare</th>
 +
<td> +5 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Mare</th>
 +
<td> +6 Blessed Greatsword of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Mare</th>
 +
<td> +7 Blessed Greatsword of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Mare</th>
 +
<td> +8 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Mare</th>
 +
<td> +9 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Mare</th>
 +
<td> +10 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Mare</th>
 +
<td> +11 Blessed Greatsword of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Mare</th>
 +
<td> +12 Blessed Greatsword of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Mare</th>
 +
<td> +13 Blessed Greatsword of Mare</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Mare</th>
 +
<td> +14 Blessed Greatsword of Mare</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Mare</th>
 +
<td> +15 Blessed Greatsword of Mare</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Beast King</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Beast King</th>
 +
<td> +1 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Beast King</th>
 +
<td> +2 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Beast King</th>
 +
<td> +3 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Beast King</th>
 +
<td> +4 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Beast King</th>
 +
<td> +5 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Beast King</th>
 +
<td> +6 Blessed Greatsword of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Beast King</th>
 +
<td> +7 Blessed Greatsword of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Beast King</th>
 +
<td> +8 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Beast King</th>
 +
<td> +9 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Beast King</th>
 +
<td> +10 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Beast King</th>
 +
<td> +11 Blessed Greatsword of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Beast King</th>
 +
<td> +12 Blessed Greatsword of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Beast King</th>
 +
<td> +13 Blessed Greatsword of Beast King</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Beast King</th>
 +
<td> +14 Blessed Greatsword of Beast King</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Beast King</th>
 +
<td> +15 Blessed Greatsword of Beast King</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Guardian</th>
 +
<td> +1 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Guardian</th>
 +
<td> +2 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Guardian</th>
 +
<td> +3 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Guardian</th>
 +
<td> +4 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Guardian</th>
 +
<td> +5 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Guardian</th>
 +
<td> +6 Blessed Greatsword of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Guardian</th>
 +
<td> +7 Blessed Greatsword of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Guardian</th>
 +
<td> +8 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Guardian</th>
 +
<td> +9 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Guardian</th>
 +
<td> +10 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Guardian</th>
 +
<td> +11 Blessed Greatsword of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Guardian</th>
 +
<td> +12 Blessed Greatsword of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Guardian</th>
 +
<td> +13 Blessed Greatsword of Guardian</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Guardian</th>
 +
<td> +14 Blessed Greatsword of Guardian</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Guardian</th>
 +
<td> +15 Blessed Greatsword of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Quietness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Quietness</th>
 +
<td> +1 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Quietness</th>
 +
<td> +2 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Quietness</th>
 +
<td> +3 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Quietness</th>
 +
<td> +4 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Quietness</th>
 +
<td> +5 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Quietness</th>
 +
<td> +6 Blessed Greatsword of Quietness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Quietness</th>
 +
<td> +7 Blessed Greatsword of Quietness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Quietness</th>
 +
<td> +8 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Quietness</th>
 +
<td> +9 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Quietness</th>
 +
<td> +10 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Quietness</th>
 +
<td> +11 Blessed Greatsword of Quietness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Quietness</th>
 +
<td> +12 Blessed Greatsword of Quietness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Quietness</th>
 +
<td> +13 Blessed Greatsword of Quietness</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Quietness</th>
 +
<td> +14 Blessed Greatsword of Quietness</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Quietness</th>
 +
<td> +15 Blessed Greatsword of Quietness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Greatsword of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Greatsword of Dusk</th>
 +
<td> +1 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Greatsword of Dusk</th>
 +
<td> +2 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Greatsword of Dusk</th>
 +
<td> +3 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Greatsword of Dusk</th>
 +
<td> +4 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Greatsword of Dusk</th>
 +
<td> +5 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Greatsword of Dusk</th>
 +
<td> +6 Blessed Greatsword of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Greatsword of Dusk</th>
 +
<td> +7 Blessed Greatsword of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Greatsword of Dusk</th>
 +
<td> +8 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Greatsword of Dusk</th>
 +
<td> +9 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Greatsword of Dusk</th>
 +
<td> +10 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Greatsword of Dusk</th>
 +
<td> +11 Blessed Greatsword of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Greatsword of Dusk</th>
 +
<td> +12 Blessed Greatsword of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Greatsword of Dusk</th>
 +
<td> +13 Blessed Greatsword of Dusk</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Greatsword of Dusk</th>
 +
<td> +14 Blessed Greatsword of Dusk</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Greatsword of Dusk</th>
 +
<td> +15 Blessed Greatsword of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Ancient Greatsword</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ancient Greatsword</th>
 +
<td> +1 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ancient Greatsword</th>
 +
<td> +2 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ancient Greatsword</th>
 +
<td> +3 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ancient Greatsword</th>
 +
<td> +4 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ancient Greatsword</th>
 +
<td> +5 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ancient Greatsword</th>
 +
<td> +6 Ancient Greatsword</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ancient Greatsword</th>
 +
<td> +7 Ancient Greatsword</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ancient Greatsword</th>
 +
<td> +8 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Ancient Greatsword</th>
 +
<td> +9 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Ancient Greatsword</th>
 +
<td> +10 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Ancient Greatsword</th>
 +
<td> +11 Ancient Greatsword</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Ancient Greatsword</th>
 +
<td> +12 Ancient Greatsword</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Greatsword of Nix</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Greatsword of Nix</th>
 +
<td> +1 Greatsword of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Greatsword of Nix</th>
 +
<td> +2 Greatsword of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Greatsword of Nix</th>
 +
<td> +3 Greatsword of Nix</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Greatsword of Nix</th>
 +
<td> +4 Greatsword of Nix</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Greatsword of Nix</th>
 +
<td> +5 Greatsword of Nix</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Greatsword of Nix</th>
 +
<td> +6 Greatsword of Nix</th>
 +
<td>2.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Greatsword of Nix</th>
 +
<td> +7 Greatsword of Nix</th>
 +
<td>0.75  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Greatsword of Nix</th>
 +
<td> +8 Greatsword of Nix</th>
 +
<td>0.25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Greatsword of Nix</th>
 +
<td> +9 Greatsword of Nix</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>  -->
 +
 +
=== Staff ===
 +
 +
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Staff </b> </font> </p> <hr />
 +
<li>This is the enchant probability information for the Staff of Elder </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Elder</th>
 +
<td> +1 Staff of Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Elder</th>
 +
<td> +2 Staff of Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Elder</th>
 +
<td> +3 Staff of Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Elder</th>
 +
<td> +4 Staff of Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Elder</th>
 +
<td> +5 Staff of Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Elder</th>
 +
<td> +6 Staff of Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Elder</th>
 +
<td> +7 Staff of Elder</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Elder</th>
 +
<td> +8 Staff of Elder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Elder</th>
 +
<td> +9 Staff of Elder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Elder</th>
 +
<td> +10 Staff of Elder</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Elder</th>
 +
<td> +11 Staff of Elder</th>
 +
<td>1 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Elder</th>
 +
<td> +12 Staff of Elder</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Staff of the Dead </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of the Dead</th>
 +
<td> +1 Staff of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of the Dead</th>
 +
<td> +2 Staff of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of the Dead</th>
 +
<td> +3 Staff of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of the Dead</th>
 +
<td> +4 Staff of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of the Dead</th>
 +
<td> +5 Staff of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of the Dead</th>
 +
<td> +6 Staff of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of the Dead</th>
 +
<td> +7 Staff of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of the Dead</th>
 +
<td> +8 Staff of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of the Dead</th>
 +
<td> +9 Staff of the Dead</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of the Dead</th>
 +
<td> +10 Staff of the Dead</th>
 +
<td>3.2  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of the Dead</th>
 +
<td> +11 Staff of the Dead</th>
 +
<td>1 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of the Dead</th>
 +
<td> +12 Staff of the Dead</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Hobgoblin </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Hobgoblin</th>
 +
<td> +1 Staff of Hobgoblin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Hobgoblin</th>
 +
<td> +2 Staff of Hobgoblin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Hobgoblin</th>
 +
<td> +3 Staff of Hobgoblin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Hobgoblin</th>
 +
<td> +4 Staff of Hobgoblin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Hobgoblin</th>
 +
<td> +5 Staff of Hobgoblin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Hobgoblin</th>
 +
<td> +6 Staff of Hobgoblin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Hobgoblin</th>
 +
<td> +7 Staff of Hobgoblin</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Hobgoblin</th>
 +
<td> +8 Staff of Hobgoblin</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Hobgoblin</th>
 +
<td> +9 Staff of Hobgoblin</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Hobgoblin</th>
 +
<td> +10 Staff of Hobgoblin</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Hobgoblin</th>
 +
<td> +11 Staff of Hobgoblin</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Hobgoblin</th>
 +
<td> +12 Staff of Hobgoblin</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Dawn </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Dawn</th>
 +
<td> +1 Staff of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Dawn</th>
 +
<td> +2 Staff of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Dawn</th>
 +
<td> +3 Staff of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Dawn</th>
 +
<td> +4 Staff of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Dawn</th>
 +
<td> +5 Staff of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Dawn</th>
 +
<td> +6 Staff of Dawn</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Dawn</th>
 +
<td> +7 Staff of Dawn</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Dawn</th>
 +
<td> +8 Staff of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Dawn</th>
 +
<td> +9 Staff of Dawn</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Dawn</th>
 +
<td> +10 Staff of Dawn</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Dawn</th>
 +
<td> +11 Staff of Dawn</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Dawn</th>
 +
<td> +12 Staff of Dawn</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Spirit </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Spirit</th>
 +
<td> +1 Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Spirit</th>
 +
<td> +2 Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Spirit</th>
 +
<td> +3 Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Spirit</th>
 +
<td> +4 Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Spirit</th>
 +
<td> +5 Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Spirit</th>
 +
<td> +6 Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Spirit</th>
 +
<td> +7 Staff of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Spirit</th>
 +
<td> +8 Staff of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Spirit</th>
 +
<td> +9 Staff of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Spirit</th>
 +
<td> +10 Staff of Spirit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Spirit</th>
 +
<td> +11 Staff of Spirit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Spirit</th>
 +
<td> +12 Staff of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Spirit</th>
 +
<td> +13 Staff of Spirit</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Spirit</th>
 +
<td> +14 Staff of Spirit</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +14 Staff of Spirit</th>
 +
<td> +15 Staff of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Death </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Death</th>
 +
<td> +1 Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Death</th>
 +
<td> +2 Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Death</th>
 +
<td> +3 Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Death</th>
 +
<td> +4 Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Death</th>
 +
<td> +5 Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Death</th>
 +
<td> +6 Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Death</th>
 +
<td> +7 Staff of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Death</th>
 +
<td> +8 Staff of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Death</th>
 +
<td> +9 Staff of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Death</th>
 +
<td> +10 Staff of Death</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Death</th>
 +
<td> +11 Staff of Death</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Death</th>
 +
<td> +12 Staff of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Death</th>
 +
<td> +13 Staff of Death</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Death</th>
 +
<td> +14 Staff of Death</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Death</th>
 +
<td> +15 Staff of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Extinction</th>
 +
<td> +1 Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Extinction</th>
 +
<td> +2 Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Extinction</th>
 +
<td> +3 Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Extinction</th>
 +
<td> +4 Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Extinction</th>
 +
<td> +5 Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Extinction</th>
 +
<td> +6 Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Extinction</th>
 +
<td> +7 Staff of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Extinction</th>
 +
<td> +8 Staff of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Extinction</th>
 +
<td> +9 Staff of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Extinction</th>
 +
<td> +10 Staff of Extinction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Extinction</th>
 +
<td> +11 Staff of Extinction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Extinction</th>
 +
<td> +12 Staff of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Extinction</th>
 +
<td> +13 Staff of Extinction</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Extinction</th>
 +
<td> +14 Staff of Extinction</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Extinction</th>
 +
<td> +15 Staff of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Holiness</th>
 +
<td> +1 Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Holiness</th>
 +
<td> +2 Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Holiness</th>
 +
<td> +3 Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Holiness</th>
 +
<td> +4 Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Holiness</th>
 +
<td> +5 Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Holiness</th>
 +
<td> +6 Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Holiness</th>
 +
<td> +7 Staff of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Holiness</th>
 +
<td> +8 Staff of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Holiness</th>
 +
<td> +9 Staff of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Holiness</th>
 +
<td> +10 Staff of Holiness</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Holiness</th>
 +
<td> +11 Staff of Holiness</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Holiness</th>
 +
<td> +12 Staff of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Holiness</th>
 +
<td> +13 Staff of Holiness</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Holiness</th>
 +
<td> +14 Staff of Holiness</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Holiness</th>
 +
<td> +15 Staff of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Daybreak</th>
 +
<td> +1 Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Daybreak</th>
 +
<td> +2 Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Daybreak</th>
 +
<td> +3 Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Daybreak</th>
 +
<td> +4 Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Daybreak</th>
 +
<td> +5 Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Daybreak</th>
 +
<td> +6 Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Daybreak</th>
 +
<td> +7 Staff of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Daybreak</th>
 +
<td> +8 Staff of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Daybreak</th>
 +
<td> +9 Staff of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Daybreak</th>
 +
<td> +10 Staff of Daybreak</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Daybreak</th>
 +
<td> +11 Staff of Daybreak</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Daybreak</th>
 +
<td> +12 Staff of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Daybreak</th>
 +
<td> +13 Staff of Daybreak</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Daybreak</th>
 +
<td> +14 Staff of Daybreak</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Daybreak</th>
 +
<td> +15 Staff of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Wisdom</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Wisdom</th>
 +
<td> +1 Staff of Wisdom/th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Wisdom</th>
 +
<td> +2 Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Wisdom</th>
 +
<td> +3 Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Wisdom</th>
 +
<td> +4 Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Wisdom</th>
 +
<td> +5 Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Wisdom</th>
 +
<td> +6 Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Wisdom</th>
 +
<td> +7 Staff of Wisdom</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Wisdom</th>
 +
<td> +8 Staff of Wisdom</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Wisdom</th>
 +
<td> +9 Staff of Wisdom</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Wisdom</th>
 +
<td> +10 Staff of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Wisdom</th>
 +
<td> +11 Staff of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Wisdom</th>
 +
<td> +12 Staff of Wisdom</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Wisdom</th>
 +
<td> +13 Staff of Wisdom</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Wisdom</th>
 +
<td> +14 Staff of Wisdom</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Wisdom</th>
 +
<td> +15 Staff of Wisdom</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Dusk</th>
 +
<td> +1 Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Dusk</th>
 +
<td> +2 Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Dusk</th>
 +
<td> +3 Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Dusk</th>
 +
<td> +4 Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Dusk</th>
 +
<td> +5 Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Dusk</th>
 +
<td> +6 Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Dusk</th>
 +
<td> +7 Staff of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Dusk</th>
 +
<td> +8 Staff of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Dusk</th>
 +
<td> +9 Staff of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Dusk</th>
 +
<td> +10 Staff of Dusk</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Dusk</th>
 +
<td> +11 Staff of Dusk</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Dusk</th>
 +
<td> +12 Staff of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Dusk</th>
 +
<td> +13 Staff of Dusk</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Dusk</th>
 +
<td> +14 Staff of Dusk</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Dusk</th>
 +
<td> +15 Staff of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Procella's Staff</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Procella's Staff</th>
 +
<td> +1 Procella's Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Procella's Staff</th>
 +
<td> +2 Procella's Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Procella's Staff</th>
 +
<td> +3 Procella's Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Procella's Staff</th>
 +
<td> +4 Procella's Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Procella's Staff</th>
 +
<td> +5 Procella's Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Procella's Staff</th>
 +
<td> +6 Procella's Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Procella's Staff</th>
 +
<td> +7 Procella's Staff</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Procella's Staff</th>
 +
<td> +8 Procella's Staff</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Procella's Staff</th>
 +
<td> +9 Procella's Staff</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Procella's Staff</th>
 +
<td> +10 Procella's Staff</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Procella's Staff</th>
 +
<td> +11 Procella's Staff</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Procella's Staff</th>
 +
<td> +12 Procella's Staff</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Procella's Staff</th>
 +
<td> +13 Procella's Staff</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Procella's Staff</th>
 +
<td> +14 Procella's Staff</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Procella's Staff</th>
 +
<td> +15 Procella's Staff</th>
 +
<td>0.07  </th>
 +
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Destruction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Destruction</th>
 +
<td> +1 Staff of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Destruction</th>
 +
<td> +2 Staff of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Destruction</th>
 +
<td> +3 Staff of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Destruction</th>
 +
<td> +4 Staff of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Destruction</th>
 +
<td> +5 Staff of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Destruction</th>
 +
<td> +6 Staff of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Destruction</th>
 +
<td> +7 Staff of Destruction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Destruction</th>
 +
<td> +8 Staff of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Destruction</th>
 +
<td> +9 Staff of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Destruction</th>
 +
<td> +10 Staff of Destruction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Destruction</th>
 +
<td> +11 Staff of Destruction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Destruction</th>
 +
<td> +12 Staff of Destruction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Destruction</th>
 +
<td> +13 Staff of Destruction</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Destruction</th>
 +
<td> +14 Staff of Destruction</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Destruction</th>
 +
<td> +15 Staff of Destruction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Evil Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> Staff of Evil Spirit</th>
 +
<td> +1 Staff of Evil Spirit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Evil Spirit</th>
 +
<td> +2 Staff of Evil Spirit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Evil Spirit</th>
 +
<td> +3 Staff of Evil Spirit</th>
 +
<td>5</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Evil Spirit</th>
 +
<td> +4 Staff of Evil Spirit</th>
 +
<td>5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Evil Spirit</th>
 +
<td> +5 Staff of Evil Spirit</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Evil Spirit</th>
 +
<td> +6 Staff of Evil Spirit</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Evil Spirit</th>
 +
<td> +7 Staff of Evil Spirit</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Evil Spirit</th>
 +
<td> +8 Staff of Evil Spirit</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Evil Spirit</th>
 +
<td> +9 Staff of Evil Spirit</th>
 +
<td>0.07 </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Disease</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Disease</th>
 +
<td> +1 Staff of Disease</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Disease</th>
 +
<td> +2 Staff of Disease</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Disease</th>
 +
<td> +3 Staff of Disease</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Disease</th>
 +
<td> +4 Staff of Disease</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Disease</th>
 +
<td> +5 Staff of Disease</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Disease</th>
 +
<td> +6 Staff of Disease</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Disease</th>
 +
<td> +7 Staff of Disease</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Disease</th>
 +
<td> +8 Staff of Disease</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Disease</th>
 +
<td> +9 Staff of Disease</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Disease</th>
 +
<td> +10 Staff of Disease</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Disease</th>
 +
<td> +11 Staff of Disease</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Disease</th>
 +
<td> +12 Staff of Disease</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Disease</th>
 +
<td> +13 Staff of Disease</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Disease</th>
 +
<td> +14 Staff of Disease</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Disease</th>
 +
<td> +15 Staff of Disease</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Spirit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Spirit</th>
 +
<td> +1 Blessed Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Spirit</th>
 +
<td> +2 Blessed Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Spirit</th>
 +
<td> +3 Blessed Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Spirit</th>
 +
<td> +4 Blessed Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Spirit</th>
 +
<td> +5 Blessed Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Spirit</th>
 +
<td> +6 Blessed Staff of Spirit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Spirit</th>
 +
<td> +7 Blessed Staff of Spirit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Spirit</th>
 +
<td> +8 Blessed Staff of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Spirit</th>
 +
<td> +9 Blessed Staff of Spirit</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Spirit</th>
 +
<td> +10 Blessed Staff of Spirit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Spirit</th>
 +
<td> +11 Blessed Staff of Spirit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Spirit</th>
 +
<td> +12 Blessed Staff of Spirit</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Spirit</th>
 +
<td> +13 Blessed Staff of Spirit</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Spirit</th>
 +
<td> +14 Blessed Staff of Spirit</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Spirit</th>
 +
<td> +15 Blessed Staff of Spirit</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Extinction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Extinction</th>
 +
<td> +1 Blessed Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Extinction</th>
 +
<td> +2 Blessed Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Extinction</th>
 +
<td> +3 Blessed Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Extinction</th>
 +
<td> +4 Blessed Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Extinction</th>
 +
<td> +5 Blessed Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Extinction</th>
 +
<td> +6 Blessed Staff of Extinction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Extinction</th>
 +
<td> +7 Blessed Staff of Extinction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Extinction</th>
 +
<td> +8 Blessed Staff of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Extinction</th>
 +
<td> +9 Blessed Staff of Extinction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Extinction</th>
 +
<td> +10 Blessed Staff of Extinction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Extinction</th>
 +
<td> +11 Blessed Staff of Extinction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Extinction</th>
 +
<td> +12 Blessed Staff of Extinction</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Extinction</th>
 +
<td> +13 Blessed Staff of Extinction</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Extinction</th>
 +
<td> +14 Blessed Staff of Extinction</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Extinction</th>
 +
<td> +15 Blessed Staff of Extinction</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Daybreak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Daybreak</th>
 +
<td> +1 Blessed Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Daybreak</th>
 +
<td> +2 Blessed Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Daybreak</th>
 +
<td> +3 Blessed Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Daybreak</th>
 +
<td> +4 Blessed Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Daybreak</th>
 +
<td> +5 Blessed Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Daybreak</th>
 +
<td> +6 Blessed Staff of Daybreak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Daybreak</th>
 +
<td> +7 Blessed Staff of Daybreak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Daybreak</th>
 +
<td> +8 Blessed Staff of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Daybreak</th>
 +
<td> +9 Blessed Staff of Daybreak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Daybreak</th>
 +
<td> +10 Blessed Staff of Daybreak</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Daybreak</th>
 +
<td> +11 Blessed Staff of Daybreak</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Daybreak</th>
 +
<td> +12 Blessed Staff of Daybreak</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Daybreak</th>
 +
<td> +13 Blessed Staff of Daybreak</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Daybreak</th>
 +
<td> +14 Blessed Staff of Daybreak</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Daybreak</th>
 +
<td> +15 Blessed Staff of Daybreak</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Death</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Death</th>
 +
<td> +1 Blessed Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Death</th>
 +
<td> +2 Blessed Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Death</th>
 +
<td> +3 Blessed Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Death</th>
 +
<td> +4 Blessed Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Death</th>
 +
<td> +5 Blessed Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Death</th>
 +
<td> +6 Blessed Staff of Death</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Death</th>
 +
<td> +7 Blessed Staff of Death</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Death</th>
 +
<td> +8 Blessed Staff of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Death</th>
 +
<td> +9 Blessed Staff of Death</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Death</th>
 +
<td> +10 Blessed Staff of Death</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Death</th>
 +
<td> +11 Blessed Staff of Death</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Death</th>
 +
<td> +12 Blessed Staff of Death</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Death</th>
 +
<td> +13 Blessed Staff of Death</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Death</th>
 +
<td> +14 Blessed Staff of Death</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Death</th>
 +
<td> +15 Blessed Staff of Death</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Holiness</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Holiness</th>
 +
<td> +1 Blessed Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Holiness</th>
 +
<td> +2 Blessed Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Holiness</th>
 +
<td> +3 Blessed Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Holiness</th>
 +
<td> +4 Blessed Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Holiness</th>
 +
<td> +5 Blessed Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Holiness</th>
 +
<td> +6 Blessed Staff of Holiness</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Holiness</th>
 +
<td> +7 Blessed Staff of Holiness</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Holiness</th>
 +
<td> +8 Blessed Staff of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Holiness</th>
 +
<td> +9 Blessed Staff of Holiness</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Holiness</th>
 +
<td> +10 Blessed Staff of Holiness</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Holiness</th>
 +
<td> +11 Blessed Staff of Holiness</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Holiness</th>
 +
<td> +12 Blessed Staff of Holiness</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Holiness</th>
 +
<td> +13 Blessed Staff of Holiness</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Holiness</th>
 +
<td> +14 Blessed Staff of Holiness</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Holiness</th>
 +
<td> +15 Blessed Staff of Holiness</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Moneng</th>
 +
<td> +1 Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Moneng</th>
 +
<td> +2 Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Moneng</th>
 +
<td> +3 Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Moneng</th>
 +
<td> +4 Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Moneng</th>
 +
<td> +5 Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Moneng</th>
 +
<td> +6 Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Moneng</th>
 +
<td> +7 Staff of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Moneng</th>
 +
<td> +8 Staff of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Moneng</th>
 +
<td> +9 Staff of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Moneng</th>
 +
<td> +10 Staff of Moneng</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Moneng</th>
 +
<td> +11 Staff of Moneng</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Moneng</th>
 +
<td> +12 Staff of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Moneng</th>
 +
<td> +13 Staff of Moneng</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Moneng</th>
 +
<td> +14 Staff of Moneng</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Moneng</th>
 +
<td> +15 Staff of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Death God</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Death God</th>
 +
<td> +1 Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Death God</th>
 +
<td> +2 Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Death God</th>
 +
<td> +3 Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Death God</th>
 +
<td> +4 Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Death God</th>
 +
<td> +5 Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Death God</th>
 +
<td> +6 Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Death God</th>
 +
<td> +7 Staff of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Death God</th>
 +
<td> +8 Staff of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Death God</th>
 +
<td> +9 Staff of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Death God</th>
 +
<td> +10 Staff of Death God</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Death God</th>
 +
<td> +11 Staff of Death God</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Death God</th>
 +
<td> +12 Staff of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Death God</th>
 +
<td> +13 Staff of Death God</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Death God</th>
 +
<td> +14 Staff of Death God</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Death God</th>
 +
<td> +15 Staff of Death God</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Mare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Mare</th>
 +
<td> +1 Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Mare</th>
 +
<td> +2 Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Mare</th>
 +
<td> +3 Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Mare</th>
 +
<td> +4 Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Mare</th>
 +
<td> +5 Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Mare</th>
 +
<td> +6 Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Mare</th>
 +
<td> +7 Staff of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Mare</th>
 +
<td> +8 Staff of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Mare</th>
 +
<td> +9 Staff of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Mare</th>
 +
<td> +10 Staff of Mare</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Mare</th>
 +
<td> +11 Staff of Mare</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Mare</th>
 +
<td> +12 Staff of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Mare</th>
 +
<td> +13 Staff of Mare</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Mare</th>
 +
<td> +14 Staff of Mare</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Mare</th>
 +
<td> +15 Staff of Mare</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Beast King</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Beast King</th>
 +
<td> +1 Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Beast King</th>
 +
<td> +2 Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Beast King</th>
 +
<td> +3 Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Beast King</th>
 +
<td> +4 Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Beast King</th>
 +
<td> +5 Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Beast King</th>
 +
<td> +6 Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Beast King</th>
 +
<td> +7 Staff of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Beast King</th>
 +
<td> +8 Staff of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Beast King</th>
 +
<td> +9 Staff of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Beast King</th>
 +
<td> +10 Staff of Beast King</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Beast King</th>
 +
<td> +11 Staff of Beast King</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Beast King</th>
 +
<td> +12 Staff of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Beast King</th>
 +
<td> +13 Staff of Beast King</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Beast King</th>
 +
<td> +14 Staff of Beast King</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Beast King</th>
 +
<td> +15 Staff of Beast King</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Guardian</th>
 +
<td> +1 Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Guardian</th>
 +
<td> +2 Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Guardian</th>
 +
<td> +3 Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Guardian</th>
 +
<td> +4 Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Guardian</th>
 +
<td> +5 Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Guardian</th>
 +
<td> +6 Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Guardian</th>
 +
<td> +7 Staff of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Guardian</th>
 +
<td> +8 Staff of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Guardian</th>
 +
<td> +9 Staff of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Guardian</th>
 +
<td> +10 Staff of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Guardian</th>
 +
<td> +11 Staff of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Guardian</th>
 +
<td> +12 Staff of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Guardian</th>
 +
<td> +13 Staff of Guardian</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Guardian</th>
 +
<td> +14 Staff of Guardian</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Guardian</th>
 +
<td> +15 Staff of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Moneng</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Moneng</th>
 +
<td> +1 Blessed Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Moneng</th>
 +
<td> +2 Blessed Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Moneng</th>
 +
<td> +3 Blessed Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Moneng</th>
 +
<td> +4 Blessed Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Moneng</th>
 +
<td> +5 Blessed Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Moneng</th>
 +
<td> +6 Blessed Staff of Moneng</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Moneng</th>
 +
<td> +7 Blessed Staff of Moneng</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Moneng</th>
 +
<td> +8 Blessed Staff of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Moneng</th>
 +
<td> +9 Blessed Staff of Moneng</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Moneng</th>
 +
<td> +10 Blessed Staff of Moneng</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Moneng</th>
 +
<td> +11 Blessed Staff of Moneng</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Moneng</th>
 +
<td> +12 Blessed Staff of Moneng</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Moneng</th>
 +
<td> +13 Blessed Staff of Moneng</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Moneng</th>
 +
<td> +14 Blessed Staff of Moneng</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Moneng</th>
 +
<td> +15 Blessed Staff of Moneng</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Death God</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Death God</th>
 +
<td> +1 Blessed Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Death God</th>
 +
<td> +2 Blessed Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Death God</th>
 +
<td> +3 Blessed Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Death God</th>
 +
<td> +4 Blessed Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Death God</th>
 +
<td> +5 Blessed Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Death God</th>
 +
<td> +6 Blessed Staff of Death God</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Death God</th>
 +
<td> +7 Blessed Staff of Death God</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Death God</th>
 +
<td> +8 Blessed Staff of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Death God</th>
 +
<td> +9 Blessed Staff of Death God</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Death God</th>
 +
<td> +10 Blessed Staff of Death God</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Death God</th>
 +
<td> +11 Blessed Staff of Death God</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Death God</th>
 +
<td> +12 Blessed Staff of Death God</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Death God</th>
 +
<td> +13 Blessed Staff of Death God</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Death God</th>
 +
<td> +14 Blessed Staff of Death God</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Death God</th>
 +
<td> +15 Blessed Staff of Death God</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Mare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Mare</th>
 +
<td> +1 Blessed Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Mare</th>
 +
<td> +2 Blessed Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Mare</th>
 +
<td> +3 Blessed Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Mare</th>
 +
<td> +4 Blessed Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Mare</th>
 +
<td> +5 Blessed Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Mare</th>
 +
<td> +6 Blessed Staff of Mare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Mare</th>
 +
<td> +7 Blessed Staff of Mare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Mare</th>
 +
<td> +8 Blessed Staff of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Mare</th>
 +
<td> +9 Blessed Staff of Mare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Mare</th>
 +
<td> +10 Blessed Staff of Mare</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Mare</th>
 +
<td> +11 Blessed Staff of Mare</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Mare</th>
 +
<td> +12 Blessed Staff of Mare</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Mare</th>
 +
<td> +13 Blessed Staff of Mare</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Mare</th>
 +
<td> +14 Blessed Staff of Mare</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Mare</th>
 +
<td> +15 Blessed Staff of Mare</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Beast King</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Beast King</th>
 +
<td> +1 Blessed Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Beast King</th>
 +
<td> +2 Blessed Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Beast King</th>
 +
<td> +3 Blessed Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Beast King</th>
 +
<td> +4 Blessed Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Beast King</th>
 +
<td> +5 Blessed Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Beast King</th>
 +
<td> +6 Blessed Staff of Beast King</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Beast King</th>
 +
<td> +7 Blessed Staff of Beast King</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Beast King</th>
 +
<td> +8 Blessed Staff of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Beast King</th>
 +
<td> +9 Blessed Staff of Beast King</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Beast King</th>
 +
<td> +10 Blessed Staff of Beast King</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Beast King</th>
 +
<td> +11 Blessed Staff of Beast King</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Beast King</th>
 +
<td> +12 Blessed Staff of Beast King</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Beast King</th>
 +
<td> +13 Blessed Staff of Beast King</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Beast King</th>
 +
<td> +14 Blessed Staff of Beast King</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Beast King</th>
 +
<td> +15 Blessed Staff of Beast King</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Guardian</th>
 +
<td> +1 Blessed Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Guardian</th>
 +
<td> +2 Blessed Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Guardian</th>
 +
<td> +3 Blessed Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Guardian</th>
 +
<td> +4 Blessed Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Guardian</th>
 +
<td> +5 Blessed Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Guardian</th>
 +
<td> +6 Blessed Staff of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Guardian</th>
 +
<td> +7 Blessed Staff of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Guardian</th>
 +
<td> +8 Blessed Staff of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Guardian</th>
 +
<td> +9 Blessed Staff of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Guardian</th>
 +
<td> +10 Blessed Staff of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Guardian</th>
 +
<td> +11 Blessed Staff of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Guardian</th>
 +
<td> +12 Blessed Staff of Guardian</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Guardian</th>
 +
<td> +13 Blessed Staff of Guardian</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Guardian</th>
 +
<td> +14 Blessed Staff of Guardian</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Guardian</th>
 +
<td> +15 Blessed Staff of Guardian</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Wisdom</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Wisdom</th>
 +
<td> +1 Blessed Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Wisdom</th>
 +
<td> +2 Blessed Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Wisdom</th>
 +
<td> +3 Blessed Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Wisdom</th>
 +
<td> +4 Blessed Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Wisdom</th>
 +
<td> +5 Blessed Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Wisdom</th>
 +
<td> +6 Blessed Staff of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Wisdom</th>
 +
<td> +7 Blessed Staff of Wisdom</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Wisdom</th>
 +
<td> +8 Blessed Staff of Wisdom</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Wisdom</th>
 +
<td> +9 Blessed Staff of Wisdom</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Wisdom</th>
 +
<td> +10 Blessed Staff of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Wisdom</th>
 +
<td> +11 Blessed Staff of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Wisdom</th>
 +
<td> +12 Blessed Staff of Wisdom</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Wisdom</th>
 +
<td> +13 Blessed Staff of Wisdom</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Wisdom</th>
 +
<td> +14 Blessed Staff of Wisdom</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Wisdom</th>
 +
<td> +15 Blessed Staff of Wisdom</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Blessed Staff of Dusk</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Staff of Dusk</th>
 +
<td> +1 Blessed Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Staff of Dusk</th>
 +
<td> +2 Blessed Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Staff of Dusk</th>
 +
<td> +3 Blessed Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Staff of Dusk</th>
 +
<td> +4 Blessed Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Staff of Dusk</th>
 +
<td> +5 Blessed Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Staff of Dusk</th>
 +
<td> +6 Blessed Staff of Dusk</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Staff of Dusk</th>
 +
<td> +7 Blessed Staff of Dusk</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Staff of Dusk</th>
 +
<td> +8 Blessed Staff of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Staff of Dusk</th>
 +
<td> +9 Blessed Staff of Dusk</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Blessed Staff of Dusk</th>
 +
<td> +10 Blessed Staff of Dusk</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Blessed Staff of Dusk</th>
 +
<td> +11 Blessed Staff of Dusk</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Blessed Staff of Dusk</th>
 +
<td> +12 Blessed Staff of Dusk</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Blessed Staff of Dusk</th>
 +
<td> +13 Blessed Staff of Dusk</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Blessed Staff of Dusk</th>
 +
<td> +14 Blessed Staff of Dusk</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Blessed Staff of Dusk</th>
 +
<td> +15 Blessed Staff of Dusk</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Ancient Staff</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ancient Staff</th>
 +
<td> +1 Ancient Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ancient Staff</th>
 +
<td> +2 Ancient Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ancient Staff</th>
 +
<td> +3 Ancient Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ancient Staff</th>
 +
<td> +4 Ancient Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ancient Staff</th>
 +
<td> +5 Ancient Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ancient Staff</th>
 +
<td> +6 Ancient Staff</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ancient Staff</th>
 +
<td> +7 Ancient Staff</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ancient Staff</th>
 +
<td> +8 Ancient Staff</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Ancient Staff</th>
 +
<td> +9 Ancient Staff</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Ancient Staff</th>
 +
<td> +10 Ancient Staff</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Ancient Staff</th>
 +
<td> +11 Ancient Staff</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Ancient Staff</th>
 +
<td> +12 Ancient Staff</th>
 +
<td>5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Great Elder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Great Elder</th>
 +
<td> +1 Staff of Great Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Great Elder</th>
 +
<td> +2 Staff of Great Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Great Elder</th>
 +
<td> +3 Staff of Great Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Great Elder</th>
 +
<td> +4 Staff of Great Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Great Elder</th>
 +
<td> +5 Staff of Great Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Great Elder</th>
 +
<td> +6 Staff of Great Elder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Great Elder</th>
 +
<td> +7 Staff of Great Elder</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Great Elder</th>
 +
<td> +8 Staff of Great Elder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Great Elder</th>
 +
<td> +9 Staff of Great Elder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Great Elder</th>
 +
<td> +10 Staff of Great Elder</th>
 +
<td>3.2</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Great Elder</th>
 +
<td> +11 Staff of Great Elder</th>
 +
<td>1</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Great Elder</th>
 +
<td> +12 Staff of Great Elder</th>
 +
<td>0.5 </th>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Constitution</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Constitution</th>
 +
<td> +1 Staff of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Constitution</th>
 +
<td> +2 Staff of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Constitution</th>
 +
<td> +3 Staff of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Constitution</th>
 +
<td> +4 Staff of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Constitution</th>
 +
<td> +5 Staff of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Constitution</th>
 +
<td> +6 Staff of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Constitution</th>
 +
<td> +7 Staff of Constitution</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Constitution</th>
 +
<td> +8 Staff of Constitution</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Staff of Constitution</th>
 +
<td> +9 Staff of Constitution</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +9 Staff of Constitution</th>
 +
<td> +10 Staff of Constitution</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +10 Staff of Constitution</th>
 +
<td> +11 Staff of Constitution</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +11 Staff of Constitution</th>
 +
<td> +12 Staff of Constitution</th>
 +
<td>5  </th>
 +
</tr>
 +
 +
 +
 +
<tr align="center">
 +
<td> +12 Staff of Constitution</th>
 +
<td> +13 Staff of Constitution</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +13 Staff of Constitution</th>
 +
<td> +14 Staff of Constitution</th>
 +
<td>0.25</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +14 Staff of Constitution</th>
 +
<td> +15 Staff of Constitution</th>
 +
<td>0.07  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Staff of Nix </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Staff of Nix</th>
 +
<td> +1 Staff of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Staff of Nix</th>
 +
<td> +2 Staff of Nix</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Staff of Nix</th>
 +
<td> +3 Staff of Nix</th>
 +
<td>5</th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Staff of Nix</th>
 +
<td> +4 Staff of Nix</th>
 +
<td>5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Staff of Nix</th>
 +
<td> +5 Staff of Nix</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Staff of Nix</th>
 +
<td> +6 Staff of Nix</th>
 +
<td>2.5</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Staff of Nix</th>
 +
<td> +7 Staff of Nix</th>
 +
<td>0.75</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Staff of Nix</th>
 +
<td> +8 Staff of Nix</th>
 +
<td>0.25</th>
 +
</tr>
 +
<tr align="center">
 +
<td> +8 Staff of Nix</th>
 +
<td> +9 Staff of Nix</th>
 +
<td>0.07</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Shield===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Shield</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Shield of Predator</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Predator</th>
 +
<td> +1 Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Predator</th>
 +
<td> +2 Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Predator</th>
 +
<td> +2 Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Predator</th>
 +
<td> +4 Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Shield of Predator</th>
 +
<td> +5 Shield of Predator</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Shield of Predator</th>
 +
<td> +6 Shield of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Shield of Predator</th>
 +
<td> +7 Shield of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Shield of Predator</th>
 +
<td> +8 Shield of Predator</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Shield of Predator</th>
 +
<td> +9 Shield of Predator</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shield of Prigus</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Prigus</th>
 +
<td> +1 Shield of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Prigus</th>
 +
<td> +2 Shield of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Prigus</th>
 +
<td> +2 Shield of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Prigus</th>
 +
<td> +4 Shield of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Shield of Prigus</th>
 +
<td> +5 Shield of Prigus</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Shield of Prigus</th>
 +
<td> +6 Shield of Prigus</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Shield of Prigus</th>
 +
<td> +7 Shield of Prigus</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Shield of Prigus</th>
 +
<td> +8 Shield of Prigus</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Shield of Prigus</th>
 +
<td> +9 Shield of Prigus</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Kakku’s Shield</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Kakku’s Shield</th>
 +
<td> +1 Kakku’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Kakku’s Shield</th>
 +
<td> +2 Kakku’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Kakku’s Shield</th>
 +
<td> +2 Kakku’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Kakku’s Shield</th>
 +
<td> +4 Kakku’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Kakku’s Shield</th>
 +
<td> +5 Kakku’s Shield</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Kakku’s Shield</th>
 +
<td> +6 Kakku’s Shield</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Kakku’s Shield</th>
 +
<td> +7 Kakku’s Shield</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Kakku’s Shield</th>
 +
<td> +8 Kakku’s Shield</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Kakku’s Shield</th>
 +
<td> +9 Kakku’s Shield</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Chilling Shield of Predator</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Chilling Shield of Predator</th>
 +
<td> +1 Chilling Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Chilling Shield of Predator</th>
 +
<td> +2 Chilling Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Chilling Shield of Predator</th>
 +
<td> +2 Chilling Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Chilling Shield of Predator</th>
 +
<td> +4 Chilling Shield of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Chilling Shield of Predator</th>
 +
<td> +5 Chilling Shield of Predator</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Chilling Shield of Predator</th>
 +
<td> +6 Chilling Shield of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Chilling Shield of Predator</th>
 +
<td> +7 Chilling Shield of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Chilling Shield of Predator</th>
 +
<td> +8 Chilling Shield of Predator</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Chilling Shield of Predator</th>
 +
<td> +9 Chilling Shield of Predator</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Mordred's Shield</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mordred's Shield</th>
 +
<td> +1 Mordred's Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mordred's Shield</th>
 +
<td> +2 Mordred's Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mordred's Shield</th>
 +
<td> +2 Mordred's Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mordred's Shield</th>
 +
<td> +4 Mordred's Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mordred's Shield</th>
 +
<td> +5 Mordred's Shield</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mordred's Shield</th>
 +
<td> +6 Mordred's Shield</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mordred's Shield</th>
 +
<td> +7 Mordred's Shield</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mordred's Shield</th>
 +
<td> +8 Mordred's Shield</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mordred's Shield</th>
 +
<td> +9 Mordred's Shield</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shield of Abyss</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Abyss</th>
 +
<td> +1 Shield of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Abyss</th>
 +
<td> +2 Shield of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Abyss</th>
 +
<td> +2 Shield of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Abyss</th>
 +
<td> +4 Shield of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Shield of Abyss</th>
 +
<td> +5 Shield of Abyss</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Shield of Abyss</th>
 +
<td> +6 Shield of Abyss</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Shield of Abyss</th>
 +
<td> +7 Shield of Abyss</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Shield of Abyss</th>
 +
<td> +8 Shield of Abyss</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Shield of Abyss</th>
 +
<td> +9 Shield of Abyss</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shield of Nightmare</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Nightmare</th>
 +
<td> +1 Shield of Nightmare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Nightmare</th>
 +
<td> +2 Shield of Nightmare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Nightmare</th>
 +
<td> +3 Shield of Nightmare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Nightmare</th>
 +
<td> +4 Shield of Nightmare</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Shield of Nightmare</th>
 +
<td> +5 Shield of Nightmare</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Shield of Nightmare</th>
 +
<td> +6 Shield of Nightmare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Shield of Nightmare</th>
 +
<td> +7 Shield of Nightmare</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Shield of Nightmare</th>
 +
<td> +8 Shield of Nightmare</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Shield of Nightmare</th>
 +
<td> +9 Shield of Nightmare</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shield of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Honor</th>
 +
<td> +1 Shield of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Honor</th>
 +
<td> +2 Shield of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Honor</th>
 +
<td> +3 Shield of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Honor</th>
 +
<td> +4 Shield of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Shield of Honor</th>
 +
<td> +5 Shield of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Shield of Honor</th>
 +
<td> +6 Shield of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Shield of Honor</th>
 +
<td> +7 Shield of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Shield of Honor</th>
 +
<td> +8 Shield of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Shield of Honor</th>
 +
<td> +9 Shield of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shield of Fury</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Fury</th>
 +
<td> +1 Shield of Fury</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Fury</th>
 +
<td> +2 Shield of Fury</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Fury</th>
 +
<td> +3 Shield of Fury</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Fury</th>
 +
<td> +4 Shield of Fury</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shield of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Earth</th>
 +
<td> +1 Shield of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Earth</th>
 +
<td> +2 Shield of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Earth</th>
 +
<td> +3 Shield of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Earth</th>
 +
<td> +4 Shield of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Shield of Earth</th>
 +
<td> +5 Shield of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Shield of Earth</th>
 +
<td> +6 Shield of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Shield of Earth</th>
 +
<td> +7 Shield of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Shield of Earth</th>
 +
<td> +8 Shield of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Shield of Earth</th>
 +
<td> +9 Shield of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Shield</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Shield</th>
 +
<td> +1 Giant’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Shield</th>
 +
<td> +2 Giant’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Shield</th>
 +
<td> +3 Giant’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Shield</th>
 +
<td> +4 Giant’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Shield</th>
 +
<td> +5 Giant’s Shield</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Shield</th>
 +
<td> +6 Giant’s Shield</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Shield</th>
 +
<td> +7 Giant’s Shield</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Shield</th>
 +
<td> +8 Giant’s Shield</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Shield</th>
 +
<td> +9 Giant’s Shield</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan’s Shield</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan’s Shield</th>
 +
<td> +1 Titan’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan’s Shield</th>
 +
<td> +2 Titan’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan’s Shield</th>
 +
<td> +3 Titan’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan’s Shield</th>
 +
<td> +4 Titan’s Shield</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan’s Shield</th>
 +
<td> +5 Titan’s Shield</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan’s Shield</th>
 +
<td> +6 Titan’s Shield</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan’s Shield</th>
 +
<td> +7 Titan’s Shield</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan’s Shield</th>
 +
<td> +8 Titan’s Shield</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan’s Shield</th>
 +
<td> +9 Titan’s Shield</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shield of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shield of Great Craftsman</th>
 +
<td> +1 Shield of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shield of Great Craftsman</th>
 +
<td> +2 Shield of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shield of Great Craftsman</th>
 +
<td> +3 Shield of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shield of Great Craftsman</th>
 +
<td> +4 Shield of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Helm===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Helm</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Magic Defense Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Magic Defense Helm</th>
 +
<td> +1 Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Magic Defense Helm</th>
 +
<td> +2 Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Magic Defense Helm</th>
 +
<td> +3 Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Magic Defense Helm</th>
 +
<td> +4 Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Magic Defense Helm</th>
 +
<td> +5 Magic Defense Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Magic Defense Helm</th>
 +
<td> +6 Magic Defense Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Magic Defense Helm</th>
 +
<td> +7 Magic Defense Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Magic Defense Helm</th>
 +
<td> +8 Magic Defense Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Magic Defense Helm</th>
 +
<td> +9 Magic Defense Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Reinforced Magic Defense Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Reinforced Magic Defense Helm</th>
 +
<td> +1 Reinforced Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Reinforced Magic Defense Helm</th>
 +
<td> +2 Reinforced Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Reinforced Magic Defense Helm</th>
 +
<td> +3 Reinforced Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Reinforced Magic Defense Helm</th>
 +
<td> +4 Reinforced Magic Defense Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Reinforced Magic Defense Helm</th>
 +
<td> +5 Reinforced Magic Defense Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Reinforced Magic Defense Helm</th>
 +
<td> +6 Reinforced Magic Defense Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Reinforced Magic Defense Helm</th>
 +
<td> +7 Reinforced Magic Defense Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Reinforced Magic Defense Helm</th>
 +
<td> +8 Reinforced Magic Defense Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Reinforced Magic Defense Helm</th>
 +
<td> +9 Reinforced Magic Defense Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Mask of Prigus</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mask of Prigus</th>
 +
<td> +1 Mask of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mask of Prigus</th>
 +
<td> +2 Mask of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mask of Prigus</th>
 +
<td> +3 Mask of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mask of Prigus</th>
 +
<td> +4 Mask of Prigus</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mask of Prigus</th>
 +
<td> +5 Mask of Prigus</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mask of Prigus</th>
 +
<td> +6 Mask of Prigus</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mask of Prigus</th>
 +
<td> +7 Mask of Prigus</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mask of Prigus</th>
 +
<td> +8 Mask of Prigus</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mask of Prigus</th>
 +
<td> +9 Mask of Prigus</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Golem’s Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Golem’s Helm</th>
 +
<td> +1 Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Golem’s Helm</th>
 +
<td> +2 Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Golem’s Helm</th>
 +
<td> +3 Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Golem’s Helm</th>
 +
<td> +4 Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Golem’s Helm</th>
 +
<td> +5 Golem’s Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Golem’s Helm</th>
 +
<td> +6 Golem’s Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Golem’s Helm</th>
 +
<td> +7 Golem’s Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Golem’s Helm</th>
 +
<td> +8 Golem’s Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Golem’s Helm</th>
 +
<td> +9 Golem’s Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Reaper's Hat</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Reaper's Hat</th>
 +
<td> +1 Reaper's Hat</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Reaper's Hat</th>
 +
<td> +2 Reaper's Hat</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Reaper's Hat</th>
 +
<td> +3 Reaper's Hat</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Reaper's Hat</th>
 +
<td> +4 Reaper's Hat</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Reaper's Hat</th>
 +
<td> +5 Reaper's Hat</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Reaper's Hat</th>
 +
<td> +6 Reaper's Hat</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Reaper's Hat</th>
 +
<td> +7 Reaper's Hat</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Reaper's Hat</th>
 +
<td> +8 Reaper's Hat</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Reaper's Hat</th>
 +
<td> +9 Reaper's Hat</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Helm of Dark Knight</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Helm of Dark Knight</th>
 +
<td> +1 Helm of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Helm of Dark Knight</th>
 +
<td> +2 Helm of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Helm of Dark Knight</th>
 +
<td> +3 Helm of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Helm of Dark Knight</th>
 +
<td> +4 Helm of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Helm of Dark Knight</th>
 +
<td> +5 Helm of Dark Knight</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Helm of Dark Knight</th>
 +
<td> +6 Helm of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Helm of Dark Knight</th>
 +
<td> +7 Helm of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Helm of Dark Knight</th>
 +
<td> +8 Helm of Dark Knight</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Helm of Dark Knight</th>
 +
<td> +9 Helm of Dark Knight</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Hat of Chaos</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Hat of Chaos</th>
 +
<td> +1 Hat of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Hat of Chaos</th>
 +
<td> +2 Hat of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Hat of Chaos</th>
 +
<td> +3 Hat of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Hat of Chaos</th>
 +
<td> +4 Hat of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Hat of Chaos</th>
 +
<td> +5 Hat of Chaos</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Hat of Chaos</th>
 +
<td> +6 Hat of Chaos</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Hat of Chaos</th>
 +
<td> +7 Hat of Chaos</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Hat of Chaos</th>
 +
<td> +8 Hat of Chaos</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Hat of Chaos</th>
 +
<td> +9 Hat of Chaos</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Feather Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Feather Helm</th>
 +
<td> +1 Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Feather Helm</th>
 +
<td> +2 Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Feather Helm</th>
 +
<td> +3 Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Feather Helm</th>
 +
<td> +4 Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Feather Helm</th>
 +
<td> +5 Feather Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Feather Helm</th>
 +
<td> +6 Feather Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Feather Helm</th>
 +
<td> +7 Feather Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Feather Helm</th>
 +
<td> +8 Feather Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Feather Helm</th>
 +
<td> +9 Feather Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Mordred's Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mordred's Helm</th>
 +
<td> +1 Mordred's Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mordred's Helm</th>
 +
<td> +2 Mordred's Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mordred's Helm</th>
 +
<td> +3 Mordred's Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mordred's Helm</th>
 +
<td> +4 Mordred's Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mordred's Helm</th>
 +
<td> +5 Mordred's Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mordred's Helm</th>
 +
<td> +6 Mordred's Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mordred's Helm</th>
 +
<td> +7 Mordred's Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mordred's Helm</th>
 +
<td> +8 Mordred's Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mordred's Helm</th>
 +
<td> +9 Mordred's Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Helm of Light</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Helm of Light</th>
 +
<td> +1 Helm of Light</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Helm of Light</th>
 +
<td> +2 Helm of Light</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Helm of Light</th>
 +
<td> +3 Helm of Light</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Helm of Light</th>
 +
<td> +4 Helm of Light</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Helm of Light</th>
 +
<td> +5 Helm of Light</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Helm of Light</th>
 +
<td> +6 Helm of Light</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Helm of Light</th>
 +
<td> +7 Helm of Light</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Helm of Light</th>
 +
<td> +8 Helm of Light</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Helm of Light</th>
 +
<td> +9 Helm of Light</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Silvery Frost Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Silvery Frost Helm</th>
 +
<td> +1 Silvery Frost Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Silvery Frost Helm</th>
 +
<td> +2 Silvery Frost Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Silvery Frost Helm</th>
 +
<td> +3 Silvery Frost Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Silvery Frost Helm</th>
 +
<td> +4 Silvery Frost Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Silvery Frost Helm</th>
 +
<td> +5 Silvery Frost Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Silvery Frost Helm</th>
 +
<td> +6 Silvery Frost Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Silvery Frost Helm</th>
 +
<td> +7 Silvery Frost Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Silvery Frost Helm</th>
 +
<td> +8 Silvery Frost Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Silvery Frost Helm</th>
 +
<td> +9 Silvery Frost Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Wind Golem’s Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Wind Golem’s Helm</th>
 +
<td> +1 Wind Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Wind Golem’s Helm</th>
 +
<td> +2 Wind Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Wind Golem’s Helm</th>
 +
<td> +3 Wind Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Wind Golem’s Helm</th>
 +
<td> +4 Wind Golem’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Wind Golem’s Helm</th>
 +
<td> +5 Wind Golem’s Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Wind Golem’s Helm</th>
 +
<td> +6 Wind Golem’s Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Wind Golem’s Helm</th>
 +
<td> +7 Wind Golem’s Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Wind Golem’s Helm</th>
 +
<td> +8 Wind Golem’s Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Wind Golem’s Helm</th>
 +
<td> +9 Wind Golem’s Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Minerial Feather Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Minerial Feather Helm</th>
 +
<td> +1 Minerial Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Minerial Feather Helm</th>
 +
<td> +2 Minerial Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Minerial Feather Helm</th>
 +
<td> +3 Minerial Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Minerial Feather Helm</th>
 +
<td> +4 Minerial Feather Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Minerial Feather Helm</th>
 +
<td> +5 Minerial Feather Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Minerial Feather Helm</th>
 +
<td> +6 Minerial Feather Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Minerial Feather Helm</th>
 +
<td> +7 Minerial Feather Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Minerial Feather Helm</th>
 +
<td> +8 Minerial Feather Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Minerial Feather Helm</th>
 +
<td> +9 Minerial Feather Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Helm of Dark Berserker</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Helm of Dark Berserker</th>
 +
<td> +1 Helm of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Helm of Dark Berserker</th>
 +
<td> +2 Helm of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Helm of Dark Berserker</th>
 +
<td> +3 Helm of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Helm of Dark Berserker</th>
 +
<td> +4 Helm of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Helm of Dark Berserker</th>
 +
<td> +5 Helm of Dark Berserker</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Helm of Dark Berserker</th>
 +
<td> +6 Helm of Dark Berserker</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Helm of Dark Berserker</th>
 +
<td> +7 Helm of Dark Berserker</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Helm of Dark Berserker</th>
 +
<td> +8 Helm of Dark Berserker</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Helm of Dark Berserker</th>
 +
<td> +9 Helm of Dark Berserker</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Helm of Chaos</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Helm of Chaos</th>
 +
<td> +1 Helm of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Helm of Chaos</th>
 +
<td> +2 Helm of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Helm of Chaos</th>
 +
<td> +3 Helm of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Helm of Chaos</th>
 +
<td> +4 Helm of Chaos</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Helm of Chaos</th>
 +
<td> +5 Helm of Chaos</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Helm of Chaos</th>
 +
<td> +6 Helm of Chaos</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Helm of Chaos</th>
 +
<td> +7 Helm of Chaos</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Helm of Chaos</th>
 +
<td> +8 Helm of Chaos</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Helm of Chaos</th>
 +
<td> +9 Helm of Chaos</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Helm of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Helm of Honor</th>
 +
<td> +1 Helm of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Helm of Honor</th>
 +
<td> +2 Helm of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Helm of Honor</th>
 +
<td> +3 Helm of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Helm of Honor</th>
 +
<td> +4 Helm of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Helm of Honor</th>
 +
<td> +5 Helm of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Helm of Honor</th>
 +
<td> +6 Helm of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Helm of Honor</th>
 +
<td> +7 Helm of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Helm of Honor</th>
 +
<td> +8 Helm of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Helm of Honor</th>
 +
<td> +9 Helm of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Tiara of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Tiara of Honor</th>
 +
<td> +1 Tiara of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Tiara of Honor</th>
 +
<td> +2 Tiara of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Tiara of Honor</th>
 +
<td> +3 Tiara of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Tiara of Honor</th>
 +
<td> +4 Tiara of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Tiara of Honor</th>
 +
<td> +5 Tiara of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Tiara of Honor</th>
 +
<td> +6 Tiara of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Tiara of Honor</th>
 +
<td> +7 Tiara of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Tiara of Honor</th>
 +
<td> +8 Tiara of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Tiara of Honor</th>
 +
<td> +9 Tiara of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Hat of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Hat of Craftsman</th>
 +
<td> +1 Hat of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Hat of Craftsman</th>
 +
<td> +2 Hat of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Hat of Craftsman</th>
 +
<td> +3 Hat of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Hat of Craftsman</th>
 +
<td> +4 Hat of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the  Helm of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0  Helm of Craftsman</th>
 +
<td> +1  Helm of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1  Helm of Craftsman</th>
 +
<td> +2  Helm of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2  Helm of Craftsman</th>
 +
<td> +3  Helm of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3  Helm of Craftsman</th>
 +
<td> +4  Helm of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Helm of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Helm of Earth</th>
 +
<td> +1 Helm of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Helm of Earth</th>
 +
<td> +2 Helm of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Helm of Earth</th>
 +
<td> +3 Helm of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Helm of Earth</th>
 +
<td> +4 Helm of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Helm of Earth</th>
 +
<td> +5 Helm of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Helm of Earth</th>
 +
<td> +6 Helm of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Helm of Earth</th>
 +
<td> +7 Helm of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Helm of Earth</th>
 +
<td> +8 Helm of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Helm of Earth</th>
 +
<td> +9 Helm of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Helm</th>
 +
<td> +1 Giant’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Helm</th>
 +
<td> +2 Giant’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Helm</th>
 +
<td> +3 Giant’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Helm</th>
 +
<td> +4 Giant’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Helm</th>
 +
<td> +5 Giant’s Helm</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Helm</th>
 +
<td> +6 Giant’s Helm</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Helm</th>
 +
<td> +7 Giant’s Helm</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Helm</th>
 +
<td> +8 Giant’s Helm</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Helm</th>
 +
<td> +9 Giant’s Helm</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan’s Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan’s Helm</th>
 +
<td> +1 Titan’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan’s Helm</th>
 +
<td> +2 Titan’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan’s Helm</th>
 +
<td> +3 Titan’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan’s Helm</th>
 +
<td> +4 Titan’s Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan’s Helm</th>
 +
<td> +5 Titan’s Helm</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan’s Helm</th>
 +
<td> +6 Titan’s Helm</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan’s Helm</th>
 +
<td> +7 Titan’s Helm</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan’s Helm</th>
 +
<td> +8 Titan’s Helm</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan’s Helm</th>
 +
<td> +9 Titan’s Helm</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Plate Helm</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Plate Helm</th>
 +
<td> +1 Plate Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Plate Helm</th>
 +
<td> +2 Plate Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Plate Helm</th>
 +
<td> +3 Plate Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Plate Helm</th>
 +
<td> +4 Plate Helm</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Plate Helm</th>
 +
<td> +5 Plate Helm</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Plate Helm</th>
 +
<td> +6 Plate Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Plate Helm</th>
 +
<td> +7 Plate Helm</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Plate Helm</th>
 +
<td> +8 Plate Helm</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Plate Helm</th>
 +
<td> +9 Plate Helm</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Hat of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Hat of Great Craftsman</th>
 +
<td> +1 Hat of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Hat of Great Craftsman</th>
 +
<td> +2 Hat of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Hat of Great Craftsman</th>
 +
<td> +3 Hat of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Hat of Great Craftsman</th>
 +
<td> +4 Hat of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Helm of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Helm of Great Craftsman</th>
 +
<td> +1 Helm of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Helm of Great Craftsman</th>
 +
<td> +2 Helm of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Helm of Great Craftsman</th>
 +
<td> +3 Helm of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Helm of Great Craftsman</th>
 +
<td> +4 Helm of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
 +
===Armor===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Armors</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Robe of the Dead </li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of the Dead</th>
 +
<td> +1 Robe of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of the Dead</th>
 +
<td> +2 Robe of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of the Dead</th>
 +
<td> +3 Robe of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of the Dead</th>
 +
<td> +4 Robe of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of the Dead</th>
 +
<td> +5 Robe of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of the Dead</th>
 +
<td> +6 Robe of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of the Dead</th>
 +
<td> +7 Robe of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of the Dead</th>
 +
<td> +8 Robe of the Dead</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of the Dead</th>
 +
<td> +9 Robe of the Dead</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of the Dead</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of the Dead</th>
 +
<td> +1 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of the Dead</th>
 +
<td> +2 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of the Dead</th>
 +
<td> +3 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of the Dead</th>
 +
<td> +4 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of the Dead</th>
 +
<td> +5 Leather Armor of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of the Dead</th>
 +
<td> +6 Leather Armor of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of the Dead</th>
 +
<td> +7 Leather Armor of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of the Dead</th>
 +
<td> +8 Leather Armor of the Dead</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of the Dead</th>
 +
<td> +9 Leather Armor of the Dead</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Wasteland</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Wasteland</th>
 +
<td> +1 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Wasteland</th>
 +
<td> +2 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Wasteland</th>
 +
<td> +3 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Wasteland</th>
 +
<td> +4 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Wasteland</th>
 +
<td> +5 Robe of Wasteland</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Wasteland</th>
 +
<td> +6 Robe of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Wasteland</th>
 +
<td> +7 Robe of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Wasteland</th>
 +
<td> +8 Robe of Wasteland</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Wasteland</th>
 +
<td> +9 Robe of Wasteland</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Wasteland</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Wasteland</th>
 +
<td> +1 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Wasteland</th>
 +
<td> +2 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Wasteland</th>
 +
<td> +3 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Wasteland</th>
 +
<td> +4 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Wasteland</th>
 +
<td> +5 Leather Armor of Wasteland</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Wasteland</th>
 +
<td> +6 Leather Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Wasteland</th>
 +
<td> +7 Leather Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Wasteland</th>
 +
<td> +8 Leather Armor of Wasteland</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Wasteland</th>
 +
<td> +9 Leather Armor of Wasteland</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Wasteland</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Wasteland</th>
 +
<td> +1 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Wasteland</th>
 +
<td> +2 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Wasteland</th>
 +
<td> +3 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Wasteland</th>
 +
<td> +4 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Wasteland</th>
 +
<td> +5 Armor of Wasteland</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Wasteland</th>
 +
<td> +6 Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Wasteland</th>
 +
<td> +7 Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Wasteland</th>
 +
<td> +8 Armor of Wasteland</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Wasteland</th>
 +
<td> +9 Armor of Wasteland</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Dark Knight</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Dark Knight</th>
 +
<td> +1 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Dark Knight</th>
 +
<td> +2 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Dark Knight</th>
 +
<td> +3 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Dark Knight</th>
 +
<td> +4 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Dark Knight</th>
 +
<td> +5 Armor of Dark Knight</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Dark Knight</th>
 +
<td> +6 Armor of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Dark Knight</th>
 +
<td> +7 Armor of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Dark Knight</th>
 +
<td> +8 Armor of Dark Knight</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Dark Knight</th>
 +
<td> +9 Armor of Dark Knight</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Scud’s Robe</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Scud’s Robe</th>
 +
<td> +1 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Scud’s Robe</th>
 +
<td> +2 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Scud’s Robe</th>
 +
<td> +3 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Scud’s Robe</th>
 +
<td> +4 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Scud’s Robe</th>
 +
<td> +5 Scud’s Robe</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Scud’s Robe</th>
 +
<td> +6 Scud’s Robe</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Scud’s Robe</th>
 +
<td> +7 Scud’s Robe</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Scud’s Robe</th>
 +
<td> +8 Scud’s Robe</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Scud’s Robe</th>
 +
<td> +9 Scud’s Robe</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Scud's Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Scud's Armor</th>
 +
<td> +1 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Scud's Armor</th>
 +
<td> +2 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Scud's Armor</th>
 +
<td> +3 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Scud's Armor</th>
 +
<td> +4 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Scud's Armor</th>
 +
<td> +5 Scud's Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Scud's Armor</th>
 +
<td> +6 Scud's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Scud's Armor</th>
 +
<td> +7 Scud's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Scud's Armor</th>
 +
<td> +8 Scud's Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Scud's Armor</th>
 +
<td> +9 Scud's Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Abyss</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0  Robe of Abyss</th>
 +
<td> +1  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1  Robe of Abyss</th>
 +
<td> +2  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2  Robe of Abyss</th>
 +
<td> +3  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3  Robe of Abyss</th>
 +
<td> +4  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4  Robe of Abyss</th>
 +
<td> +5  Robe of Abyss</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5  Robe of Abyss</th>
 +
<td> +6  Robe of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6  Robe of Abyss</th>
 +
<td> +7  Robe of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7  Robe of Abyss</th>
 +
<td> +8  Robe of Abyss</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8  Robe of Abyss</th>
 +
<td> +9  Robe of Abyss</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Flame</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Flame</th>
 +
<td> +1 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Flame</th>
 +
<td> +2 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Flame</th>
 +
<td> +3 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Flame</th>
 +
<td> +4 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Flame</th>
 +
<td> +5 Robe of Flame</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Flame</th>
 +
<td> +6 Robe of Flame</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Flame</th>
 +
<td> +7 Robe of Flame</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Flame</th>
 +
<td> +8 Robe of Flame</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Flame</th>
 +
<td> +9 Robe of Flame</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Mordred's Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mordred's Armor</th>
 +
<td> +1 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mordred's Armor</th>
 +
<td> +2 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mordred's Armor</th>
 +
<td> +3 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mordred's Armor</th>
 +
<td> +4 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mordred's Armor</th>
 +
<td> +5 Mordred's Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mordred's Armor</th>
 +
<td> +6 Mordred's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mordred's Armor</th>
 +
<td> +7 Mordred's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mordred's Armor</th>
 +
<td> +8 Mordred's Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mordred's Armor</th>
 +
<td> +9 Mordred's Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Guardian</th>
 +
<td> +1 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Guardian</th>
 +
<td> +2 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Guardian</th>
 +
<td> +3 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Guardian</th>
 +
<td> +4 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Guardian</th>
 +
<td> +5 Robe of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Guardian</th>
 +
<td> +6 Robe of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Guardian</th>
 +
<td> +7 Robe of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Guardian</th>
 +
<td> +8 Robe of Guardian</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Guardian</th>
 +
<td> +9 Robe of Guardian</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Guardian</th>
 +
<td> +1 Leather Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Guardian</th>
 +
<td> +2 Leather Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Guardian</th>
 +
<td> +3 Leather Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Guardian</th>
 +
<td> +3 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Guardian</th>
 +
<td> +5 Leather Armor of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Guardian</th>
 +
<td> +6 Leather Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Guardian</th>
 +
<td> +7 Leather Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Guardian</th>
 +
<td> +8 Leather Armor of Guardian</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Guardian</th>
 +
<td> +9 Leather Armor of Guardian</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Guardian</th>
 +
<td> +1 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Guardian</th>
 +
<td> +2 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Guardian</th>
 +
<td> +3 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Guardian</th>
 +
<td> +4 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Guardian</th>
 +
<td> +5 Armor of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Guardian</th>
 +
<td> +6 Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Guardian</th>
 +
<td> +7 Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Guardian</th>
 +
<td> +8 Armor of Guardian</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Guardian</th>
 +
<td> +9 Armor of Guardian</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Minerial suit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Minerial suit</th>
 +
<td> +1 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Minerial suit</th>
 +
<td> +2 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Minerial suit</th>
 +
<td> +3 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Minerial suit</th>
 +
<td> +4 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Minerial suit</th>
 +
<td> +5 Minerial suit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Minerial suit</th>
 +
<td> +6 Minerial suit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Minerial suit</th>
 +
<td> +7 Minerial suit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Minerial suit</th>
 +
<td> +8 Minerial suit</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Minerial suit</th>
 +
<td> +9 Minerial suit</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Silvery Frost Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Silvery Frost Armor</th>
 +
<td> +1 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Silvery Frost Armor</th>
 +
<td> +2 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Silvery Frost Armor</th>
 +
<td> +3 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Silvery Frost Armor</th>
 +
<td> +4 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Silvery Frost Armor</th>
 +
<td> +5 Silvery Frost Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Silvery Frost Armor</th>
 +
<td> +6 Silvery Frost Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Silvery Frost Armor</th>
 +
<td> +7 Silvery Frost Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Silvery Frost Armor</th>
 +
<td> +8 Silvery Frost Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Silvery Frost Armor</th>
 +
<td> +9 Silvery Frost Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Black Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Black Dragon's Plate Armor</th>
 +
<td> +1 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Black Dragon's Plate Armor</th>
 +
<td> +2 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Black Dragon's Plate Armor</th>
 +
<td> +3 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Black Dragon's Plate Armor</th>
 +
<td> +4 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Black Dragon's Plate Armor</th>
 +
<td> +5 Black Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Black Dragon's Plate Armor</th>
 +
<td> +6 Black Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Black Dragon's Plate Armor</th>
 +
<td> +7 Black Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Black Dragon's Plate Armor</th>
 +
<td> +8 Black Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Black Dragon's Plate Armor</th>
 +
<td> +9 Black Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Red Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Red Dragon's Plate Armor</th>
 +
<td> +1 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Red Dragon's Plate Armor</th>
 +
<td> +2 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Red Dragon's Plate Armor</th>
 +
<td> +3 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Red Dragon's Plate Armor</th>
 +
<td> +4 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Red Dragon's Plate Armor</th>
 +
<td> +5 Red Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Red Dragon's Plate Armor</th>
 +
<td> +6 Red Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Red Dragon's Plate Armor</th>
 +
<td> +7 Red Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Red Dragon's Plate Armor</th>
 +
<td> +8 Red Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Red Dragon's Plate Armor</th>
 +
<td> +9 Red Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Green Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Green Dragon's Plate Armor</th>
 +
<td> +1 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Green Dragon's Plate Armor</th>
 +
<td> +2 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Green Dragon's Plate Armor</th>
 +
<td> +3 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Green Dragon's Plate Armor</th>
 +
<td> +4 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Green Dragon's Plate Armor</th>
 +
<td> +5 Green Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Green Dragon's Plate Armor</th>
 +
<td> +6 Green Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Green Dragon's Plate Armor</th>
 +
<td> +7 Green Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Green Dragon's Plate Armor</th>
 +
<td> +8 Green Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Green Dragon's Plate Armor</th>
 +
<td> +9 Green Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blue Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blue Dragon's Plate Armor</th>
 +
<td> +1 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blue Dragon's Plate Armor</th>
 +
<td> +2 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blue Dragon's Plate Armor</th>
 +
<td> +3 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blue Dragon's Plate Armor</th>
 +
<td> +4 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blue Dragon's Plate Armor</th>
 +
<td> +5 Blue Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blue Dragon's Plate Armor</th>
 +
<td> +6 Blue Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blue Dragon's Plate Armor</th>
 +
<td> +7 Blue Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blue Dragon's Plate Armor</th>
 +
<td> +8 Blue Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blue Dragon's Plate Armor</th>
 +
<td> +9 Blue Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Honor</th>
 +
<td> +1 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Honor</th>
 +
<td> +2 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Honor</th>
 +
<td> +3 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Honor</th>
 +
<td> +4 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Honor</th>
 +
<td> +5 Robe of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Honor</th>
 +
<td> +6 Robe of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Honor</th>
 +
<td> +7 Robe of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Honor</th>
 +
<td> +8 Robe of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Honor</th>
 +
<td> +9 Robe of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Honor</th>
 +
<td> +1 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Honor</th>
 +
<td> +2 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Honor</th>
 +
<td> +3 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Honor</th>
 +
<td> +4 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Honor</th>
 +
<td> +5 Leather Armor of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Honor</th>
 +
<td> +6 Leather Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Honor</th>
 +
<td> +7 Leather Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Honor</th>
 +
<td> +8 Leather Armor of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Honor</th>
 +
<td> +9 Leather Armor of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Honor</th>
 +
<td> +1 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Honor</th>
 +
<td> +2 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Honor</th>
 +
<td> +3 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Honor</th>
 +
<td> +4 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Honor</th>
 +
<td> +5 Armor of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Honor</th>
 +
<td> +6 Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Honor</th>
 +
<td> +7 Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Honor</th>
 +
<td> +8 Armor of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Honor</th>
 +
<td> +9 Armor of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Craftsman</th>
 +
<td> +1 Robe of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Craftsman</th>
 +
<td> +2 Robe of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Craftsman</th>
 +
<td> +3 Robe of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Craftsman</th>
 +
<td> +4 Robe of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Craftsman</th>
 +
<td> +1 Leather Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Craftsman</th>
 +
<td> +2 Leather Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Craftsman</th>
 +
<td> +3 Leather Armor of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Craftsman</th>
 +
<td> +4 Leather Armor of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Craftsman</th>
 +
<td> +1 Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Craftsman</th>
 +
<td> +2 Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Craftsman</th>
 +
<td> +3 Armor of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Craftsman</th>
 +
<td> +4 Armor of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Plate Armor</th>
 +
<td> +1 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Plate Armor</th>
 +
<td> +2 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Plate Armor</th>
 +
<td> +3 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Plate Armor</th>
 +
<td> +4 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Plate Armor</th>
 +
<td> +5 Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Plate Armor</th>
 +
<td> +6 Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Plate Armor</th>
 +
<td> +7 Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Plate Armor</th>
 +
<td> +8 Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Plate Armor</th>
 +
<td> +9 Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Earth</th>
 +
<td> +1 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Earth</th>
 +
<td> +2 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Earth</th>
 +
<td> +3 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Earth</th>
 +
<td> +4 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Earth</th>
 +
<td> +5 Robe of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Earth</th>
 +
<td> +6 Robe of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Earth</th>
 +
<td> +7 Robe of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Earth</th>
 +
<td> +8 Robe of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Earth</th>
 +
<td> +9 Robe of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Earth</th>
 +
<td> +1 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Earth</th>
 +
<td> +2 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Earth</th>
 +
<td> +3 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Earth</th>
 +
<td> +4 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Earth</th>
 +
<td> +5 Leather Armor of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Earth</th>
 +
<td> +6 Leather Armor of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Earth</th>
 +
<td> +7 Leather Armor of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Earth</th>
 +
<td> +8 Leather Armor of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Earth</th>
 +
<td> +9 Leather Armor of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Robe</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Robe</th>
 +
<td> +1 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Robe</th>
 +
<td> +2 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Robe</th>
 +
<td> +3 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Robe</th>
 +
<td> +4 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Robe</th>
 +
<td> +5 Giant’s Robe</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Robe</th>
 +
<td> +6 Giant’s Robe</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Robe</th>
 +
<td> +7 Giant’s Robe</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Robe</th>
 +
<td> +8 Giant’s Robe</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Robe</th>
 +
<td> +9 Giant’s Robe</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Leather Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Leather Armor</th>
 +
<td> +1 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Leather Armor</th>
 +
<td> +2 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Leather Armor</th>
 +
<td> +3 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Leather Armor</th>
 +
<td> +4 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Leather Armor</th>
 +
<td> +5 Giant’s Leather Armor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Leather Armor</th>
 +
<td> +6 Giant’s Leather Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Leather Armor</th>
 +
<td> +7 Giant’s Leather Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Leather Armor</th>
 +
<td> +8 Giant’s Leather Armor</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Leather Armor</th>
 +
<td> +9 Giant’s Leather Armor</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan's Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan's Armor</th>
 +
<td> +1 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan's Armor</th>
 +
<td> +2 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan's Armor</th>
 +
<td> +3 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan's Armor</th>
 +
<td> +4 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan's Armor</th>
 +
<td> +5 Titan's Armor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan's Armor</th>
 +
<td> +6 Titan's Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan's Armor</th>
 +
<td> +7 Titan's Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan's Armor</th>
 +
<td> +8 Titan's Armor</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan's Armor</th>
 +
<td> +9 Titan's Armor</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Great Craftsman</th>
 +
<td> +1 Robe of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Great Craftsman</th>
 +
<td> +2 Robe of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Great Craftsman</th>
 +
<td> +3 Robe of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Great Craftsman</th>
 +
<td> +4 Robe of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Great Craftsman</th>
 +
<td> +1 Leather Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Great Craftsman</th>
 +
<td> +2 Leather Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Great Craftsman</th>
 +
<td> +3 Leather Armor of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Great Craftsman</th>
 +
<td> +4 Leather Armor of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Great Craftsman</th>
 +
<td> +1 Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Great Craftsman</th>
 +
<td> +2 Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Great Craftsman</th>
 +
<td> +3 Armor of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Great Craftsman</th>
 +
<td> +4 Armor of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
 +
===T-shirt===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for T-shirt</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the T-shirt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt</th>
 +
<td> +1 T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt</th>
 +
<td> +2 T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt</th>
 +
<td> +3 T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt</th>
 +
<td> +4 T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt</th>
 +
<td> +5 T-shirt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt</th>
 +
<td> +6 T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt</th>
 +
<td> +7 T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt</th>
 +
<td> +8 T-shirt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt</th>
 +
<td> +9 T-shirt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Believer</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Believer</th>
 +
<td> +1 T-shirt of Believer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Believer</th>
 +
<td> +2 T-shirt of Believer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Believer</th>
 +
<td> +3 T-shirt of Believer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Believer</th>
 +
<td> +4 T-shirt of Believer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Believer</th>
 +
<td> +5 T-shirt of Believer</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Believer</th>
 +
<td> +6 T-shirt of Believer</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Believer</th>
 +
<td> +7 T-shirt of Believer</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Believer</th>
 +
<td> +8 T-shirt of Believer</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Believer</th>
 +
<td> +9 T-shirt of Believer</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Lundwig's T-shirt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Lundwig's T-shirt</th>
 +
<td> +1 Lundwig's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Lundwig's T-shirt</th>
 +
<td> +2 Lundwig's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Lundwig's T-shirt</th>
 +
<td> +3 Lundwig's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Lundwig's T-shirt</th>
 +
<td> +4 Lundwig's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Lundwig's T-shirt</th>
 +
<td> +5 Lundwig's T-shirt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Lundwig's T-shirt</th>
 +
<td> +6 Lundwig's T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Lundwig's T-shirt</th>
 +
<td> +7 Lundwig's T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Lundwig's T-shirt</th>
 +
<td> +8 Lundwig's T-shirt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Lundwig's T-shirt</th>
 +
<td> +9 Lundwig's T-shirt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-Shirt of Black Snake</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-Shirt of Black Snake</th>
 +
<td> +1 T-Shirt of Black Snake</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-Shirt of Black Snake</th>
 +
<td> +2 T-Shirt of Black Snake</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-Shirt of Black Snake</th>
 +
<td> +3 T-Shirt of Black Snake</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-Shirt of Black Snake</th>
 +
<td> +4 T-Shirt of Black Snake</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-Shirt of Black Snake</th>
 +
<td> +5 T-Shirt of Black Snake</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-Shirt of Black Snake</th>
 +
<td> +6 T-Shirt of Black Snake</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-Shirt of Black Snake</th>
 +
<td> +7 T-Shirt of Black Snake</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-Shirt of Black Snake</th>
 +
<td> +8 T-Shirt of Black Snake</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-Shirt of Black Snake</th>
 +
<td> +9 T-Shirt of Black Snake</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-Shirt of Blue Horse</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-Shirt of Blue Horse</th>
 +
<td> +1 T-Shirt of Blue Horse</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-Shirt of Blue Horse</th>
 +
<td> +2 T-Shirt of Blue Horse</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-Shirt of Blue Horse</th>
 +
<td> +3 T-Shirt of Blue Horse</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-Shirt of Blue Horse</th>
 +
<td> +4 T-Shirt of Blue Horse</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-Shirt of Blue Horse</th>
 +
<td> +5 T-Shirt of Blue Horse</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-Shirt of Blue Horse</th>
 +
<td> +6 T-Shirt of Blue Horse</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-Shirt of Blue Horse</th>
 +
<td> +7 T-Shirt of Blue Horse</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-Shirt of Blue Horse</th>
 +
<td> +8 T-Shirt of Blue Horse</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-Shirt of Blue Horse</th>
 +
<td> +9 T-Shirt of Blue Horse</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Strength</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Strength</th>
 +
<td> +1 T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Strength</th>
 +
<td> +2 T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Strength</th>
 +
<td> +3 T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Strength</th>
 +
<td> +4 T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Strength</th>
 +
<td> +5 T-shirt of Strength</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Strength</th>
 +
<td> +6 T-shirt of Strength</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Strength</th>
 +
<td> +7 T-shirt of Strength</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Strength</th>
 +
<td> +8 T-shirt of Strength</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Strength</th>
 +
<td> +9 T-shirt of Strength</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Agility</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Agility</th>
 +
<td> +1 T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Agility</th>
 +
<td> +2 T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Agility</th>
 +
<td> +3 T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Agility</th>
 +
<td> +4 T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Agility</th>
 +
<td> +5 T-shirt of Agility</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Agility</th>
 +
<td> +6 T-shirt of Agility</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Agility</th>
 +
<td> +7 T-shirt of Agility</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Agility</th>
 +
<td> +8 T-shirt of Agility</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Agility</th>
 +
<td> +9 T-shirt of Agility</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Intelligence</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Intelligence</th>
 +
<td> +1 T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Intelligence</th>
 +
<td> +2 T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Intelligence</th>
 +
<td> +3 T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Intelligence</th>
 +
<td> +4 T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Intelligence</th>
 +
<td> +5 T-shirt of Intelligence</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Intelligence</th>
 +
<td> +6 T-shirt of Intelligence</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Intelligence</th>
 +
<td> +7 T-shirt of Intelligence</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Intelligence</th>
 +
<td> +8 T-shirt of Intelligence</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Intelligence</th>
 +
<td> +9 T-shirt of Intelligence</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Constitution</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Constitution</th>
 +
<td> +1 T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Constitution</th>
 +
<td> +2 T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Constitution</th>
 +
<td> +3 T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Constitution</th>
 +
<td> +4 T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Constitution</th>
 +
<td> +5 T-shirt of Constitution</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Constitution</th>
 +
<td> +6 T-shirt of Constitution</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Constitution</th>
 +
<td> +7 T-shirt of Constitution</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Constitution</th>
 +
<td> +8 T-shirt of Constitution</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Constitution</th>
 +
<td> +9 T-shirt of Constitution</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Wisdom</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Wisdom</th>
 +
<td> +1 T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Wisdom</th>
 +
<td> +2 T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Wisdom</th>
 +
<td> +3 T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Wisdom</th>
 +
<td> +4 T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Wisdom</th>
 +
<td> +5 T-shirt of Wisdom</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Wisdom</th>
 +
<td> +6 T-shirt of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Wisdom</th>
 +
<td> +7 T-shirt of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Wisdom</th>
 +
<td> +8 T-shirt of Wisdom</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Wisdom</th>
 +
<td> +9 T-shirt of Wisdom</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed T-shirt of Strength</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed T-shirt of Strength</th>
 +
<td> +1 Blessed T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed T-shirt of Strength</th>
 +
<td> +2 Blessed T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed T-shirt of Strength</th>
 +
<td> +3 Blessed T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed T-shirt of Strength</th>
 +
<td> +4 Blessed T-shirt of Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed T-shirt of Strength</th>
 +
<td> +5 Blessed T-shirt of Strength</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed T-shirt of Strength</th>
 +
<td> +6 Blessed T-shirt of Strength</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed T-shirt of Strength</th>
 +
<td> +7 Blessed T-shirt of Strength</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed T-shirt of Strength</th>
 +
<td> +8 Blessed T-shirt of Strength</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed T-shirt of Strength</th>
 +
<td> +9 Blessed T-shirt of Strength</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed T-shirt of Agility</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed T-shirt of Agility</th>
 +
<td> +1 Blessed T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed T-shirt of Agility</th>
 +
<td> +2 Blessed T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed T-shirt of Agility</th>
 +
<td> +3 Blessed T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed T-shirt of Agility</th>
 +
<td> +4 Blessed T-shirt of Agility</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed T-shirt of Agility</th>
 +
<td> +5 Blessed T-shirt of Agility</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed T-shirt of Agility</th>
 +
<td> +6 Blessed T-shirt of Agility</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed T-shirt of Agility</th>
 +
<td> +7 Blessed T-shirt of Agility</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed T-shirt of Agility</th>
 +
<td> +8 Blessed T-shirt of Agility</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed T-shirt of Agility</th>
 +
<td> +9 Blessed T-shirt of Agility</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed T-shirt of Intelligence</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed T-shirt of Intelligence</th>
 +
<td> +1 Blessed T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed T-shirt of Intelligence</th>
 +
<td> +2 Blessed T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed T-shirt of Intelligence</th>
 +
<td> +3 Blessed T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed T-shirt of Intelligence</th>
 +
<td> +4 Blessed T-shirt of Intelligence</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed T-shirt of Intelligence</th>
 +
<td> +5 Blessed T-shirt of Intelligence</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed T-shirt of Intelligence</th>
 +
<td> +6 Blessed T-shirt of Intelligence</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed T-shirt of Intelligence</th>
 +
<td> +7 Blessed T-shirt of Intelligence</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed T-shirt of Intelligence</th>
 +
<td> +8 Blessed T-shirt of Intelligence</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed T-shirt of Intelligence</th>
 +
<td> +9 Blessed T-shirt of Intelligence</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed T-shirt of Constitution</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed T-shirt of Constitution</th>
 +
<td> +1 Blessed T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed T-shirt of Constitution</th>
 +
<td> +2 Blessed T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed T-shirt of Constitution</th>
 +
<td> +3 Blessed T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed T-shirt of Constitution</th>
 +
<td> +4 Blessed T-shirt of Constitution</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed T-shirt of Constitution</th>
 +
<td> +5 Blessed T-shirt of Constitution</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed T-shirt of Constitution</th>
 +
<td> +6 Blessed T-shirt of Constitution</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed T-shirt of Constitution</th>
 +
<td> +7 Blessed T-shirt of Constitution</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed T-shirt of Constitution</th>
 +
<td> +8 Blessed T-shirt of Constitution</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed T-shirt of Constitution</th>
 +
<td> +9 Blessed T-shirt of Constitution</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed T-shirt of Wisdom</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed T-shirt of Wisdom</th>
 +
<td> +1 Blessed T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed T-shirt of Wisdom</th>
 +
<td> +2 Blessed T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed T-shirt of Wisdom</th>
 +
<td> +3 Blessed T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed T-shirt of Wisdom</th>
 +
<td> +4 Blessed T-shirt of Wisdom</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed T-shirt of Wisdom</th>
 +
<td> +5 Blessed T-shirt of Wisdom</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed T-shirt of Wisdom</th>
 +
<td> +6 Blessed T-shirt of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed T-shirt of Wisdom</th>
 +
<td> +7 Blessed T-shirt of Wisdom</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed T-shirt of Wisdom</th>
 +
<td> +8 Blessed T-shirt of Wisdom</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed T-shirt of Wisdom</th>
 +
<td> +9 Blessed T-shirt of Wisdom</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Dark Berserker</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Dark Berserker</th>
 +
<td> +1 T-shirt of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Dark Berserker</th>
 +
<td> +2 T-shirt of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Dark Berserker</th>
 +
<td> +3 T-shirt of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Dark Berserker</th>
 +
<td> +4 T-shirt of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Dark Berserker</th>
 +
<td> +5 T-shirt of Dark Berserker</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Dark Berserker</th>
 +
<td> +6 T-shirt of Dark Berserker</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Dark Berserker</th>
 +
<td> +7 T-shirt of Dark Berserker</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Dark Berserker</th>
 +
<td> +8 T-shirt of Dark Berserker</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Dark Berserker</th>
 +
<td> +9 T-shirt of Dark Berserker</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Abyss</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Abyss</th>
 +
<td> +1 T-shirt of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Abyss</th>
 +
<td> +2 T-shirt of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Abyss</th>
 +
<td> +3 T-shirt of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Abyss</th>
 +
<td> +4 T-shirt of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Abyss</th>
 +
<td> +5 T-shirt of Abyss</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Abyss</th>
 +
<td> +6 T-shirt of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Abyss</th>
 +
<td> +7 T-shirt of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Abyss</th>
 +
<td> +8 T-shirt of Abyss</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Abyss</th>
 +
<td> +9 T-shirt of Abyss</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the T-shirt of Flame</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 T-shirt of Flame</th>
 +
<td> +1 T-shirt of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 T-shirt of Flame</th>
 +
<td> +2 T-shirt of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 T-shirt of Flame</th>
 +
<td> +3 T-shirt of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 T-shirt of Flame</th>
 +
<td> +4 T-shirt of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 T-shirt of Flame</th>
 +
<td> +5 T-shirt of Flame</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 T-shirt of Flame</th>
 +
<td> +6 T-shirt of Flame</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 T-shirt of Flame</th>
 +
<td> +7 T-shirt of Flame</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 T-shirt of Flame</th>
 +
<td> +8 T-shirt of Flame</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 T-shirt of Flame</th>
 +
<td> +9 T-shirt of Flame</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bena's T-shirt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bena's T-shirt</th>
 +
<td> +1 Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bena's T-shirt</th>
 +
<td> +2 Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bena's T-shirt</th>
 +
<td> +3 Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bena's T-shirt</th>
 +
<td> +4 Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bena's T-shirt</th>
 +
<td> +5 Bena's T-shirt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bena's T-shirt</th>
 +
<td> +6 Bena's T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bena's T-shirt</th>
 +
<td> +7 Bena's T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bena's T-shirt</th>
 +
<td> +8 Bena's T-shirt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bena's T-shirt</th>
 +
<td> +9 Bena's T-shirt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's T-shirt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's T-shirt</th>
 +
<td> +1 Blessed Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's T-shirt</th>
 +
<td> +2 Blessed Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's T-shirt</th>
 +
<td> +3 Blessed Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's T-shirt</th>
 +
<td> +4 Blessed Bena's T-shirt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's T-shirt</th>
 +
<td> +5 Blessed Bena's T-shirt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's T-shirt</th>
 +
<td> +6 Blessed Bena's T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's T-shirt</th>
 +
<td> +7 Blessed Bena's T-shirt</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's T-shirt</th>
 +
<td> +8 Blessed Bena's T-shirt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bena's T-shirt</th>
 +
<td> +9 Blessed Bena's T-shirt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of the Dead</th>
 +
<td> +3 Robe of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of the Dead</th>
 +
<td> +4 Robe of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of the Dead</th>
 +
<td> +5 Robe of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of the Dead</th>
 +
<td> +6 Robe of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of the Dead</th>
 +
<td> +7 Robe of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of the Dead</th>
 +
<td> +8 Robe of the Dead</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of the Dead</th>
 +
<td> +9 Robe of the Dead</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of the Dead</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of the Dead</th>
 +
<td> +1 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of the Dead</th>
 +
<td> +2 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of the Dead</th>
 +
<td> +3 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of the Dead</th>
 +
<td> +4 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of the Dead</th>
 +
<td> +5 Leather Armor of the Dead</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of the Dead</th>
 +
<td> +6 Leather Armor of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of the Dead</th>
 +
<td> +7 Leather Armor of the Dead</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of the Dead</th>
 +
<td> +8 Leather Armor of the Dead</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of the Dead</th>
 +
<td> +9 Leather Armor of the Dead</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Wasteland</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Wasteland</th>
 +
<td> +1 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Wasteland</th>
 +
<td> +2 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Wasteland</th>
 +
<td> +3 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Wasteland</th>
 +
<td> +4 Robe of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Wasteland</th>
 +
<td> +5 Robe of Wasteland</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Wasteland</th>
 +
<td> +6 Robe of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Wasteland</th>
 +
<td> +7 Robe of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Wasteland</th>
 +
<td> +8 Robe of Wasteland</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Wasteland</th>
 +
<td> +9 Robe of Wasteland</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Wasteland</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Wasteland</th>
 +
<td> +1 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Wasteland</th>
 +
<td> +2 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Wasteland</th>
 +
<td> +3 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Wasteland</th>
 +
<td> +4 Leather Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Wasteland</th>
 +
<td> +5 Leather Armor of Wasteland</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Wasteland</th>
 +
<td> +6 Leather Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Wasteland</th>
 +
<td> +7 Leather Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Wasteland</th>
 +
<td> +8 Leather Armor of Wasteland</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Wasteland</th>
 +
<td> +9 Leather Armor of Wasteland</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Wasteland</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Wasteland</th>
 +
<td> +1 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Wasteland</th>
 +
<td> +2 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Wasteland</th>
 +
<td> +3 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Wasteland</th>
 +
<td> +4 Armor of Wasteland</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Wasteland</th>
 +
<td> +5 Armor of Wasteland</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Wasteland</th>
 +
<td> +6 Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Wasteland</th>
 +
<td> +7 Armor of Wasteland</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Wasteland</th>
 +
<td> +8 Armor of Wasteland</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Wasteland</th>
 +
<td> +9 Armor of Wasteland</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Dark Knight</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Dark Knight</th>
 +
<td> +1 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Dark Knight</th>
 +
<td> +2 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Dark Knight</th>
 +
<td> +3 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Dark Knight</th>
 +
<td> +4 Armor of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Dark Knight</th>
 +
<td> +5 Armor of Dark Knight</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Dark Knight</th>
 +
<td> +6 Armor of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Dark Knight</th>
 +
<td> +7 Armor of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Dark Knight</th>
 +
<td> +8 Armor of Dark Knight</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Dark Knight</th>
 +
<td> +9 Armor of Dark Knight</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Scud’s Robe</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Scud’s Robe</th>
 +
<td> +1 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Scud’s Robe</th>
 +
<td> +2 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Scud’s Robe</th>
 +
<td> +3 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Scud’s Robe</th>
 +
<td> +4 Scud’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Scud’s Robe</th>
 +
<td> +5 Scud’s Robe</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Scud’s Robe</th>
 +
<td> +6 Scud’s Robe</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Scud’s Robe</th>
 +
<td> +7 Scud’s Robe</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Scud’s Robe</th>
 +
<td> +8 Scud’s Robe</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Scud’s Robe</th>
 +
<td> +9 Scud’s Robe</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Scud's Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Scud's Armor</th>
 +
<td> +1 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Scud's Armor</th>
 +
<td> +2 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Scud's Armor</th>
 +
<td> +3 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Scud's Armor</th>
 +
<td> +4 Scud's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Scud's Armor</th>
 +
<td> +5 Scud's Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Scud's Armor</th>
 +
<td> +6 Scud's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Scud's Armor</th>
 +
<td> +7 Scud's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Scud's Armor</th>
 +
<td> +8 Scud's Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Scud's Armor</th>
 +
<td> +9 Scud's Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Abyss</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0  Robe of Abyss</th>
 +
<td> +1  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1  Robe of Abyss</th>
 +
<td> +2  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2  Robe of Abyss</th>
 +
<td> +3  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3  Robe of Abyss</th>
 +
<td> +4  Robe of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4  Robe of Abyss</th>
 +
<td> +5  Robe of Abyss</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5  Robe of Abyss</th>
 +
<td> +6  Robe of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6  Robe of Abyss</th>
 +
<td> +7  Robe of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7  Robe of Abyss</th>
 +
<td> +8  Robe of Abyss</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8  Robe of Abyss</th>
 +
<td> +9  Robe of Abyss</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Flame</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Flame</th>
 +
<td> +1 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Flame</th>
 +
<td> +2 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Flame</th>
 +
<td> +3 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Flame</th>
 +
<td> +4 Robe of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Flame</th>
 +
<td> +5 Robe of Flame</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Flame</th>
 +
<td> +6 Robe of Flame</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Flame</th>
 +
<td> +7 Robe of Flame</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Flame</th>
 +
<td> +8 Robe of Flame</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Flame</th>
 +
<td> +9 Robe of Flame</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Mordred's Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mordred's Armor</th>
 +
<td> +1 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mordred's Armor</th>
 +
<td> +2 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mordred's Armor</th>
 +
<td> +3 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mordred's Armor</th>
 +
<td> +4 Mordred's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mordred's Armor</th>
 +
<td> +5 Mordred's Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mordred's Armor</th>
 +
<td> +6 Mordred's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mordred's Armor</th>
 +
<td> +7 Mordred's Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mordred's Armor</th>
 +
<td> +8 Mordred's Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mordred's Armor</th>
 +
<td> +9 Mordred's Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Guardian</th>
 +
<td> +1 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Guardian</th>
 +
<td> +2 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Guardian</th>
 +
<td> +3 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Guardian</th>
 +
<td> +4 Robe of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Guardian</th>
 +
<td> +5 Robe of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Guardian</th>
 +
<td> +6 Robe of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Guardian</th>
 +
<td> +7 Robe of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Guardian</th>
 +
<td> +8 Robe of Guardian</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Guardian</th>
 +
<td> +9 Robe of Guardian</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Guardian</th>
 +
<td> +1 Leather Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Guardian</th>
 +
<td> +2 Leather Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Guardian</th>
 +
<td> +3 Leather Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Guardian</th>
 +
<td> +3 Leather Armor of the Dead</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Guardian</th>
 +
<td> +5 Leather Armor of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Guardian</th>
 +
<td> +6 Leather Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Guardian</th>
 +
<td> +7 Leather Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Guardian</th>
 +
<td> +8 Leather Armor of Guardian</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Guardian</th>
 +
<td> +9 Leather Armor of Guardian</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Guardian</th>
 +
<td> +1 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Guardian</th>
 +
<td> +2 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Guardian</th>
 +
<td> +3 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Guardian</th>
 +
<td> +4 Armor of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Guardian</th>
 +
<td> +5 Armor of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Guardian</th>
 +
<td> +6 Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Guardian</th>
 +
<td> +7 Armor of Guardian</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Guardian</th>
 +
<td> +8 Armor of Guardian</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Guardian</th>
 +
<td> +9 Armor of Guardian</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Minerial suit</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Minerial suit</th>
 +
<td> +1 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Minerial suit</th>
 +
<td> +2 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Minerial suit</th>
 +
<td> +3 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Minerial suit</th>
 +
<td> +4 Minerial suit</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Minerial suit</th>
 +
<td> +5 Minerial suit</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Minerial suit</th>
 +
<td> +6 Minerial suit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Minerial suit</th>
 +
<td> +7 Minerial suit</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Minerial suit</th>
 +
<td> +8 Minerial suit</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Minerial suit</th>
 +
<td> +9 Minerial suit</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Silvery Frost Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Silvery Frost Armor</th>
 +
<td> +1 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Silvery Frost Armor</th>
 +
<td> +2 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Silvery Frost Armor</th>
 +
<td> +3 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Silvery Frost Armor</th>
 +
<td> +4 Silvery Frost Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Silvery Frost Armor</th>
 +
<td> +5 Silvery Frost Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Silvery Frost Armor</th>
 +
<td> +6 Silvery Frost Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Silvery Frost Armor</th>
 +
<td> +7 Silvery Frost Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Silvery Frost Armor</th>
 +
<td> +8 Silvery Frost Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Silvery Frost Armor</th>
 +
<td> +9 Silvery Frost Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Black Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Black Dragon's Plate Armor</th>
 +
<td> +1 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Black Dragon's Plate Armor</th>
 +
<td> +2 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Black Dragon's Plate Armor</th>
 +
<td> +3 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Black Dragon's Plate Armor</th>
 +
<td> +4 Black Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Black Dragon's Plate Armor</th>
 +
<td> +5 Black Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Black Dragon's Plate Armor</th>
 +
<td> +6 Black Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Black Dragon's Plate Armor</th>
 +
<td> +7 Black Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Black Dragon's Plate Armor</th>
 +
<td> +8 Black Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Black Dragon's Plate Armor</th>
 +
<td> +9 Black Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Red Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Red Dragon's Plate Armor</th>
 +
<td> +1 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Red Dragon's Plate Armor</th>
 +
<td> +2 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Red Dragon's Plate Armor</th>
 +
<td> +3 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Red Dragon's Plate Armor</th>
 +
<td> +4 Red Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Red Dragon's Plate Armor</th>
 +
<td> +5 Red Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Red Dragon's Plate Armor</th>
 +
<td> +6 Red Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Red Dragon's Plate Armor</th>
 +
<td> +7 Red Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Red Dragon's Plate Armor</th>
 +
<td> +8 Red Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Red Dragon's Plate Armor</th>
 +
<td> +9 Red Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Green Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Green Dragon's Plate Armor</th>
 +
<td> +1 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Green Dragon's Plate Armor</th>
 +
<td> +2 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Green Dragon's Plate Armor</th>
 +
<td> +3 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Green Dragon's Plate Armor</th>
 +
<td> +4 Green Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Green Dragon's Plate Armor</th>
 +
<td> +5 Green Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Green Dragon's Plate Armor</th>
 +
<td> +6 Green Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Green Dragon's Plate Armor</th>
 +
<td> +7 Green Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Green Dragon's Plate Armor</th>
 +
<td> +8 Green Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Green Dragon's Plate Armor</th>
 +
<td> +9 Green Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blue Dragon's Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blue Dragon's Plate Armor</th>
 +
<td> +1 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blue Dragon's Plate Armor</th>
 +
<td> +2 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blue Dragon's Plate Armor</th>
 +
<td> +3 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blue Dragon's Plate Armor</th>
 +
<td> +4 Blue Dragon's Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blue Dragon's Plate Armor</th>
 +
<td> +5 Blue Dragon's Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blue Dragon's Plate Armor</th>
 +
<td> +6 Blue Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blue Dragon's Plate Armor</th>
 +
<td> +7 Blue Dragon's Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blue Dragon's Plate Armor</th>
 +
<td> +8 Blue Dragon's Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blue Dragon's Plate Armor</th>
 +
<td> +9 Blue Dragon's Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Honor</th>
 +
<td> +1 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Honor</th>
 +
<td> +2 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Honor</th>
 +
<td> +3 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Honor</th>
 +
<td> +4 Robe of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Honor</th>
 +
<td> +5 Robe of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Honor</th>
 +
<td> +6 Robe of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Honor</th>
 +
<td> +7 Robe of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Honor</th>
 +
<td> +8 Robe of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Honor</th>
 +
<td> +9 Robe of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Honor</th>
 +
<td> +1 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Honor</th>
 +
<td> +2 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Honor</th>
 +
<td> +3 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Honor</th>
 +
<td> +4 Leather Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Honor</th>
 +
<td> +5 Leather Armor of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Honor</th>
 +
<td> +6 Leather Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Honor</th>
 +
<td> +7 Leather Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Honor</th>
 +
<td> +8 Leather Armor of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Honor</th>
 +
<td> +9 Leather Armor of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Honor</th>
 +
<td> +1 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Honor</th>
 +
<td> +2 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Honor</th>
 +
<td> +3 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Honor</th>
 +
<td> +4 Armor of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Armor of Honor</th>
 +
<td> +5 Armor of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Armor of Honor</th>
 +
<td> +6 Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Armor of Honor</th>
 +
<td> +7 Armor of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Armor of Honor</th>
 +
<td> +8 Armor of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Armor of Honor</th>
 +
<td> +9 Armor of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Craftsman</th>
 +
<td> +1 Robe of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Craftsman</th>
 +
<td> +2 Robe of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Craftsman</th>
 +
<td> +3 Robe of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Craftsman</th>
 +
<td> +4 Robe of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Craftsman</th>
 +
<td> +1 Leather Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Craftsman</th>
 +
<td> +2 Leather Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Craftsman</th>
 +
<td> +3 Leather Armor of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Craftsman</th>
 +
<td> +4 Leather Armor of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Craftsman</th>
 +
<td> +1 Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Craftsman</th>
 +
<td> +2 Armor of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Craftsman</th>
 +
<td> +3 Armor of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Craftsman</th>
 +
<td> +4 Armor of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Plate Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Plate Armor</th>
 +
<td> +1 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Plate Armor</th>
 +
<td> +2 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Plate Armor</th>
 +
<td> +3 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Plate Armor</th>
 +
<td> +4 Plate Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Plate Armor</th>
 +
<td> +5 Plate Armor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Plate Armor</th>
 +
<td> +6 Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Plate Armor</th>
 +
<td> +7 Plate Armor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Plate Armor</th>
 +
<td> +8 Plate Armor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Plate Armor</th>
 +
<td> +9 Plate Armor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Earth</th>
 +
<td> +1 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Earth</th>
 +
<td> +2 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Earth</th>
 +
<td> +3 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Earth</th>
 +
<td> +4 Robe of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe of Earth</th>
 +
<td> +5 Robe of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe of Earth</th>
 +
<td> +6 Robe of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe of Earth</th>
 +
<td> +7 Robe of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe of Earth</th>
 +
<td> +8 Robe of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe of Earth</th>
 +
<td> +9 Robe of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Earth</th>
 +
<td> +1 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Earth</th>
 +
<td> +2 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Earth</th>
 +
<td> +3 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Earth</th>
 +
<td> +4 Leather Armor of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Armor of Earth</th>
 +
<td> +5 Leather Armor of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Armor of Earth</th>
 +
<td> +6 Leather Armor of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Armor of Earth</th>
 +
<td> +7 Leather Armor of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Armor of Earth</th>
 +
<td> +8 Leather Armor of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Armor of Earth</th>
 +
<td> +9 Leather Armor of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Robe</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Robe</th>
 +
<td> +1 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Robe</th>
 +
<td> +2 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Robe</th>
 +
<td> +3 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Robe</th>
 +
<td> +4 Giant’s Robe</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Robe</th>
 +
<td> +5 Giant’s Robe</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Robe</th>
 +
<td> +6 Giant’s Robe</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Robe</th>
 +
<td> +7 Giant’s Robe</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Robe</th>
 +
<td> +8 Giant’s Robe</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Robe</th>
 +
<td> +9 Giant’s Robe</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Leather Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Leather Armor</th>
 +
<td> +1 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Leather Armor</th>
 +
<td> +2 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Leather Armor</th>
 +
<td> +3 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Leather Armor</th>
 +
<td> +4 Giant’s Leather Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Leather Armor</th>
 +
<td> +5 Giant’s Leather Armor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Leather Armor</th>
 +
<td> +6 Giant’s Leather Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Leather Armor</th>
 +
<td> +7 Giant’s Leather Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Leather Armor</th>
 +
<td> +8 Giant’s Leather Armor</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Leather Armor</th>
 +
<td> +9 Giant’s Leather Armor</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan's Armor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan's Armor</th>
 +
<td> +1 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan's Armor</th>
 +
<td> +2 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan's Armor</th>
 +
<td> +3 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan's Armor</th>
 +
<td> +4 Titan's Armor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan's Armor</th>
 +
<td> +5 Titan's Armor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan's Armor</th>
 +
<td> +6 Titan's Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan's Armor</th>
 +
<td> +7 Titan's Armor</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan's Armor</th>
 +
<td> +8 Titan's Armor</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan's Armor</th>
 +
<td> +9 Titan's Armor</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe of Great Craftsman</th>
 +
<td> +1 Robe of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe of Great Craftsman</th>
 +
<td> +2 Robe of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe of Great Craftsman</th>
 +
<td> +3 Robe of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe of Great Craftsman</th>
 +
<td> +4 Robe of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Armor of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Armor of Great Craftsman</th>
 +
<td> +1 Leather Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Armor of Great Craftsman</th>
 +
<td> +2 Leather Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Armor of Great Craftsman</th>
 +
<td> +3 Leather Armor of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Armor of Great Craftsman</th>
 +
<td> +4 Leather Armor of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Armor of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Armor of Great Craftsman</th>
 +
<td> +1 Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Armor of Great Craftsman</th>
 +
<td> +2 Armor of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Armor of Great Craftsman</th>
 +
<td> +3 Armor of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Armor of Great Craftsman</th>
 +
<td> +4 Armor of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
===Guarder===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Guarder</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Guarder of Predator</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Guarder of Predator</th>
 +
<td> +1 Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Guarder of Predator</th>
 +
<td> +2 Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Guarder of Predator</th>
 +
<td> +3 Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Guarder of Predator</th>
 +
<td> +4 Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Guarder of Predator</th>
 +
<td> +5 Guarder of Predator</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Guarder of Predator</th>
 +
<td> +6 Guarder of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Guarder of Predator</th>
 +
<td> +7 Guarder of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Guarder of Predator</th>
 +
<td> +8 Guarder of Predator</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Guarder of Predator</th>
 +
<td> +9 Guarder of Predator</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Guarder of Predator</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Guarder of Predator</th>
 +
<td> +1 Leather Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Guarder of Predator</th>
 +
<td> +2 Leather Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Guarder of Predator</th>
 +
<td> +3 Leather Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Guarder of Predator</th>
 +
<td> +4 Leather Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Guarder of Predator</th>
 +
<td> +5 Leather Guarder of Predator</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Guarder of Predator</th>
 +
<td> +6 Leather Guarder of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Guarder of Predator</th>
 +
<td> +7 Leather Guarder of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Guarder of Predator</th>
 +
<td> +8 Leather Guarder of Predator</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Guarder of Predator</th>
 +
<td> +9 Leather Guarder of Predator</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe Guarder of Predator</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe Guarder of Predator</th>
 +
<td> +1 Robe Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe Guarder of Predator</th>
 +
<td> +2 Robe Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe Guarder of Predator</th>
 +
<td> +3 Robe Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe Guarder of Predator</th>
 +
<td> +4 Robe Guarder of Predator</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe Guarder of Predator</th>
 +
<td> +5 Robe Guarder of Predator</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe Guarder of Predator</th>
 +
<td> +6 Robe Guarder of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe Guarder of Predator</th>
 +
<td> +7 Robe Guarder of Predator</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe Guarder of Predator</th>
 +
<td> +8 Robe Guarder of Predator</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe Guarder of Predator</th>
 +
<td> +9 Robe Guarder of Predator</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Guarder of Life</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Guarder of Life</th>
 +
<td> +1 Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Guarder of Life</th>
 +
<td> +2 Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Guarder of Life</th>
 +
<td> +3 Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Guarder of Life</th>
 +
<td> +4 Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Guarder of Life</th>
 +
<td> +5 Guarder of Life</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Guarder of Life</th>
 +
<td> +6 Guarder of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Guarder of Life</th>
 +
<td> +7 Guarder of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Guarder of Life</th>
 +
<td> +8 Guarder of Life</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Guarder of Life</th>
 +
<td> +9 Guarder of Life</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Guarder of Life</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Guarder of Life</th>
 +
<td> +1 Leather Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Guarder of Life</th>
 +
<td> +2 Leather Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Guarder of Life</th>
 +
<td> +3 Leather Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Guarder of Life</th>
 +
<td> +4 Leather Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Guarder of Life</th>
 +
<td> +5 Leather Guarder of Life</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Guarder of Life</th>
 +
<td> +6 Leather Guarder of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Guarder of Life</th>
 +
<td> +7 Leather Guarder of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Guarder of Life</th>
 +
<td> +8 Leather Guarder of Life</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Guarder of Life</th>
 +
<td> +9 Leather Guarder of Life</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe Guarder of Life</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe Guarder of Life</th>
 +
<td> +1 Robe Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe Guarder of Life</th>
 +
<td> +2 Robe Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe Guarder of Life</th>
 +
<td> +3 Robe Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe Guarder of Life</th>
 +
<td> +4 Robe Guarder of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe Guarder of Life</th>
 +
<td> +5 Robe Guarder of Life</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe Guarder of Life</th>
 +
<td> +6 Robe Guarder of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe Guarder of Life</th>
 +
<td> +7 Robe Guarder of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe Guarder of Life</th>
 +
<td> +8 Robe Guarder of Life</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe Guarder of Life</th>
 +
<td> +9 Robe Guarder of Life</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Guarder of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Guarder of Honor</th>
 +
<td> +1 Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Guarder of Honor</th>
 +
<td> +2 Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Guarder of Honor</th>
 +
<td> +3 Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Guarder of Honor</th>
 +
<td> +4 Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Guarder of Honor</th>
 +
<td> +5 Guarder of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Guarder of Honor</th>
 +
<td> +6 Guarder of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Guarder of Honor</th>
 +
<td> +7 Guarder of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Guarder of Honor</th>
 +
<td> +8 Guarder of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Guarder of Honor</th>
 +
<td> +9 Guarder of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Guarder of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Guarder of Honor</th>
 +
<td> +1 Leather Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Guarder of Honor</th>
 +
<td> +2 Leather Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Guarder of Honor</th>
 +
<td> +3 Leather Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Guarder of Honor</th>
 +
<td> +4 Leather Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Guarder of Honor</th>
 +
<td> +5 Leather Guarder of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Guarder of Honor</th>
 +
<td> +6 Leather Guarder of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Guarder of Honor</th>
 +
<td> +7 Leather Guarder of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Guarder of Honor</th>
 +
<td> +8 Leather Guarder of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Guarder of Honor</th>
 +
<td> +9 Leather Guarder of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe Guarder of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe Guarder of Honor</th>
 +
<td> +1 Robe Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe Guarder of Honor</th>
 +
<td> +2 Robe Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe Guarder of Honor</th>
 +
<td> +3 Robe Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe Guarder of Honor</th>
 +
<td> +4 Robe Guarder of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe Guarder of Honor</th>
 +
<td> +5 Robe Guarder of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe Guarder of Honor</th>
 +
<td> +6 Robe Guarder of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe Guarder of Honor</th>
 +
<td> +7 Robe Guarder of Honor</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe Guarder of Honor</th>
 +
<td> +8 Robe Guarder of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe Guarder of Honor</th>
 +
<td> +9 Robe Guarder of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Guarder of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Guarder of Craftsman</th>
 +
<td> +1 Guarder of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Guarder of Craftsman</th>
 +
<td> +2 Guarder of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Guarder of Craftsman</th>
 +
<td> +3 Guarder of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Guarder of Craftsman</th>
 +
<td> +4 Guarder of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Leather Guarder of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Guarder of Craftsman</th>
 +
<td> +1 Leather Guarder of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Guarder of Craftsman</th>
 +
<td> +2 Leather Guarder of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Guarder of Craftsman</th>
 +
<td> +3 Leather Guarder of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Guarder of Craftsman</th>
 +
<td> +4 Leather Guarder of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Robe Guarder of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe Guarder of Craftsman</th>
 +
<td> +1 Robe Guarder of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe Guarder of Craftsman</th>
 +
<td> +2 Robe Guarder of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe Guarder of Craftsman</th>
 +
<td> +3 Robe Guarder of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe Guarder of Craftsman</th>
 +
<td> +4 Robe Guarder of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Guarder of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Guarder of Earth</th>
 +
<td> +1 Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Guarder of Earth</th>
 +
<td> +2 Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Guarder of Earth</th>
 +
<td> +3 Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Guarder of Earth</th>
 +
<td> +4 Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Guarder of Earth</th>
 +
<td> +5 Guarder of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Guarder of Earth</th>
 +
<td> +6 Guarder of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Guarder of Earth</th>
 +
<td> +7 Guarder of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Guarder of Earth</th>
 +
<td> +8 Guarder of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Guarder of Earth</th>
 +
<td> +9 Guarder of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Guarder of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Guarder of Earth</th>
 +
<td> +1 Leather Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Guarder of Earth</th>
 +
<td> +2 Leather Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Guarder of Earth</th>
 +
<td> +3 Leather Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Guarder of Earth</th>
 +
<td> +4 Leather Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Leather Guarder of Earth</th>
 +
<td> +5 Leather Guarder of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Leather Guarder of Earth</th>
 +
<td> +6 Leather Guarder of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Leather Guarder of Earth</th>
 +
<td> +7 Leather Guarder of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Leather Guarder of Earth</th>
 +
<td> +8 Leather Guarder of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Leather Guarder of Earth</th>
 +
<td> +9 Leather Guarder of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe Guarder of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe Guarder of Earth</th>
 +
<td> +1 Robe Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe Guarder of Earth</th>
 +
<td> +2 Robe Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe Guarder of Earth</th>
 +
<td> +3 Robe Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe Guarder of Earth</th>
 +
<td> +4 Robe Guarder of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robe Guarder of Earth</th>
 +
<td> +5 Robe Guarder of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robe Guarder of Earth</th>
 +
<td> +6 Robe Guarder of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robe Guarder of Earth</th>
 +
<td> +7 Robe Guarder of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robe Guarder of Earth</th>
 +
<td> +8 Robe Guarder of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robe Guarder of Earth</th>
 +
<td> +9 Robe Guarder of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Guarder</th>
 +
<td> +1 Giant’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Guarder</th>
 +
<td> +2 Giant’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Guarder</th>
 +
<td> +3 Giant’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Guarder</th>
 +
<td> +4 Giant’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Guarder</th>
 +
<td> +5 Giant’s Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Guarder</th>
 +
<td> +6 Giant’s Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Guarder</th>
 +
<td> +7 Giant’s Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Guarder</th>
 +
<td> +8 Giant’s Guarder</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Guarder</th>
 +
<td> +9 Giant’s Guarder</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Leather Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Leather Guarder</th>
 +
<td> +1 Giant’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Leather Guarder</th>
 +
<td> +2 Giant’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Leather Guarder</th>
 +
<td> +3 Giant’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Leather Guarder</th>
 +
<td> +4 Giant’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Leather Guarder</th>
 +
<td> +5 Giant’s Leather Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Leather Guarder</th>
 +
<td> +6 Giant’s Leather Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Leather Guarder</th>
 +
<td> +7 Giant’s Leather Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Leather Guarder</th>
 +
<td> +8 Giant’s Leather Guarder</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Leather Guarder</th>
 +
<td> +9 Giant’s Leather Guarder</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Robe Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Robe Guarder</th>
 +
<td> +1 Giant’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Robe Guarder</th>
 +
<td> +2 Giant’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Robe Guarder</th>
 +
<td> +3 Giant’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Robe Guarder</th>
 +
<td> +4 Giant’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Robe Guarder</th>
 +
<td> +5 Giant’s Robe Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Robe Guarder</th>
 +
<td> +6 Giant’s Robe Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Robe Guarder</th>
 +
<td> +7 Giant’s Robe Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Robe Guarder</th>
 +
<td> +8 Giant’s Robe Guarder</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Robe Guarder</th>
 +
<td> +9 Giant’s Robe Guarder</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan’s Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan’s Guarder</th>
 +
<td> +1 Titan’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan’s Guarder</th>
 +
<td> +2 Titan’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan’s Guarder</th>
 +
<td> +3 Titan’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan’s Guarder</th>
 +
<td> +4 Titan’s Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan’s Guarder</th>
 +
<td> +5 Titan’s Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan’s Guarder</th>
 +
<td> +6 Titan’s Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan’s Guarder</th>
 +
<td> +7 Titan’s Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan’s Guarder</th>
 +
<td> +8 Titan’s Guarder</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan’s Guarder</th>
 +
<td> +9 Titan’s Guarder</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan’s Leather Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan’s Leather Guarder</th>
 +
<td> +1 Titan’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan’s Leather Guarder</th>
 +
<td> +2 Titan’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan’s Leather Guarder</th>
 +
<td> +3 Titan’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan’s Leather Guarder</th>
 +
<td> +4 Titan’s Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan’s Leather Guarder</th>
 +
<td> +5 Titan’s Leather Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan’s Leather Guarder</th>
 +
<td> +6 Titan’s Leather Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan’s Leather Guarder</th>
 +
<td> +7 Titan’s Leather Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan’s Leather Guarder</th>
 +
<td> +8 Titan’s Leather Guarder</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan’s Leather Guarder</th>
 +
<td> +9 Titan’s Leather Guarder</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan’s Robe Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan’s Robe Guarder</th>
 +
<td> +1 Titan’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan’s Robe Guarder</th>
 +
<td> +2 Titan’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan’s Robe Guarder</th>
 +
<td> +3 Titan’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan’s Robe Guarder</th>
 +
<td> +4 Titan’s Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan’s Robe Guarder</th>
 +
<td> +5 Titan’s Robe Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan’s Robe Guarder</th>
 +
<td> +6 Titan’s Robe Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan’s Robe Guarder</th>
 +
<td> +7 Titan’s Robe Guarder</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan’s Robe Guarder</th>
 +
<td> +8 Titan’s Robe Guarder</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan’s Robe Guarder</th>
 +
<td> +9 Titan’s Robe Guarder</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Guarder of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Guarder of Great Craftsman</th>
 +
<td> +1 Guarder of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Guarder of Great Craftsman</th>
 +
<td> +2 Guarder of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Guarder of Great Craftsman</th>
 +
<td> +3 Guarder of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Guarder of Great Craftsman</th>
 +
<td> +4 Guarder of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Leather Guarder of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Leather Guarder of Great Craftsman</th>
 +
<td> +1 Leather Guarder of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Leather Guarder of Great Craftsman</th>
 +
<td> +2 Leather Guarder of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Leather Guarder of Great Craftsman</th>
 +
<td> +3 Leather Guarder of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Leather Guarder of Great Craftsman</th>
 +
<td> +4 Leather Guarder of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robe Guarder of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robe Guarder of Great Craftsman</th>
 +
<td> +1 Robe Guarder of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robe Guarder of Great Craftsman</th>
 +
<td> +2 Robe Guarder of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robe Guarder of Great Craftsman</th>
 +
<td> +3 Robe Guarder of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robe Guarder of Great Craftsman</th>
 +
<td> +4 Robe Guarder of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Lazio Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Lazio Guarder</th>
 +
<td> +1 Lazio Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Lazio Guarder</th>
 +
<td> +2 Lazio Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Lazio Guarder</th>
 +
<td> +3 Lazio Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Lazio Guarder</th>
 +
<td> +4 Lazio Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Lazio Guarder</th>
 +
<td> +5 Lazio Guarder</th>
 +
<td>12  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Lazio Guarder</th>
 +
<td> +6 Lazio Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Lazio Guarder</th>
 +
<td> +7 Lazio Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Lazio Guarder</th>
 +
<td> +8 Lazio Guarder</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Lazio Guarder</th>
 +
<td> +9 Lazio Guarder</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Lazio Leather Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Lazio Leather Guarder</th>
 +
<td> +1 Lazio Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Lazio Leather Guarder</th>
 +
<td> +2 Lazio Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Lazio Leather Guarder</th>
 +
<td> +2 Lazio Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Lazio Leather Guarder</th>
 +
<td> +4 Lazio Leather Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Lazio Leather Guarder</th>
 +
<td> +5 Lazio Leather Guarder</th>
 +
<td>12  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Lazio Leather Guarder</th>
 +
<td> +6 Lazio Leather Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Lazio Leather Guarder</th>
 +
<td> +7 Lazio Leather Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Lazio Leather Guarder</th>
 +
<td> +8 Lazio Leather Guarder</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Lazio Leather Guarder</th>
 +
<td> +9 Lazio Leather Guarder</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Lazio Robe Guarder</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Lazio Robe Guarder</th>
 +
<td> +1 Lazio Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Lazio Robe Guarder</th>
 +
<td> +2 Lazio Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Lazio Robe Guarder</th>
 +
<td> +2 Lazio Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Lazio Robe Guarder</th>
 +
<td> +4 Lazio Robe Guarder</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Lazio Robe Guarder</th>
 +
<td> +5 Lazio Robe Guarder</th>
 +
<td>12  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Lazio Robe Guarder</th>
 +
<td> +6 Lazio Robe Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Lazio Robe Guarder</th>
 +
<td> +7 Lazio Robe Guarder</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Lazio Robe Guarder</th>
 +
<td> +8 Lazio Robe Guarder</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Lazio Robe Guarder</th>
 +
<td> +9 Lazio Robe Guarder</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Cloak===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Cloak</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Cloak of Mana</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Mana</th>
 +
<td> +1 Cloak of Mana</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Mana</th>
 +
<td> +2 Cloak of Mana</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Mana</th>
 +
<td> +3 Cloak of Mana</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Mana</th>
 +
<td> +4 Cloak of Mana</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Mana</th>
 +
<td> +5 Cloak of Mana</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Mana</th>
 +
<td> +6 Cloak of Mana</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Mana</th>
 +
<td> +7 Cloak of Mana</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Mana</th>
 +
<td> +8 Cloak of Mana</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Mana</th>
 +
<td> +9 Cloak of Mana</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Magic Resistance Cloak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Magic Resistance Cloak</th>
 +
<td> +1 Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Magic Resistance Cloak</th>
 +
<td> +2 Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Magic Resistance Cloak</th>
 +
<td> +3 Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Magic Resistance Cloak</th>
 +
<td> +4 Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Magic Resistance Cloak</th>
 +
<td> +5 Magic Resistance Cloak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Magic Resistance Cloak</th>
 +
<td> +6 Magic Resistance Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Magic Resistance Cloak</th>
 +
<td> +7 Magic Resistance Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Magic Resistance Cloak</th>
 +
<td> +8 Magic Resistance Cloak</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Magic Resistance Cloak</th>
 +
<td> +9 Magic Resistance Cloak</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Reinforced Magic Resistance Cloak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Reinforced Magic Resistance Cloak</th>
 +
<td> +1 Reinforced Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Reinforced Magic Resistance Cloak</th>
 +
<td> +2 Reinforced Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Reinforced Magic Resistance Cloak</th>
 +
<td> +3 Reinforced Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Reinforced Magic Resistance Cloak</th>
 +
<td> +4 Reinforced Magic Resistance Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Reinforced Magic Resistance Cloak</th>
 +
<td> +5 Reinforced Magic Resistance Cloak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Reinforced Magic Resistance Cloak</th>
 +
<td> +6 Reinforced Magic Resistance Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Reinforced Magic Resistance Cloak</th>
 +
<td> +7 Reinforced Magic Resistance Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Reinforced Magic Resistance Cloak</th>
 +
<td> +8 Reinforced Magic Resistance Cloak</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Reinforced Magic Resistance Cloak</th>
 +
<td> +9 Reinforced Magic Resistance Cloak</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Scale Cloak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Scale Cloak</th>
 +
<td> +1 Scale Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Scale Cloak</th>
 +
<td> +2 Scale Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Scale Cloak</th>
 +
<td> +3 Scale Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Scale Cloak</th>
 +
<td> +4 Scale Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Scale Cloak</th>
 +
<td> +5 Scale Cloak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Scale Cloak</th>
 +
<td> +6 Scale Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Scale Cloak</th>
 +
<td> +7 Scale Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Scale Cloak</th>
 +
<td> +8 Scale Cloak</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Scale Cloak</th>
 +
<td> +9 Scale Cloak</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Satyr</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Satyr</th>
 +
<td> +1 Cloak of Satyr</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Satyr</th>
 +
<td> +2 Cloak of Satyr</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Satyr</th>
 +
<td> +3 Cloak of Satyr</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Satyr</th>
 +
<td> +4 Cloak of Satyr</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Satyr</th>
 +
<td> +5 Cloak of Satyr</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Satyr</th>
 +
<td> +6 Cloak of Satyr</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Satyr</th>
 +
<td> +7 Cloak of Satyr</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Satyr</th>
 +
<td> +8 Cloak of Satyr</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Satyr</th>
 +
<td> +9 Cloak of Satyr</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Defense</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Defense</th>
 +
<td> +1 Cloak of Defense</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Defense</th>
 +
<td> +2 Cloak of Defense</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Defense</th>
 +
<td> +3 Cloak of Defense</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Defense</th>
 +
<td> +4 Cloak of Defense</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Defense</th>
 +
<td> +5 Cloak of Defense</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Defense</th>
 +
<td> +6 Cloak of Defense</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Defense</th>
 +
<td> +7 Cloak of Defense</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Defense</th>
 +
<td> +8 Cloak of Defense</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Defense</th>
 +
<td> +9 Cloak of Defense</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Corruption</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Corruption</th>
 +
<td> +1 Cloak of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Corruption</th>
 +
<td> +2 Cloak of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Corruption</th>
 +
<td> +3 Cloak of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Corruption</th>
 +
<td> +4 Cloak of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Corruption</th>
 +
<td> +5 Cloak of Corruption</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Corruption</th>
 +
<td> +6 Cloak of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Corruption</th>
 +
<td> +7 Cloak of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Corruption</th>
 +
<td> +8 Cloak of Corruption</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Corruption</th>
 +
<td> +9 Cloak of Corruption</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Wind</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Wind</th>
 +
<td> +1 Cloak of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Wind</th>
 +
<td> +2 Cloak of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Wind</th>
 +
<td> +3 Cloak of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Wind</th>
 +
<td> +4 Cloak of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Wind</th>
 +
<td> +5 Cloak of Wind</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Wind</th>
 +
<td> +6 Cloak of Wind</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Wind</th>
 +
<td> +7 Cloak of Wind</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Wind</th>
 +
<td> +8 Cloak of Wind</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Wind</th>
 +
<td> +9 Cloak of Wind</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Silvery Frost Cloak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Silvery Frost Cloak</th>
 +
<td> +1 Silvery Frost Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Silvery Frost Cloak</th>
 +
<td> +2 Silvery Frost Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Silvery Frost Cloak</th>
 +
<td> +3 Silvery Frost Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Silvery Frost Cloak</th>
 +
<td> +4 Silvery Frost Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Silvery Frost Cloak</th>
 +
<td> +5 Silvery Frost Cloak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Silvery Frost Cloak</th>
 +
<td> +6 Silvery Frost Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Silvery Frost Cloak</th>
 +
<td> +7 Silvery Frost Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Silvery Frost Cloak</th>
 +
<td> +8 Silvery Frost Cloak</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Silvery Frost Cloak</th>
 +
<td> +9 Silvery Frost Cloak</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Dark Berserker</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Dark Berserker</th>
 +
<td> +1 Cloak of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Dark Berserker</th>
 +
<td> +2 Cloak of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Dark Berserker</th>
 +
<td> +3 Cloak of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Dark Berserker</th>
 +
<td> +4 Cloak of Dark Berserker</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Dark Berserker</th>
 +
<td> +5 Cloak of Dark Berserker</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Dark Berserker</th>
 +
<td> +6 Cloak of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Dark Berserker</th>
 +
<td> +7 Cloak of Dark Berserker</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Dark Berserker</th>
 +
<td> +8 Cloak of Dark Berserker</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Dark Berserker</th>
 +
<td> +9 Cloak of Dark Berserker</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Golden Cloak</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Golden Cloak</th>
 +
<td> +1 Golden Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Golden Cloak</th>
 +
<td> +2 Golden Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Golden Cloak</th>
 +
<td> +3 Golden Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Golden Cloak</th>
 +
<td> +4 Golden Cloak</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Golden Cloak</th>
 +
<td> +5 Golden Cloak</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Golden Cloak</th>
 +
<td> +6 Golden Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Golden Cloak</th>
 +
<td> +7 Golden Cloak</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Golden Cloak</th>
 +
<td> +8 Golden Cloak</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Golden Cloak</th>
 +
<td> +9 Golden Cloak</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Guardian</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Guardian</th>
 +
<td> +1 Cloak of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Guardian</th>
 +
<td> +2 Cloak of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Guardian</th>
 +
<td> +3 Cloak of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Guardian</th>
 +
<td> +4 Cloak of Guardian</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Guardian</th>
 +
<td> +5 Cloak of Guardian</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Guardian</th>
 +
<td> +6 Cloak of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Guardian</th>
 +
<td> +7 Cloak of Guardian</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Guardian</th>
 +
<td> +8 Cloak of Guardian</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Guardian</th>
 +
<td> +9 Cloak of Guardian</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Flame</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Flame</th>
 +
<td> +1 Cloak of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Flame</th>
 +
<td> +2 Cloak of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Flame</th>
 +
<td> +3 Cloak of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Flame</th>
 +
<td> +4 Cloak of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Flame</th>
 +
<td> +5 Cloak of Flame</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Flame</th>
 +
<td> +6 Cloak of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Flame</th>
 +
<td> +7 Cloak of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Flame</th>
 +
<td> +8 Cloak of Flame</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Flame</th>
 +
<td> +9 Cloak of Flame</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Cloak of Brute Strength</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Cloak of Brute Strength</th>
 +
<td> +1 Cloak of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Cloak of Brute Strength</th>
 +
<td> +2 Cloak of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Cloak of Brute Strength</th>
 +
<td> +3 Cloak of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Cloak of Brute Strength</th>
 +
<td> +4 Cloak of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Cloak of Brute Strength</th>
 +
<td> +5 Cloak of Brute Strength</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Cloak of Brute Strength</th>
 +
<td> +6 Cloak of Brute Strength</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Cloak of Brute Strength</th>
 +
<td> +7 Cloak of Brute Strength</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Cloak of Brute Strength</th>
 +
<td> +8 Cloak of Brute Strength</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Cloak of Brute Strength</th>
 +
<td> +9 Cloak of Brute Strength</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Boots===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Boots</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Boots of Dark Knight</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Dark Knight</th>
 +
<td> +1 Boots of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Dark Knight</th>
 +
<td> +2 Boots of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Dark Knight</th>
 +
<td> +3 Boots of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Dark Knight</th>
 +
<td> +4 Boots of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Dark Knight</th>
 +
<td> +5 Boots of Dark Knight</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Dark Knight</th>
 +
<td> +6 Boots of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Dark Knight</th>
 +
<td> +7 Boots of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Dark Knight</th>
 +
<td> +8 Boots of Dark Knight</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Dark Knight</th>
 +
<td> +9 Boots of Dark Knight</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Rakku's Boots</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Rakku's Boots</th>
 +
<td> +1 Rakku's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Rakku's Boots</th>
 +
<td> +2 Rakku's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Rakku's Boots</th>
 +
<td> +3 Rakku's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Rakku's Boots</th>
 +
<td> +4 Rakku's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Rakku's Boots</th>
 +
<td> +5 Rakku's Boots</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Rakku's Boots</th>
 +
<td> +6 Rakku's Boots</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Rakku's Boots</th>
 +
<td> +7 Rakku's Boots</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Rakku's Boots</th>
 +
<td> +8 Rakku's Boots</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Rakku's Boots</th>
 +
<td> +9 Rakku's Boots</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Wind</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Wind</th>
 +
<td> +1 Boots of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Wind</th>
 +
<td> +2 Boots of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Wind</th>
 +
<td> +3 Boots of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Wind</th>
 +
<td> +4 Boots of Wind</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Wind</th>
 +
<td> +5 Boots of Wind</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Wind</th>
 +
<td> +6 Boots of Wind</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Wind</th>
 +
<td> +7 Boots of Wind</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Wind</th>
 +
<td> +8 Boots of Wind</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Wind</th>
 +
<td> +9 Boots of Wind</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Valor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Valor</th>
 +
<td> +1 Boots of Valor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Valor</th>
 +
<td> +2 Boots of Valor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Valor</th>
 +
<td> +3 Boots of Valor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Valor</th>
 +
<td> +4 Boots of Valor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Valor</th>
 +
<td> +5 Boots of Valor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Valor</th>
 +
<td> +6 Boots of Valor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Valor</th>
 +
<td> +7 Boots of Valor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Valor</th>
 +
<td> +8 Boots of Valor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Valor</th>
 +
<td> +9 Boots of Valor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Breeze</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Breeze</th>
 +
<td> +1 Boots of Breeze</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Breeze</th>
 +
<td> +2 Boots of Breeze</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Breeze</th>
 +
<td> +3 Boots of Breeze</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Breeze</th>
 +
<td> +4 Boots of Breeze</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Breeze</th>
 +
<td> +5 Boots of Breeze</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Breeze</th>
 +
<td> +6 Boots of Breeze</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Breeze</th>
 +
<td> +7 Boots of Breeze</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Breeze</th>
 +
<td> +8 Boots of Breeze</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Breeze</th>
 +
<td> +9 Boots of Breeze</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Mordred’s Gaiters</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mordred’s Gaiters</th>
 +
<td> +1 Mordred’s Gaiters</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mordred’s Gaiters</th>
 +
<td> +2 Mordred’s Gaiters</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mordred’s Gaiters</th>
 +
<td> +3 Mordred’s Gaiters</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mordred’s Gaiters</th>
 +
<td> +4 Mordred’s Gaiters</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mordred’s Gaiters</th>
 +
<td> +5 Mordred’s Gaiters</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mordred’s Gaiters</th>
 +
<td> +6 Mordred’s Gaiters</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mordred’s Gaiters</th>
 +
<td> +7 Mordred’s Gaiters</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mordred’s Gaiters</th>
 +
<td> +8 Mordred’s Gaiters</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mordred’s Gaiters</th>
 +
<td> +9 Mordred’s Gaiters</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Abyss</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Abyss</th>
 +
<td> +1 Boots of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Abyss</th>
 +
<td> +2 Boots of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Abyss</th>
 +
<td> +3 Boots of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Abyss</th>
 +
<td> +4 Boots of Abyss</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Abyss</th>
 +
<td> +5 Boots of Abyss</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Abyss</th>
 +
<td> +6 Boots of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Abyss</th>
 +
<td> +7 Boots of Abyss</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Abyss</th>
 +
<td> +8 Boots of Abyss</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Abyss</th>
 +
<td> +9 Boots of Abyss</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Beast</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Beast</th>
 +
<td> +1 Boots of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Beast</th>
 +
<td> +2 Boots of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Beast</th>
 +
<td> +3 Boots of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Beast</th>
 +
<td> +4 Boots of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Beast</th>
 +
<td> +5 Boots of Beast</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Beast</th>
 +
<td> +6 Boots of Beast</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Beast</th>
 +
<td> +7 Boots of Beast</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Beast</th>
 +
<td> +8 Boots of Beast</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Beast</th>
 +
<td> +9 Boots of Beast</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Emperor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Emperor</th>
 +
<td> +1 Boots of Emperor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Emperor</th>
 +
<td> +2 Boots of Emperor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Emperor</th>
 +
<td> +3 Boots of Emperor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Emperor</th>
 +
<td> +4 Boots of Emperor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Emperor</th>
 +
<td> +5 Boots of Emperor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Emperor</th>
 +
<td> +6 Boots of Emperor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Emperor</th>
 +
<td> +7 Boots of Emperor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Emperor</th>
 +
<td> +8 Boots of Emperor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Emperor</th>
 +
<td> +9 Boots of Emperor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Silvery Frost Boots</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Silvery Frost Boots</th>
 +
<td> +1 Silvery Frost Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Silvery Frost Boots</th>
 +
<td> +2 Silvery Frost Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Silvery Frost Boots</th>
 +
<td> +3 Silvery Frost Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Silvery Frost Boots</th>
 +
<td> +4 Silvery Frost Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Silvery Frost Boots</th>
 +
<td> +5 Silvery Frost Boots</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Silvery Frost Boots</th>
 +
<td> +6 Silvery Frost Boots</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Silvery Frost Boots</th>
 +
<td> +7 Silvery Frost Boots</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Silvery Frost Boots</th>
 +
<td> +8 Silvery Frost Boots</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Silvery Frost Boots</th>
 +
<td> +9 Silvery Frost Boots</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Rock</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Rock</th>
 +
<td> +1 Boots of Rock</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Rock</th>
 +
<td> +2 Boots of Rock</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Rock</th>
 +
<td> +3 Boots of Rock</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Rock</th>
 +
<td> +4 Boots of Rock</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Rock</th>
 +
<td> +5 Boots of Rock</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Rock</th>
 +
<td> +6 Boots of Rock</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Rock</th>
 +
<td> +7 Boots of Rock</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Rock</th>
 +
<td> +8 Boots of Rock</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Rock</th>
 +
<td> +9 Boots of Rock</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Honor</th>
 +
<td> +1 Boots of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Honor</th>
 +
<td> +2 Boots of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Honor</th>
 +
<td> +3 Boots of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Honor</th>
 +
<td> +4 Boots of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Honor</th>
 +
<td> +5 Boots of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Honor</th>
 +
<td> +6 Boots of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Honor</th>
 +
<td> +7 Boots of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Honor</th>
 +
<td> +8 Boots of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Honor</th>
 +
<td> +9 Boots of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Craftsman</th>
 +
<td> +1 Boots of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Craftsman</th>
 +
<td> +2 Boots of Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Craftsman</th>
 +
<td> +3 Boots of Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Craftsman</th>
 +
<td> +4 Boots of Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Earth</th>
 +
<td> +1 Boots of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Earth</th>
 +
<td> +2 Boots of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Earth</th>
 +
<td> +3 Boots of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Earth</th>
 +
<td> +4 Boots of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Boots of Earth</th>
 +
<td> +5 Boots of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Boots of Earth</th>
 +
<td> +6 Boots of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Boots of Earth</th>
 +
<td> +7 Boots of Earth</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Boots of Earth</th>
 +
<td> +8 Boots of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Boots of Earth</th>
 +
<td> +9 Boots of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Boots</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Boots</th>
 +
<td> +1 Giant’s Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Boots</th>
 +
<td> +2 Giant’s Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Boots</th>
 +
<td> +3 Giant’s Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Boots</th>
 +
<td> +4 Giant’s Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Boots</th>
 +
<td> +5 Giant’s Boots</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Boots</th>
 +
<td> +6 Giant’s Boots</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Boots</th>
 +
<td> +7 Giant’s Boots</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Boots</th>
 +
<td> +8 Giant’s Boots</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Boots</th>
 +
<td> +9 Giant’s Boots</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan's Boots</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan's Boots</th>
 +
<td> +1 Titan's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan's Boots</th>
 +
<td> +2 Titan's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan's Boots</th>
 +
<td> +3 Titan's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan's Boots</th>
 +
<td> +4 Titan's Boots</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan's Boots</th>
 +
<td> +5 Titan's Boots</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan's Boots</th>
 +
<td> +6 Titan's Boots</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan's Boots</th>
 +
<td> +7 Titan's Boots</th>
 +
<td>8  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan's Boots</th>
 +
<td> +8 Titan's Boots</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan's Boots</th>
 +
<td> +9 Titan's Boots</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Boots of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Boots of Great Craftsman</th>
 +
<td> +1 Boots of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Boots of Great Craftsman</th>
 +
<td> +2 Boots of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Boots of Great Craftsman</th>
 +
<td> +3 Boots of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Boots of Great Craftsman</th>
 +
<td> +4 Boots of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Belt===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Belt</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Sabnok's Belt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Sabnok's Belt</th>
 +
<td> +1 Sabnok's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Sabnok's Belt</th>
 +
<td> +2 Sabnok's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Sabnok's Belt</th>
 +
<td> +3 Sabnok's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Sabnok's Belt</th>
 +
<td> +4 Sabnok's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Sabnok's Belt</th>
 +
<td> +5 Sabnok's Belt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Sabnok's Belt</th>
 +
<td> +6 Sabnok's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Sabnok's Belt</th>
 +
<td> +7 Sabnok's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Sabnok's Belt</th>
 +
<td> +8 Sabnok's Belt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Sabnok's Belt</th>
 +
<td> +9 Sabnok's Belt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Elkinem's Belt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Elkinem's Belt</th>
 +
<td> +1 Elkinem's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Elkinem's Belt</th>
 +
<td> +2 Elkinem's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Elkinem's Belt</th>
 +
<td> +3 Elkinem's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Elkinem's Belt</th>
 +
<td> +4 Elkinem's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Elkinem's Belt</th>
 +
<td> +5 Elkinem's Belt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Elkinem's Belt</th>
 +
<td> +6 Elkinem's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Elkinem's Belt</th>
 +
<td> +7 Elkinem's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Elkinem's Belt</th>
 +
<td> +8 Elkinem's Belt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Elkinem's Belt</th>
 +
<td> +9 Elkinem's Belt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Robust Belt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Robust Belt</th>
 +
<td> +1 Robust Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Robust Belt</th>
 +
<td> +2 Robust Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Robust Belt</th>
 +
<td> +3 Robust Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Robust Belt</th>
 +
<td> +4 Robust Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Robust Belt</th>
 +
<td> +5 Robust Belt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Robust Belt</th>
 +
<td> +6 Robust Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Robust Belt</th>
 +
<td> +7 Robust Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Robust Belt</th>
 +
<td> +8 Robust Belt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Robust Belt</th>
 +
<td> +9 Robust Belt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Shuriel's Champion Belt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Shuriel's Champion Belt</th>
 +
<td> +1 Shuriel's Champion Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Shuriel's Champion Belt</th>
 +
<td> +2 Shuriel's Champion Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Shuriel's Champion Belt</th>
 +
<td> +3 Shuriel's Champion Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Shuriel's Champion Belt</th>
 +
<td> +4 Shuriel's Champion Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Shuriel's Champion Belt</th>
 +
<td> +5 Shuriel's Champion Belt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Shuriel's Champion Belt</th>
 +
<td> +6 Shuriel's Champion Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Shuriel's Champion Belt</th>
 +
<td> +7 Shuriel's Champion Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Shuriel's Champion Belt</th>
 +
<td> +8 Shuriel's Champion Belt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Shuriel's Champion Belt</th>
 +
<td> +9 Shuriel's Champion Belt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant's Bandage</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant's Bandage</th>
 +
<td> +1 Giant's Bandage</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant's Bandage</th>
 +
<td> +2 Giant's Bandage</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant's Bandage</th>
 +
<td> +3 Giant's Bandage</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant's Bandage</th>
 +
<td> +4 Giant's Bandage</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant's Bandage</th>
 +
<td> +5 Giant's Bandage</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant's Bandage</th>
 +
<td> +6 Giant's Bandage</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant's Bandage</th>
 +
<td> +7 Giant's Bandage</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant's Bandage</th>
 +
<td> +8 Giant's Bandage</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant's Bandage</th>
 +
<td> +9 Giant's Bandage</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bena's Belt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bena's Belt</th>
 +
<td> +1 Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bena's Belt</th>
 +
<td> +2 Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bena's Belt</th>
 +
<td> +3 Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bena's Belt</th>
 +
<td> +4 Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bena's Belt</th>
 +
<td> +5 Bena's Belt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bena's Belt</th>
 +
<td> +6 Bena's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bena's Belt</th>
 +
<td> +7 Bena's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bena's Belt</th>
 +
<td> +8 Bena's Belt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Bena's Belt</th>
 +
<td> +9 Bena's Belt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's Belt</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's Belt</th>
 +
<td> +1 Blessed Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's Belt</th>
 +
<td> +2 Blessed Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's Belt</th>
 +
<td> +3 Blessed Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's Belt</th>
 +
<td> +4 Blessed Bena's Belt</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's Belt</th>
 +
<td> +5 Blessed Bena's Belt</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's Belt</th>
 +
<td> +6 Blessed Bena's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's Belt</th>
 +
<td> +7 Blessed Bena's Belt</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's Belt</th>
 +
<td> +8 Blessed Bena's Belt</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Blessed Bena's Belt</th>
 +
<td> +9 Blessed Bena's Belt</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Glove===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Glove</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Glove of Dark Knight</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Dark Knight</th>
 +
<td> +1 Glove of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Dark Knight</th>
 +
<td> +2 Glove of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Dark Knight</th>
 +
<td> +3 Glove of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Dark Knight</th>
 +
<td> +4 Glove of Dark Knight</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Dark Knight</th>
 +
<td> +5 Glove of Dark Knight</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Dark Knight</th>
 +
<td> +6 Glove of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Dark Knight</th>
 +
<td> +7 Glove of Dark Knight</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Dark Knight</th>
 +
<td> +8 Glove of Dark Knight</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Dark Knight</th>
 +
<td> +9 Glove of Dark Knight</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Glove of Beast</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Beast</th>
 +
<td> +1 Glove of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Beast</th>
 +
<td> +2 Glove of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Beast</th>
 +
<td> +3 Glove of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Beast</th>
 +
<td> +4 Glove of Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Beast</th>
 +
<td> +5 Glove of Beast</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Beast</th>
 +
<td> +6 Glove of Beast</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Beast</th>
 +
<td> +7 Glove of Beast</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Beast</th>
 +
<td> +8 Glove of Beast</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Beast</th>
 +
<td> +9 Glove of Beast</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Glove of Brute Strength</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Brute Strength</th>
 +
<td> +1 Glove of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Brute Strength</th>
 +
<td> +2 Glove of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Brute Strength</th>
 +
<td> +3 Glove of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Brute Strength</th>
 +
<td> +4 Glove of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Brute Strength</th>
 +
<td> +5 Glove of Brute Strength</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Brute Strength</th>
 +
<td> +6 Glove of Brute Strength</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Brute Strength</th>
 +
<td> +7 Glove of Brute Strength</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Brute Strength</th>
 +
<td> +8 Glove of Brute Strength</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Brute Strength</th>
 +
<td> +9 Glove of Brute Strength</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Glove of Wind Elemental</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Wind Elemental</th>
 +
<td> +1 Glove of Wind Elemental</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Wind Elemental</th>
 +
<td> +2 Glove of Wind Elemental</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Wind Elemental</th>
 +
<td> +3 Glove of Wind Elemental</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Wind Elemental</th>
 +
<td> +4 Glove of Wind Elemental</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Wind Elemental</th>
 +
<td> +5 Glove of Wind Elemental</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Wind Elemental</th>
 +
<td> +6 Glove of Wind Elemental</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Wind Elemental</th>
 +
<td> +7 Glove of Wind Elemental</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Wind Elemental</th>
 +
<td> +8 Glove of Wind Elemental</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Wind Elemental</th>
 +
<td> +9 Glove of Wind Elemental</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Mordred's Glove</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Mordred's Glove</th>
 +
<td> +1 Mordred's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Mordred's Glove</th>
 +
<td> +2 Mordred's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Mordred's Glove</th>
 +
<td> +3 Mordred's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Mordred's Glove</th>
 +
<td> +4 Mordred's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Mordred's Glove</th>
 +
<td> +5 Mordred's Glove</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Mordred's Glove</th>
 +
<td> +6 Mordred's Glove</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Mordred's Glove</th>
 +
<td> +7 Mordred's Glove</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Mordred's Glove</th>
 +
<td> +8 Mordred's Glove</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Mordred's Glove</th>
 +
<td> +9 Mordred's Glove</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Glove of Destruction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Destruction</th>
 +
<td> +1 Glove of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Destruction</th>
 +
<td> +2 Glove of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Destruction</th>
 +
<td> +3 Glove of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Destruction</th>
 +
<td> +4 Glove of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Destruction</th>
 +
<td> +5 Glove of Destruction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Destruction</th>
 +
<td> +6 Glove of Destruction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Destruction</th>
 +
<td> +7 Glove of Destruction</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Destruction</th>
 +
<td> +8 Glove of Destruction</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Destruction</th>
 +
<td> +9 Glove of Destruction</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Glove of Flame Beast</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Flame Beast</th>
 +
<td> +1 Glove of Flame Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Flame Beast</th>
 +
<td> +2 Glove of Flame Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Flame Beast</th>
 +
<td> +3 Glove of Flame Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Flame Beast</th>
 +
<td> +4 Glove of Flame Beast</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Flame Beast</th>
 +
<td> +5 Glove of Flame Beast</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Flame Beast</th>
 +
<td> +6 Glove of Flame Beast</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Flame Beast</th>
 +
<td> +7 Glove of Flame Beast</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Flame Beast</th>
 +
<td> +8 Glove of Flame Beast</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Flame Beast</th>
 +
<td> +9 Glove of Flame Beast</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Silvery Frost Glove</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Silvery Frost Glove</th>
 +
<td> +1 Silvery Frost Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Silvery Frost Glove</th>
 +
<td> +2 Silvery Frost Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Silvery Frost Glove</th>
 +
<td> +3 Silvery Frost Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Silvery Frost Glove</th>
 +
<td> +4 Silvery Frost Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Silvery Frost Glove</th>
 +
<td> +5 Silvery Frost Glove</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Silvery Frost Glove</th>
 +
<td> +6 Silvery Frost Glove</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Silvery Frost Glove</th>
 +
<td> +7 Silvery Frost Glove</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Silvery Frost Glove</th>
 +
<td> +8 Silvery Frost Glove</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Silvery Frost Glove</th>
 +
<td> +9 Silvery Frost Glove</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Destroyer's Hand</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Destroyer's Hand</th>
 +
<td> +1 Destroyer's Hand</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Destroyer's Hand</th>
 +
<td> +2 Destroyer's Hand</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Destroyer's Hand</th>
 +
<td> +3 Destroyer's Hand</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Destroyer's Hand</th>
 +
<td> +4 Destroyer's Hand</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Destroyer's Hand</th>
 +
<td> +5 Destroyer's Hand</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Destroyer's Hand</th>
 +
<td> +6 Destroyer's Hand</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Destroyer's Hand</th>
 +
<td> +7 Destroyer's Hand</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Destroyer's Hand</th>
 +
<td> +8 Destroyer's Hand</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Destroyer's Hand</th>
 +
<td> +9 Destroyer's Hand</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Glove of Honor</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Honor</th>
 +
<td> +1 Glove of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Honor</th>
 +
<td> +2 Glove of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Honor</th>
 +
<td> +3 Glove of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Honor</th>
 +
<td> +4 Glove of Honor</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Honor</th>
 +
<td> +5 Glove of Honor</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Honor</th>
 +
<td> +6 Glove of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Honor</th>
 +
<td> +7 Glove of Honor</th>
 +
<td>10 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Honor</th>
 +
<td> +8 Glove of Honor</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Honor</th>
 +
<td> +9 Glove of Honor</th>
 +
<td>0.5</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Great Craftsman</th>
 +
<td> +1 Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Great Craftsman</th>
 +
<td> +2 Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Great Craftsman</th>
 +
<td> +3 Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Great Craftsman</th>
 +
<td> +4 Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Glove of Earth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Earth</th>
 +
<td> +1 Glove of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Earth</th>
 +
<td> +2 Glove of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Earth</th>
 +
<td> +3 Glove of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Earth</th>
 +
<td> +4 Glove of Earth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Glove of Earth</th>
 +
<td> +5 Glove of Earth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Glove of Earth</th>
 +
<td> +6 Glove of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Glove of Earth</th>
 +
<td> +7 Glove of Earth</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Glove of Earth</th>
 +
<td> +8 Glove of Earth</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Glove of Earth</th>
 +
<td> +9 Glove of Earth</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Giant’s Glove</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Giant’s Glove</th>
 +
<td> +1 Giant’s Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Giant’s Glove</th>
 +
<td> +2 Giant’s Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Giant’s Glove</th>
 +
<td> +2 Giant’s Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Giant’s Glove</th>
 +
<td> +4 Giant’s Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Giant’s Glove</th>
 +
<td> +5 Giant’s Glove</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Giant’s Glove</th>
 +
<td> +6 Giant’s Glove</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Giant’s Glove</th>
 +
<td> +7 Giant’s Glove</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Giant’s Glove</th>
 +
<td> +8 Giant’s Glove</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Giant’s Glove</th>
 +
<td> +9 Giant’s Glove</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Titan's Glove</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Titan's Glove</th>
 +
<td> +1 Titan's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Titan's Glove</th>
 +
<td> +2 Titan's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Titan's Glove</th>
 +
<td> +2 Titan's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Titan's Glove</th>
 +
<td> +4 Titan's Glove</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Titan's Glove</th>
 +
<td> +5 Titan's Glove</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Titan's Glove</th>
 +
<td> +6 Titan's Glove</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Titan's Glove</th>
 +
<td> +7 Titan's Glove</th>
 +
<td>8 </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Titan's Glove</th>
 +
<td> +8 Titan's Glove</th>
 +
<td>1  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +8 Titan's Glove</th>
 +
<td> +9 Titan's Glove</th>
 +
<td>0.3</th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Glove of Great Craftsman</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Glove of Great Craftsman</th>
 +
<td> +1 Glove of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Glove of Great Craftsman</th>
 +
<td> +2 Glove of Great Craftsman</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Glove of Great Craftsman</th>
 +
<td> +3 Glove of Great Craftsman</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Glove of Great Craftsman</th>
 +
<td> +4 Glove of Great Craftsman</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Earrings===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Earrings</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Earrings of Sister</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Sister</th>
 +
<td> +1 Earrings of Sister</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Sister</th>
 +
<td> +2 Earrings of Sister</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Sister</th>
 +
<td> +3 Earrings of Sister</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Sister</th>
 +
<td> +4 Earrings of Sister</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Sister</th>
 +
<td> +5 Earrings of Sister</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Sister</th>
 +
<td> +6 Earrings of Sister</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Sister</th>
 +
<td> +7 Earrings of Sister</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Sister</th>
 +
<td> +8 Earrings of Sister</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Seduction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Seduction</th>
 +
<td> +1 Earrings of Seduction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Seduction</th>
 +
<td> +2 Earrings of Seduction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Seduction</th>
 +
<td> +3 Earrings of Seduction</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Seduction</th>
 +
<td> +4 Earrings of Seduction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Seduction</th>
 +
<td> +5 Earrings of Seduction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Seduction</th>
 +
<td> +6 Earrings of Seduction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Seduction</th>
 +
<td> +7 Earrings of Seduction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Seduction</th>
 +
<td> +8 Earrings of Seduction</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Curro’s Earrings</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Curro’s Earrings</th>
 +
<td> +1 Curro’s Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Curro’s Earrings</th>
 +
<td> +2 Curro’s Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Curro’s Earrings</th>
 +
<td> +3 Curro’s Earrings</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Curro’s Earrings</th>
 +
<td> +4 Curro’s Earrings</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Curro’s Earrings</th>
 +
<td> +5 Curro’s Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Curro’s Earrings</th>
 +
<td> +6 Curro’s Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Curro’s Earrings</th>
 +
<td> +7 Curro’s Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Curro’s Earrings</th>
 +
<td> +8 Curro’s Earrings</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Soul (Strength)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Soul (Strength)</th>
 +
<td> +1 Earrings of Soul (Strength)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Soul (Strength)</th>
 +
<td> +2 Earrings of Soul (Strength)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Soul (Strength)</th>
 +
<td> +3 Earrings of Soul (Strength)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Soul (Strength)</th>
 +
<td> +4 Earrings of Soul (Strength)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Soul (Strength)</th>
 +
<td> +5 Earrings of Soul (Strength)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Soul (Strength)</th>
 +
<td> +6 Earrings of Soul (Strength)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Soul (Strength)</th>
 +
<td> +7 Earrings of Soul (Strength)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Soul (Strength)</th>
 +
<td> +8 Earrings of Soul (Strength)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Soul (Agility)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Soul (Agility)</th>
 +
<td> +1 Earrings of Soul (Agility)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Soul (Agility)</th>
 +
<td> +2 Earrings of Soul (Agility)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Soul (Agility)</th>
 +
<td> +3 Earrings of Soul (Agility)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Soul (Agility)</th>
 +
<td> +4 Earrings of Soul (Agility)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Soul (Agility)</th>
 +
<td> +5 Earrings of Soul (Agility)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Soul (Agility)</th>
 +
<td> +6 Earrings of Soul (Agility)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Soul (Agility)</th>
 +
<td> +7 Earrings of Soul (Agility)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Soul (Agility)</th>
 +
<td> +8 Earrings of Soul (Agility)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Soul (Constitution)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Soul (Constitution)</th>
 +
<td> +1 Earrings of Soul (Constitution)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Soul (Constitution)</th>
 +
<td> +2 Earrings of Soul (Constitution)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Soul (Constitution)</th>
 +
<td> +3 Earrings of Soul (Constitution)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Soul (Constitution)</th>
 +
<td> +4 Earrings of Soul (Constitution)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Soul (Constitution)</th>
 +
<td> +5 Earrings of Soul (Constitution)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Soul (Constitution)</th>
 +
<td> +6 Earrings of Soul (Constitution)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Soul (Constitution)</th>
 +
<td> +7 Earrings of Soul (Constitution)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Soul (Constitution)</th>
 +
<td> +8 Earrings of Soul (Constitution)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Soul (Intelligence)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Soul (Intelligence)</th>
 +
<td> +1 Earrings of Soul (Intelligence)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Soul (Intelligence)</th>
 +
<td> +2 Earrings of Soul (Intelligence)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Soul (Intelligence)</th>
 +
<td> +3 Earrings of Soul (Intelligence)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Soul (Intelligence)</th>
 +
<td> +4 Earrings of Soul (Intelligence)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Soul (Intelligence)</th>
 +
<td> +5 Earrings of Soul (Intelligence)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Soul (Intelligence)</th>
 +
<td> +6 Earrings of Soul (Intelligence)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Soul (Intelligence)</th>
 +
<td> +7 Earrings of Soul (Intelligence)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Soul (Intelligence)</th>
 +
<td> +8 Earrings of Soul (Intelligence)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of the Soul (Wisdom)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of the Soul (Wisdom)</th>
 +
<td> +1 Earrings of the Soul (Wisdom)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of the Soul (Wisdom)</th>
 +
<td> +2 Earrings of the Soul (Wisdom)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of the Soul (Wisdom)</th>
 +
<td> +3 Earrings of the Soul (Wisdom)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of the Soul (Wisdom)</th>
 +
<td> +4 Earrings of the Soul (Wisdom)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of the Soul (Wisdom)</th>
 +
<td> +5 Earrings of the Soul (Wisdom)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of the Soul (Wisdom)</th>
 +
<td> +6 Earrings of the Soul (Wisdom)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of the Soul (Wisdom)</th>
 +
<td> +7 Earrings of the Soul (Wisdom)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of the Soul (Wisdom)</th>
 +
<td> +8 Earrings of the Soul (Wisdom)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Goldis</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Goldis</th>
 +
<td> +1 Earrings of Goldis</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Goldis</th>
 +
<td> +2 Earrings of Goldis</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Goldis</th>
 +
<td> +3 Earrings of Goldis</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Goldis</th>
 +
<td> +4 Earrings of Goldis</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Goldis</th>
 +
<td> +5 Earrings of Goldis</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Goldis</th>
 +
<td> +6 Earrings of Goldis</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Goldis</th>
 +
<td> +7 Earrings of Goldis</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Goldis</th>
 +
<td> +8 Earrings of Goldis</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Red Flame Earrings</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Red Flame Earrings</th>
 +
<td> +1 Red Flame Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Red Flame Earrings</th>
 +
<td> +2 Red Flame Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Red Flame Earrings</th>
 +
<td> +3 Red Flame Earrings</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Red Flame Earrings</th>
 +
<td> +4 Red Flame Earrings</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Red Flame Earrings</th>
 +
<td> +5 Red Flame Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Red Flame Earrings</th>
 +
<td> +6 Red Flame Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Red Flame Earrings</th>
 +
<td> +7 Red Flame Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Red Flame Earrings</th>
 +
<td> +8 Red Flame Earrings</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blum's Earrings</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blum's Earrings</th>
 +
<td> +1 Blum's Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blum's Earrings</th>
 +
<td> +2 Blum's Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blum's Earrings</th>
 +
<td> +3 Blum's Earrings</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blum's Earrings</th>
 +
<td> +4 Blum's Earrings</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blum's Earrings</th>
 +
<td> +5 Blum's Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blum's Earrings</th>
 +
<td> +6 Blum's Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blum's Earrings</th>
 +
<td> +7 Blum's Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blum's Earrings</th>
 +
<td> +8 Blum's Earrings</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Skull Earrings</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Skull Earrings</th>
 +
<td> +1 Skull Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Skull Earrings</th>
 +
<td> +2 Skull Earrings</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Skull Earrings</th>
 +
<td> +3 Skull Earrings</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Skull Earrings</th>
 +
<td> +4 Skull Earrings</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Skull Earrings</th>
 +
<td> +5 Skull Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Skull Earrings</th>
 +
<td> +6 Skull Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Skull Earrings</th>
 +
<td> +7 Skull Earrings</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Skull Earrings</th>
 +
<td> +8 Skull Earrings</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Medusa</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Medusa</th>
 +
<td> +1 Earrings of Medusa</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Medusa</th>
 +
<td> +2 Earrings of Medusa</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Medusa</th>
 +
<td> +3 Earrings of Medusa</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Medusa</th>
 +
<td> +4 Earrings of Medusa</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Medusa</th>
 +
<td> +5 Earrings of Medusa</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Medusa</th>
 +
<td> +6 Earrings of Medusa</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Medusa</th>
 +
<td> +7 Earrings of Medusa</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Medusa</th>
 +
<td> +8 Earrings of Medusa</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Life</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Life</th>
 +
<td> +1 Earrings of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Life</th>
 +
<td> +2 Earrings of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Life</th>
 +
<td> +3 Earrings of Life</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Life</th>
 +
<td> +4 Earrings of Life</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Life</th>
 +
<td> +5 Earrings of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Life</th>
 +
<td> +6 Earrings of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Life</th>
 +
<td> +7 Earrings of Life</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Life</th>
 +
<td> +8 Earrings of Life</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Willpower</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Willpower</th>
 +
<td> +1 Earrings of Willpower</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Willpower</th>
 +
<td> +2 Earrings of Willpower</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Willpower</th>
 +
<td> +3 Earrings of Willpower</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Willpower</th>
 +
<td> +4 Earrings of Willpower</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Willpower</th>
 +
<td> +5 Earrings of Willpower</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Willpower</th>
 +
<td> +6 Earrings of Willpower</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Willpower</th>
 +
<td> +7 Earrings of Willpower</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Willpower</th>
 +
<td> +8 Earrings of Willpower</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
<li>This is the enchant probability information for the Earrings of Assassin</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Earrings of Assassin</th>
 +
<td> +1 Earrings of Assassin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Earrings of Assassin</th>
 +
<td> +2 Earrings of Assassin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Earrings of Assassin</th>
 +
<td> +3 Earrings of Assassin</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Earrings of Assassin</th>
 +
<td> +4 Earrings of Assassin</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Earrings of Assassin</th>
 +
<td> +5 Earrings of Assassin</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Earrings of Assassin</th>
 +
<td> +6 Earrings of Assassin</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Earrings of Assassin</th>
 +
<td> +7 Earrings of Assassin</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Earrings of Assassin</th>
 +
<td> +8 Earrings of Assassin</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Necklace===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Necklace</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Necklace of Redisse Archer</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Redisse Archer</th>
 +
<td> +1 Necklace of Redisse Archer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Redisse Archer</th>
 +
<td> +2 Necklace of Redisse Archer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Redisse Archer</th>
 +
<td> +3 Necklace of Redisse Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Redisse Archer</th>
 +
<td> +4 Necklace of Redisse Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Redisse Archer</th>
 +
<td> +5 Necklace of Redisse Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Redisse Archer</th>
 +
<td> +6 Necklace of Redisse Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Redisse Archer</th>
 +
<td> +7 Necklace of Redisse Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Redisse Archer</th>
 +
<td> +8 Necklace of Redisse Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Redisse Warrior</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Redisse Warrior</th>
 +
<td> +1 Necklace of Redisse Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Redisse Warrior</th>
 +
<td> +2 Necklace of Redisse Warrior</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Redisse Warrior</th>
 +
<td> +3 Necklace of Redisse Warrior</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Redisse Warrior</th>
 +
<td> +4 Necklace of Redisse Warrior</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Redisse Warrior</th>
 +
<td> +5 Necklace of Redisse Warrior</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Redisse Warrior</th>
 +
<td> +6 Necklace of Redisse Warrior</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Redisse Warrior</th>
 +
<td> +7 Necklace of Redisse Warrior</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Redisse Warrior</th>
 +
<td> +8 Necklace of Redisse Warrior</th>
 +
<td>25  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Redisse Magician</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Redisse Magician</th>
 +
<td> +1 Necklace of Redisse Magician</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Redisse Magician</th>
 +
<td> +2 Necklace of Redisse Magician</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Redisse Magician</th>
 +
<td> +3 Necklace of Redisse Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Redisse Magician</th>
 +
<td> +4 Necklace of Redisse Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Redisse Magician</th>
 +
<td> +5 Necklace of Redisse Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Redisse Magician</th>
 +
<td> +6 Necklace of Redisse Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Redisse Magician</th>
 +
<td> +7 Necklace of Redisse Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Redisse Magician</th>
 +
<td> +8 Necklace of Redisse Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Chronobe Archer</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Chronobe Archer</th>
 +
<td> +1 Necklace of Chronobe Archer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Chronobe Archer</th>
 +
<td> +2 Necklace of Chronobe Archer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Chronobe Archer</th>
 +
<td> +3 Necklace of Chronobe Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Chronobe Archer</th>
 +
<td> +4 Necklace of Chronobe Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Chronobe Archer</th>
 +
<td> +5 Necklace of Chronobe Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Chronobe Archer</th>
 +
<td> +6 Necklace of Chronobe Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Chronobe Archer</th>
 +
<td> +7 Necklace of Chronobe Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Chronobe Archer</th>
 +
<td> +8 Necklace of Chronobe Archer</th>
 +
<td>25  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Chronobe Magician</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Chronobe Magician</th>
 +
<td> +1 Necklace of Chronobe Magician</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Chronobe Magician</th>
 +
<td> +2 Necklace of Chronobe Magician</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Chronobe Magician</th>
 +
<td> +3 Necklace of Chronobe Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Chronobe Magician</th>
 +
<td> +4 Necklace of Chronobe Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Chronobe Magician</th>
 +
<td> +5 Necklace of Chronobe Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Chronobe Magician</th>
 +
<td> +6 Necklace of Chronobe Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Chronobe Magician</th>
 +
<td> +7 Necklace of Chronobe Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Chronobe Magician</th>
 +
<td> +8 Necklace of Chronobe Magician</th>
 +
<td>25  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Cocoon</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Cocoon</th>
 +
<td> +1 Necklace of Cocoon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Cocoon</th>
 +
<td> +2 Necklace of Cocoon</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Cocoon</th>
 +
<td> +3 Necklace of Cocoon</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Cocoon</th>
 +
<td> +4 Necklace of Cocoon</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Cocoon</th>
 +
<td> +5 Necklace of Cocoon</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Cocoon</th>
 +
<td> +6 Necklace of Cocoon</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Cocoon</th>
 +
<td> +7 Necklace of Cocoon</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Cocoon</th>
 +
<td> +8 Necklace of Cocoon</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Pioneer</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Pioneer</th>
 +
<td> +1 Necklace of Pioneer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Pioneer</th>
 +
<td> +2 Necklace of Pioneer</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Pioneer</th>
 +
<td> +3 Necklace of Pioneer</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Pioneer</th>
 +
<td> +4 Necklace of Pioneer</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Pioneer</th>
 +
<td> +5 Necklace of Pioneer</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Pioneer</th>
 +
<td> +6 Necklace of Pioneer</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Pioneer</th>
 +
<td> +7 Necklace of Pioneer</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Pioneer</th>
 +
<td> +8 Necklace of Pioneer</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Red Necklace of High Priest</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Red Necklace of High Priest</th>
 +
<td> +1 Red Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Red Necklace of High Priest</th>
 +
<td> +2 Red Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Red Necklace of High Priest</th>
 +
<td> +3 Red Necklace of High Priest</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Red Necklace of High Priest</th>
 +
<td> +4 Red Necklace of High Priest</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Red Necklace of High Priest</th>
 +
<td> +5 Red Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Red Necklace of High Priest</th>
 +
<td> +6 Red Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Red Necklace of High Priest</th>
 +
<td> +7 Red Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Red Necklace of High Priest</th>
 +
<td> +8 Red Necklace of High Priest</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Yellow Necklace of High Priest</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Yellow Necklace of High Priest</th>
 +
<td> +1 Yellow Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Yellow Necklace of High Priest</th>
 +
<td> +2 Yellow Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Yellow Necklace of High Priest</th>
 +
<td> +3 Yellow Necklace of High Priest</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Yellow Necklace of High Priest</th>
 +
<td> +4 Yellow Necklace of High Priest</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Yellow Necklace of High Priest</th>
 +
<td> +5 Yellow Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Yellow Necklace of High Priest</th>
 +
<td> +6 Yellow Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Yellow Necklace of High Priest</th>
 +
<td> +7 Yellow Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Yellow Necklace of High Priest</th>
 +
<td> +8 Yellow Necklace of High Priest</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blue Necklace of High Priest</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blue Necklace of High Priest</th>
 +
<td> +1 Blue Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blue Necklace of High Priest</th>
 +
<td> +2 Blue Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blue Necklace of High Priest</th>
 +
<td> +3 Blue Necklace of High Priest</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blue Necklace of High Priest</th>
 +
<td> +4 Blue Necklace of High Priest</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blue Necklace of High Priest</th>
 +
<td> +5 Blue Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blue Necklace of High Priest</th>
 +
<td> +6 Blue Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blue Necklace of High Priest</th>
 +
<td> +7 Blue Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blue Necklace of High Priest</th>
 +
<td> +8 Blue Necklace of High Priest</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Green Necklace of High Priest</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Green Necklace of High Priest</th>
 +
<td> +1 Green Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Green Necklace of High Priest</th>
 +
<td> +2 Green Necklace of High Priest</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Green Necklace of High Priest</th>
 +
<td> +3 Green Necklace of High Priest</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Green Necklace of High Priest</th>
 +
<td> +4 Green Necklace of High Priest</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Green Necklace of High Priest</th>
 +
<td> +5 Green Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Green Necklace of High Priest</th>
 +
<td> +6 Green Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Green Necklace of High Priest</th>
 +
<td> +7 Green Necklace of High Priest</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Green Necklace of High Priest</th>
 +
<td> +8 Green Necklace of High Priest</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Necklace</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Necklace</th>
 +
<td> +1 Blessed Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Necklace</th>
 +
<td> +2 Blessed Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Necklace</th>
 +
<td> +3 Blessed Necklace</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Necklace</th>
 +
<td> +4 Blessed Necklace</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Necklace</th>
 +
<td> +5 Blessed Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Necklace</th>
 +
<td> +6 Blessed Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Necklace</th>
 +
<td> +7 Blessed Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Necklace</th>
 +
<td> +8 Blessed Necklace</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Exitium</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Exitium</th>
 +
<td> +1 Necklace of Exitium</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Exitium</th>
 +
<td> +2 Necklace of Exitium</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Exitium</th>
 +
<td> +3 Necklace of Exitium</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Exitium</th>
 +
<td> +4 Necklace of Exitium</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Exitium</th>
 +
<td> +5 Necklace of Exitium</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Exitium</th>
 +
<td> +6 Necklace of Exitium</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Exitium</th>
 +
<td> +7 Necklace of Exitium</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Exitium</th>
 +
<td> +8 Necklace of Exitium</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Temetum's Necklace</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Temetum's Necklace</th>
 +
<td> +1 Temetum's Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Temetum's Necklace</th>
 +
<td> +2 Temetum's Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Temetum's Necklace</th>
 +
<td> +3 Temetum's Necklace</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Temetum's Necklace</th>
 +
<td> +4 Temetum's Necklace</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Temetum's Necklace</th>
 +
<td> +5 Temetum's Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Temetum's Necklace</th>
 +
<td> +6 Temetum's Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Temetum's Necklace</th>
 +
<td> +7 Temetum's Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Temetum's Necklace</th>
 +
<td> +8 Temetum's Necklace</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Toad</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Toad</th>
 +
<td> +1 Necklace of Toad</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Toad</th>
 +
<td> +2 Necklace of Toad</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Toad</th>
 +
<td> +3 Necklace of Toad</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Toad</th>
 +
<td> +4 Necklace of Toad</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Toad</th>
 +
<td> +5 Necklace of Toad</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Toad</th>
 +
<td> +6 Necklace of Toad</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Toad</th>
 +
<td> +7 Necklace of Toad</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Toad</th>
 +
<td> +8 Necklace of Toad</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Curro's Necklace</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Curro's Necklace</th>
 +
<td> +1 Curro's Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Curro's Necklace</th>
 +
<td> +2 Curro's Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Curro's Necklace</th>
 +
<td> +3 Curro's Necklace</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Curro's Necklace</th>
 +
<td> +4 Curro's Necklace</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Curro's Necklace</th>
 +
<td> +5 Curro's Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Curro's Necklace</th>
 +
<td> +6 Curro's Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Curro's Necklace</th>
 +
<td> +7 Curro's Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Curro's Necklace</th>
 +
<td> +8 Curro's Necklace</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Yellow Necklace of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Yellow Necklace of Pagan</th>
 +
<td> +1 Yellow Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Yellow Necklace of Pagan</th>
 +
<td> +2 Yellow Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Yellow Necklace of Pagan</th>
 +
<td> +3 Yellow Necklace of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Yellow Necklace of Pagan</th>
 +
<td> +4 Yellow Necklace of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Yellow Necklace of Pagan</th>
 +
<td> +5 Yellow Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Yellow Necklace of Pagan</th>
 +
<td> +6 Yellow Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Yellow Necklace of Pagan</th>
 +
<td> +7 Yellow Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Yellow Necklace of Pagan</th>
 +
<td> +8 Yellow Necklace of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blue Necklace of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blue Necklace of Pagan</th>
 +
<td> +1 Blue Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blue Necklace of Pagan</th>
 +
<td> +2 Blue Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blue Necklace of Pagan</th>
 +
<td> +3 Blue Necklace of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blue Necklace of Pagan</th>
 +
<td> +4 Blue Necklace of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blue Necklace of Pagan</th>
 +
<td> +5 Blue Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blue Necklace of Pagan</th>
 +
<td> +6 Blue Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blue Necklace of Pagan</th>
 +
<td> +7 Blue Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blue Necklace of Pagan</th>
 +
<td> +8 Blue Necklace of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Green Necklace of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Green Necklace of Pagan</th>
 +
<td> +1 Green Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Green Necklace of Pagan</th>
 +
<td> +2 Green Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Green Necklace of Pagan</th>
 +
<td> +3 Green Necklace of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Green Necklace of Pagan</th>
 +
<td> +4 Green Necklace of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Green Necklace of Pagan</th>
 +
<td> +5 Green Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Green Necklace of Pagan</th>
 +
<td> +6 Green Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Green Necklace of Pagan</th>
 +
<td> +7 Green Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Green Necklace of Pagan</th>
 +
<td> +8 Green Necklace of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Red Necklace of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Red Necklace of Pagan</th>
 +
<td> +1 Red Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Red Necklace of Pagan</th>
 +
<td> +2 Red Necklace of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Red Necklace of Pagan</th>
 +
<td> +3 Red Necklace of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Red Necklace of Pagan</th>
 +
<td> +4 Red Necklace of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Red Necklace of Pagan</th>
 +
<td> +5 Red Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Red Necklace of Pagan</th>
 +
<td> +6 Red Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Red Necklace of Pagan</th>
 +
<td> +7 Red Necklace of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Red Necklace of Pagan</th>
 +
<td> +8 Red Necklace of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Succubus' Necklace</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Succubus' Necklace</th>
 +
<td> +1 Succubus' Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Succubus' Necklace</th>
 +
<td> +2 Succubus' Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Succubus' Necklace</th>
 +
<td> +3 Succubus' Necklace</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Succubus' Necklace</th>
 +
<td> +4 Succubus' Necklace</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Succubus' Necklace</th>
 +
<td> +5 Succubus' Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Succubus' Necklace</th>
 +
<td> +6 Succubus' Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Succubus' Necklace</th>
 +
<td> +7 Succubus' Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Succubus' Necklace</th>
 +
<td> +8 Succubus' Necklace</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Lesser Succubus' Necklace</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Lesser Succubus' Necklace</th>
 +
<td> +1 Lesser Succubus' Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Lesser Succubus' Necklace</th>
 +
<td> +2 Lesser Succubus' Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Lesser Succubus' Necklace</th>
 +
<td> +3 Lesser Succubus' Necklace</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Lesser Succubus' Necklace</th>
 +
<td> +4 Lesser Succubus' Necklace</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Lesser Succubus' Necklace</th>
 +
<td> +5 Lesser Succubus' Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Lesser Succubus' Necklace</th>
 +
<td> +6 Lesser Succubus' Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Lesser Succubus' Necklace</th>
 +
<td> +7 Lesser Succubus' Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Lesser Succubus' Necklace</th>
 +
<td> +8 Lesser Succubus' Necklace</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Venomous Necklace</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Venomous Necklace</th>
 +
<td> +1 Venomous Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Venomous Necklace</th>
 +
<td> +2 Venomous Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Venomous Necklace</th>
 +
<td> +3 Venomous Necklace</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Venomous Necklace</th>
 +
<td> +4 Venomous Necklace</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Venomous Necklace</th>
 +
<td> +5 Venomous Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Venomous Necklace</th>
 +
<td> +6 Venomous Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Venomous Necklace</th>
 +
<td> +7 Venomous Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Venomous Necklace</th>
 +
<td> +8 Venomous Necklace</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Medusa</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Medusa</th>
 +
<td> +1 Necklace of Medusa</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Medusa</th>
 +
<td> +2 Necklace of Medusa</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Medusa</th>
 +
<td> +3 Necklace of Medusa</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Medusa</th>
 +
<td> +4 Necklace of Medusa</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Medusa</th>
 +
<td> +5 Necklace of Medusa</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Medusa</th>
 +
<td> +6 Necklace of Medusa</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Medusa</th>
 +
<td> +7 Necklace of Medusa</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Medusa</th>
 +
<td> +8 Necklace of Medusa</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Destruction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Destruction</th>
 +
<td> +1 Necklace of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Destruction</th>
 +
<td> +2 Necklace of Destruction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Destruction</th>
 +
<td> +3 Necklace of Destruction</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Destruction</th>
 +
<td> +4 Necklace of Destruction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Destruction</th>
 +
<td> +5 Necklace of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Destruction</th>
 +
<td> +6 Necklace of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Destruction</th>
 +
<td> +7 Necklace of Destruction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Destruction</th>
 +
<td> +8 Necklace of Destruction</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Flame</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Flame</th>
 +
<td> +1 Necklace of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Flame</th>
 +
<td> +2 Necklace of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Flame</th>
 +
<td> +3 Necklace of Flame</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Flame</th>
 +
<td> +4 Necklace of Flame</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Flame</th>
 +
<td> +5 Necklace of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Flame</th>
 +
<td> +6 Necklace of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Flame</th>
 +
<td> +7 Necklace of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Flame</th>
 +
<td> +8 Necklace of Flame</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Chaser</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Chaser</th>
 +
<td> +1 Necklace of Chaser</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Chaser</th>
 +
<td> +2 Necklace of Chaser</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Chaser</th>
 +
<td> +3 Necklace of Chaser</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Chaser</th>
 +
<td> +4 Necklace of Chaser</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Chaser</th>
 +
<td> +5 Necklace of Chaser</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Chaser</th>
 +
<td> +6 Necklace of Chaser</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Chaser</th>
 +
<td> +7 Necklace of Chaser</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Chaser</th>
 +
<td> +8 Necklace of Chaser</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Assassin</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Assassin</th>
 +
<td> +1 Necklace of Assassin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Assassin</th>
 +
<td> +2 Necklace of Assassin</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Assassin</th>
 +
<td> +3 Necklace of Assassin</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Assassin</th>
 +
<td> +4 Necklace of Assassin</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Assassin</th>
 +
<td> +5 Necklace of Assassin</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Assassin</th>
 +
<td> +6 Necklace of Assassin</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Assassin</th>
 +
<td> +7 Necklace of Assassin</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Assassin</th>
 +
<td> +8 Necklace of Assassin</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Clay Doll Necklace</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Clay Doll Necklace</th>
 +
<td> +1 Clay Doll Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Clay Doll Necklace</th>
 +
<td> +2 Clay Doll Necklace</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Clay Doll Necklace</th>
 +
<td> +3 Clay Doll Necklace</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Clay Doll Necklace</th>
 +
<td> +4 Clay Doll Necklace</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Clay Doll Necklace</th>
 +
<td> +5 Clay Doll Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Clay Doll Necklace</th>
 +
<td> +6 Clay Doll Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Clay Doll Necklace</th>
 +
<td> +7 Clay Doll Necklace</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Clay Doll Necklace</th>
 +
<td> +8 Clay Doll Necklace</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Fury</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Fury</th>
 +
<td> +1 Necklace of Fury</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Fury</th>
 +
<td> +2 Necklace of Fury</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Fury</th>
 +
<td> +3 Necklace of Fury</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Fury</th>
 +
<td> +4 Necklace of Fury</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Fury</th>
 +
<td> +5 Necklace of Fury</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Fury</th>
 +
<td> +6 Necklace of Fury</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Fury</th>
 +
<td> +7 Necklace of Fury</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Fury</th>
 +
<td> +8 Necklace of Fury</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Faith</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Faith</th>
 +
<td> +1 Necklace of Faith</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Faith</th>
 +
<td> +2 Necklace of Faith</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Faith</th>
 +
<td> +3 Necklace of Faith</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Faith</th>
 +
<td> +4 Necklace of Faith</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Faith</th>
 +
<td> +5 Necklace of Faith</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Faith</th>
 +
<td> +6 Necklace of Faith</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Faith</th>
 +
<td> +7 Necklace of Faith</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Faith</th>
 +
<td> +8 Necklace of Faith</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Truth</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Truth</th>
 +
<td> +1 Necklace of Truth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Truth</th>
 +
<td> +2 Necklace of Truth</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Truth</th>
 +
<td> +3 Necklace of Truth</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Truth</th>
 +
<td> +4 Necklace of Truth</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Truth</th>
 +
<td> +5 Necklace of Truth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Truth</th>
 +
<td> +6 Necklace of Truth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Truth</th>
 +
<td> +7 Necklace of Truth</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Truth</th>
 +
<td> +8 Necklace of Truth</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Necklace of Willpower</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Necklace of Willpower</th>
 +
<td> +1 Necklace of Willpower</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Necklace of Willpower</th>
 +
<td> +2 Necklace of Willpower</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Necklace of Willpower</th>
 +
<td> +3 Necklace of Willpower</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Necklace of Willpower</th>
 +
<td> +4 Necklace of Willpower</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Necklace of Willpower</th>
 +
<td> +5 Necklace of Willpower</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Necklace of Willpower</th>
 +
<td> +6 Necklace of Willpower</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Necklace of Willpower</th>
 +
<td> +7 Necklace of Willpower</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Necklace of Willpower</th>
 +
<td> +8 Necklace of Willpower</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
===Ring===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Ring</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Black Ring of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Black Ring of Pagan</th>
 +
<td> +1 Black Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Black Ring of Pagan</th>
 +
<td> +2 Black Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Black Ring of Pagan</th>
 +
<td> +3 Black Ring of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Black Ring of Pagan</th>
 +
<td> +4 Black Ring of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Black Ring of Pagan</th>
 +
<td> +5 Black Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Black Ring of Pagan</th>
 +
<td> +6 Black Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Black Ring of Pagan</th>
 +
<td> +7 Black Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Black Ring of Pagan</th>
 +
<td> +8 Black Ring of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Soul</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Soul</th>
 +
<td> +1 Ring of Soul</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Soul</th>
 +
<td> +2 Ring of Soul</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Soul</th>
 +
<td> +3 Ring of Soul</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Soul</th>
 +
<td> +4 Ring of Soul</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Soul</th>
 +
<td> +5 Ring of Soul</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Soul</th>
 +
<td> +6 Ring of Soul</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Soul</th>
 +
<td> +7 Ring of Soul</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Soul</th>
 +
<td> +8 Ring of Soul</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Seduction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Seduction</th>
 +
<td> +1 Ring of Seduction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Seduction</th>
 +
<td> +2 Ring of Seduction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Seduction</th>
 +
<td> +3 Ring of Seduction</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Seduction</th>
 +
<td> +4 Ring of Seduction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Seduction</th>
 +
<td> +5 Ring of Seduction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Seduction</th>
 +
<td> +6 Ring of Seduction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Seduction</th>
 +
<td> +7 Ring of Seduction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Seduction</th>
 +
<td> +8 Ring of Seduction</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Corruption</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Corruption</th>
 +
<td> +1 Ring of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Corruption</th>
 +
<td> +2 Ring of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Corruption</th>
 +
<td> +3 Ring of Corruption</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Corruption</th>
 +
<td> +4 Ring of Corruption</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Corruption</th>
 +
<td> +5 Ring of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Corruption</th>
 +
<td> +6 Ring of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Corruption</th>
 +
<td> +7 Ring of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Corruption</th>
 +
<td> +8 Ring of Corruption</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Reinforced Ring of Corruption</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Reinforced Ring of Corruption</th>
 +
<td> +1 Reinforced Ring of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Reinforced Ring of Corruption</th>
 +
<td> +2 Reinforced Ring of Corruption</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Reinforced Ring of Corruption</th>
 +
<td> +3 Reinforced Ring of Corruption</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Reinforced Ring of Corruption</th>
 +
<td> +4 Reinforced Ring of Corruption</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Reinforced Ring of Corruption</th>
 +
<td> +5 Reinforced Ring of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Reinforced Ring of Corruption</th>
 +
<td> +6 Reinforced Ring of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Reinforced Ring of Corruption</th>
 +
<td> +7 Reinforced Ring of Corruption</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Reinforced Ring of Corruption</th>
 +
<td> +8 Reinforced Ring of Corruption</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Crystal Ring</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Crystal Ring</th>
 +
<td> +1 Crystal Ring</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Crystal Ring</th>
 +
<td> +2 Crystal Ring</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Crystal Ring</th>
 +
<td> +3 Crystal Ring</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Crystal Ring</th>
 +
<td> +4 Crystal Ring</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Crystal Ring</th>
 +
<td> +5 Crystal Ring</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Crystal Ring</th>
 +
<td> +6 Crystal Ring</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Crystal Ring</th>
 +
<td> +7 Crystal Ring</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Crystal Ring</th>
 +
<td> +8 Crystal Ring</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Rakku's Ring</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Rakku's Ring</th>
 +
<td> +1 Rakku's Ring</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Rakku's Ring</th>
 +
<td> +2 Rakku's Ring</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Rakku's Ring</th>
 +
<td> +3 Rakku's Ring</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Rakku's Ring</th>
 +
<td> +4 Rakku's Ring</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Rakku's Ring</th>
 +
<td> +5 Rakku's Ring</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Rakku's Ring</th>
 +
<td> +6 Rakku's Ring</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Rakku's Ring</th>
 +
<td> +7 Rakku's Ring</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Rakku's Ring</th>
 +
<td> +8 Rakku's Ring</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Red Ring of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Red Ring of Pagan</th>
 +
<td> +1 Red Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Red Ring of Pagan</th>
 +
<td> +2 Red Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Red Ring of Pagan</th>
 +
<td> +3 Red Ring of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Red Ring of Pagan</th>
 +
<td> +4 Red Ring of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Red Ring of Pagan</th>
 +
<td> +5 Red Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Red Ring of Pagan</th>
 +
<td> +6 Red Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Red Ring of Pagan</th>
 +
<td> +7 Red Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Red Ring of Pagan</th>
 +
<td> +8 Red Ring of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Green Ring of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Green Ring of Pagan</th>
 +
<td> +1 Green Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Green Ring of Pagan</th>
 +
<td> +2 Green Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Green Ring of Pagan</th>
 +
<td> +3 Green Ring of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Green Ring of Pagan</th>
 +
<td> +4 Green Ring of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Green Ring of Pagan</th>
 +
<td> +5 Green Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Green Ring of Pagan</th>
 +
<td> +6 Green Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Green Ring of Pagan</th>
 +
<td> +7 Green Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Green Ring of Pagan</th>
 +
<td> +8 Green Ring of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Yellow Ring of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Yellow Ring of Pagan</th>
 +
<td> +1 Yellow Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Yellow Ring of Pagan</th>
 +
<td> +2 Yellow Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Yellow Ring of Pagan</th>
 +
<td> +3 Yellow Ring of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Yellow Ring of Pagan</th>
 +
<td> +4 Yellow Ring of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Yellow Ring of Pagan</th>
 +
<td> +5 Yellow Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Yellow Ring of Pagan</th>
 +
<td> +6 Yellow Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Yellow Ring of Pagan</th>
 +
<td> +7 Yellow Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Yellow Ring of Pagan</th>
 +
<td> +8 Yellow Ring of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blue Ring of Pagan</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blue Ring of Pagan</th>
 +
<td> +1 Blue Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blue Ring of Pagan</th>
 +
<td> +2 Blue Ring of Pagan</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blue Ring of Pagan</th>
 +
<td> +3 Blue Ring of Pagan</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blue Ring of Pagan</th>
 +
<td> +4 Blue Ring of Pagan</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blue Ring of Pagan</th>
 +
<td> +5 Blue Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blue Ring of Pagan</th>
 +
<td> +6 Blue Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blue Ring of Pagan</th>
 +
<td> +7 Blue Ring of Pagan</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blue Ring of Pagan</th>
 +
<td> +8 Blue Ring of Pagan</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Wind Attribute Resistance</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Wind Attribute Resistance</th>
 +
<td> +1 Ring of Wind Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Wind Attribute Resistance</th>
 +
<td> +2 Ring of Wind Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Wind Attribute Resistance</th>
 +
<td> +3 Ring of Wind Attribute Resistance</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Wind Attribute Resistance</th>
 +
<td> +4 Ring of Wind Attribute Resistance</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Wind Attribute Resistance</th>
 +
<td> +5 Ring of Wind Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Wind Attribute Resistance</th>
 +
<td> +6 Ring of Wind Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Wind Attribute Resistance</th>
 +
<td> +7 Ring of Wind Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Wind Attribute Resistance</th>
 +
<td> +8 Ring of Wind Attribute Resistance</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Water Attribute Resistance</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Water Attribute Resistance</th>
 +
<td> +1 Ring of Water Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Water Attribute Resistance</th>
 +
<td> +2 Ring of Water Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Water Attribute Resistance</th>
 +
<td> +3 Ring of Water Attribute Resistance</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Water Attribute Resistance</th>
 +
<td> +4 Ring of Water Attribute Resistance</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Water Attribute Resistance</th>
 +
<td> +5 Ring of Water Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Water Attribute Resistance</th>
 +
<td> +6 Ring of Water Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Water Attribute Resistance</th>
 +
<td> +7 Ring of Water Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Water Attribute Resistance</th>
 +
<td> +8 Ring of Water Attribute Resistance</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Black Snake</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Black Snake</th>
 +
<td> +1 Ring of Black Snake</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Black Snake</th>
 +
<td> +2 Ring of Black Snake</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Black Snake</th>
 +
<td> +3 Ring of Black Snake</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Black Snake</th>
 +
<td> +4 Ring of Black Snake</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Black Snake</th>
 +
<td> +5 Ring of Black Snake</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Black Snake</th>
 +
<td> +6 Ring of Black Snake</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Black Snake</th>
 +
<td> +7 Ring of Black Snake</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Black Snake</th>
 +
<td> +8 Ring of Black Snake</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Blue Horse</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Blue Horse</th>
 +
<td> +1 Ring of Blue Horse</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Blue Horse</th>
 +
<td> +2 Ring of Blue Horse</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Blue Horse</th>
 +
<td> +3 Ring of Blue Horse</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Blue Horse</th>
 +
<td> +4 Ring of Blue Horse</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Blue Horse</th>
 +
<td> +5 Ring of Blue Horse</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Blue Horse</th>
 +
<td> +6 Ring of Blue Horse</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Blue Horse</th>
 +
<td> +7 Ring of Blue Horse</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Blue Horse</th>
 +
<td> +8 Ring of Blue Horse</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Balrog</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Balrog</th>
 +
<td> +1 Ring of Balrog</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Balrog</th>
 +
<td> +2 Ring of Balrog</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Balrog</th>
 +
<td> +3 Ring of Balrog</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Balrog</th>
 +
<td> +4 Ring of Balrog</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Balrog</th>
 +
<td> +5 Ring of Balrog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Balrog</th>
 +
<td> +6 Ring of Balrog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Balrog</th>
 +
<td> +7 Ring of Balrog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Balrog</th>
 +
<td> +8 Ring of Balrog</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Restriction</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Restriction</th>
 +
<td> +1 Ring of Restriction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Restriction</th>
 +
<td> +2 Ring of Restriction</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Restriction</th>
 +
<td> +3 Ring of Restriction</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Restriction</th>
 +
<td> +4 Ring of Restriction</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Restriction</th>
 +
<td> +5 Ring of Restriction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Restriction</th>
 +
<td> +6 Ring of Restriction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Restriction</th>
 +
<td> +7 Ring of Restriction</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Restriction</th>
 +
<td> +8 Ring of Restriction</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Flame</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Flame</th>
 +
<td> +1 Ring of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Flame</th>
 +
<td> +2 Ring of Flame</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Flame</th>
 +
<td> +3 Ring of Flame</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Flame</th>
 +
<td> +4 Ring of Flame</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Flame</th>
 +
<td> +5 Ring of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Flame</th>
 +
<td> +6 Ring of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Flame</th>
 +
<td> +7 Ring of Flame</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Flame</th>
 +
<td> +8 Ring of Flame</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Dark Attribute Resistance</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Dark Attribute Resistance</th>
 +
<td> +1 Ring of Dark Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Dark Attribute Resistance</th>
 +
<td> +2 Ring of Dark Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Dark Attribute Resistance</th>
 +
<td> +3 Ring of Dark Attribute Resistance</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Dark Attribute Resistance</th>
 +
<td> +4 Ring of Dark Attribute Resistance</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Dark Attribute Resistance</th>
 +
<td> +5 Ring of Dark Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Dark Attribute Resistance</th>
 +
<td> +6 Ring of Dark Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Dark Attribute Resistance</th>
 +
<td> +7 Ring of Dark Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Dark Attribute Resistance</th>
 +
<td> +8 Ring of Dark Attribute Resistance</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Earth Attribute Resistance</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Earth Attribute Resistance</th>
 +
<td> +1 Ring of Earth Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Earth Attribute Resistance</th>
 +
<td> +2 Ring of Earth Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Earth Attribute Resistance</th>
 +
<td> +3 Ring of Earth Attribute Resistance</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Earth Attribute Resistance</th>
 +
<td> +4 Ring of Earth Attribute Resistance</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Earth Attribute Resistance</th>
 +
<td> +5 Ring of Earth Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Earth Attribute Resistance</th>
 +
<td> +6 Ring of Earth Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Earth Attribute Resistance</th>
 +
<td> +7 Ring of Earth Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Earth Attribute Resistance</th>
 +
<td> +8 Ring of Earth Attribute Resistance</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Fire Attribute Resistance</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Fire Attribute Resistance</th>
 +
<td> +1 Ring of Fire Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Fire Attribute Resistance</th>
 +
<td> +2 Ring of Fire Attribute Resistance</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Fire Attribute Resistance</th>
 +
<td> +3 Ring of Fire Attribute Resistance</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Fire Attribute Resistance</th>
 +
<td> +4 Ring of Fire Attribute Resistance</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Fire Attribute Resistance</th>
 +
<td> +5 Ring of Fire Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Fire Attribute Resistance</th>
 +
<td> +6 Ring of Fire Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Fire Attribute Resistance</th>
 +
<td> +7 Ring of Fire Attribute Resistance</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Fire Attribute Resistance</th>
 +
<td> +8 Ring of Fire Attribute Resistance</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Ring of Revenger</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Ring of Revenger</th>
 +
<td> +1 Ring of Revenger</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Ring of Revenger</th>
 +
<td> +2 Ring of Revenger</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Ring of Revenger</th>
 +
<td> +3 Ring of Revenger</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Ring of Revenger</th>
 +
<td> +4 Ring of Revenger</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Ring of Revenger</th>
 +
<td> +5 Ring of Revenger</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Ring of Revenger</th>
 +
<td> +6 Ring of Revenger</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Ring of Revenger</th>
 +
<td> +7 Ring of Revenger</th>
 +
<td>1.5  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Ring of Revenger</th>
 +
<td> +8 Ring of Revenger</th>
 +
<td>0.5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
===Bracelet===
 +
<font color="Orange"> <b> ▶Enchant Probability Information for Bracelet</b> </font> </p> <hr />
 +
 +
<li>This is the enchant probability information for the Bracelet of Black Snake</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Black Snake</th>
 +
<td> +1 Bracelet of Black Snake</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Black Snake</th>
 +
<td> +2 Bracelet of Black Snake</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Black Snake</th>
 +
<td> +3 Bracelet of Black Snake</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Black Snake</th>
 +
<td> +4 Bracelet of Black Snake</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Black Snake</th>
 +
<td> +5 Bracelet of Black Snake</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Black Snake</th>
 +
<td> +6 Bracelet of Black Snake</th>
 +
<td>15  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Blue Horse</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Blue Horse</th>
 +
<td> +1 Bracelet of Blue Horse</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Blue Horse</th>
 +
<td> +2 Bracelet of Blue Horse</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Blue Horse</th>
 +
<td> +3 Bracelet of Blue Horse</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Blue Horse</th>
 +
<td> +4 Bracelet of Blue Horse</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Blue Horse</th>
 +
<td> +5 Bracelet of Blue Horse</th>
 +
<td>15  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Blue Horse</th>
 +
<td> +6 Bracelet of Blue Horse</th>
 +
<td>15  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Red Monkey</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Red Monkey</th>
 +
<td> +1 Bracelet of Red Monkey</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Red Monkey</th>
 +
<td> +2 Bracelet of Red Monkey</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Red Monkey</th>
 +
<td> +3 Bracelet of Red Monkey</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Red Monkey</th>
 +
<td> +4 Bracelet of Red Monkey</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Red Monkey</th>
 +
<td> +5 Bracelet of Red Monkey</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Red Monkey</th>
 +
<td> +6 Bracelet of Red Monkey</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Red Monkey</th>
 +
<td> +7 Bracelet of Red Monkey</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Red Monkey</th>
 +
<td> +8 Bracelet of Red Monkey</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bracelet of Red Monkey</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bracelet of Red Monkey</th>
 +
<td> +1 Blessed Bracelet of Red Monkey</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bracelet of Red Monkey</th>
 +
<td> +2 Blessed Bracelet of Red Monkey</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bracelet of Red Monkey</th>
 +
<td> +3 Blessed Bracelet of Red Monkey</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bracelet of Red Monkey</th>
 +
<td> +4 Blessed Bracelet of Red Monkey</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bracelet of Red Monkey</th>
 +
<td> +5 Blessed Bracelet of Red Monkey</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bracelet of Red Monkey</th>
 +
<td> +6 Blessed Bracelet of Red Monkey</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bracelet of Red Monkey</th>
 +
<td> +7 Blessed Bracelet of Red Monkey</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bracelet of Red Monkey</th>
 +
<td> +8 Blessed Bracelet of Red Monkey</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Red Pig</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Red Pig</th>
 +
<td> +1 Bracelet of Red Pig</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Red Pig</th>
 +
<td> +2 Bracelet of Red Pig</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Red Pig</th>
 +
<td> +3 Bracelet of Red Pig</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Red Pig</th>
 +
<td> +4 Bracelet of Red Pig</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Red Pig</th>
 +
<td> +5 Bracelet of Red Pig</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Red Pig</th>
 +
<td> +6 Bracelet of Red Pig</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Red Pig</th>
 +
<td> +7 Bracelet of Red Pig</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Red Pig</th>
 +
<td> +8 Bracelet of Red Pig</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bracelet of Red Pig</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bracelet of Red Pig</th>
 +
<td> +1 Blessed Bracelet of Red Pig</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bracelet of Red Pig</th>
 +
<td> +2 Blessed Bracelet of Red Pig</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bracelet of Red Pig</th>
 +
<td> +3 Blessed Bracelet of Red Pig</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bracelet of Red Pig</th>
 +
<td> +4 Blessed Bracelet of Red Pig</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bracelet of Red Pig</th>
 +
<td> +5 Blessed Bracelet of Red Pig</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bracelet of Red Pig</th>
 +
<td> +6 Blessed Bracelet of Red Pig</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bracelet of Red Pig</th>
 +
<td> +7 Blessed Bracelet of Red Pig</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bracelet of Red Pig</th>
 +
<td> +8 Blessed Bracelet of Red Pig</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Yellow Dog</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Yellow Dog</th>
 +
<td> +1 Bracelet of Yellow Dog</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Yellow Dog</th>
 +
<td> +2 Bracelet of Yellow Dog</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Yellow Dog</th>
 +
<td> +3 Bracelet of Yellow Dog</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Yellow Dog</th>
 +
<td> +4 Bracelet of Yellow Dog</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Yellow Dog</th>
 +
<td> +5 Bracelet of Yellow Dog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Yellow Dog</th>
 +
<td> +6 Bracelet of Yellow Dog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Yellow Dog</th>
 +
<td> +7 Bracelet of Yellow Dog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Yellow Dog</th>
 +
<td> +8 Bracelet of Yellow Dog</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bracelet of Yellow Dog</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bracelet of Yellow Dog</th>
 +
<td> +1 Blessed Bracelet of Yellow Dog</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bracelet of Yellow Dog</th>
 +
<td> +2 Blessed Bracelet of Yellow Dog</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bracelet of Yellow Dog</th>
 +
<td> +3 Blessed Bracelet of Yellow Dog</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bracelet of Yellow Dog</th>
 +
<td> +4 Blessed Bracelet of Yellow Dog</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bracelet of Yellow Dog</th>
 +
<td> +5 Blessed Bracelet of Yellow Dog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bracelet of Yellow Dog</th>
 +
<td> +6 Blessed Bracelet of Yellow Dog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bracelet of Yellow Dog</th>
 +
<td> +7 Blessed Bracelet of Yellow Dog</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bracelet of Yellow Dog</th>
 +
<td> +8 Blessed Bracelet of Yellow Dog</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Gold Pig (Combat)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Gold Pig (Combat)</th>
 +
<td> +1 Bracelet of Gold Pig (Combat)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Gold Pig (Combat)</th>
 +
<td> +2 Bracelet of Gold Pig (Combat)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Gold Pig (Combat)</th>
 +
<td> +3 Bracelet of Gold Pig (Combat)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Gold Pig (Combat)</th>
 +
<td> +4 Bracelet of Gold Pig (Combat)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Gold Pig (Combat)</th>
 +
<td> +5 Bracelet of Gold Pig (Combat)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Gold Pig (Combat)</th>
 +
<td> +6 Bracelet of Gold Pig (Combat)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Gold Pig (Combat)</th>
 +
<td> +7 Bracelet of Gold Pig (Combat)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Gold Pig (Combat)</th>
 +
<td> +8 Bracelet of Gold Pig (Combat)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bracelet of Gold Pig (Combat)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +1 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +2 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +3 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +4 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +5 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +6 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +7 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td> +8 Blessed Bracelet of Gold Pig (Combat)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Gold Pig (Hunting)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +1 Bracelet of Gold Pig (Hunting)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +2 Bracelet of Gold Pig (Hunting)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +3 Bracelet of Gold Pig (Hunting)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +4 Bracelet of Gold Pig (Hunting)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +5 Bracelet of Gold Pig (Hunting)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +6 Bracelet of Gold Pig (Hunting)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +7 Bracelet of Gold Pig (Hunting)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Gold Pig (Hunting)</th>
 +
<td> +8 Bracelet of Gold Pig (Hunting)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bracelet of Gold Pig (Hunting)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +1 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +2 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +3 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +4 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +5 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +6 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +7 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td> +8 Blessed Bracelet of Gold Pig (Hunting)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bena's Bracelet</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bena's Bracelet</th>
 +
<td> +1 Bena's Bracelet</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bena's Bracelet</th>
 +
<td> +2 Bena's Bracelet</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bena's Bracelet</th>
 +
<td> +3 Bena's Bracelet</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bena's Bracelet</th>
 +
<td> +4 Bena's Bracelet</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bena's Bracelet</th>
 +
<td> +5 Bena's Bracelet</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bena's Bracelet</th>
 +
<td> +6 Bena's Bracelet</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bena's Bracelet</th>
 +
<td> +7 Bena's Bracelet</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bena's Bracelet</th>
 +
<td> +8 Bena's Bracelet</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's Bracelet</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's Bracelet</th>
 +
<td> +1 Blessed Bena's Bracelet</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's Bracelet</th>
 +
<td> +2 Blessed Bena's Bracelet</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's Bracelet</th>
 +
<td> +3 Blessed Bena's Bracelet</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's Bracelet</th>
 +
<td> +4 Blessed Bena's Bracelet</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's Bracelet</th>
 +
<td> +5 Blessed Bena's Bracelet</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's Bracelet</th>
 +
<td> +6 Blessed Bena's Bracelet</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's Bracelet</th>
 +
<td> +7 Blessed Bena's Bracelet</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's Bracelet</th>
 +
<td> +8 Blessed Bena's Bracelet</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Brute Strength</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Brute Strength</th>
 +
<td> +1 Bracelet of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Brute Strength</th>
 +
<td> +2 Bracelet of Brute Strength</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Brute Strength</th>
 +
<td> +3 Bracelet of Brute Strength</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Brute Strength</th>
 +
<td> +4 Bracelet of Brute Strength</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Brute Strength</th>
 +
<td> +5 Bracelet of Brute Strength</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Brute Strength</th>
 +
<td> +6 Bracelet of Brute Strength</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Brute Strength</th>
 +
<td> +7 Bracelet of Brute Strength</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Brute Strength</th>
 +
<td> +8 Bracelet of Brute Strength</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Haste</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Haste</th>
 +
<td> +1 Bracelet of Haste</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Haste</th>
 +
<td> +2 Bracelet of Haste</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Haste</th>
 +
<td> +3 Bracelet of Haste</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Haste</th>
 +
<td> +4 Bracelet of Haste</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Haste</th>
 +
<td> +5 Bracelet of Haste</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Haste</th>
 +
<td> +6 Bracelet of Haste</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Haste</th>
 +
<td> +7 Bracelet of Haste</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Haste</th>
 +
<td> +8 Bracelet of Haste</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Magic Power</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Magic Power</th>
 +
<td> +1 Bracelet of Magic Power</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Magic Power</th>
 +
<td> +2 Bracelet of Magic Power</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Magic Power</th>
 +
<td> +3 Bracelet of Magic Power</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Magic Power</th>
 +
<td> +4 Bracelet of Magic Power</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Magic Power</th>
 +
<td> +5 Bracelet of Magic Power</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Magic Power</th>
 +
<td> +6 Bracelet of Magic Power</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Magic Power</th>
 +
<td> +7 Bracelet of Magic Power</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Magic Power</th>
 +
<td> +8 Bracelet of Magic Power</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Mana</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Mana</th>
 +
<td> +1 Bracelet of Mana</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Mana</th>
 +
<td> +2 Bracelet of Mana</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Mana</th>
 +
<td> +3 Bracelet of Mana</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Mana</th>
 +
<td> +4 Bracelet of Mana</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Mana</th>
 +
<td> +5 Bracelet of Mana</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Mana</th>
 +
<td> +6 Bracelet of Mana</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Mana</th>
 +
<td> +7 Bracelet of Mana</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Mana</th>
 +
<td> +8 Bracelet of Mana</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Bracelet of Life</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Bracelet of Life</th>
 +
<td> +1 Bracelet of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Bracelet of Life</th>
 +
<td> +2 Bracelet of Life</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Bracelet of Life</th>
 +
<td> +3 Bracelet of Life</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Bracelet of Life</th>
 +
<td> +4 Bracelet of Life</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Bracelet of Life</th>
 +
<td> +5 Bracelet of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Bracelet of Life</th>
 +
<td> +6 Bracelet of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Bracelet of Life</th>
 +
<td> +7 Bracelet of Life</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Bracelet of Life</th>
 +
<td> +8 Bracelet of Life</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's Bracelet (Strength)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +1 Blessed Bena's Bracelet (Strength)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +2 Blessed Bena's Bracelet (Strength)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +3 Blessed Bena's Bracelet (Strength)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +4 Blessed Bena's Bracelet (Strength)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +5 Blessed Bena's Bracelet (Strength)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +6 Blessed Bena's Bracelet (Strength)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +7 Blessed Bena's Bracelet (Strength)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's Bracelet (Strength)</th>
 +
<td> +8 Blessed Bena's Bracelet (Strength)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's Bracelet (Agility)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +1 Blessed Bena's Bracelet (Agility)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +2 Blessed Bena's Bracelet (Agility)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +3 Blessed Bena's Bracelet (Agility)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +4 Blessed Bena's Bracelet (Agility)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +5 Blessed Bena's Bracelet (Agility)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +6 Blessed Bena's Bracelet (Agility)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +7 Blessed Bena's Bracelet (Agility)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's Bracelet (Agility)</th>
 +
<td> +8 Blessed Bena's Bracelet (Agility)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's Bracelet (Intelligence)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +1 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +2 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +3 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +4 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +5 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +6 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +7 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td> +8 Blessed Bena's Bracelet (Intelligence)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's Bracelet (Wisdom)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +1 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +2 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +3 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +4 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +5 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +6 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +7 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td> +8 Blessed Bena's Bracelet (Wisdom)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>
 +
 +
 +
 +
<li>This is the enchant probability information for the Blessed Bena's Bracelet (Constitution)</li>
 +
 +
<table border="1" width="700" cellspacing="0" cellpadding="0">
 +
<tr align="center">
 +
<th width="40%" bgcolor='545454'> Item Name (Before Enchant)</th>
 +
<th width="40%" bgcolor='545454'> Item (After Enchant)</th>
 +
<th width="20%" bgcolor='545454'> Success Probability (%)</th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +0 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +1 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +1 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +2 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>100  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +2 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +3 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>25  </th>
 +
</tr>
 +
 +
 +
<tr align="center">
 +
<td> +3 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +4 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>18  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +4 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +5 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +5 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +6 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +6 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +7 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>10  </th>
 +
</tr>
 +
 +
<tr align="center">
 +
<td> +7 Blessed Bena's Bracelet (Constitution)</th>
 +
<td> +8 Blessed Bena's Bracelet (Constitution)</th>
 +
<td>5  </th>
 +
</tr>
 +
</tr></table>

Latest revision as of 04:51, 10 December 2024

Enchant

▶ What is 'Enchant'?


  • Enchant is a system that strengthens equipment items such as weapons, armor.
  • When you reach a certain Enchant value, the appearance of the item changes or a graphic effect is given.
  • Weapon magic scroll or armor magic scroll are required.

  • ▶ Enchant Method


  • Execute the Enchant window.
  • Press ESC key for [Menu] -> [Enhant Item] or press [U] key to execute Enchant window.

    Enchant1.png

    Enchant2.png


  • When the enchant window is activated, register the item to be reinforced and the Enchant magic scroll.
  • Enchant3.png


  • After confirming the commission, enchant begins.
  • Enchant4.png Enchant5.png


  • Check the result
  • Enchant6.png


    ▶ Notes


  • Weighing gauge 10% or more and 1 slot or more can be enchanted.
  • Enchant figures determine the success rate and whether or not to destroy items.
  • Item Enchant Grade Success Ratio of Enchant Item Destroy Ratio on Failure
    Weapon 1~6 100% Success Not Failed
    7~12 Enchant Failure Possible Destroy on failure
    Armor 1~4 100% Success Not Failed
    5~9 Enchant Failure Possible Destroy on failure
    Accessory 1~2 100% Success Not Failed
    3~8 Enchant Failure Possible Destroy on failure


    Item Enchant Probability

    ※ The enchant probabilities for items in DK Online are as follows:

    Greatsword

    ▶Enchant Probability Information for Greatsword


  • This is the enchant probability information for the Greatsword of Berserker
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Berserker +1 Greatsword of Berserker 100
    +1 Greatsword of Berserker +2 Greatsword of Berserker 100
    +2 Greatsword of Berserker +3 Greatsword of Berserker 100
    +3 Greatsword of Berserker +4 Greatsword of Berserker 100
    +4 Greatsword of Berserker +5 Greatsword of Berserker 100
    +5 Greatsword of Berserker +6 Greatsword of Berserker 100
    +6 Greatsword of Berserker +7 Greatsword of Berserker 18
    +7 Greatsword of Berserker +8 Greatsword of Berserker 10
    +8 Greatsword of Berserker +9 Greatsword of Berserker 10
    +9 Greatsword of Berserker +10 Greatsword of Berserker 3.2
    +10 Greatsword of Berserker +11 Greatsword of Berserker 1
    +11 Greatsword of Berserker +12 Greatsword of Berserker 0.5


  • This is the enchant probability information for the Greatsword of the Dead
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of the Dead +1 Greatsword of the Dead 100
    +1 Greatsword of the Dead +2 Greatsword of the Dead 100
    +2 Greatsword of the Dead +3 Greatsword of the Dead 100
    +3 Greatsword of the Dead +4 Greatsword of the Dead 100
    +4 Greatsword of the Dead +5 Greatsword of the Dead 100
    +5 Greatsword of the Dead +6 Greatsword of the Dead 100
    +6 Greatsword of the Dead +7 Greatsword of the Dead 18
    +7 Greatsword of the Dead +8 Greatsword of the Dead 10
    +8 Greatsword of the Dead +9 Greatsword of the Dead 10
    +9 Greatsword of the Dead +10 Greatsword of the Dead 3.2
    +10 Greatsword of the Dead +11 Greatsword of the Dead 1
    +11 Greatsword of the Dead +12 Greatsword of the Dead 0.5


  • This is the enchant probability information for the Greatsword of Lionman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Lionman +1 Greatsword of Lionman 100
    +1 Greatsword of Lionman +2 Greatsword of Lionman 100
    +2 Greatsword of Lionman +3 Greatsword of Lionman 100
    +3 Greatsword of Lionman +4 Greatsword of Lionman 100
    +4 Greatsword of Lionman +5 Greatsword of Lionman 100
    +5 Greatsword of Lionman +6 Greatsword of Lionman 100
    +6 Greatsword of Lionman +7 Greatsword of Lionman 18
    +7 Greatsword of Lionman +8 Greatsword of Lionman 10
    +8 Greatsword of Lionman +9 Greatsword of Lionman 10
    +9 Greatsword of Lionman +10 Greatsword of Lionman 10
    +10 Greatsword of Lionman +11 Greatsword of Lionman 10
    +11 Greatsword of Lionman +12 Greatsword of Lionman 5


  • This is the enchant probability information for the Greatsword of Lionman's Great Chieftain
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Lionman's Great Chieftain +1 Greatsword of Lionman's Great Chieftain 100
    +1 Greatsword of Lionman's Great Chieftain +2 Greatsword of Lionman's Great Chieftain 100
    +2 Greatsword of Lionman's Great Chieftain +3 Greatsword of Lionman's Great Chieftain 100
    +3 Greatsword of Lionman's Great Chieftain +4 Greatsword of Lionman's Great Chieftain 100
    +4 Greatsword of Lionman's Great Chieftain +5 Greatsword of Lionman's Great Chieftain 100
    +5 Greatsword of Lionman's Great Chieftain +6 Greatsword of Lionman's Great Chieftain 100
    +6 Greatsword of Lionman's Great Chieftain +7 Greatsword of Lionman's Great Chieftain 18
    +7 Greatsword of Lionman's Great Chieftain +8 Greatsword of Lionman's Great Chieftain 10
    +8 Greatsword of Lionman's Great Chieftain +9 Greatsword of Lionman's Great Chieftain 10
    +9 Greatsword of Lionman's Great Chieftain +10 Greatsword of Lionman's Great Chieftain 10
    +10 Greatsword of Lionman's Great Chieftain +11 Greatsword of Lionman's Great Chieftain 10
    +11 Greatsword of Lionman's Great Chieftain +12 Greatsword of Lionman's Great Chieftain 5


  • This is the enchant probability information for the Greatsword of Dawn
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Dawn +1 Greatsword of Dawn 100
    +1 Greatsword of Dawn +2 Greatsword of Dawn 100
    +2 Greatsword of Dawn +3 Greatsword of Dawn 100
    +3 Greatsword of Dawn +4 Greatsword of Dawn 100
    +4 Greatsword of Dawn +5 Greatsword of Dawn 100
    +5 Greatsword of Dawn +6 Greatsword of Dawn 100
    +6 Greatsword of Dawn +7 Greatsword of Dawn 18
    +7 Greatsword of Dawn +8 Greatsword of Dawn 10
    +8 Greatsword of Dawn +9 Greatsword of Dawn 10
    +9 Greatsword of Dawn +10 Greatsword of Dawn 10
    +10 Greatsword of Dawn +11 Greatsword of Dawn 10
    +11 Greatsword of Dawn +12 Greatsword of Dawn 5


  • This is the enchant probability information for the Greatsword of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Spirit +1 Greatsword of Spirit 100
    +1 Greatsword of Spirit +2 Greatsword of Spirit 100
    +2 Greatsword of Spirit +3 Greatsword of Spirit 100
    +3 Greatsword of Spirit +4 Greatsword of Spirit 100
    +4 Greatsword of Spirit +5 Greatsword of Spirit 100
    +5 Greatsword of Spirit +6 Greatsword of Spirit 100
    +6 Greatsword of Spirit +7 Greatsword of Spirit 18
    +7 Greatsword of Spirit +8 Greatsword of Spirit 10
    +8 Greatsword of Spirit +9 Greatsword of Spirit 10
    +9 Greatsword of Spirit +10 Greatsword of Spirit 10
    +10 Greatsword of Spirit +11 Greatsword of Spirit 10
    +11 Greatsword of Spirit +12 Greatsword of Spirit 5
    +12 Greatsword of Spirit +13 Greatsword of Spirit 0.75
    +13 Greatsword of Spirit +14 Greatsword of Spirit 0.25
    +14 Greatsword of Spirit +15 Greatsword of Spirit 0.07


  • This is the enchant probability information for the Greatsword of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Death +1 Greatsword of Death 100
    +1 Greatsword of Death +2 Greatsword of Death 100
    +2 Greatsword of Death +3 Greatsword of Death 100
    +3 Greatsword of Death +4 Greatsword of Death 100
    +4 Greatsword of Death +5 Greatsword of Death 100
    +5 Greatsword of Death +6 Greatsword of Death 100
    +6 Greatsword of Death +7 Greatsword of Death 18
    +7 Greatsword of Death +8 Greatsword of Death 10
    +8 Greatsword of Death +9 Greatsword of Death 10
    +9 Greatsword of Death +10 Greatsword of Death 10
    +10 Greatsword of Death +11 Greatsword of Death 10
    +11 Greatsword of Death +12 Greatsword of Death 5
    +12 Greatsword of Death +13 Greatsword of Death 0.75
    +13 Greatsword of Death +14 Greatsword of Death 0.25
    +14 Greatsword of Death +15 Greatsword of Death 0.07


  • This is the enchant probability information for the Greatsword of Extinction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Extinction +1 Greatsword of Extinction 100
    +1 Greatsword of Extinction +2 Greatsword of Extinction 100
    +2 Greatsword of Extinction +3 Greatsword of Extinction 100
    +3 Greatsword of Extinction +4 Greatsword of Extinction 100
    +4 Greatsword of Extinction +5 Greatsword of Extinction 100
    +5 Greatsword of Extinction +6 Greatsword of Extinction 100
    +6 Greatsword of Extinction +7 Greatsword of Extinction 18
    +7 Greatsword of Extinction +8 Greatsword of Extinction 10
    +8 Greatsword of Extinction +9 Greatsword of Extinction 10
    +9 Greatsword of Extinction +10 Greatsword of Extinction 10
    +10 Greatsword of Extinction +11 Greatsword of Extinction 10
    +11 Greatsword of Extinction +12 Greatsword of Extinction 5
    +12 Greatsword of Extinction +13 Greatsword of Extinction 0.75
    +13 Greatsword of Extinction +14 Greatsword of Extinction 0.25
    +14 Greatsword of Extinction +15 Greatsword of Extinction 0.07


  • This is the enchant probability information for the Greatsword of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Holiness +1 Greatsword of Holiness 100
    +1 Greatsword of Holiness +2 Greatsword of Holiness 100
    +2 Greatsword of Holiness +3 Greatsword of Holiness 100
    +3 Greatsword of Holiness +4 Greatsword of Holiness 100
    +4 Greatsword of Holiness +5 Greatsword of Holiness 100
    +5 Greatsword of Holiness +6 Greatsword of Holiness 100
    +6 Greatsword of Holiness +7 Greatsword of Holiness 18
    +7 Greatsword of Holiness +8 Greatsword of Holiness 10
    +8 Greatsword of Holiness +9 Greatsword of Holiness 10
    +9 Greatsword of Holiness +10 Greatsword of Holiness 10
    +10 Greatsword of Holiness +11 Greatsword of Holiness 10
    +11 Greatsword of Holiness +12 Greatsword of Holiness 5
    +12 Greatsword of Holiness +13 Greatsword of Holiness 0.75
    +13 Greatsword of Holiness +14 Greatsword of Holiness 0.25
    +14 Greatsword of Holiness +15 Greatsword of Holiness 0.07


  • This is the enchant probability information for the Greatsword of Daybreak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Daybreak +1 Greatsword of Daybreak 100
    +1 Greatsword of Daybreak +2 Greatsword of Daybreak 100
    +2 Greatsword of Daybreak +3 Greatsword of Daybreak 100
    +3 Greatsword of Daybreak +4 Greatsword of Daybreak 100
    +4 Greatsword of Daybreak +5 Greatsword of Daybreak 100
    +5 Greatsword of Daybreak +6 Greatsword of Daybreak 100
    +6 Greatsword of Daybreak +7 Greatsword of Daybreak 18
    +7 Greatsword of Daybreak +8 Greatsword of Daybreak 10
    +8 Greatsword of Daybreak +9 Greatsword of Daybreak 10
    +9 Greatsword of Daybreak +10 Greatsword of Daybreak 10
    +10 Greatsword of Daybreak +11 Greatsword of Daybreak 10
    +11 Greatsword of Daybreak +12 Greatsword of Daybreak 5
    +12 Greatsword of Daybreak +13 Greatsword of Daybreak 0.75
    +13 Greatsword of Daybreak +14 Greatsword of Daybreak 0.25
    +14 Greatsword of Daybreak +15 Greatsword of Daybreak 0.07


  • This is the enchant probability information for the Axe of Dark Berserker
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Axe of Dark Berserker +1 Axe of Dark Berserker 100
    +1 Axe of Dark Berserker +2 Axe of Dark Berserker 100
    +2 Axe of Dark Berserker +3 Axe of Dark Berserker 100
    +3 Axe of Dark Berserker +4 Axe of Dark Berserker 100
    +4 Axe of Dark Berserker +5 Axe of Dark Berserker 100
    +5 Axe of Dark Berserker +6 Axe of Dark Berserker 100
    +6 Axe of Dark Berserker +7 Axe of Dark Berserker 18
    +7 Axe of Dark Berserker +8 Axe of Dark Berserker 10
    +8 Axe of Dark Berserker +9 Axe of Dark Berserker 10
    +9 Axe of Dark Berserker +10 Axe of Dark Berserker 10
    +10 Axe of Dark Berserker +11 Axe of Dark Berserker 10
    +11 Axe of Dark Berserker +12 Axe of Dark Berserker 5
    +12 Axe of Dark Berserker +13 Axe of Dark Berserker 0.75
    +13 Axe of Dark Berserker +14 Axe of Dark Berserker 0.25
    +14 Axe of Dark Berserker +15 Axe of Dark Berserker 0.07


  • This is the enchant probability information for the Greatsword of Revered Warrior
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Revered Warrior +1 Greatsword of Revered Warrior 100
    +1 Greatsword of Revered Warrior +2 Greatsword of Revered Warrior 100
    +2 Greatsword of Revered Warrior +3 Greatsword of Revered Warrior 100
    +3 Greatsword of Revered Warrior +4 Greatsword of Revered Warrior 100
    +4 Greatsword of Revered Warrior +5 Greatsword of Revered Warrior 100
    +5 Greatsword of Revered Warrior +6 Greatsword of Revered Warrior 100
    +6 Greatsword of Revered Warrior +7 Greatsword of Revered Warrior 18
    +7 Greatsword of Revered Warrior +8 Greatsword of Revered Warrior 10
    +8 Greatsword of Revered Warrior +9 Greatsword of Revered Warrior 10
    +9 Greatsword of Revered Warrior +10 Greatsword of Revered Warrior 10
    +10 Greatsword of Revered Warrior +11 Greatsword of Revered Warrior 10
    +11 Greatsword of Revered Warrior +12 Greatsword of Revered Warrior 5
    +12 Greatsword of Revered Warrior +13 Greatsword of Revered Warrior 0.75
    +13 Greatsword of Revered Warrior +14 Greatsword of Revered Warrior 0.25
    +14 Greatsword of Revered Warrior +15 Greatsword of Revered Warrior 0.07


  • This is the enchant probability information for the Blessed Greatsword of Revered Warrior
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Revered Warrior +1 Blessed Greatsword of Revered Warrior 100
    +1 Blessed Greatsword of Revered Warrior +2 Blessed Greatsword of Revered Warrior 100
    +2 Blessed Greatsword of Revered Warrior +3 Blessed Greatsword of Revered Warrior 100
    +3 Blessed Greatsword of Revered Warrior +4 Blessed Greatsword of Revered Warrior 100
    +4 Blessed Greatsword of Revered Warrior +5 Blessed Greatsword of Revered Warrior 100
    +5 Blessed Greatsword of Revered Warrior +6 Blessed Greatsword of Revered Warrior 100
    +6 Blessed Greatsword of Revered Warrior +7 Blessed Greatsword of Revered Warrior 18
    +7 Blessed Greatsword of Revered Warrior +8 Blessed Greatsword of Revered Warrior 10
    +8 Blessed Greatsword of Revered Warrior +9 Blessed Greatsword of Revered Warrior 10
    +9 Blessed Greatsword of Revered Warrior +10 Blessed Greatsword of Revered Warrior 10
    +10 Blessed Greatsword of Revered Warrior +11 Blessed Greatsword of Revered Warrior 10
    +11 Blessed Greatsword of Revered Warrior +12 Blessed Greatsword of Revered Warrior 5
    +12 Blessed Greatsword of Revered Warrior +13 Blessed Greatsword of Revered Warrior 0.75
    +13 Blessed Greatsword of Revered Warrior +14 Blessed Greatsword of Revered Warrior 0.25
    +14 Blessed Greatsword of Revered Warrior +15 Blessed Greatsword of Revered Warrior 0.07


  • This is the enchant probability information for the Greatsword of Quietness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Quietness +1 Greatsword of Quietness 100
    +1 Greatsword of Quietness +2 Greatsword of Quietness 100
    +2 Greatsword of Quietness +3 Greatsword of Quietness 100
    +3 Greatsword of Quietness +4 Greatsword of Quietness 100
    +4 Greatsword of Quietness +5 Greatsword of Quietness 100
    +5 Greatsword of Quietness +6 Greatsword of Quietness 100
    +6 Greatsword of Quietness +7 Greatsword of Quietness 18
    +7 Greatsword of Quietness +8 Greatsword of Quietness 10
    +8 Greatsword of Quietness +9 Greatsword of Quietness 10
    +9 Greatsword of Quietness +10 Greatsword of Quietness 10
    +10 Greatsword of Quietness +11 Greatsword of Quietness 10
    +11 Greatsword of Quietness +12 Greatsword of Quietness 5
    +12 Greatsword of Quietness +13 Greatsword of Quietness 0.75
    +13 Greatsword of Quietness +14 Greatsword of Quietness 0.25
    +14 Greatsword of Quietness +15 Greatsword of Quietness 0.07


  • This is the enchant probability information for the Greatsword of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Dusk +1 Greatsword of Dusk 100
    +1 Greatsword of Dusk +2 Greatsword of Dusk 100
    +2 Greatsword of Dusk +3 Greatsword of Dusk 100
    +3 Greatsword of Dusk +4 Greatsword of Dusk 100
    +4 Greatsword of Dusk +5 Greatsword of Dusk 100
    +5 Greatsword of Dusk +6 Greatsword of Dusk 100
    +6 Greatsword of Dusk +7 Greatsword of Dusk 18
    +7 Greatsword of Dusk +8 Greatsword of Dusk 10
    +8 Greatsword of Dusk +9 Greatsword of Dusk 10
    +9 Greatsword of Dusk +10 Greatsword of Dusk 10
    +10 Greatsword of Dusk +11 Greatsword of Dusk 10
    +11 Greatsword of Dusk +12 Greatsword of Dusk 5
    +12 Greatsword of Dusk +13 Greatsword of Dusk 0.75
    +13 Greatsword of Dusk +14 Greatsword of Dusk 0.25
    +14 Greatsword of Dusk +15 Greatsword of Dusk 0.07


  • This is the enchant probability information for the Blade
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blade +1 Blade 100
    +1 Blade +2 Blade 100
    +2 Blade +3 Blade 100
    +3 Blade +4 Blade 100
    +4 Blade +5 Blade 100
    +5 Blade +6 Blade 100
    +6 Blade +7 Blade 18
    +7 Blade +8 Blade 10
    +8 Blade +9 Blade 10
    +9 Blade +10 Blade 10
    +10 Blade +11 Blade 10
    +11 Blade +12 Blade 5
    +12 Blade +13 Blade 0.75
    +13 Blade +14 Blade 0.25
    +14 Blade +15 Blade 0.07


  • This is the enchant probability information for the Greatsword of Destruction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Destruction +1 Greatsword of Destruction 100
    +1 Greatsword of Destruction +2 Greatsword of Destruction 100
    +2 Greatsword of Destruction +3 Greatsword of Destruction 100
    +3 Greatsword of Destruction +4 Greatsword of Destruction 100
    +4 Greatsword of Destruction +5 Greatsword of Destruction 100
    +5 Greatsword of Destruction +6 Greatsword of Destruction 100
    +6 Greatsword of Destruction +7 Greatsword of Destruction 18
    +7 Greatsword of Destruction +8 Greatsword of Destruction 10
    +8 Greatsword of Destruction +9 Greatsword of Destruction 10
    +9 Greatsword of Destruction +10 Greatsword of Destruction 10
    +10 Greatsword of Destruction +11 Greatsword of Destruction 10
    +11 Greatsword of Destruction +12 Greatsword of Destruction 5
    +12 Greatsword of Destruction +13 Greatsword of Destruction 0.75
    +13 Greatsword of Destruction +14 Greatsword of Destruction 0.25
    +14 Greatsword of Destruction +15 Greatsword of Destruction 0.07


  • This is the enchant probability information for the Greatsword of Evil Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Evil Spirit +1 Greatsword of Evil Spirit 10
    +1 Greatsword of Evil Spirit +2 Greatsword of Evil Spirit 10
    +2 Greatsword of Evil Spirit +3 Greatsword of Evil Spirit 5
    +3 Greatsword of Evil Spirit +4 Greatsword of Evil Spirit 5
    +4 Greatsword of Evil Spirit +5 Greatsword of Evil Spirit 2.5
    +5 Greatsword of Evil Spirit +6 Greatsword of Evil Spirit 2.5
    +6 Greatsword of Evil Spirit +7 Greatsword of Evil Spirit 0.75
    +7 Greatsword of Evil Spirit +8 Greatsword of Evil Spirit 0.25
    +8 Greatsword of Evil Spirit +9 Greatsword of Evil Spirit 0.07


  • This is the enchant probability information for the Greatsword of Hero
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Hero +1 Greatsword of Hero 100
    +1 Greatsword of Hero +2 Greatsword of Hero 100
    +2 Greatsword of Hero +3 Greatsword of Hero 100
    +3 Greatsword of Hero +4 Greatsword of Hero 100
    +4 Greatsword of Hero +5 Greatsword of Hero 100
    +5 Greatsword of Hero +6 Greatsword of Hero 100
    +6 Greatsword of Hero +7 Greatsword of Hero 18
    +7 Greatsword of Hero +8 Greatsword of Hero 10
    +8 Greatsword of Hero +9 Greatsword of Hero 10
    +9 Greatsword of Hero +10 Greatsword of Hero 10
    +10 Greatsword of Hero +11 Greatsword of Hero 10
    +11 Greatsword of Hero +12 Greatsword of Hero 5
    +12 Greatsword of Hero +13 Greatsword of Hero 0.75
    +13 Greatsword of Hero +14 Greatsword of Hero 0.25
    +14 Greatsword of Hero +15 Greatsword of Hero 0.07


  • This is the enchant probability information for the Blessed Greatsword of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Spirit +1 Blessed Greatsword of Spirit 100
    +1 Blessed Greatsword of Spirit +2 Blessed Greatsword of Spirit 100
    +2 Blessed Greatsword of Spirit +3 Blessed Greatsword of Spirit 100
    +3 Blessed Greatsword of Spirit +4 Blessed Greatsword of Spirit 100
    +4 Blessed Greatsword of Spirit +5 Blessed Greatsword of Spirit 100
    +5 Blessed Greatsword of Spirit +6 Blessed Greatsword of Spirit 100
    +6 Blessed Greatsword of Spirit +7 Blessed Greatsword of Spirit 18
    +7 Blessed Greatsword of Spirit +8 Blessed Greatsword of Spirit 10
    +8 Blessed Greatsword of Spirit +9 Blessed Greatsword of Spirit 10
    +9 Blessed Greatsword of Spirit +10 Blessed Greatsword of Spirit 10
    +10 Blessed Greatsword of Spirit +11 Blessed Greatsword of Spirit 10
    +11 Blessed Greatsword of Spirit +12 Blessed Greatsword of Spirit 5
    +12 Blessed Greatsword of Spirit +13 Blessed Greatsword of Spirit 0.75
    +13 Blessed Greatsword of Spirit +14 Blessed Greatsword of Spirit 0.25
    +14 Blessed Greatsword of Spirit +15 Blessed Greatsword of Spirit 0.07


  • This is the enchant probability information for the Blessed Greatsword of Extinction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Extinction +1 Blessed Greatsword of Extinction 100
    +1 Blessed Greatsword of Extinction +2 Blessed Greatsword of Extinction 100
    +2 Blessed Greatsword of Extinction +3 Blessed Greatsword of Extinction 100
    +3 Blessed Greatsword of Extinction +4 Blessed Greatsword of Extinction 100
    +4 Blessed Greatsword of Extinction +5 Blessed Greatsword of Extinction 100
    +5 Blessed Greatsword of Extinction +6 Blessed Greatsword of Extinction 100
    +6 Blessed Greatsword of Extinction +7 Blessed Greatsword of Extinction 18
    +7 Blessed Greatsword of Extinction +8 Blessed Greatsword of Extinction 10
    +8 Blessed Greatsword of Extinction +9 Blessed Greatsword of Extinction 10
    +9 Blessed Greatsword of Extinction +10 Blessed Greatsword of Extinction 10
    +10 Blessed Greatsword of Extinction +11 Blessed Greatsword of Extinction 10
    +11 Blessed Greatsword of Extinction +12 Blessed Greatsword of Extinction 5
    +12 Blessed Greatsword of Extinction +13 Blessed Greatsword of Extinction 0.75
    +13 Blessed Greatsword of Extinction +14 Blessed Greatsword of Extinction 0.25
    +14 Blessed Greatsword of Extinction +15 Blessed Greatsword of Extinction 0.07


  • This is the enchant probability information for the Blessed Greatsword of Daybreak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Daybreak +1 Blessed Greatsword of Daybreak 100
    +1 Blessed Greatsword of Daybreak +2 Blessed Greatsword of Daybreak 100
    +2 Blessed Greatsword of Daybreak +3 Blessed Greatsword of Daybreak 100
    +3 Blessed Greatsword of Daybreak +4 Blessed Greatsword of Daybreak 100
    +4 Blessed Greatsword of Daybreak +5 Blessed Greatsword of Daybreak 100
    +5 Blessed Greatsword of Daybreak +6 Blessed Greatsword of Daybreak 100
    +6 Blessed Greatsword of Daybreak +7 Blessed Greatsword of Daybreak 18
    +7 Blessed Greatsword of Daybreak +8 Blessed Greatsword of Daybreak 10
    +8 Blessed Greatsword of Daybreak +9 Blessed Greatsword of Daybreak 10
    +9 Blessed Greatsword of Daybreak +10 Blessed Greatsword of Daybreak 10
    +10 Blessed Greatsword of Daybreak +11 Blessed Greatsword of Daybreak 10
    +11 Blessed Greatsword of Daybreak +12 Blessed Greatsword of Daybreak 5
    +12 Blessed Greatsword of Daybreak +13 Blessed Greatsword of Daybreak 0.75
    +13 Blessed Greatsword of Daybreak +14 Blessed Greatsword of Daybreak 0.25
    +14 Blessed Greatsword of Daybreak +15 Blessed Greatsword of Daybreak 0.07


  • This is the enchant probability information for the Blessed Greatsword of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Death +1 Blessed Greatsword of Death 100
    +1 Blessed Greatsword of Death +2 Blessed Greatsword of Death 100
    +2 Blessed Greatsword of Death +3 Blessed Greatsword of Death 100
    +3 Blessed Greatsword of Death +4 Blessed Greatsword of Death 100
    +4 Blessed Greatsword of Death +5 Blessed Greatsword of Death 100
    +5 Blessed Greatsword of Death +6 Blessed Greatsword of Death 100
    +6 Blessed Greatsword of Death +7 Blessed Greatsword of Death 18
    +7 Blessed Greatsword of Death +8 Blessed Greatsword of Death 10
    +8 Blessed Greatsword of Death +9 Blessed Greatsword of Death 10
    +9 Blessed Greatsword of Death +10 Blessed Greatsword of Death 10
    +10 Blessed Greatsword of Death +11 Blessed Greatsword of Death 10
    +11 Blessed Greatsword of Death +12 Blessed Greatsword of Death 5
    +12 Blessed Greatsword of Death +13 Blessed Greatsword of Death 0.75
    +13 Blessed Greatsword of Death +14 Blessed Greatsword of Death 0.25
    +14 Blessed Greatsword of Death +15 Blessed Greatsword of Death 0.07


  • This is the enchant probability information for the Blessed Greatsword of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Holiness +1 Blessed Greatsword of Holiness 100
    +1 Blessed Greatsword of Holiness +2 Blessed Greatsword of Holiness 100
    +2 Blessed Greatsword of Holiness +3 Blessed Greatsword of Holiness 100
    +3 Blessed Greatsword of Holiness +4 Blessed Greatsword of Holiness 100
    +4 Blessed Greatsword of Holiness +5 Blessed Greatsword of Holiness 100
    +5 Blessed Greatsword of Holiness +6 Blessed Greatsword of Holiness 100
    +6 Blessed Greatsword of Holiness +7 Blessed Greatsword of Holiness 18
    +7 Blessed Greatsword of Holiness +8 Blessed Greatsword of Holiness 10
    +8 Blessed Greatsword of Holiness +9 Blessed Greatsword of Holiness 10
    +9 Blessed Greatsword of Holiness +10 Blessed Greatsword of Holiness 10
    +10 Blessed Greatsword of Holiness +11 Blessed Greatsword of Holiness 10
    +11 Blessed Greatsword of Holiness +12 Blessed Greatsword of Holiness 5
    +12 Blessed Greatsword of Holiness +13 Blessed Greatsword of Holiness 0.75
    +13 Blessed Greatsword of Holiness +14 Blessed Greatsword of Holiness 0.25
    +14 Blessed Greatsword of Holiness +15 Blessed Greatsword of Holiness 0.07


  • This is the enchant probability information for the Blessed Greatsword of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Moneng +1 Blessed Greatsword of Moneng 100
    +1 Blessed Greatsword of Moneng +2 Blessed Greatsword of Moneng 100
    +2 Blessed Greatsword of Moneng +3 Blessed Greatsword of Moneng 100
    +3 Blessed Greatsword of Moneng +4 Blessed Greatsword of Moneng 100
    +4 Blessed Greatsword of Moneng +5 Blessed Greatsword of Moneng 100
    +5 Blessed Greatsword of Moneng +6 Blessed Greatsword of Moneng 100
    +6 Blessed Greatsword of Moneng +7 Blessed Greatsword of Moneng 18
    +7 Blessed Greatsword of Moneng +8 Blessed Greatsword of Moneng 10
    +8 Blessed Greatsword of Moneng +9 Blessed Greatsword of Moneng 10
    +9 Blessed Greatsword of Moneng +10 Blessed Greatsword of Moneng 10
    +10 Blessed Greatsword of Moneng +11 Blessed Greatsword of Moneng 10
    +11 Blessed Greatsword of Moneng +12 Blessed Greatsword of Moneng 5
    +12 Blessed Greatsword of Moneng +13 Blessed Greatsword of Moneng 0.75
    +13 Blessed Greatsword of Moneng +14 Blessed Greatsword of Moneng 0.25
    +14 Blessed Greatsword of Moneng +15 Blessed Greatsword of Moneng 0.07


  • This is the enchant probability information for the Blessed Greatsword of Death God
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Death God +1 Blessed Greatsword of Death God 100
    +1 Blessed Greatsword of Death God +2 Blessed Greatsword of Death God 100
    +2 Blessed Greatsword of Death God +3 Blessed Greatsword of Death God 100
    +3 Blessed Greatsword of Death God +4 Blessed Greatsword of Death God 100
    +4 Blessed Greatsword of Death God +5 Blessed Greatsword of Death God 100
    +5 Blessed Greatsword of Death God +6 Blessed Greatsword of Death God 100
    +6 Blessed Greatsword of Death God +7 Blessed Greatsword of Death God 18
    +7 Blessed Greatsword of Death God +8 Blessed Greatsword of Death God 10
    +8 Blessed Greatsword of Death God +9 Blessed Greatsword of Death God 10
    +9 Blessed Greatsword of Death God +10 Blessed Greatsword of Death God 10
    +10 Blessed Greatsword of Death God +11 Blessed Greatsword of Death God 10
    +11 Blessed Greatsword of Death God +12 Blessed Greatsword of Death God 5
    +12 Blessed Greatsword of Death God +13 Blessed Greatsword of Death God 0.75
    +13 Blessed Greatsword of Death God +14 Blessed Greatsword of Death God 0.25
    +14 Blessed Greatsword of Death God +15 Blessed Greatsword of Death God 0.07


  • This is the enchant probability information for the Greatsword of Mare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Mare +1 Greatsword of Mare 100
    +1 Greatsword of Mare +2 Greatsword of Mare 100
    +2 Greatsword of Mare +3 Greatsword of Mare 100
    +3 Greatsword of Mare +4 Greatsword of Mare 100
    +4 Greatsword of Mare +5 Greatsword of Mare 100
    +5 Greatsword of Mare +6 Greatsword of Mare 100
    +6 Greatsword of Mare +7 Greatsword of Mare 18
    +7 Greatsword of Mare +8 Greatsword of Mare 10
    +8 Greatsword of Mare +9 Greatsword of Mare 10
    +9 Greatsword of Mare +10 Greatsword of Mare 10
    +10 Greatsword of Mare +11 Greatsword of Mare 10
    +11 Greatsword of Mare +12 Greatsword of Mare 5
    +12 Greatsword of Mare +13 Greatsword of Mare 0.75
    +13 Greatsword of Mare +14 Greatsword of Mare 0.25
    +14 Greatsword of Mare +15 Greatsword of Mare 0.07


  • This is the enchant probability information for the Greatsword of Beast King
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Beast King +1 Greatsword of Beast King 100
    +1 Greatsword of Beast King +2 Greatsword of Beast King 100
    +2 Greatsword of Beast King +3 Greatsword of Beast King 100
    +3 Greatsword of Beast King +4 Greatsword of Beast King 100
    +4 Greatsword of Beast King +5 Greatsword of Beast King 100
    +5 Greatsword of Beast King +6 Greatsword of Beast King 100
    +6 Greatsword of Beast King +7 Greatsword of Beast King 18
    +7 Greatsword of Beast King +8 Greatsword of Beast King 10
    +8 Greatsword of Beast King +9 Greatsword of Beast King 10
    +9 Greatsword of Beast King +10 Greatsword of Beast King 10
    +10 Greatsword of Beast King +11 Greatsword of Beast King 10
    +11 Greatsword of Beast King +12 Greatsword of Beast King 5
    +12 Greatsword of Beast King +13 Greatsword of Beast King 0.75
    +13 Greatsword of Beast King +14 Greatsword of Beast King 0.25
    +14 Greatsword of Beast King +15 Greatsword of Beast King 0.07


  • This is the enchant probability information for the Greatsword of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Guardian +1 Greatsword of Guardian 100
    +1 Greatsword of Guardian +2 Greatsword of Guardian 100
    +2 Greatsword of Guardian +3 Greatsword of Guardian 100
    +3 Greatsword of Guardian +4 Greatsword of Guardian 100
    +4 Greatsword of Guardian +5 Greatsword of Guardian 100
    +5 Greatsword of Guardian +6 Greatsword of Guardian 100
    +6 Greatsword of Guardian +7 Greatsword of Guardian 18
    +7 Greatsword of Guardian +8 Greatsword of Guardian 10
    +8 Greatsword of Guardian +9 Greatsword of Guardian 10
    +9 Greatsword of Guardian +10 Greatsword of Guardian 10
    +10 Greatsword of Guardian +11 Greatsword of Guardian 10
    +11 Greatsword of Guardian +12 Greatsword of Guardian 5
    +12 Greatsword of Guardian +13 Greatsword of Guardian 0.75
    +13 Greatsword of Guardian +14 Greatsword of Guardian 0.25
    +14 Greatsword of Guardian +15 Greatsword of Guardian 0.07


  • This is the enchant probability information for the Blessed Greatsword of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Moneng +1 Blessed Greatsword of Moneng 100
    +1 Blessed Greatsword of Moneng +2 Blessed Greatsword of Moneng 100
    +2 Blessed Greatsword of Moneng +3 Blessed Greatsword of Moneng 100
    +3 Blessed Greatsword of Moneng +4 Blessed Greatsword of Moneng 100
    +4 Blessed Greatsword of Moneng +5 Blessed Greatsword of Moneng 100
    +5 Blessed Greatsword of Moneng +6 Blessed Greatsword of Moneng 100
    +6 Blessed Greatsword of Moneng +7 Blessed Greatsword of Moneng 18
    +7 Blessed Greatsword of Moneng +8 Blessed Greatsword of Moneng 10
    +8 Blessed Greatsword of Moneng +9 Blessed Greatsword of Moneng 10
    +9 Blessed Greatsword of Moneng +10 Blessed Greatsword of Moneng 10
    +10 Blessed Greatsword of Moneng +11 Blessed Greatsword of Moneng 10
    +11 Blessed Greatsword of Moneng +12 Blessed Greatsword of Moneng 5
    +12 Blessed Greatsword of Moneng +13 Blessed Greatsword of Moneng 0.75
    +13 Blessed Greatsword of Moneng +14 Blessed Greatsword of Moneng 0.25
    +14 Blessed Greatsword of Moneng +15 Blessed Greatsword of Moneng 0.07


  • This is the enchant probability information for the Blessed Greatsword of Death God
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Death God +1 Blessed Greatsword of Death God 100
    +1 Blessed Greatsword of Death God +2 Blessed Greatsword of Death God 100
    +2 Blessed Greatsword of Death God +3 Blessed Greatsword of Death God 100
    +3 Blessed Greatsword of Death God +4 Blessed Greatsword of Death God 100
    +4 Blessed Greatsword of Death God +5 Blessed Greatsword of Death God 100
    +5 Blessed Greatsword of Death God +6 Blessed Greatsword of Death God 100
    +6 Blessed Greatsword of Death God +7 Blessed Greatsword of Death God 18
    +7 Blessed Greatsword of Death God +8 Blessed Greatsword of Death God 10
    +8 Blessed Greatsword of Death God +9 Blessed Greatsword of Death God 10
    +9 Blessed Greatsword of Death God +10 Blessed Greatsword of Death God 10
    +10 Blessed Greatsword of Death God +11 Blessed Greatsword of Death God 10
    +11 Blessed Greatsword of Death God +12 Blessed Greatsword of Death God 5
    +12 Blessed Greatsword of Death God +13 Blessed Greatsword of Death God 0.75
    +13 Blessed Greatsword of Death God +14 Blessed Greatsword of Death God 0.25
    +14 Blessed Greatsword of Death God +15 Blessed Greatsword of Death God 0.07


  • This is the enchant probability information for the Blessed Greatsword of Mare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Mare +1 Blessed Greatsword of Mare 100
    +1 Blessed Greatsword of Mare +2 Blessed Greatsword of Mare 100
    +2 Blessed Greatsword of Mare +3 Blessed Greatsword of Mare 100
    +3 Blessed Greatsword of Mare +4 Blessed Greatsword of Mare 100
    +4 Blessed Greatsword of Mare +5 Blessed Greatsword of Mare 100
    +5 Blessed Greatsword of Mare +6 Blessed Greatsword of Mare 100
    +6 Blessed Greatsword of Mare +7 Blessed Greatsword of Mare 18
    +7 Blessed Greatsword of Mare +8 Blessed Greatsword of Mare 10
    +8 Blessed Greatsword of Mare +9 Blessed Greatsword of Mare 10
    +9 Blessed Greatsword of Mare +10 Blessed Greatsword of Mare 10
    +10 Blessed Greatsword of Mare +11 Blessed Greatsword of Mare 10
    +11 Blessed Greatsword of Mare +12 Blessed Greatsword of Mare 5
    +12 Blessed Greatsword of Mare +13 Blessed Greatsword of Mare 0.75
    +13 Blessed Greatsword of Mare +14 Blessed Greatsword of Mare 0.25
    +14 Blessed Greatsword of Mare +15 Blessed Greatsword of Mare 0.07


  • This is the enchant probability information for the Blessed Greatsword of Beast King
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Beast King +1 Blessed Greatsword of Beast King 100
    +1 Blessed Greatsword of Beast King +2 Blessed Greatsword of Beast King 100
    +2 Blessed Greatsword of Beast King +3 Blessed Greatsword of Beast King 100
    +3 Blessed Greatsword of Beast King +4 Blessed Greatsword of Beast King 100
    +4 Blessed Greatsword of Beast King +5 Blessed Greatsword of Beast King 100
    +5 Blessed Greatsword of Beast King +6 Blessed Greatsword of Beast King 100
    +6 Blessed Greatsword of Beast King +7 Blessed Greatsword of Beast King 18
    +7 Blessed Greatsword of Beast King +8 Blessed Greatsword of Beast King 10
    +8 Blessed Greatsword of Beast King +9 Blessed Greatsword of Beast King 10
    +9 Blessed Greatsword of Beast King +10 Blessed Greatsword of Beast King 10
    +10 Blessed Greatsword of Beast King +11 Blessed Greatsword of Beast King 10
    +11 Blessed Greatsword of Beast King +12 Blessed Greatsword of Beast King 5
    +12 Blessed Greatsword of Beast King +13 Blessed Greatsword of Beast King 0.75
    +13 Blessed Greatsword of Beast King +14 Blessed Greatsword of Beast King 0.25
    +14 Blessed Greatsword of Beast King +15 Blessed Greatsword of Beast King 0.07


  • This is the enchant probability information for the Blessed Greatsword of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Guardian +1 Blessed Greatsword of Guardian 100
    +1 Blessed Greatsword of Guardian +2 Blessed Greatsword of Guardian 100
    +2 Blessed Greatsword of Guardian +3 Blessed Greatsword of Guardian 100
    +3 Blessed Greatsword of Guardian +4 Blessed Greatsword of Guardian 100
    +4 Blessed Greatsword of Guardian +5 Blessed Greatsword of Guardian 100
    +5 Blessed Greatsword of Guardian +6 Blessed Greatsword of Guardian 100
    +6 Blessed Greatsword of Guardian +7 Blessed Greatsword of Guardian 18
    +7 Blessed Greatsword of Guardian +8 Blessed Greatsword of Guardian 10
    +8 Blessed Greatsword of Guardian +9 Blessed Greatsword of Guardian 10
    +9 Blessed Greatsword of Guardian +10 Blessed Greatsword of Guardian 10
    +10 Blessed Greatsword of Guardian +11 Blessed Greatsword of Guardian 10
    +11 Blessed Greatsword of Guardian +12 Blessed Greatsword of Guardian 5
    +12 Blessed Greatsword of Guardian +13 Blessed Greatsword of Guardian 0.75
    +13 Blessed Greatsword of Guardian +14 Blessed Greatsword of Guardian 0.25
    +14 Blessed Greatsword of Guardian +15 Blessed Greatsword of Guardian 0.07


  • This is the enchant probability information for the Blessed Greatsword of Quietness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Quietness +1 Blessed Greatsword of Quietness 100
    +1 Blessed Greatsword of Quietness +2 Blessed Greatsword of Quietness 100
    +2 Blessed Greatsword of Quietness +3 Blessed Greatsword of Quietness 100
    +3 Blessed Greatsword of Quietness +4 Blessed Greatsword of Quietness 100
    +4 Blessed Greatsword of Quietness +5 Blessed Greatsword of Quietness 100
    +5 Blessed Greatsword of Quietness +6 Blessed Greatsword of Quietness 100
    +6 Blessed Greatsword of Quietness +7 Blessed Greatsword of Quietness 18
    +7 Blessed Greatsword of Quietness +8 Blessed Greatsword of Quietness 10
    +8 Blessed Greatsword of Quietness +9 Blessed Greatsword of Quietness 10
    +9 Blessed Greatsword of Quietness +10 Blessed Greatsword of Quietness 10
    +10 Blessed Greatsword of Quietness +11 Blessed Greatsword of Quietness 10
    +11 Blessed Greatsword of Quietness +12 Blessed Greatsword of Quietness 5
    +12 Blessed Greatsword of Quietness +13 Blessed Greatsword of Quietness 0.75
    +13 Blessed Greatsword of Quietness +14 Blessed Greatsword of Quietness 0.25
    +14 Blessed Greatsword of Quietness +15 Blessed Greatsword of Quietness 0.07


  • This is the enchant probability information for the Blessed Greatsword of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Greatsword of Dusk +1 Blessed Greatsword of Dusk 100
    +1 Blessed Greatsword of Dusk +2 Blessed Greatsword of Dusk 100
    +2 Blessed Greatsword of Dusk +3 Blessed Greatsword of Dusk 100
    +3 Blessed Greatsword of Dusk +4 Blessed Greatsword of Dusk 100
    +4 Blessed Greatsword of Dusk +5 Blessed Greatsword of Dusk 100
    +5 Blessed Greatsword of Dusk +6 Blessed Greatsword of Dusk 100
    +6 Blessed Greatsword of Dusk +7 Blessed Greatsword of Dusk 18
    +7 Blessed Greatsword of Dusk +8 Blessed Greatsword of Dusk 10
    +8 Blessed Greatsword of Dusk +9 Blessed Greatsword of Dusk 10
    +9 Blessed Greatsword of Dusk +10 Blessed Greatsword of Dusk 10
    +10 Blessed Greatsword of Dusk +11 Blessed Greatsword of Dusk 10
    +11 Blessed Greatsword of Dusk +12 Blessed Greatsword of Dusk 5
    +12 Blessed Greatsword of Dusk +13 Blessed Greatsword of Dusk 0.75
    +13 Blessed Greatsword of Dusk +14 Blessed Greatsword of Dusk 0.25
    +14 Blessed Greatsword of Dusk +15 Blessed Greatsword of Dusk 0.07


  • This is the enchant probability information for the Ancient Greatsword
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ancient Greatsword +1 Ancient Greatsword 100
    +1 Ancient Greatsword +2 Ancient Greatsword 100
    +2 Ancient Greatsword +3 Ancient Greatsword 100
    +3 Ancient Greatsword +4 Ancient Greatsword 100
    +4 Ancient Greatsword +5 Ancient Greatsword 100
    +5 Ancient Greatsword +6 Ancient Greatsword 100
    +6 Ancient Greatsword +7 Ancient Greatsword 18
    +7 Ancient Greatsword +8 Ancient Greatsword 10
    +8 Ancient Greatsword +9 Ancient Greatsword 10
    +9 Ancient Greatsword +10 Ancient Greatsword 10
    +10 Ancient Greatsword +11 Ancient Greatsword 10
    +11 Ancient Greatsword +12 Ancient Greatsword 5


  • This is the enchant probability information for the Greatsword of Nix
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Greatsword of Nix +1 Greatsword of Nix 10
    +1 Greatsword of Nix +2 Greatsword of Nix 10
    +2 Greatsword of Nix +3 Greatsword of Nix 5
    +3 Greatsword of Nix +4 Greatsword of Nix 5
    +4 Greatsword of Nix +5 Greatsword of Nix 2.5
    +5 Greatsword of Nix +6 Greatsword of Nix 2.5
    +6 Greatsword of Nix +7 Greatsword of Nix 0.75
    +7 Greatsword of Nix +8 Greatsword of Nix 0.25
    +8 Greatsword of Nix +9 Greatsword of Nix 0.07


    Longsword

    ▶Enchant Probability Information for Longsword


  • This is the enchant probability information for the Longsword of Chameleon
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Chameleon +1 Longsword of Chameleon 100
    +1 Longsword of Chameleon +2 Longsword of Chameleon 100
    +2 Longsword of Chameleon +3 Longsword of Chameleon 100
    +3 Longsword of Chameleon +4 Longsword of Chameleon 100
    +4 Longsword of Chameleon +5 Longsword of Chameleon 100
    +5 Longsword of Chameleon +6 Longsword of Chameleon 100
    +6 Longsword of Chameleon +7 Longsword of Chameleon 18
    +7 Longsword of Chameleon +8 Longsword of Chameleon 10
    +8 Longsword of Chameleon +9 Longsword of Chameleon 10
    +9 Longsword of Chameleon +10 Longsword of Chameleon 3.2
    +10 Longsword of Chameleon +11 Longsword of Chameleon 1
    +11 Longsword of Chameleon +12 Longsword of Chameleon 0.5


  • This is the enchant probability information for the Longsword of the Dead
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of the Dead +1 Longsword of the Dead 100
    +1 Longsword of the Dead +2 Longsword of the Dead 100
    +2 Longsword of the Dead +3 Longsword of the Dead 100
    +3 Longsword of the Dead +4 Longsword of the Dead 100
    +4 Longsword of the Dead +5 Longsword of the Dead 100
    +5 Longsword of the Dead +6 Longsword of the Dead 100
    +6 Longsword of the Dead +7 Longsword of the Dead 18
    +7 Longsword of the Dead +8 Longsword of the Dead 10
    +8 Longsword of the Dead +9 Longsword of the Dead 10
    +9 Longsword of the Dead +10 Longsword of the Dead 3.2
    +10 Longsword of the Dead +11 Longsword of the Dead 1
    +11 Longsword of the Dead +12 Longsword of the Dead 0.5


  • This is the enchant probability information for the Longsword of Lizardman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Lizardman +1 Longsword of Lizardman 100
    +1 Longsword of Lizardman +2 Longsword of Lizardman 100
    +2 Longsword of Lizardman +3 Longsword of Lizardman 100
    +3 Longsword of Lizardman +4 Longsword of Lizardman 100
    +4 Longsword of Lizardman +5 Longsword of Lizardman 100
    +5 Longsword of Lizardman +6 Longsword of Lizardman 100
    +6 Longsword of Lizardman +7 Longsword of Lizardman 18
    +7 Longsword of Lizardman +8 Longsword of Lizardman 10
    +8 Longsword of Lizardman +9 Longsword of Lizardman 10
    +9 Longsword of Lizardman +10 Longsword of Lizardman 10
    +10 Longsword of Lizardman +11 Longsword of Lizardman 10
    +11 Longsword of Lizardman +12 Longsword of Lizardman 5


  • This is the enchant probability information for the Longsword of Fierce Wind
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Fierce Wind +1 Longsword of Fierce Wind 100
    +1 Longsword of Fierce Wind +2 Longsword of Fierce Wind 100
    +2 Longsword of Fierce Wind +3 Longsword of Fierce Wind 100
    +3 Longsword of Fierce Wind +4 Longsword of Fierce Wind 100
    +4 Longsword of Fierce Wind +5 Longsword of Fierce Wind 100
    +5 Longsword of Fierce Wind +6 Longsword of Fierce Wind 100
    +6 Longsword of Fierce Wind +7 Longsword of Fierce Wind 18
    +7 Longsword of Fierce Wind +8 Longsword of Fierce Wind 10
    +8 Longsword of Fierce Wind +9 Longsword of Fierce Wind 10
    +9 Longsword of Fierce Wind +10 Longsword of Fierce Wind 10
    +10 Longsword of Fierce Wind +11 Longsword of Fierce Wind 10
    +11 Longsword of Fierce Wind +12 Longsword of Fierce Wind 5
    +12 Longsword of Fierce Wind +13 Longsword of Fierce Wind 0.75
    +13 Longsword of Fierce Wind +14 Longsword of Fierce Wind 0.25
    +14 Longsword of Fierce Wind +15 Longsword of Fierce Wind 0.07


  • This is the enchant probability information for the Longsword of Dawn
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Dawn +1 Longsword of Dawn 100
    +1 Longsword of Dawn +2 Longsword of Dawn 100
    +2 Longsword of Dawn +3 Longsword of Dawn 100
    +3 Longsword of Dawn +4 Longsword of Dawn 100
    +4 Longsword of Dawn +5 Longsword of Dawn 100
    +5 Longsword of Dawn +6 Longsword of Dawn 100
    +6 Longsword of Dawn +7 Longsword of Dawn 18
    +7 Longsword of Dawn +8 Longsword of Dawn 10
    +8 Longsword of Dawn +9 Longsword of Dawn 10
    +9 Longsword of Dawn +10 Longsword of Dawn 10
    +10 Longsword of Dawn +11 Longsword of Dawn 10
    +11 Longsword of Dawn +12 Longsword of Dawn 5


  • This is the enchant probability information for the Longsword of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Spirit +1 Longsword of Spirit 100
    +1 Longsword of Spirit +2 Longsword of Spirit 100
    +2 Longsword of Spirit +3 Longsword of Spirit 100
    +3 Longsword of Spirit +4 Longsword of Spirit 100
    +4 Longsword of Spirit +5 Longsword of Spirit 100
    +5 Longsword of Spirit +6 Longsword of Spirit 100
    +6 Longsword of Spirit +7 Longsword of Spirit 18
    +7 Longsword of Spirit +8 Longsword of Spirit 10
    +8 Longsword of Spirit +9 Longsword of Spirit 10
    +9 Longsword of Spirit +10 Longsword of Spirit 10
    +10 Longsword of Spirit +11 Longsword of Spirit 10
    +11 Longsword of Spirit +12 Longsword of Spirit 5
    +12 Longsword of Spirit +13 Longsword of Spirit 0.75
    +13 Longsword of Spirit +14 Longsword of Spirit 0.25
    +14 Longsword of Spirit +15 Longsword of Spirit 0.07


  • This is the enchant probability information for the Longsword of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Death +1 Longsword of Death 100
    +1 Longsword of Death +2 Longsword of Death 100
    +2 Longsword of Death +3 Longsword of Death 100
    +3 Longsword of Death +4 Longsword of Death 100
    +4 Longsword of Death +5 Longsword of Death 100
    +5 Longsword of Death +6 Longsword of Death 100
    +6 Longsword of Death +7 Longsword of Death 18
    +7 Longsword of Death +8 Longsword of Death 10
    +8 Longsword of Death +9 Longsword of Death 10
    +9 Longsword of Death +10 Longsword of Death 10
    +10 Longsword of Death +11 Longsword of Death 10
    +11 Longsword of Death +12 Longsword of Death 5
    +12 Longsword of Death +13 Longsword of Death 0.75
    +13 Longsword of Death +14 Longsword of Death 0.25
    +14 Longsword of Death +15 Longsword of Death 0.07


  • This is the enchant probability information for the Longsword of Extinction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Extinction +1 Longsword of Extinction 100
    +1 Longsword of Extinction +2 Longsword of Extinction 100
    +2 Longsword of Extinction +3 Longsword of Extinction 100
    +3 Longsword of Extinction +4 Longsword of Extinction 100
    +4 Longsword of Extinction +5 Longsword of Extinction 100
    +5 Longsword of Extinction +6 Longsword of Extinction 100
    +6 Longsword of Extinction +7 Longsword of Extinction 18
    +7 Longsword of Extinction +8 Longsword of Extinction 10
    +8 Longsword of Extinction +9 Longsword of Extinction 10
    +9 Longsword of Extinction +10 Longsword of Extinction 10
    +10 Longsword of Extinction +11 Longsword of Extinction 10
    +11 Longsword of Extinction +12 Longsword of Extinction 5
    +12 Longsword of Extinction +13 Longsword of Extinction 0.75
    +13 Longsword of Extinction +14 Longsword of Extinction 0.25
    +14 Longsword of Extinction +15 Longsword of Extinction 0.07


  • This is the enchant probability information for the Longsword of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Holiness +1 Longsword of Holiness 100
    +1 Longsword of Holiness +2 Longsword of Holiness 100
    +2 Longsword of Holiness +3 Longsword of Holiness 100
    +3 Longsword of Holiness +4 Longsword of Holiness 100
    +4 Longsword of Holiness +5 Longsword of Holiness 100
    +5 Longsword of Holiness +6 Longsword of Holiness 100
    +6 Longsword of Holiness +7 Longsword of Holiness 18
    +7 Longsword of Holiness +8 Longsword of Holiness 10
    +8 Longsword of Holiness +9 Longsword of Holiness 10
    +9 Longsword of Holiness +10 Longsword of Holiness 10
    +10 Longsword of Holiness +11 Longsword of Holiness 10
    +11 Longsword of Holiness +12 Longsword of Holiness 5
    +12 Longsword of Holiness +13 Longsword of Holiness 0.75
    +13 Longsword of Holiness +14 Longsword of Holiness 0.25
    +14 Longsword of Holiness +15 Longsword of Holiness 0.07


  • This is the enchant probability information for the Longsword of Daybreak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Daybreak +1 Longsword of Daybreak 100
    +1 Longsword of Daybreak +2 Longsword of Daybreak 100
    +2 Longsword of Daybreak +3 Longsword of Daybreak 100
    +3 Longsword of Daybreak +4 Longsword of Daybreak 100
    +4 Longsword of Daybreak +5 Longsword of Daybreak 100
    +5 Longsword of Daybreak +6 Longsword of Daybreak 100
    +6 Longsword of Daybreak +7 Longsword of Daybreak 18
    +7 Longsword of Daybreak +8 Longsword of Daybreak 10
    +8 Longsword of Daybreak +9 Longsword of Daybreak 10
    +9 Longsword of Daybreak +10 Longsword of Daybreak 10
    +10 Longsword of Daybreak +11 Longsword of Daybreak 10
    +11 Longsword of Daybreak +12 Longsword of Daybreak 5
    +12 Longsword of Daybreak +13 Longsword of Daybreak 0.75
    +13 Longsword of Daybreak +14 Longsword of Daybreak 0.25
    +14 Longsword of Daybreak +15 Longsword of Daybreak 0.07


  • This is the enchant probability information for the Longsword of Lich Lord
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Lich Lord +1 Longsword of Lich Lord 100
    +1 Longsword of Lich Lord +2 Longsword of Lich Lord 100
    +2 Longsword of Lich Lord +3 Longsword of Lich Lord 100
    +3 Longsword of Lich Lord +4 Longsword of Lich Lord 100
    +4 Longsword of Lich Lord +5 Longsword of Lich Lord 100
    +5 Longsword of Lich Lord +6 Longsword of Lich Lord 100
    +6 Longsword of Lich Lord +7 Longsword of Lich Lord 18
    +7 Longsword of Lich Lord +8 Longsword of Lich Lord 10
    +8 Longsword of Lich Lord +9 Longsword of Lich Lord 10
    +9 Longsword of Lich Lord +10 Longsword of Lich Lord 10
    +10 Longsword of Lich Lord +11 Longsword of Lich Lord 10
    +11 Longsword of Lich Lord +12 Longsword of Lich Lord 5


  • This is the enchant probability information for the Longsword of Dark Knight
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Dark Knight +1 Longsword of Dark Knight 100
    +1 Longsword of Dark Knight +2 Longsword of Dark Knight 100
    +2 Longsword of Dark Knight +3 Longsword of Dark Knight 100
    +3 Longsword of Dark Knight +4 Longsword of Dark Knight 100
    +4 Longsword of Dark Knight +5 Longsword of Dark Knight 100
    +5 Longsword of Dark Knight +6 Longsword of Dark Knight 100
    +6 Longsword of Dark Knight +7 Longsword of Dark Knight 18
    +7 Longsword of Dark Knight +8 Longsword of Dark Knight 10
    +8 Longsword of Dark Knight +9 Longsword of Dark Knight 10
    +9 Longsword of Dark Knight +10 Longsword of Dark Knight 10
    +10 Longsword of Dark Knight +11 Longsword of Dark Knight 10
    +11 Longsword of Dark Knight +12 Longsword of Dark Knight 5
    +12 Longsword of Dark Knight +13 Longsword of Dark Knight 0.75
    +13 Longsword of Dark Knight +14 Longsword of Dark Knight 0.25
    +14 Longsword of Dark Knight +15 Longsword of Dark Knight 0.07


  • This is the enchant probability information for the Bloody Longsword
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bloody Longsword +1 Bloody Longsword 100
    +1 Bloody Longsword +2 Bloody Longsword 100
    +2 Bloody Longsword +3 Bloody Longsword 100
    +3 Bloody Longsword +4 Bloody Longsword 100
    +4 Bloody Longsword +5 Bloody Longsword 100
    +5 Bloody Longsword +6 Bloody Longsword 100
    +6 Bloody Longsword +7 Bloody Longsword 18
    +7 Bloody Longsword +8 Bloody Longsword 10
    +8 Bloody Longsword +9 Bloody Longsword 10
    +9 Bloody Longsword +10 Bloody Longsword 10
    +10 Bloody Longsword +11 Bloody Longsword 10
    +11 Bloody Longsword +12 Bloody Longsword 5
    +12 Bloody Longsword +13 Bloody Longsword 0.75
    +13 Bloody Longsword +14 Bloody Longsword 0.25
    +14 Bloody Longsword +15 Bloody Longsword 0.07


  • This is the enchant probability information for the Longsword of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Dusk +1 Longsword of Dusk 100
    +1 Longsword of Dusk +2 Longsword of Dusk 100
    +2 Longsword of Dusk +3 Longsword of Dusk 100
    +3 Longsword of Dusk +4 Longsword of Dusk 100
    +4 Longsword of Dusk +5 Longsword of Dusk 100
    +5 Longsword of Dusk +6 Longsword of Dusk 100
    +6 Longsword of Dusk +7 Longsword of Dusk 18
    +7 Longsword of Dusk +8 Longsword of Dusk 10
    +8 Longsword of Dusk +9 Longsword of Dusk 10
    +9 Longsword of Dusk +10 Longsword of Dusk 10
    +10 Longsword of Dusk +11 Longsword of Dusk 10
    +11 Longsword of Dusk +12 Longsword of Dusk 5
    +12 Longsword of Dusk +13 Longsword of Dusk 0.75
    +13 Longsword of Dusk +14 Longsword of Dusk 0.25
    +14 Longsword of Dusk +15 Longsword of Dusk 0.07


  • This is the enchant probability information for the Mordred’s Sword
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mordred’s Sword +1 Mordred’s Sword 100
    +1 Mordred’s Sword +2 Mordred’s Sword 100
    +2 Mordred’s Sword +3 Mordred’s Sword 100
    +3 Mordred’s Sword +4 Mordred’s Sword 100
    +4 Mordred’s Sword +5 Mordred’s Sword 100
    +5 Mordred’s Sword +6 Mordred’s Sword 100
    +6 Mordred’s Sword +7 Mordred’s Sword 18
    +7 Mordred’s Sword +8 Mordred’s Sword 10
    +8 Mordred’s Sword +9 Mordred’s Sword 10
    +9 Mordred’s Sword +10 Mordred’s Sword 10
    +10 Mordred’s Sword +11 Mordred’s Sword 10
    +11 Mordred’s Sword +12 Mordred’s Sword 5
    +12 Mordred’s Sword +13 Mordred’s Sword 0.75
    +13 Mordred’s Sword +14 Mordred’s Sword 0.25
    +14 Mordred’s Sword +15 Mordred’s Sword 0.07


  • This is the enchant probability information for the Longsword of Destruction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Destruction +1 Longsword of Destruction 100
    +1 Longsword of Destruction +2 Longsword of Destruction 100
    +2 Longsword of Destruction +3 Longsword of Destruction 100
    +3 Longsword of Destruction +4 Longsword of Destruction 100
    +4 Longsword of Destruction +5 Longsword of Destruction 100
    +5 Longsword of Destruction +6 Longsword of Destruction 100
    +6 Longsword of Destruction +7 Longsword of Destruction 18
    +7 Longsword of Destruction +8 Longsword of Destruction 10
    +8 Longsword of Destruction +9 Longsword of Destruction 10
    +9 Longsword of Destruction +10 Longsword of Destruction 10
    +10 Longsword of Destruction +11 Longsword of Destruction 10
    +11 Longsword of Destruction +12 Longsword of Destruction 5
    +12 Longsword of Destruction +13 Longsword of Destruction 0.75
    +13 Longsword of Destruction +14 Longsword of Destruction 0.25
    +14 Longsword of Destruction +15 Longsword of Destruction 0.07


  • This is the enchant probability information for the Longsword of Evil Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Evil Spirit +1 Longsword of Evil Spirit 10
    +1 Longsword of Evil Spirit +2 Longsword of Evil Spirit 10
    +2 Longsword of Evil Spirit +3 Longsword of Evil Spirit 5
    +3 Longsword of Evil Spirit +4 Longsword of Evil Spirit 5
    +4 Longsword of Evil Spirit +5 Longsword of Evil Spirit 2.5
    +5 Longsword of Evil Spirit +6 Longsword of Evil Spirit 2.5
    +6 Longsword of Evil Spirit +7 Longsword of Evil Spirit 0.75
    +7 Longsword of Evil Spirit +8 Longsword of Evil Spirit 0.25
    +8 Longsword of Evil Spirit +9 Longsword of Evil Spirit 0.07


  • This is the enchant probability information for the Demon Sword of Karabajyo
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Demon Sword of Karabajyo +1 Demon Sword of Karabajyo 10
    +1 Demon Sword of Karabajyo +2 Demon Sword of Karabajyo 10
    +2 Demon Sword of Karabajyo +3 Demon Sword of Karabajyo 5
    +3 Demon Sword of Karabajyo +4 Demon Sword of Karabajyo 5
    +4 Demon Sword of Karabajyo +5 Demon Sword of Karabajyo 2.5
    +5 Demon Sword of Karabajyo +6 Demon Sword of Karabajyo 2.5
    +6 Demon Sword of Karabajyo +7 Demon Sword of Karabajyo 0.75
    +7 Demon Sword of Karabajyo +8 Demon Sword of Karabajyo 0.25
    +8 Demon Sword of Karabajyo +9 Demon Sword of Karabajyo 0.07


  • This is the enchant probability information for the Longsword of Undead Lord
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Undead Lord +1 Longsword of Undead Lord 100
    +1 Longsword of Undead Lord +2 Longsword of Undead Lord 100
    +2 Longsword of Undead Lord +3 Longsword of Undead Lord 100
    +3 Longsword of Undead Lord +4 Longsword of Undead Lord 100
    +4 Longsword of Undead Lord +5 Longsword of Undead Lord 100
    +5 Longsword of Undead Lord +6 Longsword of Undead Lord 100
    +6 Longsword of Undead Lord +7 Longsword of Undead Lord 18
    +7 Longsword of Undead Lord +8 Longsword of Undead Lord 10
    +8 Longsword of Undead Lord +9 Longsword of Undead Lord 10
    +9 Longsword of Undead Lord +10 Longsword of Undead Lord 10
    +10 Longsword of Undead Lord +11 Longsword of Undead Lord 10
    +11 Longsword of Undead Lord +12 Longsword of Undead Lord 5
    +12 Longsword of Undead Lord +13 Longsword of Undead Lord 0.75
    +13 Longsword of Undead Lord +14 Longsword of Undead Lord 0.25
    +14 Longsword of Undead Lord +15 Longsword of Undead Lord 0.07


  • This is the enchant probability information for the Blessed Longsword of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Spirit +1 Blessed Longsword of Spirit 100
    +1 Blessed Longsword of Spirit +2 Blessed Longsword of Spirit 100
    +2 Blessed Longsword of Spirit +3 Blessed Longsword of Spirit 100
    +3 Blessed Longsword of Spirit +4 Blessed Longsword of Spirit 100
    +4 Blessed Longsword of Spirit +5 Blessed Longsword of Spirit 100
    +5 Blessed Longsword of Spirit +6 Blessed Longsword of Spirit 100
    +6 Blessed Longsword of Spirit +7 Blessed Longsword of Spirit 18
    +7 Blessed Longsword of Spirit +8 Blessed Longsword of Spirit 10
    +8 Blessed Longsword of Spirit +9 Blessed Longsword of Spirit 10
    +9 Blessed Longsword of Spirit +10 Blessed Longsword of Spirit 10
    +10 Blessed Longsword of Spirit +11 Blessed Longsword of Spirit 10
    +11 Blessed Longsword of Spirit +12 Blessed Longsword of Spirit 5
    +12 Blessed Longsword of Spirit +13 Blessed Longsword of Spirit 0.75
    +13 Blessed Longsword of Spirit +14 Blessed Longsword of Spirit 0.25
    +14 Blessed Longsword of Spirit +15 Blessed Longsword of Spirit 0.07


  • This is the enchant probability information for the Blessed Longsword of Extinction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Extinction +1 Blessed Longsword of Extinction 100
    +1 Blessed Longsword of Extinction +2 Blessed Longsword of Extinction 100
    +2 Blessed Longsword of Extinction +3 Blessed Longsword of Extinction 100
    +3 Blessed Longsword of Extinction +4 Blessed Longsword of Extinction 100
    +4 Blessed Longsword of Extinction +5 Blessed Longsword of Extinction 100
    +5 Blessed Longsword of Extinction +6 Blessed Longsword of Extinction 100
    +6 Blessed Longsword of Extinction +7 Blessed Longsword of Extinction 18
    +7 Blessed Longsword of Extinction +8 Blessed Longsword of Extinction 10
    +8 Blessed Longsword of Extinction +9 Blessed Longsword of Extinction 10
    +9 Blessed Longsword of Extinction +10 Blessed Longsword of Extinction 10
    +10 Blessed Longsword of Extinction +11 Blessed Longsword of Extinction 10
    +11 Blessed Longsword of Extinction +12 Blessed Longsword of Extinction 5
    +12 Blessed Longsword of Extinction +13 Blessed Longsword of Extinction 0.75
    +13 Blessed Longsword of Extinction +14 Blessed Longsword of Extinction 0.25
    +14 Blessed Longsword of Extinction +15 Blessed Longsword of Extinction 0.07


  • This is the enchant probability information for the Blessed Longsword of Daybreak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Daybreak +1 Blessed Longsword of Daybreak 100
    +1 Blessed Longsword of Daybreak +2 Blessed Longsword of Daybreak 100
    +2 Blessed Longsword of Daybreak +3 Blessed Longsword of Daybreak 100
    +3 Blessed Longsword of Daybreak +4 Blessed Longsword of Daybreak 100
    +4 Blessed Longsword of Daybreak +5 Blessed Longsword of Daybreak 100
    +5 Blessed Longsword of Daybreak +6 Blessed Longsword of Daybreak 100
    +6 Blessed Longsword of Daybreak +7 Blessed Longsword of Daybreak 18
    +7 Blessed Longsword of Daybreak +8 Blessed Longsword of Daybreak 10
    +8 Blessed Longsword of Daybreak +9 Blessed Longsword of Daybreak 10
    +9 Blessed Longsword of Daybreak +10 Blessed Longsword of Daybreak 10
    +10 Blessed Longsword of Daybreak +11 Blessed Longsword of Daybreak 10
    +11 Blessed Longsword of Daybreak +12 Blessed Longsword of Daybreak 5
    +12 Blessed Longsword of Daybreak +13 Blessed Longsword of Daybreak 0.75
    +13 Blessed Longsword of Daybreak +14 Blessed Longsword of Daybreak 0.25
    +14 Blessed Longsword of Daybreak +15 Blessed Longsword of Daybreak 0.07


  • This is the enchant probability information for the Blessed Longsword of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Death +1 Blessed Longsword of Death 100
    +1 Blessed Longsword of Death +2 Blessed Longsword of Death 100
    +2 Blessed Longsword of Death +3 Blessed Longsword of Death 100
    +3 Blessed Longsword of Death +4 Blessed Longsword of Death 100
    +4 Blessed Longsword of Death +5 Blessed Longsword of Death 100
    +5 Blessed Longsword of Death +6 Blessed Longsword of Death 100
    +6 Blessed Longsword of Death +7 Blessed Longsword of Death 18
    +7 Blessed Longsword of Death +8 Blessed Longsword of Death 10
    +8 Blessed Longsword of Death +9 Blessed Longsword of Death 10
    +9 Blessed Longsword of Death +10 Blessed Longsword of Death 10
    +10 Blessed Longsword of Death +11 Blessed Longsword of Death 10
    +11 Blessed Longsword of Death +12 Blessed Longsword of Death 5
    +12 Blessed Longsword of Death +13 Blessed Longsword of Death 0.75
    +13 Blessed Longsword of Death +14 Blessed Longsword of Death 0.25
    +14 Blessed Longsword of Death +15 Blessed Longsword of Death 0.07


  • This is the enchant probability information for the Blessed Longsword of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Holiness +1 Blessed Longsword of Holiness 100
    +1 Blessed Longsword of Holiness +2 Blessed Longsword of Holiness 100
    +2 Blessed Longsword of Holiness +3 Blessed Longsword of Holiness 100
    +3 Blessed Longsword of Holiness +4 Blessed Longsword of Holiness 100
    +4 Blessed Longsword of Holiness +5 Blessed Longsword of Holiness 100
    +5 Blessed Longsword of Holiness +6 Blessed Longsword of Holiness 100
    +6 Blessed Longsword of Holiness +7 Blessed Longsword of Holiness 18
    +7 Blessed Longsword of Holiness +8 Blessed Longsword of Holiness 10
    +8 Blessed Longsword of Holiness +9 Blessed Longsword of Holiness 10
    +9 Blessed Longsword of Holiness +10 Blessed Longsword of Holiness 10
    +10 Blessed Longsword of Holiness +11 Blessed Longsword of Holiness 10
    +11 Blessed Longsword of Holiness +12 Blessed Longsword of Holiness 5
    +12 Blessed Longsword of Holiness +13 Blessed Longsword of Holiness 0.75
    +13 Blessed Longsword of Holiness +14 Blessed Longsword of Holiness 0.25
    +14 Blessed Longsword of Holiness +15 Blessed Longsword of Holiness 0.07


  • This is the enchant probability information for the Blessed Longsword of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Moneng +1 Blessed Longsword of Moneng 100
    +1 Blessed Longsword of Moneng +2 Blessed Longsword of Moneng 100
    +2 Blessed Longsword of Moneng +3 Blessed Longsword of Moneng 100
    +3 Blessed Longsword of Moneng +4 Blessed Longsword of Moneng 100
    +4 Blessed Longsword of Moneng +5 Blessed Longsword of Moneng 100
    +5 Blessed Longsword of Moneng +6 Blessed Longsword of Moneng 100
    +6 Blessed Longsword of Moneng +7 Blessed Longsword of Moneng 18
    +7 Blessed Longsword of Moneng +8 Blessed Longsword of Moneng 10
    +8 Blessed Longsword of Moneng +9 Blessed Longsword of Moneng 10
    +9 Blessed Longsword of Moneng +10 Blessed Longsword of Moneng 10
    +10 Blessed Longsword of Moneng +11 Blessed Longsword of Moneng 10
    +11 Blessed Longsword of Moneng +12 Blessed Longsword of Moneng 5
    +12 Blessed Longsword of Moneng +13 Blessed Longsword of Moneng 0.75
    +13 Blessed Longsword of Moneng +14 Blessed Longsword of Moneng 0.25
    +14 Blessed Longsword of Moneng +15 Blessed Longsword of Moneng 0.07


  • This is the enchant probability information for the Blessed Longsword of Death God
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Death God +1 Blessed Longsword of Death God 100
    +1 Blessed Longsword of Death God +2 Blessed Longsword of Death God 100
    +2 Blessed Longsword of Death God +3 Blessed Longsword of Death God 100
    +3 Blessed Longsword of Death God +4 Blessed Longsword of Death God 100
    +4 Blessed Longsword of Death God +5 Blessed Longsword of Death God 100
    +5 Blessed Longsword of Death God +6 Blessed Longsword of Death God 100
    +6 Blessed Longsword of Death God +7 Blessed Longsword of Death God 18
    +7 Blessed Longsword of Death God +8 Blessed Longsword of Death God 10
    +8 Blessed Longsword of Death God +9 Blessed Longsword of Death God 10
    +9 Blessed Longsword of Death God +10 Blessed Longsword of Death God 10
    +10 Blessed Longsword of Death God +11 Blessed Longsword of Death God 10
    +11 Blessed Longsword of Death God +12 Blessed Longsword of Death God 5
    +12 Blessed Longsword of Death God +13 Blessed Longsword of Death God 0.75
    +13 Blessed Longsword of Death God +14 Blessed Longsword of Death God 0.25
    +14 Blessed Longsword of Death God +15 Blessed Longsword of Death God 0.07


  • This is the enchant probability information for the Longsword of Mare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Mare +1 Longsword of Mare 100
    +1 Longsword of Mare +2 Longsword of Mare 100
    +2 Longsword of Mare +3 Longsword of Mare 100
    +3 Longsword of Mare +4 Longsword of Mare 100
    +4 Longsword of Mare +5 Longsword of Mare 100
    +5 Longsword of Mare +6 Longsword of Mare 100
    +6 Longsword of Mare +7 Longsword of Mare 18
    +7 Longsword of Mare +8 Longsword of Mare 10
    +8 Longsword of Mare +9 Longsword of Mare 10
    +9 Longsword of Mare +10 Longsword of Mare 10
    +10 Longsword of Mare +11 Longsword of Mare 10
    +11 Longsword of Mare +12 Longsword of Mare 5
    +12 Longsword of Mare +13 Longsword of Mare 0.75
    +13 Longsword of Mare +14 Longsword of Mare 0.25
    +14 Longsword of Mare +15 Longsword of Mare 0.07


  • This is the enchant probability information for the Longsword of Beast King
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Beast King +1 Longsword of Beast King 100
    +1 Longsword of Beast King +2 Longsword of Beast King 100
    +2 Longsword of Beast King +3 Longsword of Beast King 100
    +3 Longsword of Beast King +4 Longsword of Beast King 100
    +4 Longsword of Beast King +5 Longsword of Beast King 100
    +5 Longsword of Beast King +6 Longsword of Beast King 100
    +6 Longsword of Beast King +7 Longsword of Beast King 18
    +7 Longsword of Beast King +8 Longsword of Beast King 10
    +8 Longsword of Beast King +9 Longsword of Beast King 10
    +9 Longsword of Beast King +10 Longsword of Beast King 10
    +10 Longsword of Beast King +11 Longsword of Beast King 10
    +11 Longsword of Beast King +12 Longsword of Beast King 5
    +12 Longsword of Beast King +13 Longsword of Beast King 0.75
    +13 Longsword of Beast King +14 Longsword of Beast King 0.25
    +14 Longsword of Beast King +15 Longsword of Beast King 0.07


  • This is the enchant probability information for the Longsword of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Guardian +1 Longsword of Guardian 100
    +1 Longsword of Guardian +2 Longsword of Guardian 100
    +2 Longsword of Guardian +3 Longsword of Guardian 100
    +3 Longsword of Guardian +4 Longsword of Guardian 100
    +4 Longsword of Guardian +5 Longsword of Guardian 100
    +5 Longsword of Guardian +6 Longsword of Guardian 100
    +6 Longsword of Guardian +7 Longsword of Guardian 18
    +7 Longsword of Guardian +8 Longsword of Guardian 10
    +8 Longsword of Guardian +9 Longsword of Guardian 10
    +9 Longsword of Guardian +10 Longsword of Guardian 10
    +10 Longsword of Guardian +11 Longsword of Guardian 10
    +11 Longsword of Guardian +12 Longsword of Guardian 5
    +12 Longsword of Guardian +13 Longsword of Guardian 0.75
    +13 Longsword of Guardian +14 Longsword of Guardian 0.25
    +14 Longsword of Guardian +15 Longsword of Guardian 0.07


  • This is the enchant probability information for the Blessed Longsword of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Moneng +1 Blessed Longsword of Moneng 100
    +1 Blessed Longsword of Moneng +2 Blessed Longsword of Moneng 100
    +2 Blessed Longsword of Moneng +3 Blessed Longsword of Moneng 100
    +3 Blessed Longsword of Moneng +4 Blessed Longsword of Moneng 100
    +4 Blessed Longsword of Moneng +5 Blessed Longsword of Moneng 100
    +5 Blessed Longsword of Moneng +6 Blessed Longsword of Moneng 100
    +6 Blessed Longsword of Moneng +7 Blessed Longsword of Moneng 18
    +7 Blessed Longsword of Moneng +8 Blessed Longsword of Moneng 10
    +8 Blessed Longsword of Moneng +9 Blessed Longsword of Moneng 10
    +9 Blessed Longsword of Moneng +10 Blessed Longsword of Moneng 10
    +10 Blessed Longsword of Moneng +11 Blessed Longsword of Moneng 10
    +11 Blessed Longsword of Moneng +12 Blessed Longsword of Moneng 5
    +12 Blessed Longsword of Moneng +13 Blessed Longsword of Moneng 0.75
    +13 Blessed Longsword of Moneng +14 Blessed Longsword of Moneng 0.25
    +14 Blessed Longsword of Moneng +15 Blessed Longsword of Moneng 0.07


  • This is the enchant probability information for the Blessed Longsword of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Guardian +1 Blessed Longsword of Guardian 100
    +1 Blessed Longsword of Guardian +2 Blessed Longsword of Guardian 100
    +2 Blessed Longsword of Guardian +3 Blessed Longsword of Guardian 100
    +3 Blessed Longsword of Guardian +4 Blessed Longsword of Guardian 100
    +4 Blessed Longsword of Guardian +5 Blessed Longsword of Guardian 100
    +5 Blessed Longsword of Guardian +6 Blessed Longsword of Guardian 100
    +6 Blessed Longsword of Guardian +7 Blessed Longsword of Guardian 18
    +7 Blessed Longsword of Guardian +8 Blessed Longsword of Guardian 10
    +8 Blessed Longsword of Guardian +9 Blessed Longsword of Guardian 10
    +9 Blessed Longsword of Guardian +10 Blessed Longsword of Guardian 10
    +10 Blessed Longsword of Guardian +11 Blessed Longsword of Guardian 10
    +11 Blessed Longsword of Guardian +12 Blessed Longsword of Guardian 5
    +12 Blessed Longsword of Guardian +13 Blessed Longsword of Guardian 0.75
    +13 Blessed Longsword of Guardian +14 Blessed Longsword of Guardian 0.25
    +14 Blessed Longsword of Guardian +15 Blessed Longsword of Guardian 0.07


  • This is the enchant probability information for the Blessed Bloody Longsword
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bloody Longsword +1 Blessed Bloody Longsword 100
    +1 Blessed Bloody Longsword +2 Blessed Bloody Longsword 100
    +2 Blessed Bloody Longsword +3 Blessed Bloody Longsword 100
    +3 Blessed Bloody Longsword +4 Blessed Bloody Longsword 100
    +4 Blessed Bloody Longsword +5 Blessed Bloody Longsword 100
    +5 Blessed Bloody Longsword +6 Blessed Bloody Longsword 100
    +6 Blessed Bloody Longsword +7 Blessed Bloody Longsword 18
    +7 Blessed Bloody Longsword +8 Blessed Bloody Longsword 10
    +8 Blessed Bloody Longsword +9 Blessed Bloody Longsword 10
    +9 Blessed Bloody Longsword +10 Blessed Bloody Longsword 10
    +10 Blessed Bloody Longsword +11 Blessed Bloody Longsword 10
    +11 Blessed Bloody Longsword +12 Blessed Bloody Longsword 5
    +12 Blessed Bloody Longsword +13 Blessed Bloody Longsword 0.75
    +13 Blessed Bloody Longsword +14 Blessed Bloody Longsword 0.25
    +14 Blessed Bloody Longsword +15 Blessed Bloody Longsword 0.07


  • This is the enchant probability information for the Blessed Longsword of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Longsword of Dusk +1 Blessed Longsword of Dusk 100
    +1 Blessed Longsword of Dusk +2 Blessed Longsword of Dusk 100
    +2 Blessed Longsword of Dusk +3 Blessed Longsword of Dusk 100
    +3 Blessed Longsword of Dusk +4 Blessed Longsword of Dusk 100
    +4 Blessed Longsword of Dusk +5 Blessed Longsword of Dusk 100
    +5 Blessed Longsword of Dusk +6 Blessed Longsword of Dusk 100
    +6 Blessed Longsword of Dusk +7 Blessed Longsword of Dusk 18
    +7 Blessed Longsword of Dusk +8 Blessed Longsword of Dusk 10
    +8 Blessed Longsword of Dusk +9 Blessed Longsword of Dusk 10
    +9 Blessed Longsword of Dusk +10 Blessed Longsword of Dusk 10
    +10 Blessed Longsword of Dusk +11 Blessed Longsword of Dusk 10
    +11 Blessed Longsword of Dusk +12 Blessed Longsword of Dusk 5
    +12 Blessed Longsword of Dusk +13 Blessed Longsword of Dusk 0.75
    +13 Blessed Longsword of Dusk +14 Blessed Longsword of Dusk 0.25
    +14 Blessed Longsword of Dusk +15 Blessed Longsword of Dusk 0.07


  • This is the enchant probability information for the Ancient Longsword
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ancient Longsword +1 Ancient Longsword 100
    +1 Ancient Longsword +2 Ancient Longsword 100
    +2 Ancient Longsword +3 Ancient Longsword 100
    +3 Ancient Longsword +4 Ancient Longsword 100
    +4 Ancient Longsword +5 Ancient Longsword 100
    +5 Ancient Longsword +6 Ancient Longsword 100
    +6 Ancient Longsword +7 Ancient Longsword 18
    +7 Ancient Longsword +8 Ancient Longsword 10
    +8 Ancient Longsword +9 Ancient Longsword 10
    +9 Ancient Longsword +10 Ancient Longsword 10
    +10 Ancient Longsword +11 Ancient Longsword 10
    +11 Ancient Longsword +12 Ancient Longsword 5


  • This is the enchant probability information for the Longsword of Nix
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Longsword of Nix +1 Longsword of Nix 10
    +1 Longsword of Nix +2 Longsword of Nix 10
    +2 Longsword of Nix +3 Longsword of Nix 5
    +3 Longsword of Nix +4 Longsword of Nix 5
    +4 Longsword of Nix +5 Longsword of Nix 2.5
    +5 Longsword of Nix +6 Longsword of Nix 2.5
    +6 Longsword of Nix +7 Longsword of Nix 0.75
    +7 Longsword of Nix +8 Longsword of Nix 0.25
    +8 Longsword of Nix +9 Longsword of Nix 0.07


    Bow

    ▶Enchant Probability Information for Bows


  • This is the enchant probability information for the Ancient Bow
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ancient Bow +1 Ancient Bow 100
    +1 Ancient Bow +2 Ancient Bow 100
    +2 Ancient Bow +3 Ancient Bow 100
    +3 Ancient Bow +4 Ancient Bow 100
    +4 Ancient Bow +5 Ancient Bow 100
    +5 Ancient Bow +6 Ancient Bow 100
    +6 Ancient Bow +7 Ancient Bow 18
    +7 Ancient Bow +8 Ancient Bow 10
    +8 Ancient Bow +9 Ancient Bow 10
    +9 Ancient Bow +10 Ancient Bow 10
    +10 Ancient Bow +11 Ancient Bow 10
    +11 Ancient Bow +12 Ancient Bow 5


  • This is the enchant probability information for the Bow of the Dead
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of the Dead +1 Bow of the Dead 100
    +1 Bow of the Dead +2 Bow of the Dead 100
    +2 Bow of the Dead +3 Bow of the Dead 100
    +3 Bow of the Dead +4 Bow of the Dead 100
    +4 Bow of the Dead +5 Bow of the Dead 100
    +5 Bow of the Dead +6 Bow of the Dead 100
    +6 Bow of the Dead +7 Bow of the Dead 15
    +7 Bow of the Dead +8 Bow of the Dead 8
    +8 Bow of the Dead +9 Bow of the Dead 6
    +9 Bow of the Dead +10 Bow of the Dead 3.2
    +10 Bow of the Dead +11 Bow of the Dead 1
    +11 Bow of the Dead +12 Bow of the Dead 0.5


  • This is the enchant probability information for the Bow of Cocoon Orc
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Cocoon Orc +1 Bow of Cocoon Orc 100
    +1 Bow of Cocoon Orc +2 Bow of Cocoon Orc 100
    +2 Bow of Cocoon Orc +3 Bow of Cocoon Orc 100
    +3 Bow of Cocoon Orc +4 Bow of Cocoon Orc 100
    +4 Bow of Cocoon Orc +5 Bow of Cocoon Orc 100
    +5 Bow of Cocoon Orc +6 Bow of Cocoon Orc 100
    +6 Bow of Cocoon Orc +7 Bow of Cocoon Orc 18
    +7 Bow of Cocoon Orc +8 Bow of Cocoon Orc 10
    +8 Bow of Cocoon Orc +9 Bow of Cocoon Orc 10
    +9 Bow of Cocoon Orc +10 Bow of Cocoon Orc 10
    +10 Bow of Cocoon Orc +11 Bow of Cocoon Orc 10
    +11 Bow of Cocoon Orc +12 Bow of Cocoon Orc 5


  • This is the enchant probability information for the Bow of Dawn
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Dawn +1 Bow of Dawn 100
    +1 Bow of Dawn +2 Bow of Dawn 100
    +2 Bow of Dawn +3 Bow of Dawn 100
    +3 Bow of Dawn +4 Bow of Dawn 100
    +4 Bow of Dawn +5 Bow of Dawn 100
    +5 Bow of Dawn +6 Bow of Dawn 100
    +6 Bow of Dawn +7 Bow of Dawn 18
    +7 Bow of Dawn +8 Bow of Dawn 10
    +8 Bow of Dawn +9 Bow of Dawn 10
    +9 Bow of Dawn +10 Bow of Dawn 10
    +10 Bow of Dawn +11 Bow of Dawn 10
    +11 Bow of Dawn +12 Bow of Dawn 5


  • This is the enchant probability information for the Bow of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Spirit +1 Bow of Spirit 100
    +1 Bow of Spirit +2 Bow of Spirit 100
    +2 Bow of Spirit +3 Bow of Spirit 100
    +3 Bow of Spirit +4 Bow of Spirit 100
    +4 Bow of Spirit +5 Bow of Spirit 100
    +5 Bow of Spirit +6 Bow of Spirit 100
    +6 Bow of Spirit +7 Bow of Spirit 18
    +7 Bow of Spirit +8 Bow of Spirit 10
    +8 Bow of Spirit +9 Bow of Spirit 10
    +9 Bow of Spirit +10 Bow of Spirit 10
    +10 Bow of Spirit +11 Bow of Spirit 10
    +11 Bow of Spirit +12 Bow of Spirit 5
    +12 Bow of Spirit +13 Bow of Spirit 0.75
    +13 Bow of Spirit +14 Bow of Spirit 0.25
    +14 Bow of Spirit +15 Bow of Spirit 0.07


  • This is the enchant probability information for the Bow of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Death +1 Bow of Death 100
    +1 Bow of Death +2 Bow of Death 100
    +2 Bow of Death +3 Bow of Death 100
    +3 Bow of Death +4 Bow of Death 100
    +4 Bow of Death +5 Bow of Death 100
    +5 Bow of Death +6 Bow of Death 100
    +6 Bow of Death +7 Bow of Death 18
    +7 Bow of Death +8 Bow of Death 10
    +8 Bow of Death +9 Bow of Death 10
    +9 Bow of Death +10 Bow of Death 10
    +10 Bow of Death +11 Bow of Death 10
    +11 Bow of Death +12 Bow of Death 5
    +12 Bow of Death +13 Bow of Death 0.75
    +13 Bow of Death +14 Bow of Death 0.25
    +14 Bow of Death +15 Bow of Death 0.07


  • This is the enchant probability information for the Bow of Extinction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Extinction +1 Bow of Extinction 100
    +1 Bow of Extinction +2 Bow of Extinction 100
    +2 Bow of Extinction +3 Bow of Extinction 100
    +3 Bow of Extinction +4 Bow of Extinction 100
    +4 Bow of Extinction +5 Bow of Extinction 100
    +5 Bow of Extinction +6 Bow of Extinction 100
    +6 Bow of Extinction +7 Bow of Extinction 18
    +7 Bow of Extinction +8 Bow of Extinction 10
    +8 Bow of Extinction +9 Bow of Extinction 10
    +9 Bow of Extinction +10 Bow of Extinction 10
    +10 Bow of Extinction +11 Bow of Extinction 10
    +11 Bow of Extinction +12 Bow of Extinction 5
    +12 Bow of Extinction +13 Bow of Extinction 0.75
    +13 Bow of Extinction +14 Bow of Extinction 0.25
    +14 Bow of Extinction +15 Bow of Extinction 0.07


  • This is the enchant probability information for the Bow of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Holiness +1 Bow of Holiness 100
    +1 Bow of Holiness +2 Bow of Holiness 100
    +2 Bow of Holiness +3 Bow of Holiness 100
    +3 Bow of Holiness +4 Bow of Holiness 100
    +4 Bow of Holiness +5 Bow of Holiness 100
    +5 Bow of Holiness +6 Bow of Holiness 100
    +6 Bow of Holiness +7 Bow of Holiness 18
    +7 Bow of Holiness +8 Bow of Holiness 10
    +8 Bow of Holiness +9 Bow of Holiness 10
    +9 Bow of Holiness +10 Bow of Holiness 10
    +10 Bow of Holiness +11 Bow of Holiness 10
    +11 Bow of Holiness +12 Bow of Holiness 5
    +12 Bow of Holiness +13 Bow of Holiness 0.75
    +13 Bow of Holiness +14 Bow of Holiness 0.25
    +14 Bow of Holiness +15 Bow of Holiness 0.07


  • This is the enchant probability information for the Bow of Daybreak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Daybreak +1 Bow of Daybreak 100
    +1 Bow of Daybreak +2 Bow of Daybreak 100
    +2 Bow of Daybreak +3 Bow of Daybreak 100
    +3 Bow of Daybreak +4 Bow of Daybreak 100
    +4 Bow of Daybreak +5 Bow of Daybreak 100
    +5 Bow of Daybreak +6 Bow of Daybreak 100
    +6 Bow of Daybreak +7 Bow of Daybreak 18
    +7 Bow of Daybreak +8 Bow of Daybreak 10
    +8 Bow of Daybreak +9 Bow of Daybreak 10
    +9 Bow of Daybreak +10 Bow of Daybreak 10
    +10 Bow of Daybreak +11 Bow of Daybreak 10
    +11 Bow of Daybreak +12 Bow of Daybreak 5
    +12 Bow of Daybreak +13 Bow of Daybreak 0.75
    +13 Bow of Daybreak +14 Bow of Daybreak 0.25
    +14 Bow of Daybreak +15 Bow of Daybreak 0.07


  • This is the enchant probability information for the Black Horn Bow
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Black Horn Bow +1 Black Horn Bow 100
    +1 Black Horn Bow +2 Black Horn Bow 100
    +2 Black Horn Bow +3 Black Horn Bow 100
    +3 Black Horn Bow +4 Black Horn Bow 100
    +4 Black Horn Bow +5 Black Horn Bow 100
    +5 Black Horn Bow +6 Black Horn Bow 100
    +6 Black Horn Bow +7 Black Horn Bow 18
    +7 Black Horn Bow +8 Black Horn Bow 10
    +8 Black Horn Bow +9 Black Horn Bow 10
    +9 Black Horn Bow +10 Black Horn Bow 10
    +10 Black Horn Bow +11 Black Horn Bow 10
    +11 Black Horn Bow +12 Black Horn Bow 5
    +12 Black Horn Bow +13 Black Horn Bow 0.75
    +13 Black Horn Bow +14 Black Horn Bow 0.25
    +14 Black Horn Bow +15 Black Horn Bow 0.07


  • This is the enchant probability information for the Bow of Silence
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Silence +1 Bow of Silence 100
    +1 Bow of Silence +2 Bow of Silence 100
    +2 Bow of Silence +3 Bow of Silence 100
    +3 Bow of Silence +4 Bow of Silence 100
    +4 Bow of Silence +5 Bow of Silence 100
    +5 Bow of Silence +6 Bow of Silence 100
    +6 Bow of Silence +7 Bow of Silence 18
    +7 Bow of Silence +8 Bow of Silence 10
    +8 Bow of Silence +9 Bow of Silence 10
    +9 Bow of Silence +10 Bow of Silence 10
    +10 Bow of Silence +11 Bow of Silence 10
    +11 Bow of Silence +12 Bow of Silence 5
    +12 Bow of Silence +13 Bow of Silence 0.75
    +13 Bow of Silence +14 Bow of Silence 0.25
    +14 Bow of Silence +15 Bow of Silence 0.07


  • This is the enchant probability information for the Bow of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Dusk +1 Bow of Dusk 100
    +1 Bow of Dusk +2 Bow of Dusk 100
    +2 Bow of Dusk +3 Bow of Dusk 100
    +3 Bow of Dusk +4 Bow of Dusk 100
    +4 Bow of Dusk +5 Bow of Dusk 100
    +5 Bow of Dusk +6 Bow of Dusk 100
    +6 Bow of Dusk +7 Bow of Dusk 18
    +7 Bow of Dusk +8 Bow of Dusk 10
    +8 Bow of Dusk +9 Bow of Dusk 10
    +9 Bow of Dusk +10 Bow of Dusk 10
    +10 Bow of Dusk +11 Bow of Dusk 10
    +11 Bow of Dusk +12 Bow of Dusk 5
    +12 Bow of Dusk +13 Bow of Dusk 0.75
    +13 Bow of Dusk +14 Bow of Dusk 0.25
    +14 Bow of Dusk +15 Bow of Dusk 0.07


  • This is the enchant probability information for the Bow of Destruction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Destruction +1 Bow of Destruction 100
    +1 Bow of Destruction +2 Bow of Destruction 100
    +2 Bow of Destruction +3 Bow of Destruction 100
    +3 Bow of Destruction +4 Bow of Destruction 100
    +4 Bow of Destruction +5 Bow of Destruction 100
    +5 Bow of Destruction +6 Bow of Destruction 100
    +6 Bow of Destruction +7 Bow of Destruction 18
    +7 Bow of Destruction +8 Bow of Destruction 10
    +8 Bow of Destruction +9 Bow of Destruction 10
    +9 Bow of Destruction +10 Bow of Destruction 10
    +10 Bow of Destruction +11 Bow of Destruction 10
    +11 Bow of Destruction +12 Bow of Destruction 5
    +12 Bow of Destruction +13 Bow of Destruction 0.75
    +13 Bow of Destruction +14 Bow of Destruction 0.25
    +14 Bow of Destruction +15 Bow of Destruction 0.07


  • This is the enchant probability information for the Staff of Evil Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Evil Spirit +1 Staff of Evil Spirit 10
    +1 Staff of Evil Spirit +2 Staff of Evil Spirit 10
    +2 Staff of Evil Spirit +3 Staff of Evil Spirit 5
    +3 Staff of Evil Spirit +4 Staff of Evil Spirit 5
    +4 Staff of Evil Spirit +5 Staff of Evil Spirit 2.5
    +5 Staff of Evil Spirit +6 Staff of Evil Spirit 2.5
    +6 Staff of Evil Spirit +7 Staff of Evil Spirit 0.75
    +7 Staff of Evil Spirit +8 Staff of Evil Spirit 0.25
    +8 Staff of Evil Spirit +9 Staff of Evil Spirit 0.07


  • This is the enchant probability information for the Bow of Cocoon Orc Vanguard
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Cocoon Orc Vanguard +1 Bow of Cocoon Orc Vanguard 100
    +1 Bow of Cocoon Orc Vanguard +2 Bow of Cocoon Orc Vanguard 100
    +2 Bow of Cocoon Orc Vanguard +3 Bow of Cocoon Orc Vanguard 100
    +3 Bow of Cocoon Orc Vanguard +4 Bow of Cocoon Orc Vanguard 100
    +4 Bow of Cocoon Orc Vanguard +5 Bow of Cocoon Orc Vanguard 100
    +5 Bow of Cocoon Orc Vanguard +6 Bow of Cocoon Orc Vanguard 100
    +6 Bow of Cocoon Orc Vanguard +7 Bow of Cocoon Orc Vanguard 18
    +7 Bow of Cocoon Orc Vanguard +8 Bow of Cocoon Orc Vanguard 10
    +8 Bow of Cocoon Orc Vanguard +9 Bow of Cocoon Orc Vanguard 10
    +9 Bow of Cocoon Orc Vanguard +10 Bow of Cocoon Orc Vanguard 10
    +10 Bow of Cocoon Orc Vanguard +11 Bow of Cocoon Orc Vanguard 10
    +11 Bow of Cocoon Orc Vanguard +12 Bow of Cocoon Orc Vanguard 5


  • This is the enchant probability information for the Storm Bow
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Storm Bow +1 Storm Bow 100
    +1 Storm Bow +2 Storm Bow 100
    +2 Storm Bow +3 Storm Bow 100
    +3 Storm Bow +4 Storm Bow 100
    +4 Storm Bow +5 Storm Bow 100
    +5 Storm Bow +6 Storm Bow 100
    +6 Storm Bow +7 Storm Bow 18
    +7 Storm Bow +8 Storm Bow 10
    +8 Storm Bow +9 Storm Bow 10
    +9 Storm Bow +10 Storm Bow 10
    +10 Storm Bow +11 Storm Bow 10
    +11 Storm Bow +12 Storm Bow 5
    +12 Storm Bow +13 Storm Bow 0.75
    +13 Storm Bow +14 Storm Bow 0.25
    +14 Storm Bow +15 Storm Bow 0.07


  • This is the enchant probability information for the Blessed Bow of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Spirit +1 Blessed Bow of Spirit 100
    +1 Blessed Bow of Spirit +2 Blessed Bow of Spirit 100
    +2 Blessed Bow of Spirit +3 Blessed Bow of Spirit 100
    +3 Blessed Bow of Spirit +4 Blessed Bow of Spirit 100
    +4 Blessed Bow of Spirit +5 Blessed Bow of Spirit 100
    +5 Blessed Bow of Spirit +6 Blessed Bow of Spirit 100
    +6 Blessed Bow of Spirit +7 Blessed Bow of Spirit 18
    +7 Blessed Bow of Spirit +8 Blessed Bow of Spirit 10
    +8 Blessed Bow of Spirit +9 Blessed Bow of Spirit 10
    +9 Blessed Bow of Spirit +10 Blessed Bow of Spirit 10
    +10 Blessed Bow of Spirit +11 Blessed Bow of Spirit 10
    +11 Blessed Bow of Spirit +12 Blessed Bow of Spirit 5
    +12 Blessed Bow of Spirit +13 Blessed Bow of Spirit 0.75
    +13 Blessed Bow of Spirit +14 Blessed Bow of Spirit 0.25
    +14 Blessed Bow of Spirit +15 Blessed Bow of Spirit 0.07


  • This is the enchant probability information for the Blessed Bow of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Death +1 Blessed Bow of Death 100
    +1 Blessed Bow of Death +2 Blessed Bow of Death 100
    +2 Blessed Bow of Death +3 Blessed Bow of Death 100
    +3 Blessed Bow of Death +4 Blessed Bow of Death 100
    +4 Blessed Bow of Death +5 Blessed Bow of Death 100
    +5 Blessed Bow of Death +6 Blessed Bow of Death 100
    +6 Blessed Bow of Death +7 Blessed Bow of Death 18
    +7 Blessed Bow of Death +8 Blessed Bow of Death 10
    +8 Blessed Bow of Death +9 Blessed Bow of Death 10
    +9 Blessed Bow of Death +10 Blessed Bow of Death 10
    +10 Blessed Bow of Death +11 Blessed Bow of Death 10
    +11 Blessed Bow of Death +12 Blessed Bow of Death 5
    +12 Blessed Bow of Death +13 Blessed Bow of Death 0.75
    +13 Blessed Bow of Death +14 Blessed Bow of Death 0.25
    +14 Blessed Bow of Death +15 Blessed Bow of Death 0.07


  • This is the enchant probability information for the Blessed Bow of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Holiness +1 Blessed Bow of Holiness 100
    +1 Blessed Bow of Holiness +2 Blessed Bow of Holiness 100
    +2 Blessed Bow of Holiness +3 Blessed Bow of Holiness 100
    +3 Blessed Bow of Holiness +4 Blessed Bow of Holiness 100
    +4 Blessed Bow of Holiness +5 Blessed Bow of Holiness 100
    +5 Blessed Bow of Holiness +6 Blessed Bow of Holiness 100
    +6 Blessed Bow of Holiness +7 Blessed Bow of Holiness 18
    +7 Blessed Bow of Holiness +8 Blessed Bow of Holiness 10
    +8 Blessed Bow of Holiness +9 Blessed Bow of Holiness 10
    +9 Blessed Bow of Holiness +10 Blessed Bow of Holiness 10
    +10 Blessed Bow of Holiness +11 Blessed Bow of Holiness 10
    +11 Blessed Bow of Holiness +12 Blessed Bow of Holiness 5
    +12 Blessed Bow of Holiness +13 Blessed Bow of Holiness 0.75
    +13 Blessed Bow of Holiness +14 Blessed Bow of Holiness 0.25
    +14 Blessed Bow of Holiness +15 Blessed Bow of Holiness 0.07


  • This is the enchant probability information for the Bow of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Moneng +1 Bow of Moneng 100
    +1 Bow of Moneng +2 Bow of Moneng 100
    +2 Bow of Moneng +3 Bow of Moneng 100
    +3 Bow of Moneng +4 Bow of Moneng 100
    +4 Bow of Moneng +5 Bow of Moneng 100
    +5 Bow of Moneng +6 Bow of Moneng 100
    +6 Bow of Moneng +7 Bow of Moneng 18
    +7 Bow of Moneng +8 Bow of Moneng 10
    +8 Bow of Moneng +9 Bow of Moneng 10
    +9 Bow of Moneng +10 Bow of Moneng 10
    +10 Bow of Moneng +11 Bow of Moneng 10
    +11 Bow of Moneng +12 Bow of Moneng 5
    +12 Bow of Moneng +13 Bow of Moneng 0.75
    +13 Bow of Moneng +14 Bow of Moneng 0.25
    +14 Bow of Moneng +15 Bow of Moneng 0.07


  • This is the enchant probability information for the Bow of Death God
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Death God +1 Bow of Death God 100
    +1 Bow of Death God +2 Bow of Death God 100
    +2 Bow of Death God +3 Bow of Death God 100
    +3 Bow of Death God +4 Bow of Death God 100
    +4 Bow of Death God +5 Bow of Death God 100
    +5 Bow of Death God +6 Bow of Death God 100
    +6 Bow of Death God +7 Bow of Death God 18
    +7 Bow of Death God +8 Bow of Death God 10
    +8 Bow of Death God +9 Bow of Death God 10
    +9 Bow of Death God +10 Bow of Death God 10
    +10 Bow of Death God +11 Bow of Death God 10
    +11 Bow of Death God +12 Bow of Death God 5
    +12 Bow of Death God +13 Bow of Death God 0.75
    +13 Bow of Death God +14 Bow of Death God 0.25
    +14 Bow of Death God +15 Bow of Death God 0.07


  • This is the enchant probability information for the Bow of Mare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Mare +1 Bow of Mare 100
    +1 Bow of Mare +2 Bow of Mare 100
    +2 Bow of Mare +3 Bow of Mare 100
    +3 Bow of Mare +4 Bow of Mare 100
    +4 Bow of Mare +5 Bow of Mare 100
    +5 Bow of Mare +6 Bow of Mare 100
    +6 Bow of Mare +7 Bow of Mare 18
    +7 Bow of Mare +8 Bow of Mare 10
    +8 Bow of Mare +9 Bow of Mare 10
    +9 Bow of Mare +10 Bow of Mare 10
    +10 Bow of Mare +11 Bow of Mare 10
    +11 Bow of Mare +12 Bow of Mare 5
    +12 Bow of Mare +13 Bow of Mare 0.75
    +13 Bow of Mare +14 Bow of Mare 0.25
    +14 Bow of Mare +15 Bow of Mare 0.07


  • This is the enchant probability information for the Bow of Beast King
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Beast King +1 Bow of Beast King 100
    +1 Bow of Beast King +2 Bow of Beast King 100
    +2 Bow of Beast King +3 Bow of Beast King 100
    +3 Bow of Beast King +4 Bow of Beast King 100
    +4 Bow of Beast King +5 Bow of Beast King 100
    +5 Bow of Beast King +6 Bow of Beast King 100
    +6 Bow of Beast King +7 Bow of Beast King 18
    +7 Bow of Beast King +8 Bow of Beast King 10
    +8 Bow of Beast King +9 Bow of Beast King 10
    +9 Bow of Beast King +10 Bow of Beast King 10
    +10 Bow of Beast King +11 Bow of Beast King 10
    +11 Bow of Beast King +12 Bow of Beast King 5
    +12 Bow of Beast King +13 Bow of Beast King 0.75
    +13 Bow of Beast King +14 Bow of Beast King 0.25
    +14 Bow of Beast King +15 Bow of Beast King 0.07


  • This is the enchant probability information for the Bow of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Guardian +1 Bow of Guardian 100
    +1 Bow of Guardian +2 Bow of Guardian 100
    +2 Bow of Guardian +3 Bow of Guardian 100
    +3 Bow of Guardian +4 Bow of Guardian 100
    +4 Bow of Guardian +5 Bow of Guardian 100
    +5 Bow of Guardian +6 Bow of Guardian 100
    +6 Bow of Guardian +7 Bow of Guardian 18
    +7 Bow of Guardian +8 Bow of Guardian 10
    +8 Bow of Guardian +9 Bow of Guardian 10
    +9 Bow of Guardian +10 Bow of Guardian 10
    +10 Bow of Guardian +11 Bow of Guardian 10
    +11 Bow of Guardian +12 Bow of Guardian 5
    +12 Bow of Guardian +13 Bow of Guardian 0.75
    +13 Bow of Guardian +14 Bow of Guardian 0.25
    +14 Bow of Guardian +15 Bow of Guardian 0.07


  • This is the enchant probability information for the Blessed Bow of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Moneng +1 Blessed Bow of Moneng 100
    +1 Blessed Bow of Moneng +2 Blessed Bow of Moneng 100
    +2 Blessed Bow of Moneng +3 Blessed Bow of Moneng 100
    +3 Blessed Bow of Moneng +4 Blessed Bow of Moneng 100
    +4 Blessed Bow of Moneng +5 Blessed Bow of Moneng 100
    +5 Blessed Bow of Moneng +6 Blessed Bow of Moneng 100
    +6 Blessed Bow of Moneng +7 Blessed Bow of Moneng 18
    +7 Blessed Bow of Moneng +8 Blessed Bow of Moneng 10
    +8 Blessed Bow of Moneng +9 Blessed Bow of Moneng 10
    +9 Blessed Bow of Moneng +10 Blessed Bow of Moneng 10
    +10 Blessed Bow of Moneng +11 Blessed Bow of Moneng 10
    +11 Blessed Bow of Moneng +12 Blessed Bow of Moneng 5
    +12 Blessed Bow of Moneng +13 Blessed Bow of Moneng 0.75
    +13 Blessed Bow of Moneng +14 Blessed Bow of Moneng 0.25
    +14 Blessed Bow of Moneng +15 Blessed Bow of Moneng 0.07


  • This is the enchant probability information for the Blessed Bow of Death God
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Death God +1 Blessed Bow of Death God 100
    +1 Blessed Bow of Death God +2 Blessed Bow of Death God 100
    +2 Blessed Bow of Death God +3 Blessed Bow of Death God 100
    +3 Blessed Bow of Death God +4 Blessed Bow of Death God 100
    +4 Blessed Bow of Death God +5 Blessed Bow of Death God 100
    +5 Blessed Bow of Death God +6 Blessed Bow of Death God 100
    +6 Blessed Bow of Death God +7 Blessed Bow of Death God 18
    +7 Blessed Bow of Death God +8 Blessed Bow of Death God 10
    +8 Blessed Bow of Death God +9 Blessed Bow of Death God 10
    +9 Blessed Bow of Death God +10 Blessed Bow of Death God 10
    +10 Blessed Bow of Death God +11 Blessed Bow of Death God 10
    +11 Blessed Bow of Death God +12 Blessed Bow of Death God 5
    +12 Blessed Bow of Death God +13 Blessed Bow of Death God 0.75
    +13 Blessed Bow of Death God +14 Blessed Bow of Death God 0.25
    +14 Blessed Bow of Death God +15 Blessed Bow of Death God 0.07


  • This is the enchant probability information for the Blessed Bow of Mare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Mare +1 Blessed Bow of Mare 100
    +1 Blessed Bow of Mare +2 Blessed Bow of Mare 100
    +2 Blessed Bow of Mare +3 Blessed Bow of Mare 100
    +3 Blessed Bow of Mare +4 Blessed Bow of Mare 100
    +4 Blessed Bow of Mare +5 Blessed Bow of Mare 100
    +5 Blessed Bow of Mare +6 Blessed Bow of Mare 100
    +6 Blessed Bow of Mare +7 Blessed Bow of Mare 18
    +7 Blessed Bow of Mare +8 Blessed Bow of Mare 10
    +8 Blessed Bow of Mare +9 Blessed Bow of Mare 10
    +9 Blessed Bow of Mare +10 Blessed Bow of Mare 10
    +10 Blessed Bow of Mare +11 Blessed Bow of Mare 10
    +11 Blessed Bow of Mare +12 Blessed Bow of Mare 5
    +12 Blessed Bow of Mare +13 Blessed Bow of Mare 0.75
    +13 Blessed Bow of Mare +14 Blessed Bow of Mare 0.25
    +14 Blessed Bow of Mare +15 Blessed Bow of Mare 0.07


  • This is the enchant probability information for the Blessed Bow of Beast King
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Beast King +1 Blessed Bow of Beast King 100
    +1 Blessed Bow of Beast King +2 Blessed Bow of Beast King 100
    +2 Blessed Bow of Beast King +3 Blessed Bow of Beast King 100
    +3 Blessed Bow of Beast King +4 Blessed Bow of Beast King 100
    +4 Blessed Bow of Beast King +5 Blessed Bow of Beast King 100
    +5 Blessed Bow of Beast King +6 Blessed Bow of Beast King 100
    +6 Blessed Bow of Beast King +7 Blessed Bow of Beast King 18
    +7 Blessed Bow of Beast King +8 Blessed Bow of Beast King 10
    +8 Blessed Bow of Beast King +9 Blessed Bow of Beast King 10
    +9 Blessed Bow of Beast King +10 Blessed Bow of Beast King 10
    +10 Blessed Bow of Beast King +11 Blessed Bow of Beast King 10
    +11 Blessed Bow of Beast King +12 Blessed Bow of Beast King 5
    +12 Blessed Bow of Beast King +13 Blessed Bow of Beast King 0.75
    +13 Blessed Bow of Beast King +14 Blessed Bow of Beast King 0.25
    +14 Blessed Bow of Beast King +15 Blessed Bow of Beast King 0.07


  • This is the enchant probability information for the Blessed Bow of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Guardian +1 Blessed Bow of Guardian 100
    +1 Blessed Bow of Guardian +2 Blessed Bow of Guardian 100
    +2 Blessed Bow of Guardian +3 Blessed Bow of Guardian 100
    +3 Blessed Bow of Guardian +4 Blessed Bow of Guardian 100
    +4 Blessed Bow of Guardian +5 Blessed Bow of Guardian 100
    +5 Blessed Bow of Guardian +6 Blessed Bow of Guardian 100
    +6 Blessed Bow of Guardian +7 Blessed Bow of Guardian 18
    +7 Blessed Bow of Guardian +8 Blessed Bow of Guardian 10
    +8 Blessed Bow of Guardian +9 Blessed Bow of Guardian 10
    +9 Blessed Bow of Guardian +10 Blessed Bow of Guardian 10
    +10 Blessed Bow of Guardian +11 Blessed Bow of Guardian 10
    +11 Blessed Bow of Guardian +12 Blessed Bow of Guardian 5
    +12 Blessed Bow of Guardian +13 Blessed Bow of Guardian 0.75
    +13 Blessed Bow of Guardian +14 Blessed Bow of Guardian 0.25
    +14 Blessed Bow of Guardian +15 Blessed Bow of Guardian 0.07


  • This is the enchant probability information for the Blessed Bow of Silence
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Silence +1 Blessed Bow of Silence 100
    +1 Blessed Bow of Silence +2 Blessed Bow of Silence 100
    +2 Blessed Bow of Silence +3 Blessed Bow of Silence 100
    +3 Blessed Bow of Silence +4 Blessed Bow of Silence 100
    +4 Blessed Bow of Silence +5 Blessed Bow of Silence 100
    +5 Blessed Bow of Silence +6 Blessed Bow of Silence 100
    +6 Blessed Bow of Silence +7 Blessed Bow of Silence 18
    +7 Blessed Bow of Silence +8 Blessed Bow of Silence 10
    +8 Blessed Bow of Silence +9 Blessed Bow of Silence 10
    +9 Blessed Bow of Silence +10 Blessed Bow of Silence 10
    +10 Blessed Bow of Silence +11 Blessed Bow of Silence 10
    +11 Blessed Bow of Silence +12 Blessed Bow of Silence 5
    +12 Blessed Bow of Silence +13 Blessed Bow of Silence 0.75
    +13 Blessed Bow of Silence +14 Blessed Bow of Silence 0.25
    +14 Blessed Bow of Silence +15 Blessed Bow of Silence 0.07


  • This is the enchant probability information for the Blessed Bow of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bow of Dusk +1 Blessed Bow of Dusk 100
    +1 Blessed Bow of Dusk +2 Blessed Bow of Dusk 100
    +2 Blessed Bow of Dusk +3 Blessed Bow of Dusk 100
    +3 Blessed Bow of Dusk +4 Blessed Bow of Dusk 100
    +4 Blessed Bow of Dusk +5 Blessed Bow of Dusk 100
    +5 Blessed Bow of Dusk +6 Blessed Bow of Dusk 100
    +6 Blessed Bow of Dusk +7 Blessed Bow of Dusk 18
    +7 Blessed Bow of Dusk +8 Blessed Bow of Dusk 10
    +8 Blessed Bow of Dusk +9 Blessed Bow of Dusk 10
    +9 Blessed Bow of Dusk +10 Blessed Bow of Dusk 10
    +10 Blessed Bow of Dusk +11 Blessed Bow of Dusk 10
    +11 Blessed Bow of Dusk +12 Blessed Bow of Dusk 5
    +12 Blessed Bow of Dusk +13 Blessed Bow of Dusk 0.75
    +13 Blessed Bow of Dusk +14 Blessed Bow of Dusk 0.25
    +14 Blessed Bow of Dusk +15 Blessed Bow of Dusk 0.07


  • This is the enchant probability information for the Bow of Nix
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bow of Nix +1 Bow of Nix 10
    +1 Bow of Nix +2 Bow of Nix 10
    +2 Bow of Nix +3 Bow of Nix 5
    +3 Bow of Nix +4 Bow of Nix 5
    +4 Bow of Nix +5 Bow of Nix 2.5
    +5 Bow of Nix +6 Bow of Nix 2.5
    +6 Bow of Nix +7 Bow of Nix 0.75
    +7 Bow of Nix +8 Bow of Nix 0.25
    +8 Bow of Nix +9 Bow of Nix 0.07



    Staff

    ▶Enchant Probability Information for Staff


  • This is the enchant probability information for the Staff of Elder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Elder +1 Staff of Elder 100
    +1 Staff of Elder +2 Staff of Elder 100
    +2 Staff of Elder +3 Staff of Elder 100
    +3 Staff of Elder +4 Staff of Elder 100
    +4 Staff of Elder +5 Staff of Elder 100
    +5 Staff of Elder +6 Staff of Elder 100
    +6 Staff of Elder +7 Staff of Elder 18
    +7 Staff of Elder +8 Staff of Elder 10
    +8 Staff of Elder +9 Staff of Elder 10
    +9 Staff of Elder +10 Staff of Elder 3.2
    +10 Staff of Elder +11 Staff of Elder 1
    +11 Staff of Elder +12 Staff of Elder 0.5


  • This is the enchant probability information for the Staff of the Dead
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of the Dead +1 Staff of the Dead 100
    +1 Staff of the Dead +2 Staff of the Dead 100
    +2 Staff of the Dead +3 Staff of the Dead 100
    +3 Staff of the Dead +4 Staff of the Dead 100
    +4 Staff of the Dead +5 Staff of the Dead 100
    +5 Staff of the Dead +6 Staff of the Dead 100
    +6 Staff of the Dead +7 Staff of the Dead 18
    +7 Staff of the Dead +8 Staff of the Dead 10
    +8 Staff of the Dead +9 Staff of the Dead 10
    +9 Staff of the Dead +10 Staff of the Dead 3.2
    +10 Staff of the Dead +11 Staff of the Dead 1
    +11 Staff of the Dead +12 Staff of the Dead 0.5


  • This is the enchant probability information for the Staff of Hobgoblin
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Hobgoblin +1 Staff of Hobgoblin 100
    +1 Staff of Hobgoblin +2 Staff of Hobgoblin 100
    +2 Staff of Hobgoblin +3 Staff of Hobgoblin 100
    +3 Staff of Hobgoblin +4 Staff of Hobgoblin 100
    +4 Staff of Hobgoblin +5 Staff of Hobgoblin 100
    +5 Staff of Hobgoblin +6 Staff of Hobgoblin 100
    +6 Staff of Hobgoblin +7 Staff of Hobgoblin 18
    +7 Staff of Hobgoblin +8 Staff of Hobgoblin 10
    +8 Staff of Hobgoblin +9 Staff of Hobgoblin 10
    +9 Staff of Hobgoblin +10 Staff of Hobgoblin 10
    +10 Staff of Hobgoblin +11 Staff of Hobgoblin 10
    +11 Staff of Hobgoblin +12 Staff of Hobgoblin 5


  • This is the enchant probability information for the Staff of Dawn
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Dawn +1 Staff of Dawn 100
    +1 Staff of Dawn +2 Staff of Dawn 100
    +2 Staff of Dawn +3 Staff of Dawn 100
    +3 Staff of Dawn +4 Staff of Dawn 100
    +4 Staff of Dawn +5 Staff of Dawn 100
    +5 Staff of Dawn +6 Staff of Dawn 100
    +6 Staff of Dawn +7 Staff of Dawn 18
    +7 Staff of Dawn +8 Staff of Dawn 10
    +8 Staff of Dawn +9 Staff of Dawn 10
    +9 Staff of Dawn +10 Staff of Dawn 10
    +10 Staff of Dawn +11 Staff of Dawn 10
    +11 Staff of Dawn +12 Staff of Dawn 5


  • This is the enchant probability information for the Staff of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Spirit +1 Staff of Spirit 100
    +1 Staff of Spirit +2 Staff of Spirit 100
    +2 Staff of Spirit +3 Staff of Spirit 100
    +3 Staff of Spirit +4 Staff of Spirit 100
    +4 Staff of Spirit +5 Staff of Spirit 100
    +5 Staff of Spirit +6 Staff of Spirit 100
    +6 Staff of Spirit +7 Staff of Spirit 18
    +7 Staff of Spirit +8 Staff of Spirit 10
    +8 Staff of Spirit +9 Staff of Spirit 10
    +9 Staff of Spirit +10 Staff of Spirit 10
    +10 Staff of Spirit +11 Staff of Spirit 10
    +11 Staff of Spirit +12 Staff of Spirit 5
    +12 Staff of Spirit +13 Staff of Spirit 0.75
    +13 Staff of Spirit +14 Staff of Spirit 0.25
    +14 Staff of Spirit +15 Staff of Spirit 0.07


  • This is the enchant probability information for the Staff of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Death +1 Staff of Death 100
    +1 Staff of Death +2 Staff of Death 100
    +2 Staff of Death +3 Staff of Death 100
    +3 Staff of Death +4 Staff of Death 100
    +4 Staff of Death +5 Staff of Death 100
    +5 Staff of Death +6 Staff of Death 100
    +6 Staff of Death +7 Staff of Death 18
    +7 Staff of Death +8 Staff of Death 10
    +8 Staff of Death +9 Staff of Death 10
    +9 Staff of Death +10 Staff of Death 10
    +10 Staff of Death +11 Staff of Death 10
    +11 Staff of Death +12 Staff of Death 5
    +12 Staff of Death +13 Staff of Death 0.75
    +13 Staff of Death +14 Staff of Death 0.25
    +14 Staff of Death +15 Staff of Death 0.07


  • This is the enchant probability information for the Staff of Extinction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Extinction +1 Staff of Extinction 100
    +1 Staff of Extinction +2 Staff of Extinction 100
    +2 Staff of Extinction +3 Staff of Extinction 100
    +3 Staff of Extinction +4 Staff of Extinction 100
    +4 Staff of Extinction +5 Staff of Extinction 100
    +5 Staff of Extinction +6 Staff of Extinction 100
    +6 Staff of Extinction +7 Staff of Extinction 18
    +7 Staff of Extinction +8 Staff of Extinction 10
    +8 Staff of Extinction +9 Staff of Extinction 10
    +9 Staff of Extinction +10 Staff of Extinction 10
    +10 Staff of Extinction +11 Staff of Extinction 10
    +11 Staff of Extinction +12 Staff of Extinction 5
    +12 Staff of Extinction +13 Staff of Extinction 0.75
    +13 Staff of Extinction +14 Staff of Extinction 0.25
    +14 Staff of Extinction +15 Staff of Extinction 0.07


  • This is the enchant probability information for the Staff of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Holiness +1 Staff of Holiness 100
    +1 Staff of Holiness +2 Staff of Holiness 100
    +2 Staff of Holiness +3 Staff of Holiness 100
    +3 Staff of Holiness +4 Staff of Holiness 100
    +4 Staff of Holiness +5 Staff of Holiness 100
    +5 Staff of Holiness +6 Staff of Holiness 100
    +6 Staff of Holiness +7 Staff of Holiness 18
    +7 Staff of Holiness +8 Staff of Holiness 10
    +8 Staff of Holiness +9 Staff of Holiness 10
    +9 Staff of Holiness +10 Staff of Holiness 10
    +10 Staff of Holiness +11 Staff of Holiness 10
    +11 Staff of Holiness +12 Staff of Holiness 5
    +12 Staff of Holiness +13 Staff of Holiness 0.75
    +13 Staff of Holiness +14 Staff of Holiness 0.25
    +14 Staff of Holiness +15 Staff of Holiness 0.07


  • This is the enchant probability information for the Staff of Daybreak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Daybreak +1 Staff of Daybreak 100
    +1 Staff of Daybreak +2 Staff of Daybreak 100
    +2 Staff of Daybreak +3 Staff of Daybreak 100
    +3 Staff of Daybreak +4 Staff of Daybreak 100
    +4 Staff of Daybreak +5 Staff of Daybreak 100
    +5 Staff of Daybreak +6 Staff of Daybreak 100
    +6 Staff of Daybreak +7 Staff of Daybreak 18
    +7 Staff of Daybreak +8 Staff of Daybreak 10
    +8 Staff of Daybreak +9 Staff of Daybreak 10
    +9 Staff of Daybreak +10 Staff of Daybreak 10
    +10 Staff of Daybreak +11 Staff of Daybreak 10
    +11 Staff of Daybreak +12 Staff of Daybreak 5
    +12 Staff of Daybreak +13 Staff of Daybreak 0.75
    +13 Staff of Daybreak +14 Staff of Daybreak 0.25
    +14 Staff of Daybreak +15 Staff of Daybreak 0.07


  • This is the enchant probability information for the Staff of Wisdom
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Wisdom +1 Staff of Wisdom/th> 100
    +1 Staff of Wisdom +2 Staff of Wisdom 100
    +2 Staff of Wisdom +3 Staff of Wisdom 100
    +3 Staff of Wisdom +4 Staff of Wisdom 100
    +4 Staff of Wisdom +5 Staff of Wisdom 100
    +5 Staff of Wisdom +6 Staff of Wisdom 100
    +6 Staff of Wisdom +7 Staff of Wisdom 18
    +7 Staff of Wisdom +8 Staff of Wisdom 10
    +8 Staff of Wisdom +9 Staff of Wisdom 10
    +9 Staff of Wisdom +10 Staff of Wisdom 10
    +10 Staff of Wisdom +11 Staff of Wisdom 10
    +11 Staff of Wisdom +12 Staff of Wisdom 5
    +12 Staff of Wisdom +13 Staff of Wisdom 0.75
    +13 Staff of Wisdom +14 Staff of Wisdom 0.25
    +14 Staff of Wisdom +15 Staff of Wisdom 0.07


  • This is the enchant probability information for the Staff of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Dusk +1 Staff of Dusk 100
    +1 Staff of Dusk +2 Staff of Dusk 100
    +2 Staff of Dusk +3 Staff of Dusk 100
    +3 Staff of Dusk +4 Staff of Dusk 100
    +4 Staff of Dusk +5 Staff of Dusk 100
    +5 Staff of Dusk +6 Staff of Dusk 100
    +6 Staff of Dusk +7 Staff of Dusk 18
    +7 Staff of Dusk +8 Staff of Dusk 10
    +8 Staff of Dusk +9 Staff of Dusk 10
    +9 Staff of Dusk +10 Staff of Dusk 10
    +10 Staff of Dusk +11 Staff of Dusk 10
    +11 Staff of Dusk +12 Staff of Dusk 5
    +12 Staff of Dusk +13 Staff of Dusk 0.75
    +13 Staff of Dusk +14 Staff of Dusk 0.25
    +14 Staff of Dusk +15 Staff of Dusk 0.07


  • This is the enchant probability information for the Procella's Staff
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Procella's Staff +1 Procella's Staff 100
    +1 Procella's Staff +2 Procella's Staff 100
    +2 Procella's Staff +3 Procella's Staff 100
    +3 Procella's Staff +4 Procella's Staff 100
    +4 Procella's Staff +5 Procella's Staff 100
    +5 Procella's Staff +6 Procella's Staff 100
    +6 Procella's Staff +7 Procella's Staff 18
    +7 Procella's Staff +8 Procella's Staff 10
    +8 Procella's Staff +9 Procella's Staff 10
    +9 Procella's Staff +10 Procella's Staff 10
    +10 Procella's Staff +11 Procella's Staff 10
    +11 Procella's Staff +12 Procella's Staff 5
    +12 Procella's Staff +13 Procella's Staff 0.75
    +13 Procella's Staff +14 Procella's Staff 0.25
    +14 Procella's Staff +15 Procella's Staff 0.07


  • This is the enchant probability information for the Staff of Destruction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Destruction +1 Staff of Destruction 100
    +1 Staff of Destruction +2 Staff of Destruction 100
    +2 Staff of Destruction +3 Staff of Destruction 100
    +3 Staff of Destruction +4 Staff of Destruction 100
    +4 Staff of Destruction +5 Staff of Destruction 100
    +5 Staff of Destruction +6 Staff of Destruction 100
    +6 Staff of Destruction +7 Staff of Destruction 18
    +7 Staff of Destruction +8 Staff of Destruction 10
    +8 Staff of Destruction +9 Staff of Destruction 10
    +9 Staff of Destruction +10 Staff of Destruction 10
    +10 Staff of Destruction +11 Staff of Destruction 10
    +11 Staff of Destruction +12 Staff of Destruction 5
    +12 Staff of Destruction +13 Staff of Destruction 0.75
    +13 Staff of Destruction +14 Staff of Destruction 0.25
    +14 Staff of Destruction +15 Staff of Destruction 0.07


  • This is the enchant probability information for the Staff of Evil Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    Staff of Evil Spirit +1 Staff of Evil Spirit 10
    +1 Staff of Evil Spirit +2 Staff of Evil Spirit 10
    +2 Staff of Evil Spirit +3 Staff of Evil Spirit 5
    +3 Staff of Evil Spirit +4 Staff of Evil Spirit 5
    +4 Staff of Evil Spirit +5 Staff of Evil Spirit 2.5
    +5 Staff of Evil Spirit +6 Staff of Evil Spirit 2.5
    +6 Staff of Evil Spirit +7 Staff of Evil Spirit 0.75
    +7 Staff of Evil Spirit +8 Staff of Evil Spirit 0.25
    +8 Staff of Evil Spirit +9 Staff of Evil Spirit 0.07


  • This is the enchant probability information for the Staff of Disease
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Disease +1 Staff of Disease 100
    +1 Staff of Disease +2 Staff of Disease 100
    +2 Staff of Disease +3 Staff of Disease 100
    +3 Staff of Disease +4 Staff of Disease 100
    +4 Staff of Disease +5 Staff of Disease 100
    +5 Staff of Disease +6 Staff of Disease 100
    +6 Staff of Disease +7 Staff of Disease 18
    +7 Staff of Disease +8 Staff of Disease 10
    +8 Staff of Disease +9 Staff of Disease 10
    +9 Staff of Disease +10 Staff of Disease 10
    +10 Staff of Disease +11 Staff of Disease 10
    +11 Staff of Disease +12 Staff of Disease 5
    +12 Staff of Disease +13 Staff of Disease 0.75
    +13 Staff of Disease +14 Staff of Disease 0.25
    +14 Staff of Disease +15 Staff of Disease 0.07


  • This is the enchant probability information for the Blessed Staff of Spirit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Spirit +1 Blessed Staff of Spirit 100
    +1 Blessed Staff of Spirit +2 Blessed Staff of Spirit 100
    +2 Blessed Staff of Spirit +3 Blessed Staff of Spirit 100
    +3 Blessed Staff of Spirit +4 Blessed Staff of Spirit 100
    +4 Blessed Staff of Spirit +5 Blessed Staff of Spirit 100
    +5 Blessed Staff of Spirit +6 Blessed Staff of Spirit 100
    +6 Blessed Staff of Spirit +7 Blessed Staff of Spirit 18
    +7 Blessed Staff of Spirit +8 Blessed Staff of Spirit 10
    +8 Blessed Staff of Spirit +9 Blessed Staff of Spirit 10
    +9 Blessed Staff of Spirit +10 Blessed Staff of Spirit 10
    +10 Blessed Staff of Spirit +11 Blessed Staff of Spirit 10
    +11 Blessed Staff of Spirit +12 Blessed Staff of Spirit 5
    +12 Blessed Staff of Spirit +13 Blessed Staff of Spirit 0.75
    +13 Blessed Staff of Spirit +14 Blessed Staff of Spirit 0.25
    +14 Blessed Staff of Spirit +15 Blessed Staff of Spirit 0.07


  • This is the enchant probability information for the Blessed Staff of Extinction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Extinction +1 Blessed Staff of Extinction 100
    +1 Blessed Staff of Extinction +2 Blessed Staff of Extinction 100
    +2 Blessed Staff of Extinction +3 Blessed Staff of Extinction 100
    +3 Blessed Staff of Extinction +4 Blessed Staff of Extinction 100
    +4 Blessed Staff of Extinction +5 Blessed Staff of Extinction 100
    +5 Blessed Staff of Extinction +6 Blessed Staff of Extinction 100
    +6 Blessed Staff of Extinction +7 Blessed Staff of Extinction 18
    +7 Blessed Staff of Extinction +8 Blessed Staff of Extinction 10
    +8 Blessed Staff of Extinction +9 Blessed Staff of Extinction 10
    +9 Blessed Staff of Extinction +10 Blessed Staff of Extinction 10
    +10 Blessed Staff of Extinction +11 Blessed Staff of Extinction 10
    +11 Blessed Staff of Extinction +12 Blessed Staff of Extinction 5
    +12 Blessed Staff of Extinction +13 Blessed Staff of Extinction 0.75
    +13 Blessed Staff of Extinction +14 Blessed Staff of Extinction 0.25
    +14 Blessed Staff of Extinction +15 Blessed Staff of Extinction 0.07


  • This is the enchant probability information for the Blessed Staff of Daybreak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Daybreak +1 Blessed Staff of Daybreak 100
    +1 Blessed Staff of Daybreak +2 Blessed Staff of Daybreak 100
    +2 Blessed Staff of Daybreak +3 Blessed Staff of Daybreak 100
    +3 Blessed Staff of Daybreak +4 Blessed Staff of Daybreak 100
    +4 Blessed Staff of Daybreak +5 Blessed Staff of Daybreak 100
    +5 Blessed Staff of Daybreak +6 Blessed Staff of Daybreak 100
    +6 Blessed Staff of Daybreak +7 Blessed Staff of Daybreak 18
    +7 Blessed Staff of Daybreak +8 Blessed Staff of Daybreak 10
    +8 Blessed Staff of Daybreak +9 Blessed Staff of Daybreak 10
    +9 Blessed Staff of Daybreak +10 Blessed Staff of Daybreak 10
    +10 Blessed Staff of Daybreak +11 Blessed Staff of Daybreak 10
    +11 Blessed Staff of Daybreak +12 Blessed Staff of Daybreak 5
    +12 Blessed Staff of Daybreak +13 Blessed Staff of Daybreak 0.75
    +13 Blessed Staff of Daybreak +14 Blessed Staff of Daybreak 0.25
    +14 Blessed Staff of Daybreak +15 Blessed Staff of Daybreak 0.07


  • This is the enchant probability information for the Blessed Staff of Death
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Death +1 Blessed Staff of Death 100
    +1 Blessed Staff of Death +2 Blessed Staff of Death 100
    +2 Blessed Staff of Death +3 Blessed Staff of Death 100
    +3 Blessed Staff of Death +4 Blessed Staff of Death 100
    +4 Blessed Staff of Death +5 Blessed Staff of Death 100
    +5 Blessed Staff of Death +6 Blessed Staff of Death 100
    +6 Blessed Staff of Death +7 Blessed Staff of Death 18
    +7 Blessed Staff of Death +8 Blessed Staff of Death 10
    +8 Blessed Staff of Death +9 Blessed Staff of Death 10
    +9 Blessed Staff of Death +10 Blessed Staff of Death 10
    +10 Blessed Staff of Death +11 Blessed Staff of Death 10
    +11 Blessed Staff of Death +12 Blessed Staff of Death 5
    +12 Blessed Staff of Death +13 Blessed Staff of Death 0.75
    +13 Blessed Staff of Death +14 Blessed Staff of Death 0.25
    +14 Blessed Staff of Death +15 Blessed Staff of Death 0.07


  • This is the enchant probability information for the Blessed Staff of Holiness
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Holiness +1 Blessed Staff of Holiness 100
    +1 Blessed Staff of Holiness +2 Blessed Staff of Holiness 100
    +2 Blessed Staff of Holiness +3 Blessed Staff of Holiness 100
    +3 Blessed Staff of Holiness +4 Blessed Staff of Holiness 100
    +4 Blessed Staff of Holiness +5 Blessed Staff of Holiness 100
    +5 Blessed Staff of Holiness +6 Blessed Staff of Holiness 100
    +6 Blessed Staff of Holiness +7 Blessed Staff of Holiness 18
    +7 Blessed Staff of Holiness +8 Blessed Staff of Holiness 10
    +8 Blessed Staff of Holiness +9 Blessed Staff of Holiness 10
    +9 Blessed Staff of Holiness +10 Blessed Staff of Holiness 10
    +10 Blessed Staff of Holiness +11 Blessed Staff of Holiness 10
    +11 Blessed Staff of Holiness +12 Blessed Staff of Holiness 5
    +12 Blessed Staff of Holiness +13 Blessed Staff of Holiness 0.75
    +13 Blessed Staff of Holiness +14 Blessed Staff of Holiness 0.25
    +14 Blessed Staff of Holiness +15 Blessed Staff of Holiness 0.07


  • This is the enchant probability information for the Staff of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Moneng +1 Staff of Moneng 100
    +1 Staff of Moneng +2 Staff of Moneng 100
    +2 Staff of Moneng +3 Staff of Moneng 100
    +3 Staff of Moneng +4 Staff of Moneng 100
    +4 Staff of Moneng +5 Staff of Moneng 100
    +5 Staff of Moneng +6 Staff of Moneng 100
    +6 Staff of Moneng +7 Staff of Moneng 18
    +7 Staff of Moneng +8 Staff of Moneng 10
    +8 Staff of Moneng +9 Staff of Moneng 10
    +9 Staff of Moneng +10 Staff of Moneng 10
    +10 Staff of Moneng +11 Staff of Moneng 10
    +11 Staff of Moneng +12 Staff of Moneng 5
    +12 Staff of Moneng +13 Staff of Moneng 0.75
    +13 Staff of Moneng +14 Staff of Moneng 0.25
    +14 Staff of Moneng +15 Staff of Moneng 0.07


  • This is the enchant probability information for the Staff of Death God
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Death God +1 Staff of Death God 100
    +1 Staff of Death God +2 Staff of Death God 100
    +2 Staff of Death God +3 Staff of Death God 100
    +3 Staff of Death God +4 Staff of Death God 100
    +4 Staff of Death God +5 Staff of Death God 100
    +5 Staff of Death God +6 Staff of Death God 100
    +6 Staff of Death God +7 Staff of Death God 18
    +7 Staff of Death God +8 Staff of Death God 10
    +8 Staff of Death God +9 Staff of Death God 10
    +9 Staff of Death God +10 Staff of Death God 10
    +10 Staff of Death God +11 Staff of Death God 10
    +11 Staff of Death God +12 Staff of Death God 5
    +12 Staff of Death God +13 Staff of Death God 0.75
    +13 Staff of Death God +14 Staff of Death God 0.25
    +14 Staff of Death God +15 Staff of Death God 0.07


  • This is the enchant probability information for the Staff of Mare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Mare +1 Staff of Mare 100
    +1 Staff of Mare +2 Staff of Mare 100
    +2 Staff of Mare +3 Staff of Mare 100
    +3 Staff of Mare +4 Staff of Mare 100
    +4 Staff of Mare +5 Staff of Mare 100
    +5 Staff of Mare +6 Staff of Mare 100
    +6 Staff of Mare +7 Staff of Mare 18
    +7 Staff of Mare +8 Staff of Mare 10
    +8 Staff of Mare +9 Staff of Mare 10
    +9 Staff of Mare +10 Staff of Mare 10
    +10 Staff of Mare +11 Staff of Mare 10
    +11 Staff of Mare +12 Staff of Mare 5
    +12 Staff of Mare +13 Staff of Mare 0.75
    +13 Staff of Mare +14 Staff of Mare 0.25
    +14 Staff of Mare +15 Staff of Mare 0.07


  • This is the enchant probability information for the Staff of Beast King
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Beast King +1 Staff of Beast King 100
    +1 Staff of Beast King +2 Staff of Beast King 100
    +2 Staff of Beast King +3 Staff of Beast King 100
    +3 Staff of Beast King +4 Staff of Beast King 100
    +4 Staff of Beast King +5 Staff of Beast King 100
    +5 Staff of Beast King +6 Staff of Beast King 100
    +6 Staff of Beast King +7 Staff of Beast King 18
    +7 Staff of Beast King +8 Staff of Beast King 10
    +8 Staff of Beast King +9 Staff of Beast King 10
    +9 Staff of Beast King +10 Staff of Beast King 10
    +10 Staff of Beast King +11 Staff of Beast King 10
    +11 Staff of Beast King +12 Staff of Beast King 5
    +12 Staff of Beast King +13 Staff of Beast King 0.75
    +13 Staff of Beast King +14 Staff of Beast King 0.25
    +14 Staff of Beast King +15 Staff of Beast King 0.07


  • This is the enchant probability information for the Staff of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Guardian +1 Staff of Guardian 100
    +1 Staff of Guardian +2 Staff of Guardian 100
    +2 Staff of Guardian +3 Staff of Guardian 100
    +3 Staff of Guardian +4 Staff of Guardian 100
    +4 Staff of Guardian +5 Staff of Guardian 100
    +5 Staff of Guardian +6 Staff of Guardian 100
    +6 Staff of Guardian +7 Staff of Guardian 18
    +7 Staff of Guardian +8 Staff of Guardian 10
    +8 Staff of Guardian +9 Staff of Guardian 10
    +9 Staff of Guardian +10 Staff of Guardian 10
    +10 Staff of Guardian +11 Staff of Guardian 10
    +11 Staff of Guardian +12 Staff of Guardian 5
    +12 Staff of Guardian +13 Staff of Guardian 0.75
    +13 Staff of Guardian +14 Staff of Guardian 0.25
    +14 Staff of Guardian +15 Staff of Guardian 0.07


  • This is the enchant probability information for the Blessed Staff of Moneng
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Moneng +1 Blessed Staff of Moneng 100
    +1 Blessed Staff of Moneng +2 Blessed Staff of Moneng 100
    +2 Blessed Staff of Moneng +3 Blessed Staff of Moneng 100
    +3 Blessed Staff of Moneng +4 Blessed Staff of Moneng 100
    +4 Blessed Staff of Moneng +5 Blessed Staff of Moneng 100
    +5 Blessed Staff of Moneng +6 Blessed Staff of Moneng 100
    +6 Blessed Staff of Moneng +7 Blessed Staff of Moneng 18
    +7 Blessed Staff of Moneng +8 Blessed Staff of Moneng 10
    +8 Blessed Staff of Moneng +9 Blessed Staff of Moneng 10
    +9 Blessed Staff of Moneng +10 Blessed Staff of Moneng 10
    +10 Blessed Staff of Moneng +11 Blessed Staff of Moneng 10
    +11 Blessed Staff of Moneng +12 Blessed Staff of Moneng 5
    +12 Blessed Staff of Moneng +13 Blessed Staff of Moneng 0.75
    +13 Blessed Staff of Moneng +14 Blessed Staff of Moneng 0.25
    +14 Blessed Staff of Moneng +15 Blessed Staff of Moneng 0.07


  • This is the enchant probability information for the Blessed Staff of Death God
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Death God +1 Blessed Staff of Death God 100
    +1 Blessed Staff of Death God +2 Blessed Staff of Death God 100
    +2 Blessed Staff of Death God +3 Blessed Staff of Death God 100
    +3 Blessed Staff of Death God +4 Blessed Staff of Death God 100
    +4 Blessed Staff of Death God +5 Blessed Staff of Death God 100
    +5 Blessed Staff of Death God +6 Blessed Staff of Death God 100
    +6 Blessed Staff of Death God +7 Blessed Staff of Death God 18
    +7 Blessed Staff of Death God +8 Blessed Staff of Death God 10
    +8 Blessed Staff of Death God +9 Blessed Staff of Death God 10
    +9 Blessed Staff of Death God +10 Blessed Staff of Death God 10
    +10 Blessed Staff of Death God +11 Blessed Staff of Death God 10
    +11 Blessed Staff of Death God +12 Blessed Staff of Death God 5
    +12 Blessed Staff of Death God +13 Blessed Staff of Death God 0.75
    +13 Blessed Staff of Death God +14 Blessed Staff of Death God 0.25
    +14 Blessed Staff of Death God +15 Blessed Staff of Death God 0.07


  • This is the enchant probability information for the Blessed Staff of Mare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Mare +1 Blessed Staff of Mare 100
    +1 Blessed Staff of Mare +2 Blessed Staff of Mare 100
    +2 Blessed Staff of Mare +3 Blessed Staff of Mare 100
    +3 Blessed Staff of Mare +4 Blessed Staff of Mare 100
    +4 Blessed Staff of Mare +5 Blessed Staff of Mare 100
    +5 Blessed Staff of Mare +6 Blessed Staff of Mare 100
    +6 Blessed Staff of Mare +7 Blessed Staff of Mare 18
    +7 Blessed Staff of Mare +8 Blessed Staff of Mare 10
    +8 Blessed Staff of Mare +9 Blessed Staff of Mare 10
    +9 Blessed Staff of Mare +10 Blessed Staff of Mare 10
    +10 Blessed Staff of Mare +11 Blessed Staff of Mare 10
    +11 Blessed Staff of Mare +12 Blessed Staff of Mare 5
    +12 Blessed Staff of Mare +13 Blessed Staff of Mare 0.75
    +13 Blessed Staff of Mare +14 Blessed Staff of Mare 0.25
    +14 Blessed Staff of Mare +15 Blessed Staff of Mare 0.07


  • This is the enchant probability information for the Blessed Staff of Beast King
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Beast King +1 Blessed Staff of Beast King 100
    +1 Blessed Staff of Beast King +2 Blessed Staff of Beast King 100
    +2 Blessed Staff of Beast King +3 Blessed Staff of Beast King 100
    +3 Blessed Staff of Beast King +4 Blessed Staff of Beast King 100
    +4 Blessed Staff of Beast King +5 Blessed Staff of Beast King 100
    +5 Blessed Staff of Beast King +6 Blessed Staff of Beast King 100
    +6 Blessed Staff of Beast King +7 Blessed Staff of Beast King 18
    +7 Blessed Staff of Beast King +8 Blessed Staff of Beast King 10
    +8 Blessed Staff of Beast King +9 Blessed Staff of Beast King 10
    +9 Blessed Staff of Beast King +10 Blessed Staff of Beast King 10
    +10 Blessed Staff of Beast King +11 Blessed Staff of Beast King 10
    +11 Blessed Staff of Beast King +12 Blessed Staff of Beast King 5
    +12 Blessed Staff of Beast King +13 Blessed Staff of Beast King 0.75
    +13 Blessed Staff of Beast King +14 Blessed Staff of Beast King 0.25
    +14 Blessed Staff of Beast King +15 Blessed Staff of Beast King 0.07


  • This is the enchant probability information for the Blessed Staff of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Guardian +1 Blessed Staff of Guardian 100
    +1 Blessed Staff of Guardian +2 Blessed Staff of Guardian 100
    +2 Blessed Staff of Guardian +3 Blessed Staff of Guardian 100
    +3 Blessed Staff of Guardian +4 Blessed Staff of Guardian 100
    +4 Blessed Staff of Guardian +5 Blessed Staff of Guardian 100
    +5 Blessed Staff of Guardian +6 Blessed Staff of Guardian 100
    +6 Blessed Staff of Guardian +7 Blessed Staff of Guardian 18
    +7 Blessed Staff of Guardian +8 Blessed Staff of Guardian 10
    +8 Blessed Staff of Guardian +9 Blessed Staff of Guardian 10
    +9 Blessed Staff of Guardian +10 Blessed Staff of Guardian 10
    +10 Blessed Staff of Guardian +11 Blessed Staff of Guardian 10
    +11 Blessed Staff of Guardian +12 Blessed Staff of Guardian 5
    +12 Blessed Staff of Guardian +13 Blessed Staff of Guardian 0.75
    +13 Blessed Staff of Guardian +14 Blessed Staff of Guardian 0.25
    +14 Blessed Staff of Guardian +15 Blessed Staff of Guardian 0.07


  • This is the enchant probability information for the Blessed Staff of Wisdom
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Wisdom +1 Blessed Staff of Wisdom 100
    +1 Blessed Staff of Wisdom +2 Blessed Staff of Wisdom 100
    +2 Blessed Staff of Wisdom +3 Blessed Staff of Wisdom 100
    +3 Blessed Staff of Wisdom +4 Blessed Staff of Wisdom 100
    +4 Blessed Staff of Wisdom +5 Blessed Staff of Wisdom 100
    +5 Blessed Staff of Wisdom +6 Blessed Staff of Wisdom 100
    +6 Blessed Staff of Wisdom +7 Blessed Staff of Wisdom 18
    +7 Blessed Staff of Wisdom +8 Blessed Staff of Wisdom 10
    +8 Blessed Staff of Wisdom +9 Blessed Staff of Wisdom 10
    +9 Blessed Staff of Wisdom +10 Blessed Staff of Wisdom 10
    +10 Blessed Staff of Wisdom +11 Blessed Staff of Wisdom 10
    +11 Blessed Staff of Wisdom +12 Blessed Staff of Wisdom 5
    +12 Blessed Staff of Wisdom +13 Blessed Staff of Wisdom 0.75
    +13 Blessed Staff of Wisdom +14 Blessed Staff of Wisdom 0.25
    +14 Blessed Staff of Wisdom +15 Blessed Staff of Wisdom 0.07


  • This is the enchant probability information for the Blessed Staff of Dusk
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Staff of Dusk +1 Blessed Staff of Dusk 100
    +1 Blessed Staff of Dusk +2 Blessed Staff of Dusk 100
    +2 Blessed Staff of Dusk +3 Blessed Staff of Dusk 100
    +3 Blessed Staff of Dusk +4 Blessed Staff of Dusk 100
    +4 Blessed Staff of Dusk +5 Blessed Staff of Dusk 100
    +5 Blessed Staff of Dusk +6 Blessed Staff of Dusk 100
    +6 Blessed Staff of Dusk +7 Blessed Staff of Dusk 18
    +7 Blessed Staff of Dusk +8 Blessed Staff of Dusk 10
    +8 Blessed Staff of Dusk +9 Blessed Staff of Dusk 10
    +9 Blessed Staff of Dusk +10 Blessed Staff of Dusk 10
    +10 Blessed Staff of Dusk +11 Blessed Staff of Dusk 10
    +11 Blessed Staff of Dusk +12 Blessed Staff of Dusk 5
    +12 Blessed Staff of Dusk +13 Blessed Staff of Dusk 0.75
    +13 Blessed Staff of Dusk +14 Blessed Staff of Dusk 0.25
    +14 Blessed Staff of Dusk +15 Blessed Staff of Dusk 0.07


  • This is the enchant probability information for the Ancient Staff
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ancient Staff +1 Ancient Staff 100
    +1 Ancient Staff +2 Ancient Staff 100
    +2 Ancient Staff +3 Ancient Staff 100
    +3 Ancient Staff +4 Ancient Staff 100
    +4 Ancient Staff +5 Ancient Staff 100
    +5 Ancient Staff +6 Ancient Staff 100
    +6 Ancient Staff +7 Ancient Staff 18
    +7 Ancient Staff +8 Ancient Staff 10
    +8 Ancient Staff +9 Ancient Staff 10
    +9 Ancient Staff +10 Ancient Staff 10
    +10 Ancient Staff +11 Ancient Staff 10
    +11 Ancient Staff +12 Ancient Staff 5


  • This is the enchant probability information for the Staff of Great Elder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Great Elder +1 Staff of Great Elder 100
    +1 Staff of Great Elder +2 Staff of Great Elder 100
    +2 Staff of Great Elder +3 Staff of Great Elder 100
    +3 Staff of Great Elder +4 Staff of Great Elder 100
    +4 Staff of Great Elder +5 Staff of Great Elder 100
    +5 Staff of Great Elder +6 Staff of Great Elder 100
    +6 Staff of Great Elder +7 Staff of Great Elder 18
    +7 Staff of Great Elder +8 Staff of Great Elder 10
    +8 Staff of Great Elder +9 Staff of Great Elder 10
    +9 Staff of Great Elder +10 Staff of Great Elder 3.2
    +10 Staff of Great Elder +11 Staff of Great Elder 1
    +11 Staff of Great Elder +12 Staff of Great Elder 0.5


  • This is the enchant probability information for the Staff of Constitution
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Constitution +1 Staff of Constitution 100
    +1 Staff of Constitution +2 Staff of Constitution 100
    +2 Staff of Constitution +3 Staff of Constitution 100
    +3 Staff of Constitution +4 Staff of Constitution 100
    +4 Staff of Constitution +5 Staff of Constitution 100
    +5 Staff of Constitution +6 Staff of Constitution 100
    +6 Staff of Constitution +7 Staff of Constitution 18
    +7 Staff of Constitution +8 Staff of Constitution 10
    +8 Staff of Constitution +9 Staff of Constitution 10
    +9 Staff of Constitution +10 Staff of Constitution 10
    +10 Staff of Constitution +11 Staff of Constitution 10
    +11 Staff of Constitution +12 Staff of Constitution 5
    +12 Staff of Constitution +13 Staff of Constitution 0.75
    +13 Staff of Constitution +14 Staff of Constitution 0.25
    +14 Staff of Constitution +15 Staff of Constitution 0.07


  • This is the enchant probability information for the Staff of Nix
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Staff of Nix +1 Staff of Nix 10
    +1 Staff of Nix +2 Staff of Nix 10
    +2 Staff of Nix +3 Staff of Nix 5
    +3 Staff of Nix +4 Staff of Nix 5
    +4 Staff of Nix +5 Staff of Nix 2.5
    +5 Staff of Nix +6 Staff of Nix 2.5
    +6 Staff of Nix +7 Staff of Nix 0.75
    +7 Staff of Nix +8 Staff of Nix 0.25
    +8 Staff of Nix +9 Staff of Nix 0.07


    Shield

    ▶Enchant Probability Information for Shield


  • This is the enchant probability information for the Shield of Predator
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Predator +1 Shield of Predator 100
    +1 Shield of Predator +2 Shield of Predator 100
    +2 Shield of Predator +2 Shield of Predator 100
    +3 Shield of Predator +4 Shield of Predator 100
    +4 Shield of Predator +5 Shield of Predator 18
    +5 Shield of Predator +6 Shield of Predator 10
    +6 Shield of Predator +7 Shield of Predator 10
    +7 Shield of Predator +8 Shield of Predator 1.5
    +8 Shield of Predator +9 Shield of Predator 0.5


  • This is the enchant probability information for the Shield of Prigus
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Prigus +1 Shield of Prigus 100
    +1 Shield of Prigus +2 Shield of Prigus 100
    +2 Shield of Prigus +2 Shield of Prigus 100
    +3 Shield of Prigus +4 Shield of Prigus 100
    +4 Shield of Prigus +5 Shield of Prigus 18
    +5 Shield of Prigus +6 Shield of Prigus 10
    +6 Shield of Prigus +7 Shield of Prigus 10
    +7 Shield of Prigus +8 Shield of Prigus 1.5
    +8 Shield of Prigus +9 Shield of Prigus 0.5


  • This is the enchant probability information for the Kakku’s Shield
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Kakku’s Shield +1 Kakku’s Shield 100
    +1 Kakku’s Shield +2 Kakku’s Shield 100
    +2 Kakku’s Shield +2 Kakku’s Shield 100
    +3 Kakku’s Shield +4 Kakku’s Shield 100
    +4 Kakku’s Shield +5 Kakku’s Shield 18
    +5 Kakku’s Shield +6 Kakku’s Shield 10
    +6 Kakku’s Shield +7 Kakku’s Shield 10
    +7 Kakku’s Shield +8 Kakku’s Shield 1.5
    +8 Kakku’s Shield +9 Kakku’s Shield 0.5


  • This is the enchant probability information for the Chilling Shield of Predator
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Chilling Shield of Predator +1 Chilling Shield of Predator 100
    +1 Chilling Shield of Predator +2 Chilling Shield of Predator 100
    +2 Chilling Shield of Predator +2 Chilling Shield of Predator 100
    +3 Chilling Shield of Predator +4 Chilling Shield of Predator 100
    +4 Chilling Shield of Predator +5 Chilling Shield of Predator 18
    +5 Chilling Shield of Predator +6 Chilling Shield of Predator 10
    +6 Chilling Shield of Predator +7 Chilling Shield of Predator 10
    +7 Chilling Shield of Predator +8 Chilling Shield of Predator 1.5
    +8 Chilling Shield of Predator +9 Chilling Shield of Predator 0.5


  • This is the enchant probability information for the Mordred's Shield
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mordred's Shield +1 Mordred's Shield 100
    +1 Mordred's Shield +2 Mordred's Shield 100
    +2 Mordred's Shield +2 Mordred's Shield 100
    +3 Mordred's Shield +4 Mordred's Shield 100
    +4 Mordred's Shield +5 Mordred's Shield 18
    +5 Mordred's Shield +6 Mordred's Shield 10
    +6 Mordred's Shield +7 Mordred's Shield 10
    +7 Mordred's Shield +8 Mordred's Shield 1.5
    +8 Mordred's Shield +9 Mordred's Shield 0.5


  • This is the enchant probability information for the Shield of Abyss
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Abyss +1 Shield of Abyss 100
    +1 Shield of Abyss +2 Shield of Abyss 100
    +2 Shield of Abyss +2 Shield of Abyss 100
    +3 Shield of Abyss +4 Shield of Abyss 100
    +4 Shield of Abyss +5 Shield of Abyss 18
    +5 Shield of Abyss +6 Shield of Abyss 10
    +6 Shield of Abyss +7 Shield of Abyss 10
    +7 Shield of Abyss +8 Shield of Abyss 1.5
    +8 Shield of Abyss +9 Shield of Abyss 0.5


  • This is the enchant probability information for the Shield of Nightmare
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Nightmare +1 Shield of Nightmare 100
    +1 Shield of Nightmare +2 Shield of Nightmare 100
    +2 Shield of Nightmare +3 Shield of Nightmare 100
    +3 Shield of Nightmare +4 Shield of Nightmare 100
    +4 Shield of Nightmare +5 Shield of Nightmare 18
    +5 Shield of Nightmare +6 Shield of Nightmare 10
    +6 Shield of Nightmare +7 Shield of Nightmare 10
    +7 Shield of Nightmare +8 Shield of Nightmare 1.5
    +8 Shield of Nightmare +9 Shield of Nightmare 0.5


  • This is the enchant probability information for the Shield of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Honor +1 Shield of Honor 100
    +1 Shield of Honor +2 Shield of Honor 100
    +2 Shield of Honor +3 Shield of Honor 100
    +3 Shield of Honor +4 Shield of Honor 100
    +4 Shield of Honor +5 Shield of Honor 18
    +5 Shield of Honor +6 Shield of Honor 10
    +6 Shield of Honor +7 Shield of Honor 10
    +7 Shield of Honor +8 Shield of Honor 1.5
    +8 Shield of Honor +9 Shield of Honor 0.5


  • This is the enchant probability information for the Shield of Fury
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Fury +1 Shield of Fury 10
    +1 Shield of Fury +2 Shield of Fury 10
    +2 Shield of Fury +3 Shield of Fury 1.5
    +3 Shield of Fury +4 Shield of Fury 0.5


  • This is the enchant probability information for the Shield of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Earth +1 Shield of Earth 100
    +1 Shield of Earth +2 Shield of Earth 100
    +2 Shield of Earth +3 Shield of Earth 100
    +3 Shield of Earth +4 Shield of Earth 100
    +4 Shield of Earth +5 Shield of Earth 10
    +5 Shield of Earth +6 Shield of Earth 8
    +6 Shield of Earth +7 Shield of Earth 8
    +7 Shield of Earth +8 Shield of Earth 1
    +8 Shield of Earth +9 Shield of Earth 0.3


  • This is the enchant probability information for the Giant’s Shield
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Shield +1 Giant’s Shield 100
    +1 Giant’s Shield +2 Giant’s Shield 100
    +2 Giant’s Shield +3 Giant’s Shield 100
    +3 Giant’s Shield +4 Giant’s Shield 100
    +4 Giant’s Shield +5 Giant’s Shield 10
    +5 Giant’s Shield +6 Giant’s Shield 8
    +6 Giant’s Shield +7 Giant’s Shield 8
    +7 Giant’s Shield +8 Giant’s Shield 1
    +8 Giant’s Shield +9 Giant’s Shield 0.3


  • This is the enchant probability information for the Titan’s Shield
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan’s Shield +1 Titan’s Shield 100
    +1 Titan’s Shield +2 Titan’s Shield 100
    +2 Titan’s Shield +3 Titan’s Shield 100
    +3 Titan’s Shield +4 Titan’s Shield 100
    +4 Titan’s Shield +5 Titan’s Shield 10
    +5 Titan’s Shield +6 Titan’s Shield 8
    +6 Titan’s Shield +7 Titan’s Shield 8
    +7 Titan’s Shield +8 Titan’s Shield 1
    +8 Titan’s Shield +9 Titan’s Shield 0.3


  • This is the enchant probability information for the Shield of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shield of Great Craftsman +1 Shield of Great Craftsman 10
    +1 Shield of Great Craftsman +2 Shield of Great Craftsman 10
    +2 Shield of Great Craftsman +3 Shield of Great Craftsman 1.5
    +3 Shield of Great Craftsman +4 Shield of Great Craftsman 0.5


    Helm

    ▶Enchant Probability Information for Helm


  • This is the enchant probability information for the Magic Defense Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Magic Defense Helm +1 Magic Defense Helm 100
    +1 Magic Defense Helm +2 Magic Defense Helm 100
    +2 Magic Defense Helm +3 Magic Defense Helm 100
    +3 Magic Defense Helm +4 Magic Defense Helm 100
    +4 Magic Defense Helm +5 Magic Defense Helm 18
    +5 Magic Defense Helm +6 Magic Defense Helm 10
    +6 Magic Defense Helm +7 Magic Defense Helm 10
    +7 Magic Defense Helm +8 Magic Defense Helm 1.5
    +8 Magic Defense Helm +9 Magic Defense Helm 0.5


  • This is the enchant probability information for the Reinforced Magic Defense Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Reinforced Magic Defense Helm +1 Reinforced Magic Defense Helm 100
    +1 Reinforced Magic Defense Helm +2 Reinforced Magic Defense Helm 100
    +2 Reinforced Magic Defense Helm +3 Reinforced Magic Defense Helm 100
    +3 Reinforced Magic Defense Helm +4 Reinforced Magic Defense Helm 100
    +4 Reinforced Magic Defense Helm +5 Reinforced Magic Defense Helm 18
    +5 Reinforced Magic Defense Helm +6 Reinforced Magic Defense Helm 10
    +6 Reinforced Magic Defense Helm +7 Reinforced Magic Defense Helm 10
    +7 Reinforced Magic Defense Helm +8 Reinforced Magic Defense Helm 1.5
    +8 Reinforced Magic Defense Helm +9 Reinforced Magic Defense Helm 0.5


  • This is the enchant probability information for the Mask of Prigus
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mask of Prigus +1 Mask of Prigus 100
    +1 Mask of Prigus +2 Mask of Prigus 100
    +2 Mask of Prigus +3 Mask of Prigus 100
    +3 Mask of Prigus +4 Mask of Prigus 100
    +4 Mask of Prigus +5 Mask of Prigus 18
    +5 Mask of Prigus +6 Mask of Prigus 10
    +6 Mask of Prigus +7 Mask of Prigus 10
    +7 Mask of Prigus +8 Mask of Prigus 1.5
    +8 Mask of Prigus +9 Mask of Prigus 0.5


  • This is the enchant probability information for the Golem’s Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Golem’s Helm +1 Golem’s Helm 100
    +1 Golem’s Helm +2 Golem’s Helm 100
    +2 Golem’s Helm +3 Golem’s Helm 100
    +3 Golem’s Helm +4 Golem’s Helm 100
    +4 Golem’s Helm +5 Golem’s Helm 18
    +5 Golem’s Helm +6 Golem’s Helm 10
    +6 Golem’s Helm +7 Golem’s Helm 10
    +7 Golem’s Helm +8 Golem’s Helm 1.5
    +8 Golem’s Helm +9 Golem’s Helm 0.5


  • This is the enchant probability information for the Reaper's Hat
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Reaper's Hat +1 Reaper's Hat 100
    +1 Reaper's Hat +2 Reaper's Hat 100
    +2 Reaper's Hat +3 Reaper's Hat 100
    +3 Reaper's Hat +4 Reaper's Hat 100
    +4 Reaper's Hat +5 Reaper's Hat 18
    +5 Reaper's Hat +6 Reaper's Hat 10
    +6 Reaper's Hat +7 Reaper's Hat 10
    +7 Reaper's Hat +8 Reaper's Hat 1.5
    +8 Reaper's Hat +9 Reaper's Hat 0.5


  • This is the enchant probability information for the Helm of Dark Knight
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Dark Knight +1 Helm of Dark Knight 100
    +1 Helm of Dark Knight +2 Helm of Dark Knight 100
    +2 Helm of Dark Knight +3 Helm of Dark Knight 100
    +3 Helm of Dark Knight +4 Helm of Dark Knight 100
    +4 Helm of Dark Knight +5 Helm of Dark Knight 18
    +5 Helm of Dark Knight +6 Helm of Dark Knight 10
    +6 Helm of Dark Knight +7 Helm of Dark Knight 10
    +7 Helm of Dark Knight +8 Helm of Dark Knight 1.5
    +8 Helm of Dark Knight +9 Helm of Dark Knight 0.5


  • This is the enchant probability information for the Hat of Chaos
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Hat of Chaos +1 Hat of Chaos 100
    +1 Hat of Chaos +2 Hat of Chaos 100
    +2 Hat of Chaos +3 Hat of Chaos 100
    +3 Hat of Chaos +4 Hat of Chaos 100
    +4 Hat of Chaos +5 Hat of Chaos 18
    +5 Hat of Chaos +6 Hat of Chaos 10
    +6 Hat of Chaos +7 Hat of Chaos 10
    +7 Hat of Chaos +8 Hat of Chaos 1.5
    +8 Hat of Chaos +9 Hat of Chaos 0.5


  • This is the enchant probability information for the Feather Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Feather Helm +1 Feather Helm 100
    +1 Feather Helm +2 Feather Helm 100
    +2 Feather Helm +3 Feather Helm 100
    +3 Feather Helm +4 Feather Helm 100
    +4 Feather Helm +5 Feather Helm 18
    +5 Feather Helm +6 Feather Helm 10
    +6 Feather Helm +7 Feather Helm 10
    +7 Feather Helm +8 Feather Helm 1.5
    +8 Feather Helm +9 Feather Helm 0.5


  • This is the enchant probability information for the Mordred's Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mordred's Helm +1 Mordred's Helm 100
    +1 Mordred's Helm +2 Mordred's Helm 100
    +2 Mordred's Helm +3 Mordred's Helm 100
    +3 Mordred's Helm +4 Mordred's Helm 100
    +4 Mordred's Helm +5 Mordred's Helm 18
    +5 Mordred's Helm +6 Mordred's Helm 10
    +6 Mordred's Helm +7 Mordred's Helm 10
    +7 Mordred's Helm +8 Mordred's Helm 1.5
    +8 Mordred's Helm +9 Mordred's Helm 0.5


  • This is the enchant probability information for the Helm of Light
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Light +1 Helm of Light 100
    +1 Helm of Light +2 Helm of Light 100
    +2 Helm of Light +3 Helm of Light 100
    +3 Helm of Light +4 Helm of Light 100
    +4 Helm of Light +5 Helm of Light 18
    +5 Helm of Light +6 Helm of Light 10
    +6 Helm of Light +7 Helm of Light 10
    +7 Helm of Light +8 Helm of Light 1.5
    +8 Helm of Light +9 Helm of Light 0.5


  • This is the enchant probability information for the Silvery Frost Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Silvery Frost Helm +1 Silvery Frost Helm 100
    +1 Silvery Frost Helm +2 Silvery Frost Helm 100
    +2 Silvery Frost Helm +3 Silvery Frost Helm 100
    +3 Silvery Frost Helm +4 Silvery Frost Helm 100
    +4 Silvery Frost Helm +5 Silvery Frost Helm 18
    +5 Silvery Frost Helm +6 Silvery Frost Helm 10
    +6 Silvery Frost Helm +7 Silvery Frost Helm 10
    +7 Silvery Frost Helm +8 Silvery Frost Helm 1.5
    +8 Silvery Frost Helm +9 Silvery Frost Helm 0.5


  • This is the enchant probability information for the Wind Golem’s Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Wind Golem’s Helm +1 Wind Golem’s Helm 100
    +1 Wind Golem’s Helm +2 Wind Golem’s Helm 100
    +2 Wind Golem’s Helm +3 Wind Golem’s Helm 100
    +3 Wind Golem’s Helm +4 Wind Golem’s Helm 100
    +4 Wind Golem’s Helm +5 Wind Golem’s Helm 18
    +5 Wind Golem’s Helm +6 Wind Golem’s Helm 10
    +6 Wind Golem’s Helm +7 Wind Golem’s Helm 10
    +7 Wind Golem’s Helm +8 Wind Golem’s Helm 1.5
    +8 Wind Golem’s Helm +9 Wind Golem’s Helm 0.5


  • This is the enchant probability information for the Minerial Feather Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Minerial Feather Helm +1 Minerial Feather Helm 100
    +1 Minerial Feather Helm +2 Minerial Feather Helm 100
    +2 Minerial Feather Helm +3 Minerial Feather Helm 100
    +3 Minerial Feather Helm +4 Minerial Feather Helm 100
    +4 Minerial Feather Helm +5 Minerial Feather Helm 18
    +5 Minerial Feather Helm +6 Minerial Feather Helm 10
    +6 Minerial Feather Helm +7 Minerial Feather Helm 10
    +7 Minerial Feather Helm +8 Minerial Feather Helm 1.5
    +8 Minerial Feather Helm +9 Minerial Feather Helm 0.5


  • This is the enchant probability information for the Helm of Dark Berserker
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Dark Berserker +1 Helm of Dark Berserker 100
    +1 Helm of Dark Berserker +2 Helm of Dark Berserker 100
    +2 Helm of Dark Berserker +3 Helm of Dark Berserker 100
    +3 Helm of Dark Berserker +4 Helm of Dark Berserker 100
    +4 Helm of Dark Berserker +5 Helm of Dark Berserker 18
    +5 Helm of Dark Berserker +6 Helm of Dark Berserker 10
    +6 Helm of Dark Berserker +7 Helm of Dark Berserker 10
    +7 Helm of Dark Berserker +8 Helm of Dark Berserker 1.5
    +8 Helm of Dark Berserker +9 Helm of Dark Berserker 0.5


  • This is the enchant probability information for the Helm of Chaos
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Chaos +1 Helm of Chaos 100
    +1 Helm of Chaos +2 Helm of Chaos 100
    +2 Helm of Chaos +3 Helm of Chaos 100
    +3 Helm of Chaos +4 Helm of Chaos 100
    +4 Helm of Chaos +5 Helm of Chaos 18
    +5 Helm of Chaos +6 Helm of Chaos 10
    +6 Helm of Chaos +7 Helm of Chaos 10
    +7 Helm of Chaos +8 Helm of Chaos 1.5
    +8 Helm of Chaos +9 Helm of Chaos 0.5


  • This is the enchant probability information for the Helm of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Honor +1 Helm of Honor 100
    +1 Helm of Honor +2 Helm of Honor 100
    +2 Helm of Honor +3 Helm of Honor 100
    +3 Helm of Honor +4 Helm of Honor 100
    +4 Helm of Honor +5 Helm of Honor 18
    +5 Helm of Honor +6 Helm of Honor 10
    +6 Helm of Honor +7 Helm of Honor 10
    +7 Helm of Honor +8 Helm of Honor 1.5
    +8 Helm of Honor +9 Helm of Honor 0.5


  • This is the enchant probability information for the Tiara of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Tiara of Honor +1 Tiara of Honor 100
    +1 Tiara of Honor +2 Tiara of Honor 100
    +2 Tiara of Honor +3 Tiara of Honor 100
    +3 Tiara of Honor +4 Tiara of Honor 100
    +4 Tiara of Honor +5 Tiara of Honor 18
    +5 Tiara of Honor +6 Tiara of Honor 10
    +6 Tiara of Honor +7 Tiara of Honor 10
    +7 Tiara of Honor +8 Tiara of Honor 1.5
    +8 Tiara of Honor +9 Tiara of Honor 0.5


  • This is the enchant probability information for the Hat of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Hat of Craftsman +1 Hat of Craftsman 10
    +1 Hat of Craftsman +2 Hat of Craftsman 10
    +2 Hat of Craftsman +3 Hat of Craftsman 1.5
    +3 Hat of Craftsman +4 Hat of Craftsman 0.5


  • This is the enchant probability information for the Helm of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Craftsman +1 Helm of Craftsman 10
    +1 Helm of Craftsman +2 Helm of Craftsman 10
    +2 Helm of Craftsman +3 Helm of Craftsman 1.5
    +3 Helm of Craftsman +4 Helm of Craftsman 0.5


  • This is the enchant probability information for the Helm of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Earth +1 Helm of Earth 100
    +1 Helm of Earth +2 Helm of Earth 100
    +2 Helm of Earth +3 Helm of Earth 100
    +3 Helm of Earth +4 Helm of Earth 100
    +4 Helm of Earth +5 Helm of Earth 10
    +5 Helm of Earth +6 Helm of Earth 8
    +6 Helm of Earth +7 Helm of Earth 8
    +7 Helm of Earth +8 Helm of Earth 1
    +8 Helm of Earth +9 Helm of Earth 0.3


  • This is the enchant probability information for the Giant’s Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Helm +1 Giant’s Helm 100
    +1 Giant’s Helm +2 Giant’s Helm 100
    +2 Giant’s Helm +3 Giant’s Helm 100
    +3 Giant’s Helm +4 Giant’s Helm 100
    +4 Giant’s Helm +5 Giant’s Helm 10
    +5 Giant’s Helm +6 Giant’s Helm 8
    +6 Giant’s Helm +7 Giant’s Helm 8
    +7 Giant’s Helm +8 Giant’s Helm 1
    +8 Giant’s Helm +9 Giant’s Helm 0.3


  • This is the enchant probability information for the Titan’s Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan’s Helm +1 Titan’s Helm 100
    +1 Titan’s Helm +2 Titan’s Helm 100
    +2 Titan’s Helm +3 Titan’s Helm 100
    +3 Titan’s Helm +4 Titan’s Helm 100
    +4 Titan’s Helm +5 Titan’s Helm 10
    +5 Titan’s Helm +6 Titan’s Helm 8
    +6 Titan’s Helm +7 Titan’s Helm 8
    +7 Titan’s Helm +8 Titan’s Helm 1
    +8 Titan’s Helm +9 Titan’s Helm 0.3


  • This is the enchant probability information for the Plate Helm
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Plate Helm +1 Plate Helm 100
    +1 Plate Helm +2 Plate Helm 100
    +2 Plate Helm +3 Plate Helm 100
    +3 Plate Helm +4 Plate Helm 100
    +4 Plate Helm +5 Plate Helm 18
    +5 Plate Helm +6 Plate Helm 10
    +6 Plate Helm +7 Plate Helm 10
    +7 Plate Helm +8 Plate Helm 1.5
    +8 Plate Helm +9 Plate Helm 0.5


  • This is the enchant probability information for the Hat of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Hat of Great Craftsman +1 Hat of Great Craftsman 10
    +1 Hat of Great Craftsman +2 Hat of Great Craftsman 10
    +2 Hat of Great Craftsman +3 Hat of Great Craftsman 1.5
    +3 Hat of Great Craftsman +4 Hat of Great Craftsman 0.5


  • This is the enchant probability information for the Helm of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Helm of Great Craftsman +1 Helm of Great Craftsman 10
    +1 Helm of Great Craftsman +2 Helm of Great Craftsman 10
    +2 Helm of Great Craftsman +3 Helm of Great Craftsman 1.5
    +3 Helm of Great Craftsman +4 Helm of Great Craftsman 0.5



    Armor

    ▶Enchant Probability Information for Armors


  • This is the enchant probability information for the Robe of the Dead
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of the Dead +1 Robe of the Dead 100
    +1 Robe of the Dead +2 Robe of the Dead 100
    +2 Robe of the Dead +3 Robe of the Dead 100
    +3 Robe of the Dead +4 Robe of the Dead 100
    +4 Robe of the Dead +5 Robe of the Dead 18
    +5 Robe of the Dead +6 Robe of the Dead 10
    +6 Robe of the Dead +7 Robe of the Dead 10
    +7 Robe of the Dead +8 Robe of the Dead 1.5
    +8 Robe of the Dead +9 Robe of the Dead 0.5


  • This is the enchant probability information for the Leather Armor of the Dead
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of the Dead +1 Leather Armor of the Dead 100
    +1 Leather Armor of the Dead +2 Leather Armor of the Dead 100
    +2 Leather Armor of the Dead +3 Leather Armor of the Dead 100
    +3 Leather Armor of the Dead +4 Leather Armor of the Dead 100
    +4 Leather Armor of the Dead +5 Leather Armor of the Dead 18
    +5 Leather Armor of the Dead +6 Leather Armor of the Dead 10
    +6 Leather Armor of the Dead +7 Leather Armor of the Dead 10
    +7 Leather Armor of the Dead +8 Leather Armor of the Dead 1.5
    +8 Leather Armor of the Dead +9 Leather Armor of the Dead 0.5


  • This is the enchant probability information for the Robe of Wasteland
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Wasteland +1 Robe of Wasteland 100
    +1 Robe of Wasteland +2 Robe of Wasteland 100
    +2 Robe of Wasteland +3 Robe of Wasteland 100
    +3 Robe of Wasteland +4 Robe of Wasteland 100
    +4 Robe of Wasteland +5 Robe of Wasteland 18
    +5 Robe of Wasteland +6 Robe of Wasteland 10
    +6 Robe of Wasteland +7 Robe of Wasteland 10
    +7 Robe of Wasteland +8 Robe of Wasteland 1.5
    +8 Robe of Wasteland +9 Robe of Wasteland 0.5


  • This is the enchant probability information for the Leather Armor of Wasteland
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Wasteland +1 Leather Armor of Wasteland 100
    +1 Leather Armor of Wasteland +2 Leather Armor of Wasteland 100
    +2 Leather Armor of Wasteland +3 Leather Armor of Wasteland 100
    +3 Leather Armor of Wasteland +4 Leather Armor of Wasteland 100
    +4 Leather Armor of Wasteland +5 Leather Armor of Wasteland 18
    +5 Leather Armor of Wasteland +6 Leather Armor of Wasteland 10
    +6 Leather Armor of Wasteland +7 Leather Armor of Wasteland 10
    +7 Leather Armor of Wasteland +8 Leather Armor of Wasteland 1.5
    +8 Leather Armor of Wasteland +9 Leather Armor of Wasteland 0.5


  • This is the enchant probability information for the Armor of Wasteland
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Wasteland +1 Armor of Wasteland 100
    +1 Armor of Wasteland +2 Armor of Wasteland 100
    +2 Armor of Wasteland +3 Armor of Wasteland 100
    +3 Armor of Wasteland +4 Armor of Wasteland 100
    +4 Armor of Wasteland +5 Armor of Wasteland 18
    +5 Armor of Wasteland +6 Armor of Wasteland 10
    +6 Armor of Wasteland +7 Armor of Wasteland 10
    +7 Armor of Wasteland +8 Armor of Wasteland 1.5
    +8 Armor of Wasteland +9 Armor of Wasteland 0.5


  • This is the enchant probability information for the Armor of Dark Knight
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Dark Knight +1 Armor of Dark Knight 100
    +1 Armor of Dark Knight +2 Armor of Dark Knight 100
    +2 Armor of Dark Knight +3 Armor of Dark Knight 100
    +3 Armor of Dark Knight +4 Armor of Dark Knight 100
    +4 Armor of Dark Knight +5 Armor of Dark Knight 18
    +5 Armor of Dark Knight +6 Armor of Dark Knight 10
    +6 Armor of Dark Knight +7 Armor of Dark Knight 10
    +7 Armor of Dark Knight +8 Armor of Dark Knight 1.5
    +8 Armor of Dark Knight +9 Armor of Dark Knight 0.5


  • This is the enchant probability information for the Scud’s Robe
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Scud’s Robe +1 Scud’s Robe 100
    +1 Scud’s Robe +2 Scud’s Robe 100
    +2 Scud’s Robe +3 Scud’s Robe 100
    +3 Scud’s Robe +4 Scud’s Robe 100
    +4 Scud’s Robe +5 Scud’s Robe 18
    +5 Scud’s Robe +6 Scud’s Robe 10
    +6 Scud’s Robe +7 Scud’s Robe 10
    +7 Scud’s Robe +8 Scud’s Robe 1.5
    +8 Scud’s Robe +9 Scud’s Robe 0.5


  • This is the enchant probability information for the Scud's Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Scud's Armor +1 Scud's Armor 100
    +1 Scud's Armor +2 Scud's Armor 100
    +2 Scud's Armor +3 Scud's Armor 100
    +3 Scud's Armor +4 Scud's Armor 100
    +4 Scud's Armor +5 Scud's Armor 18
    +5 Scud's Armor +6 Scud's Armor 10
    +6 Scud's Armor +7 Scud's Armor 10
    +7 Scud's Armor +8 Scud's Armor 1.5
    +8 Scud's Armor +9 Scud's Armor 0.5


  • This is the enchant probability information for the Robe of Abyss
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Abyss +1 Robe of Abyss 100
    +1 Robe of Abyss +2 Robe of Abyss 100
    +2 Robe of Abyss +3 Robe of Abyss 100
    +3 Robe of Abyss +4 Robe of Abyss 100
    +4 Robe of Abyss +5 Robe of Abyss 18
    +5 Robe of Abyss +6 Robe of Abyss 10
    +6 Robe of Abyss +7 Robe of Abyss 10
    +7 Robe of Abyss +8 Robe of Abyss 1.5
    +8 Robe of Abyss +9 Robe of Abyss 0.5


  • This is the enchant probability information for the Robe of Flame
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Flame +1 Robe of Flame 100
    +1 Robe of Flame +2 Robe of Flame 100
    +2 Robe of Flame +3 Robe of Flame 100
    +3 Robe of Flame +4 Robe of Flame 100
    +4 Robe of Flame +5 Robe of Flame 18
    +5 Robe of Flame +6 Robe of Flame 10
    +6 Robe of Flame +7 Robe of Flame 10
    +7 Robe of Flame +8 Robe of Flame 1.5
    +8 Robe of Flame +9 Robe of Flame 0.5


  • This is the enchant probability information for the Mordred's Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mordred's Armor +1 Mordred's Armor 100
    +1 Mordred's Armor +2 Mordred's Armor 100
    +2 Mordred's Armor +3 Mordred's Armor 100
    +3 Mordred's Armor +4 Mordred's Armor 100
    +4 Mordred's Armor +5 Mordred's Armor 18
    +5 Mordred's Armor +6 Mordred's Armor 10
    +6 Mordred's Armor +7 Mordred's Armor 10
    +7 Mordred's Armor +8 Mordred's Armor 1.5
    +8 Mordred's Armor +9 Mordred's Armor 0.5


  • This is the enchant probability information for the Robe of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Guardian +1 Robe of Guardian 100
    +1 Robe of Guardian +2 Robe of Guardian 100
    +2 Robe of Guardian +3 Robe of Guardian 100
    +3 Robe of Guardian +4 Robe of Guardian 100
    +4 Robe of Guardian +5 Robe of Guardian 18
    +5 Robe of Guardian +6 Robe of Guardian 10
    +6 Robe of Guardian +7 Robe of Guardian 10
    +7 Robe of Guardian +8 Robe of Guardian 1.5
    +8 Robe of Guardian +9 Robe of Guardian 0.5


  • This is the enchant probability information for the Leather Armor of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Guardian +1 Leather Armor of Guardian 100
    +1 Leather Armor of Guardian +2 Leather Armor of Guardian 100
    +2 Leather Armor of Guardian +3 Leather Armor of Guardian 100
    +3 Leather Armor of Guardian +3 Leather Armor of the Dead 100
    +4 Leather Armor of Guardian +5 Leather Armor of Guardian 18
    +5 Leather Armor of Guardian +6 Leather Armor of Guardian 10
    +6 Leather Armor of Guardian +7 Leather Armor of Guardian 10
    +7 Leather Armor of Guardian +8 Leather Armor of Guardian 1.5
    +8 Leather Armor of Guardian +9 Leather Armor of Guardian 0.5


  • This is the enchant probability information for the Armor of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Guardian +1 Armor of Guardian 100
    +1 Armor of Guardian +2 Armor of Guardian 100
    +2 Armor of Guardian +3 Armor of Guardian 100
    +3 Armor of Guardian +4 Armor of Guardian 100
    +4 Armor of Guardian +5 Armor of Guardian 18
    +5 Armor of Guardian +6 Armor of Guardian 10
    +6 Armor of Guardian +7 Armor of Guardian 10
    +7 Armor of Guardian +8 Armor of Guardian 1.5
    +8 Armor of Guardian +9 Armor of Guardian 0.5


  • This is the enchant probability information for the Minerial suit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Minerial suit +1 Minerial suit 100
    +1 Minerial suit +2 Minerial suit 100
    +2 Minerial suit +3 Minerial suit 100
    +3 Minerial suit +4 Minerial suit 100
    +4 Minerial suit +5 Minerial suit 18
    +5 Minerial suit +6 Minerial suit 10
    +6 Minerial suit +7 Minerial suit 10
    +7 Minerial suit +8 Minerial suit 1.5
    +8 Minerial suit +9 Minerial suit 0.5


  • This is the enchant probability information for the Silvery Frost Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Silvery Frost Armor +1 Silvery Frost Armor 100
    +1 Silvery Frost Armor +2 Silvery Frost Armor 100
    +2 Silvery Frost Armor +3 Silvery Frost Armor 100
    +3 Silvery Frost Armor +4 Silvery Frost Armor 100
    +4 Silvery Frost Armor +5 Silvery Frost Armor 18
    +5 Silvery Frost Armor +6 Silvery Frost Armor 10
    +6 Silvery Frost Armor +7 Silvery Frost Armor 10
    +7 Silvery Frost Armor +8 Silvery Frost Armor 1.5
    +8 Silvery Frost Armor +9 Silvery Frost Armor 0.5


  • This is the enchant probability information for the Black Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Black Dragon's Plate Armor +1 Black Dragon's Plate Armor 100
    +1 Black Dragon's Plate Armor +2 Black Dragon's Plate Armor 100
    +2 Black Dragon's Plate Armor +3 Black Dragon's Plate Armor 100
    +3 Black Dragon's Plate Armor +4 Black Dragon's Plate Armor 100
    +4 Black Dragon's Plate Armor +5 Black Dragon's Plate Armor 18
    +5 Black Dragon's Plate Armor +6 Black Dragon's Plate Armor 10
    +6 Black Dragon's Plate Armor +7 Black Dragon's Plate Armor 10
    +7 Black Dragon's Plate Armor +8 Black Dragon's Plate Armor 1.5
    +8 Black Dragon's Plate Armor +9 Black Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Red Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Red Dragon's Plate Armor +1 Red Dragon's Plate Armor 100
    +1 Red Dragon's Plate Armor +2 Red Dragon's Plate Armor 100
    +2 Red Dragon's Plate Armor +3 Red Dragon's Plate Armor 100
    +3 Red Dragon's Plate Armor +4 Red Dragon's Plate Armor 100
    +4 Red Dragon's Plate Armor +5 Red Dragon's Plate Armor 18
    +5 Red Dragon's Plate Armor +6 Red Dragon's Plate Armor 10
    +6 Red Dragon's Plate Armor +7 Red Dragon's Plate Armor 10
    +7 Red Dragon's Plate Armor +8 Red Dragon's Plate Armor 1.5
    +8 Red Dragon's Plate Armor +9 Red Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Green Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Green Dragon's Plate Armor +1 Green Dragon's Plate Armor 100
    +1 Green Dragon's Plate Armor +2 Green Dragon's Plate Armor 100
    +2 Green Dragon's Plate Armor +3 Green Dragon's Plate Armor 100
    +3 Green Dragon's Plate Armor +4 Green Dragon's Plate Armor 100
    +4 Green Dragon's Plate Armor +5 Green Dragon's Plate Armor 18
    +5 Green Dragon's Plate Armor +6 Green Dragon's Plate Armor 10
    +6 Green Dragon's Plate Armor +7 Green Dragon's Plate Armor 10
    +7 Green Dragon's Plate Armor +8 Green Dragon's Plate Armor 1.5
    +8 Green Dragon's Plate Armor +9 Green Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Blue Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blue Dragon's Plate Armor +1 Blue Dragon's Plate Armor 100
    +1 Blue Dragon's Plate Armor +2 Blue Dragon's Plate Armor 100
    +2 Blue Dragon's Plate Armor +3 Blue Dragon's Plate Armor 100
    +3 Blue Dragon's Plate Armor +4 Blue Dragon's Plate Armor 100
    +4 Blue Dragon's Plate Armor +5 Blue Dragon's Plate Armor 18
    +5 Blue Dragon's Plate Armor +6 Blue Dragon's Plate Armor 10
    +6 Blue Dragon's Plate Armor +7 Blue Dragon's Plate Armor 10
    +7 Blue Dragon's Plate Armor +8 Blue Dragon's Plate Armor 1.5
    +8 Blue Dragon's Plate Armor +9 Blue Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Robe of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Honor +1 Robe of Honor 100
    +1 Robe of Honor +2 Robe of Honor 100
    +2 Robe of Honor +3 Robe of Honor 100
    +3 Robe of Honor +4 Robe of Honor 100
    +4 Robe of Honor +5 Robe of Honor 18
    +5 Robe of Honor +6 Robe of Honor 10
    +6 Robe of Honor +7 Robe of Honor 10
    +7 Robe of Honor +8 Robe of Honor 1.5
    +8 Robe of Honor +9 Robe of Honor 0.5


  • This is the enchant probability information for the Leather Armor of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Honor +1 Leather Armor of Honor 100
    +1 Leather Armor of Honor +2 Leather Armor of Honor 100
    +2 Leather Armor of Honor +3 Leather Armor of Honor 100
    +3 Leather Armor of Honor +4 Leather Armor of Honor 100
    +4 Leather Armor of Honor +5 Leather Armor of Honor 18
    +5 Leather Armor of Honor +6 Leather Armor of Honor 10
    +6 Leather Armor of Honor +7 Leather Armor of Honor 10
    +7 Leather Armor of Honor +8 Leather Armor of Honor 1.5
    +8 Leather Armor of Honor +9 Leather Armor of Honor 0.5


  • This is the enchant probability information for the Armor of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Honor +1 Armor of Honor 100
    +1 Armor of Honor +2 Armor of Honor 100
    +2 Armor of Honor +3 Armor of Honor 100
    +3 Armor of Honor +4 Armor of Honor 100
    +4 Armor of Honor +5 Armor of Honor 18
    +5 Armor of Honor +6 Armor of Honor 10
    +6 Armor of Honor +7 Armor of Honor 10
    +7 Armor of Honor +8 Armor of Honor 1.5
    +8 Armor of Honor +9 Armor of Honor 0.5


  • This is the enchant probability information for the Robe of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Craftsman +1 Robe of Craftsman 10
    +1 Robe of Craftsman +2 Robe of Craftsman 10
    +2 Robe of Craftsman +3 Robe of Craftsman 1.5
    +3 Robe of Craftsman +4 Robe of Craftsman 0.5


  • This is the enchant probability information for the Leather Armor of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Craftsman +1 Leather Armor of Craftsman 10
    +1 Leather Armor of Craftsman +2 Leather Armor of Craftsman 10
    +2 Leather Armor of Craftsman +3 Leather Armor of Craftsman 1.5
    +3 Leather Armor of Craftsman +4 Leather Armor of Craftsman 0.5


  • This is the enchant probability information for the Armor of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Craftsman +1 Armor of Craftsman 10
    +1 Armor of Craftsman +2 Armor of Craftsman 10
    +2 Armor of Craftsman +3 Armor of Craftsman 1.5
    +3 Armor of Craftsman +4 Armor of Craftsman 0.5


  • This is the enchant probability information for the Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Plate Armor +1 Plate Armor 100
    +1 Plate Armor +2 Plate Armor 100
    +2 Plate Armor +3 Plate Armor 100
    +3 Plate Armor +4 Plate Armor 100
    +4 Plate Armor +5 Plate Armor 18
    +5 Plate Armor +6 Plate Armor 10
    +6 Plate Armor +7 Plate Armor 10
    +7 Plate Armor +8 Plate Armor 1.5
    +8 Plate Armor +9 Plate Armor 0.5


  • This is the enchant probability information for the Robe of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Earth +1 Robe of Earth 100
    +1 Robe of Earth +2 Robe of Earth 100
    +2 Robe of Earth +3 Robe of Earth 100
    +3 Robe of Earth +4 Robe of Earth 100
    +4 Robe of Earth +5 Robe of Earth 10
    +5 Robe of Earth +6 Robe of Earth 8
    +6 Robe of Earth +7 Robe of Earth 8
    +7 Robe of Earth +8 Robe of Earth 1
    +8 Robe of Earth +9 Robe of Earth 0.3


  • This is the enchant probability information for the Leather Armor of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Earth +1 Leather Armor of Earth 100
    +1 Leather Armor of Earth +2 Leather Armor of Earth 100
    +2 Leather Armor of Earth +3 Leather Armor of Earth 100
    +3 Leather Armor of Earth +4 Leather Armor of Earth 100
    +4 Leather Armor of Earth +5 Leather Armor of Earth 10
    +5 Leather Armor of Earth +6 Leather Armor of Earth 8
    +6 Leather Armor of Earth +7 Leather Armor of Earth 8
    +7 Leather Armor of Earth +8 Leather Armor of Earth 1
    +8 Leather Armor of Earth +9 Leather Armor of Earth 0.3


  • This is the enchant probability information for the Giant’s Robe
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Robe +1 Giant’s Robe 100
    +1 Giant’s Robe +2 Giant’s Robe 100
    +2 Giant’s Robe +3 Giant’s Robe 100
    +3 Giant’s Robe +4 Giant’s Robe 100
    +4 Giant’s Robe +5 Giant’s Robe 10
    +5 Giant’s Robe +6 Giant’s Robe 8
    +6 Giant’s Robe +7 Giant’s Robe 8
    +7 Giant’s Robe +8 Giant’s Robe 1
    +8 Giant’s Robe +9 Giant’s Robe 0.3


  • This is the enchant probability information for the Giant’s Leather Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Leather Armor +1 Giant’s Leather Armor 100
    +1 Giant’s Leather Armor +2 Giant’s Leather Armor 100
    +2 Giant’s Leather Armor +3 Giant’s Leather Armor 100
    +3 Giant’s Leather Armor +4 Giant’s Leather Armor 100
    +4 Giant’s Leather Armor +5 Giant’s Leather Armor 10
    +5 Giant’s Leather Armor +6 Giant’s Leather Armor 8
    +6 Giant’s Leather Armor +7 Giant’s Leather Armor 8
    +7 Giant’s Leather Armor +8 Giant’s Leather Armor 1
    +8 Giant’s Leather Armor +9 Giant’s Leather Armor 0.3


  • This is the enchant probability information for the Titan's Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan's Armor +1 Titan's Armor 100
    +1 Titan's Armor +2 Titan's Armor 100
    +2 Titan's Armor +3 Titan's Armor 100
    +3 Titan's Armor +4 Titan's Armor 100
    +4 Titan's Armor +5 Titan's Armor 10
    +5 Titan's Armor +6 Titan's Armor 8
    +6 Titan's Armor +7 Titan's Armor 8
    +7 Titan's Armor +8 Titan's Armor 1
    +8 Titan's Armor +9 Titan's Armor 0.3


  • This is the enchant probability information for the Robe of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Great Craftsman +1 Robe of Great Craftsman 10
    +1 Robe of Great Craftsman +2 Robe of Great Craftsman 10
    +2 Robe of Great Craftsman +3 Robe of Great Craftsman 1.5
    +3 Robe of Great Craftsman +4 Robe of Great Craftsman 0.5


  • This is the enchant probability information for the Leather Armor of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Great Craftsman +1 Leather Armor of Great Craftsman 10
    +1 Leather Armor of Great Craftsman +2 Leather Armor of Great Craftsman 10
    +2 Leather Armor of Great Craftsman +3 Leather Armor of Great Craftsman 1.5
    +3 Leather Armor of Great Craftsman +4 Leather Armor of Great Craftsman 0.5


  • This is the enchant probability information for the Armor of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Great Craftsman +1 Armor of Great Craftsman 10
    +1 Armor of Great Craftsman +2 Armor of Great Craftsman 10
    +2 Armor of Great Craftsman +3 Armor of Great Craftsman 1.5
    +3 Armor of Great Craftsman +4 Armor of Great Craftsman 0.5



    T-shirt

    ▶Enchant Probability Information for T-shirt


  • This is the enchant probability information for the T-shirt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt +1 T-shirt 100
    +1 T-shirt +2 T-shirt 100
    +2 T-shirt +3 T-shirt 100
    +3 T-shirt +4 T-shirt 100
    +4 T-shirt +5 T-shirt 18
    +5 T-shirt +6 T-shirt 10
    +6 T-shirt +7 T-shirt 10
    +7 T-shirt +8 T-shirt 1.5
    +8 T-shirt +9 T-shirt 0.5


  • This is the enchant probability information for the T-shirt of Believer
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Believer +1 T-shirt of Believer 100
    +1 T-shirt of Believer +2 T-shirt of Believer 100
    +2 T-shirt of Believer +3 T-shirt of Believer 100
    +3 T-shirt of Believer +4 T-shirt of Believer 100
    +4 T-shirt of Believer +5 T-shirt of Believer 18
    +5 T-shirt of Believer +6 T-shirt of Believer 10
    +6 T-shirt of Believer +7 T-shirt of Believer 10
    +7 T-shirt of Believer +8 T-shirt of Believer 1.5
    +8 T-shirt of Believer +9 T-shirt of Believer 0.5


  • This is the enchant probability information for the Lundwig's T-shirt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Lundwig's T-shirt +1 Lundwig's T-shirt 100
    +1 Lundwig's T-shirt +2 Lundwig's T-shirt 100
    +2 Lundwig's T-shirt +3 Lundwig's T-shirt 100
    +3 Lundwig's T-shirt +4 Lundwig's T-shirt 100
    +4 Lundwig's T-shirt +5 Lundwig's T-shirt 18
    +5 Lundwig's T-shirt +6 Lundwig's T-shirt 10
    +6 Lundwig's T-shirt +7 Lundwig's T-shirt 10
    +7 Lundwig's T-shirt +8 Lundwig's T-shirt 1.5
    +8 Lundwig's T-shirt +9 Lundwig's T-shirt 0.5


  • This is the enchant probability information for the T-Shirt of Black Snake
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-Shirt of Black Snake +1 T-Shirt of Black Snake 100
    +1 T-Shirt of Black Snake +2 T-Shirt of Black Snake 100
    +2 T-Shirt of Black Snake +3 T-Shirt of Black Snake 100
    +3 T-Shirt of Black Snake +4 T-Shirt of Black Snake 100
    +4 T-Shirt of Black Snake +5 T-Shirt of Black Snake 18
    +5 T-Shirt of Black Snake +6 T-Shirt of Black Snake 10
    +6 T-Shirt of Black Snake +7 T-Shirt of Black Snake 10
    +7 T-Shirt of Black Snake +8 T-Shirt of Black Snake 1.5
    +8 T-Shirt of Black Snake +9 T-Shirt of Black Snake 0.5


  • This is the enchant probability information for the T-Shirt of Blue Horse
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-Shirt of Blue Horse +1 T-Shirt of Blue Horse 100
    +1 T-Shirt of Blue Horse +2 T-Shirt of Blue Horse 100
    +2 T-Shirt of Blue Horse +3 T-Shirt of Blue Horse 100
    +3 T-Shirt of Blue Horse +4 T-Shirt of Blue Horse 100
    +4 T-Shirt of Blue Horse +5 T-Shirt of Blue Horse 18
    +5 T-Shirt of Blue Horse +6 T-Shirt of Blue Horse 10
    +6 T-Shirt of Blue Horse +7 T-Shirt of Blue Horse 10
    +7 T-Shirt of Blue Horse +8 T-Shirt of Blue Horse 1.5
    +8 T-Shirt of Blue Horse +9 T-Shirt of Blue Horse 0.5


  • This is the enchant probability information for the T-shirt of Strength
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Strength +1 T-shirt of Strength 100
    +1 T-shirt of Strength +2 T-shirt of Strength 100
    +2 T-shirt of Strength +3 T-shirt of Strength 100
    +3 T-shirt of Strength +4 T-shirt of Strength 100
    +4 T-shirt of Strength +5 T-shirt of Strength 18
    +5 T-shirt of Strength +6 T-shirt of Strength 10
    +6 T-shirt of Strength +7 T-shirt of Strength 10
    +7 T-shirt of Strength +8 T-shirt of Strength 1.5
    +8 T-shirt of Strength +9 T-shirt of Strength 0.5


  • This is the enchant probability information for the T-shirt of Agility
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Agility +1 T-shirt of Agility 100
    +1 T-shirt of Agility +2 T-shirt of Agility 100
    +2 T-shirt of Agility +3 T-shirt of Agility 100
    +3 T-shirt of Agility +4 T-shirt of Agility 100
    +4 T-shirt of Agility +5 T-shirt of Agility 18
    +5 T-shirt of Agility +6 T-shirt of Agility 10
    +6 T-shirt of Agility +7 T-shirt of Agility 10
    +7 T-shirt of Agility +8 T-shirt of Agility 1.5
    +8 T-shirt of Agility +9 T-shirt of Agility 0.5


  • This is the enchant probability information for the T-shirt of Intelligence
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Intelligence +1 T-shirt of Intelligence 100
    +1 T-shirt of Intelligence +2 T-shirt of Intelligence 100
    +2 T-shirt of Intelligence +3 T-shirt of Intelligence 100
    +3 T-shirt of Intelligence +4 T-shirt of Intelligence 100
    +4 T-shirt of Intelligence +5 T-shirt of Intelligence 18
    +5 T-shirt of Intelligence +6 T-shirt of Intelligence 10
    +6 T-shirt of Intelligence +7 T-shirt of Intelligence 10
    +7 T-shirt of Intelligence +8 T-shirt of Intelligence 1.5
    +8 T-shirt of Intelligence +9 T-shirt of Intelligence 0.5


  • This is the enchant probability information for the T-shirt of Constitution
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Constitution +1 T-shirt of Constitution 100
    +1 T-shirt of Constitution +2 T-shirt of Constitution 100
    +2 T-shirt of Constitution +3 T-shirt of Constitution 100
    +3 T-shirt of Constitution +4 T-shirt of Constitution 100
    +4 T-shirt of Constitution +5 T-shirt of Constitution 18
    +5 T-shirt of Constitution +6 T-shirt of Constitution 10
    +6 T-shirt of Constitution +7 T-shirt of Constitution 10
    +7 T-shirt of Constitution +8 T-shirt of Constitution 1.5
    +8 T-shirt of Constitution +9 T-shirt of Constitution 0.5


  • This is the enchant probability information for the T-shirt of Wisdom
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Wisdom +1 T-shirt of Wisdom 100
    +1 T-shirt of Wisdom +2 T-shirt of Wisdom 100
    +2 T-shirt of Wisdom +3 T-shirt of Wisdom 100
    +3 T-shirt of Wisdom +4 T-shirt of Wisdom 100
    +4 T-shirt of Wisdom +5 T-shirt of Wisdom 18
    +5 T-shirt of Wisdom +6 T-shirt of Wisdom 10
    +6 T-shirt of Wisdom +7 T-shirt of Wisdom 10
    +7 T-shirt of Wisdom +8 T-shirt of Wisdom 1.5
    +8 T-shirt of Wisdom +9 T-shirt of Wisdom 0.5


  • This is the enchant probability information for the Blessed T-shirt of Strength
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed T-shirt of Strength +1 Blessed T-shirt of Strength 100
    +1 Blessed T-shirt of Strength +2 Blessed T-shirt of Strength 100
    +2 Blessed T-shirt of Strength +3 Blessed T-shirt of Strength 100
    +3 Blessed T-shirt of Strength +4 Blessed T-shirt of Strength 100
    +4 Blessed T-shirt of Strength +5 Blessed T-shirt of Strength 18
    +5 Blessed T-shirt of Strength +6 Blessed T-shirt of Strength 10
    +6 Blessed T-shirt of Strength +7 Blessed T-shirt of Strength 10
    +7 Blessed T-shirt of Strength +8 Blessed T-shirt of Strength 1.5
    +8 Blessed T-shirt of Strength +9 Blessed T-shirt of Strength 0.5


  • This is the enchant probability information for the Blessed T-shirt of Agility
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed T-shirt of Agility +1 Blessed T-shirt of Agility 100
    +1 Blessed T-shirt of Agility +2 Blessed T-shirt of Agility 100
    +2 Blessed T-shirt of Agility +3 Blessed T-shirt of Agility 100
    +3 Blessed T-shirt of Agility +4 Blessed T-shirt of Agility 100
    +4 Blessed T-shirt of Agility +5 Blessed T-shirt of Agility 18
    +5 Blessed T-shirt of Agility +6 Blessed T-shirt of Agility 10
    +6 Blessed T-shirt of Agility +7 Blessed T-shirt of Agility 10
    +7 Blessed T-shirt of Agility +8 Blessed T-shirt of Agility 1.5
    +8 Blessed T-shirt of Agility +9 Blessed T-shirt of Agility 0.5


  • This is the enchant probability information for the Blessed T-shirt of Intelligence
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed T-shirt of Intelligence +1 Blessed T-shirt of Intelligence 100
    +1 Blessed T-shirt of Intelligence +2 Blessed T-shirt of Intelligence 100
    +2 Blessed T-shirt of Intelligence +3 Blessed T-shirt of Intelligence 100
    +3 Blessed T-shirt of Intelligence +4 Blessed T-shirt of Intelligence 100
    +4 Blessed T-shirt of Intelligence +5 Blessed T-shirt of Intelligence 18
    +5 Blessed T-shirt of Intelligence +6 Blessed T-shirt of Intelligence 10
    +6 Blessed T-shirt of Intelligence +7 Blessed T-shirt of Intelligence 10
    +7 Blessed T-shirt of Intelligence +8 Blessed T-shirt of Intelligence 1.5
    +8 Blessed T-shirt of Intelligence +9 Blessed T-shirt of Intelligence 0.5


  • This is the enchant probability information for the Blessed T-shirt of Constitution
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed T-shirt of Constitution +1 Blessed T-shirt of Constitution 100
    +1 Blessed T-shirt of Constitution +2 Blessed T-shirt of Constitution 100
    +2 Blessed T-shirt of Constitution +3 Blessed T-shirt of Constitution 100
    +3 Blessed T-shirt of Constitution +4 Blessed T-shirt of Constitution 100
    +4 Blessed T-shirt of Constitution +5 Blessed T-shirt of Constitution 18
    +5 Blessed T-shirt of Constitution +6 Blessed T-shirt of Constitution 10
    +6 Blessed T-shirt of Constitution +7 Blessed T-shirt of Constitution 10
    +7 Blessed T-shirt of Constitution +8 Blessed T-shirt of Constitution 1.5
    +8 Blessed T-shirt of Constitution +9 Blessed T-shirt of Constitution 0.5


  • This is the enchant probability information for the Blessed T-shirt of Wisdom
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed T-shirt of Wisdom +1 Blessed T-shirt of Wisdom 100
    +1 Blessed T-shirt of Wisdom +2 Blessed T-shirt of Wisdom 100
    +2 Blessed T-shirt of Wisdom +3 Blessed T-shirt of Wisdom 100
    +3 Blessed T-shirt of Wisdom +4 Blessed T-shirt of Wisdom 100
    +4 Blessed T-shirt of Wisdom +5 Blessed T-shirt of Wisdom 18
    +5 Blessed T-shirt of Wisdom +6 Blessed T-shirt of Wisdom 10
    +6 Blessed T-shirt of Wisdom +7 Blessed T-shirt of Wisdom 10
    +7 Blessed T-shirt of Wisdom +8 Blessed T-shirt of Wisdom 1.5
    +8 Blessed T-shirt of Wisdom +9 Blessed T-shirt of Wisdom 0.5


  • This is the enchant probability information for the T-shirt of Dark Berserker
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Dark Berserker +1 T-shirt of Dark Berserker 100
    +1 T-shirt of Dark Berserker +2 T-shirt of Dark Berserker 100
    +2 T-shirt of Dark Berserker +3 T-shirt of Dark Berserker 100
    +3 T-shirt of Dark Berserker +4 T-shirt of Dark Berserker 100
    +4 T-shirt of Dark Berserker +5 T-shirt of Dark Berserker 18
    +5 T-shirt of Dark Berserker +6 T-shirt of Dark Berserker 10
    +6 T-shirt of Dark Berserker +7 T-shirt of Dark Berserker 10
    +7 T-shirt of Dark Berserker +8 T-shirt of Dark Berserker 1.5
    +8 T-shirt of Dark Berserker +9 T-shirt of Dark Berserker 0.5


  • This is the enchant probability information for the T-shirt of Abyss
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Abyss +1 T-shirt of Abyss 100
    +1 T-shirt of Abyss +2 T-shirt of Abyss 100
    +2 T-shirt of Abyss +3 T-shirt of Abyss 100
    +3 T-shirt of Abyss +4 T-shirt of Abyss 100
    +4 T-shirt of Abyss +5 T-shirt of Abyss 18
    +5 T-shirt of Abyss +6 T-shirt of Abyss 10
    +6 T-shirt of Abyss +7 T-shirt of Abyss 10
    +7 T-shirt of Abyss +8 T-shirt of Abyss 1.5
    +8 T-shirt of Abyss +9 T-shirt of Abyss 0.5


  • This is the enchant probability information for the T-shirt of Flame
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 T-shirt of Flame +1 T-shirt of Flame 100
    +1 T-shirt of Flame +2 T-shirt of Flame 100
    +2 T-shirt of Flame +3 T-shirt of Flame 100
    +3 T-shirt of Flame +4 T-shirt of Flame 100
    +4 T-shirt of Flame +5 T-shirt of Flame 18
    +5 T-shirt of Flame +6 T-shirt of Flame 10
    +6 T-shirt of Flame +7 T-shirt of Flame 10
    +7 T-shirt of Flame +8 T-shirt of Flame 1.5
    +8 T-shirt of Flame +9 T-shirt of Flame 0.5


  • This is the enchant probability information for the Bena's T-shirt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bena's T-shirt +1 Bena's T-shirt 100
    +1 Bena's T-shirt +2 Bena's T-shirt 100
    +2 Bena's T-shirt +3 Bena's T-shirt 100
    +3 Bena's T-shirt +4 Bena's T-shirt 100
    +4 Bena's T-shirt +5 Bena's T-shirt 18
    +5 Bena's T-shirt +6 Bena's T-shirt 10
    +6 Bena's T-shirt +7 Bena's T-shirt 10
    +7 Bena's T-shirt +8 Bena's T-shirt 1.5
    +8 Bena's T-shirt +9 Bena's T-shirt 0.5


  • This is the enchant probability information for the Blessed Bena's T-shirt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's T-shirt +1 Blessed Bena's T-shirt 100
    +1 Blessed Bena's T-shirt +2 Blessed Bena's T-shirt 100
    +2 Blessed Bena's T-shirt +3 Blessed Bena's T-shirt 100
    +3 Blessed Bena's T-shirt +4 Blessed Bena's T-shirt 100
    +4 Blessed Bena's T-shirt +5 Blessed Bena's T-shirt 18
    +5 Blessed Bena's T-shirt +6 Blessed Bena's T-shirt 10
    +6 Blessed Bena's T-shirt +7 Blessed Bena's T-shirt 10
    +7 Blessed Bena's T-shirt +8 Blessed Bena's T-shirt 1.5
    +8 Blessed Bena's T-shirt +9 Blessed Bena's T-shirt 0.5


    +2 Robe of the Dead +3 Robe of the Dead 100 +3 Robe of the Dead +4 Robe of the Dead 100 +4 Robe of the Dead +5 Robe of the Dead 18 +5 Robe of the Dead +6 Robe of the Dead 10 +6 Robe of the Dead +7 Robe of the Dead 10 +7 Robe of the Dead +8 Robe of the Dead 1.5 +8 Robe of the Dead +9 Robe of the Dead 0.5


  • This is the enchant probability information for the Leather Armor of the Dead
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of the Dead +1 Leather Armor of the Dead 100
    +1 Leather Armor of the Dead +2 Leather Armor of the Dead 100
    +2 Leather Armor of the Dead +3 Leather Armor of the Dead 100
    +3 Leather Armor of the Dead +4 Leather Armor of the Dead 100
    +4 Leather Armor of the Dead +5 Leather Armor of the Dead 18
    +5 Leather Armor of the Dead +6 Leather Armor of the Dead 10
    +6 Leather Armor of the Dead +7 Leather Armor of the Dead 10
    +7 Leather Armor of the Dead +8 Leather Armor of the Dead 1.5
    +8 Leather Armor of the Dead +9 Leather Armor of the Dead 0.5


  • This is the enchant probability information for the Robe of Wasteland
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Wasteland +1 Robe of Wasteland 100
    +1 Robe of Wasteland +2 Robe of Wasteland 100
    +2 Robe of Wasteland +3 Robe of Wasteland 100
    +3 Robe of Wasteland +4 Robe of Wasteland 100
    +4 Robe of Wasteland +5 Robe of Wasteland 18
    +5 Robe of Wasteland +6 Robe of Wasteland 10
    +6 Robe of Wasteland +7 Robe of Wasteland 10
    +7 Robe of Wasteland +8 Robe of Wasteland 1.5
    +8 Robe of Wasteland +9 Robe of Wasteland 0.5


  • This is the enchant probability information for the Leather Armor of Wasteland
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Wasteland +1 Leather Armor of Wasteland 100
    +1 Leather Armor of Wasteland +2 Leather Armor of Wasteland 100
    +2 Leather Armor of Wasteland +3 Leather Armor of Wasteland 100
    +3 Leather Armor of Wasteland +4 Leather Armor of Wasteland 100
    +4 Leather Armor of Wasteland +5 Leather Armor of Wasteland 18
    +5 Leather Armor of Wasteland +6 Leather Armor of Wasteland 10
    +6 Leather Armor of Wasteland +7 Leather Armor of Wasteland 10
    +7 Leather Armor of Wasteland +8 Leather Armor of Wasteland 1.5
    +8 Leather Armor of Wasteland +9 Leather Armor of Wasteland 0.5


  • This is the enchant probability information for the Armor of Wasteland
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Wasteland +1 Armor of Wasteland 100
    +1 Armor of Wasteland +2 Armor of Wasteland 100
    +2 Armor of Wasteland +3 Armor of Wasteland 100
    +3 Armor of Wasteland +4 Armor of Wasteland 100
    +4 Armor of Wasteland +5 Armor of Wasteland 18
    +5 Armor of Wasteland +6 Armor of Wasteland 10
    +6 Armor of Wasteland +7 Armor of Wasteland 10
    +7 Armor of Wasteland +8 Armor of Wasteland 1.5
    +8 Armor of Wasteland +9 Armor of Wasteland 0.5


  • This is the enchant probability information for the Armor of Dark Knight
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Dark Knight +1 Armor of Dark Knight 100
    +1 Armor of Dark Knight +2 Armor of Dark Knight 100
    +2 Armor of Dark Knight +3 Armor of Dark Knight 100
    +3 Armor of Dark Knight +4 Armor of Dark Knight 100
    +4 Armor of Dark Knight +5 Armor of Dark Knight 18
    +5 Armor of Dark Knight +6 Armor of Dark Knight 10
    +6 Armor of Dark Knight +7 Armor of Dark Knight 10
    +7 Armor of Dark Knight +8 Armor of Dark Knight 1.5
    +8 Armor of Dark Knight +9 Armor of Dark Knight 0.5


  • This is the enchant probability information for the Scud’s Robe
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Scud’s Robe +1 Scud’s Robe 100
    +1 Scud’s Robe +2 Scud’s Robe 100
    +2 Scud’s Robe +3 Scud’s Robe 100
    +3 Scud’s Robe +4 Scud’s Robe 100
    +4 Scud’s Robe +5 Scud’s Robe 18
    +5 Scud’s Robe +6 Scud’s Robe 10
    +6 Scud’s Robe +7 Scud’s Robe 10
    +7 Scud’s Robe +8 Scud’s Robe 1.5
    +8 Scud’s Robe +9 Scud’s Robe 0.5


  • This is the enchant probability information for the Scud's Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Scud's Armor +1 Scud's Armor 100
    +1 Scud's Armor +2 Scud's Armor 100
    +2 Scud's Armor +3 Scud's Armor 100
    +3 Scud's Armor +4 Scud's Armor 100
    +4 Scud's Armor +5 Scud's Armor 18
    +5 Scud's Armor +6 Scud's Armor 10
    +6 Scud's Armor +7 Scud's Armor 10
    +7 Scud's Armor +8 Scud's Armor 1.5
    +8 Scud's Armor +9 Scud's Armor 0.5


  • This is the enchant probability information for the Robe of Abyss
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Abyss +1 Robe of Abyss 100
    +1 Robe of Abyss +2 Robe of Abyss 100
    +2 Robe of Abyss +3 Robe of Abyss 100
    +3 Robe of Abyss +4 Robe of Abyss 100
    +4 Robe of Abyss +5 Robe of Abyss 18
    +5 Robe of Abyss +6 Robe of Abyss 10
    +6 Robe of Abyss +7 Robe of Abyss 10
    +7 Robe of Abyss +8 Robe of Abyss 1.5
    +8 Robe of Abyss +9 Robe of Abyss 0.5


  • This is the enchant probability information for the Robe of Flame
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Flame +1 Robe of Flame 100
    +1 Robe of Flame +2 Robe of Flame 100
    +2 Robe of Flame +3 Robe of Flame 100
    +3 Robe of Flame +4 Robe of Flame 100
    +4 Robe of Flame +5 Robe of Flame 18
    +5 Robe of Flame +6 Robe of Flame 10
    +6 Robe of Flame +7 Robe of Flame 10
    +7 Robe of Flame +8 Robe of Flame 1.5
    +8 Robe of Flame +9 Robe of Flame 0.5


  • This is the enchant probability information for the Mordred's Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mordred's Armor +1 Mordred's Armor 100
    +1 Mordred's Armor +2 Mordred's Armor 100
    +2 Mordred's Armor +3 Mordred's Armor 100
    +3 Mordred's Armor +4 Mordred's Armor 100
    +4 Mordred's Armor +5 Mordred's Armor 18
    +5 Mordred's Armor +6 Mordred's Armor 10
    +6 Mordred's Armor +7 Mordred's Armor 10
    +7 Mordred's Armor +8 Mordred's Armor 1.5
    +8 Mordred's Armor +9 Mordred's Armor 0.5


  • This is the enchant probability information for the Robe of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Guardian +1 Robe of Guardian 100
    +1 Robe of Guardian +2 Robe of Guardian 100
    +2 Robe of Guardian +3 Robe of Guardian 100
    +3 Robe of Guardian +4 Robe of Guardian 100
    +4 Robe of Guardian +5 Robe of Guardian 18
    +5 Robe of Guardian +6 Robe of Guardian 10
    +6 Robe of Guardian +7 Robe of Guardian 10
    +7 Robe of Guardian +8 Robe of Guardian 1.5
    +8 Robe of Guardian +9 Robe of Guardian 0.5


  • This is the enchant probability information for the Leather Armor of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Guardian +1 Leather Armor of Guardian 100
    +1 Leather Armor of Guardian +2 Leather Armor of Guardian 100
    +2 Leather Armor of Guardian +3 Leather Armor of Guardian 100
    +3 Leather Armor of Guardian +3 Leather Armor of the Dead 100
    +4 Leather Armor of Guardian +5 Leather Armor of Guardian 18
    +5 Leather Armor of Guardian +6 Leather Armor of Guardian 10
    +6 Leather Armor of Guardian +7 Leather Armor of Guardian 10
    +7 Leather Armor of Guardian +8 Leather Armor of Guardian 1.5
    +8 Leather Armor of Guardian +9 Leather Armor of Guardian 0.5


  • This is the enchant probability information for the Armor of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Guardian +1 Armor of Guardian 100
    +1 Armor of Guardian +2 Armor of Guardian 100
    +2 Armor of Guardian +3 Armor of Guardian 100
    +3 Armor of Guardian +4 Armor of Guardian 100
    +4 Armor of Guardian +5 Armor of Guardian 18
    +5 Armor of Guardian +6 Armor of Guardian 10
    +6 Armor of Guardian +7 Armor of Guardian 10
    +7 Armor of Guardian +8 Armor of Guardian 1.5
    +8 Armor of Guardian +9 Armor of Guardian 0.5


  • This is the enchant probability information for the Minerial suit
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Minerial suit +1 Minerial suit 100
    +1 Minerial suit +2 Minerial suit 100
    +2 Minerial suit +3 Minerial suit 100
    +3 Minerial suit +4 Minerial suit 100
    +4 Minerial suit +5 Minerial suit 18
    +5 Minerial suit +6 Minerial suit 10
    +6 Minerial suit +7 Minerial suit 10
    +7 Minerial suit +8 Minerial suit 1.5
    +8 Minerial suit +9 Minerial suit 0.5


  • This is the enchant probability information for the Silvery Frost Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Silvery Frost Armor +1 Silvery Frost Armor 100
    +1 Silvery Frost Armor +2 Silvery Frost Armor 100
    +2 Silvery Frost Armor +3 Silvery Frost Armor 100
    +3 Silvery Frost Armor +4 Silvery Frost Armor 100
    +4 Silvery Frost Armor +5 Silvery Frost Armor 18
    +5 Silvery Frost Armor +6 Silvery Frost Armor 10
    +6 Silvery Frost Armor +7 Silvery Frost Armor 10
    +7 Silvery Frost Armor +8 Silvery Frost Armor 1.5
    +8 Silvery Frost Armor +9 Silvery Frost Armor 0.5


  • This is the enchant probability information for the Black Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Black Dragon's Plate Armor +1 Black Dragon's Plate Armor 100
    +1 Black Dragon's Plate Armor +2 Black Dragon's Plate Armor 100
    +2 Black Dragon's Plate Armor +3 Black Dragon's Plate Armor 100
    +3 Black Dragon's Plate Armor +4 Black Dragon's Plate Armor 100
    +4 Black Dragon's Plate Armor +5 Black Dragon's Plate Armor 18
    +5 Black Dragon's Plate Armor +6 Black Dragon's Plate Armor 10
    +6 Black Dragon's Plate Armor +7 Black Dragon's Plate Armor 10
    +7 Black Dragon's Plate Armor +8 Black Dragon's Plate Armor 1.5
    +8 Black Dragon's Plate Armor +9 Black Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Red Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Red Dragon's Plate Armor +1 Red Dragon's Plate Armor 100
    +1 Red Dragon's Plate Armor +2 Red Dragon's Plate Armor 100
    +2 Red Dragon's Plate Armor +3 Red Dragon's Plate Armor 100
    +3 Red Dragon's Plate Armor +4 Red Dragon's Plate Armor 100
    +4 Red Dragon's Plate Armor +5 Red Dragon's Plate Armor 18
    +5 Red Dragon's Plate Armor +6 Red Dragon's Plate Armor 10
    +6 Red Dragon's Plate Armor +7 Red Dragon's Plate Armor 10
    +7 Red Dragon's Plate Armor +8 Red Dragon's Plate Armor 1.5
    +8 Red Dragon's Plate Armor +9 Red Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Green Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Green Dragon's Plate Armor +1 Green Dragon's Plate Armor 100
    +1 Green Dragon's Plate Armor +2 Green Dragon's Plate Armor 100
    +2 Green Dragon's Plate Armor +3 Green Dragon's Plate Armor 100
    +3 Green Dragon's Plate Armor +4 Green Dragon's Plate Armor 100
    +4 Green Dragon's Plate Armor +5 Green Dragon's Plate Armor 18
    +5 Green Dragon's Plate Armor +6 Green Dragon's Plate Armor 10
    +6 Green Dragon's Plate Armor +7 Green Dragon's Plate Armor 10
    +7 Green Dragon's Plate Armor +8 Green Dragon's Plate Armor 1.5
    +8 Green Dragon's Plate Armor +9 Green Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Blue Dragon's Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blue Dragon's Plate Armor +1 Blue Dragon's Plate Armor 100
    +1 Blue Dragon's Plate Armor +2 Blue Dragon's Plate Armor 100
    +2 Blue Dragon's Plate Armor +3 Blue Dragon's Plate Armor 100
    +3 Blue Dragon's Plate Armor +4 Blue Dragon's Plate Armor 100
    +4 Blue Dragon's Plate Armor +5 Blue Dragon's Plate Armor 18
    +5 Blue Dragon's Plate Armor +6 Blue Dragon's Plate Armor 10
    +6 Blue Dragon's Plate Armor +7 Blue Dragon's Plate Armor 10
    +7 Blue Dragon's Plate Armor +8 Blue Dragon's Plate Armor 1.5
    +8 Blue Dragon's Plate Armor +9 Blue Dragon's Plate Armor 0.5


  • This is the enchant probability information for the Robe of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Honor +1 Robe of Honor 100
    +1 Robe of Honor +2 Robe of Honor 100
    +2 Robe of Honor +3 Robe of Honor 100
    +3 Robe of Honor +4 Robe of Honor 100
    +4 Robe of Honor +5 Robe of Honor 18
    +5 Robe of Honor +6 Robe of Honor 10
    +6 Robe of Honor +7 Robe of Honor 10
    +7 Robe of Honor +8 Robe of Honor 1.5
    +8 Robe of Honor +9 Robe of Honor 0.5


  • This is the enchant probability information for the Leather Armor of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Honor +1 Leather Armor of Honor 100
    +1 Leather Armor of Honor +2 Leather Armor of Honor 100
    +2 Leather Armor of Honor +3 Leather Armor of Honor 100
    +3 Leather Armor of Honor +4 Leather Armor of Honor 100
    +4 Leather Armor of Honor +5 Leather Armor of Honor 18
    +5 Leather Armor of Honor +6 Leather Armor of Honor 10
    +6 Leather Armor of Honor +7 Leather Armor of Honor 10
    +7 Leather Armor of Honor +8 Leather Armor of Honor 1.5
    +8 Leather Armor of Honor +9 Leather Armor of Honor 0.5


  • This is the enchant probability information for the Armor of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Honor +1 Armor of Honor 100
    +1 Armor of Honor +2 Armor of Honor 100
    +2 Armor of Honor +3 Armor of Honor 100
    +3 Armor of Honor +4 Armor of Honor 100
    +4 Armor of Honor +5 Armor of Honor 18
    +5 Armor of Honor +6 Armor of Honor 10
    +6 Armor of Honor +7 Armor of Honor 10
    +7 Armor of Honor +8 Armor of Honor 1.5
    +8 Armor of Honor +9 Armor of Honor 0.5


  • This is the enchant probability information for the Robe of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Craftsman +1 Robe of Craftsman 10
    +1 Robe of Craftsman +2 Robe of Craftsman 10
    +2 Robe of Craftsman +3 Robe of Craftsman 1.5
    +3 Robe of Craftsman +4 Robe of Craftsman 0.5


  • This is the enchant probability information for the Leather Armor of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Craftsman +1 Leather Armor of Craftsman 10
    +1 Leather Armor of Craftsman +2 Leather Armor of Craftsman 10
    +2 Leather Armor of Craftsman +3 Leather Armor of Craftsman 1.5
    +3 Leather Armor of Craftsman +4 Leather Armor of Craftsman 0.5


  • This is the enchant probability information for the Armor of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Craftsman +1 Armor of Craftsman 10
    +1 Armor of Craftsman +2 Armor of Craftsman 10
    +2 Armor of Craftsman +3 Armor of Craftsman 1.5
    +3 Armor of Craftsman +4 Armor of Craftsman 0.5


  • This is the enchant probability information for the Plate Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Plate Armor +1 Plate Armor 100
    +1 Plate Armor +2 Plate Armor 100
    +2 Plate Armor +3 Plate Armor 100
    +3 Plate Armor +4 Plate Armor 100
    +4 Plate Armor +5 Plate Armor 18
    +5 Plate Armor +6 Plate Armor 10
    +6 Plate Armor +7 Plate Armor 10
    +7 Plate Armor +8 Plate Armor 1.5
    +8 Plate Armor +9 Plate Armor 0.5


  • This is the enchant probability information for the Robe of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Earth +1 Robe of Earth 100
    +1 Robe of Earth +2 Robe of Earth 100
    +2 Robe of Earth +3 Robe of Earth 100
    +3 Robe of Earth +4 Robe of Earth 100
    +4 Robe of Earth +5 Robe of Earth 10
    +5 Robe of Earth +6 Robe of Earth 8
    +6 Robe of Earth +7 Robe of Earth 8
    +7 Robe of Earth +8 Robe of Earth 1
    +8 Robe of Earth +9 Robe of Earth 0.3


  • This is the enchant probability information for the Leather Armor of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Earth +1 Leather Armor of Earth 100
    +1 Leather Armor of Earth +2 Leather Armor of Earth 100
    +2 Leather Armor of Earth +3 Leather Armor of Earth 100
    +3 Leather Armor of Earth +4 Leather Armor of Earth 100
    +4 Leather Armor of Earth +5 Leather Armor of Earth 10
    +5 Leather Armor of Earth +6 Leather Armor of Earth 8
    +6 Leather Armor of Earth +7 Leather Armor of Earth 8
    +7 Leather Armor of Earth +8 Leather Armor of Earth 1
    +8 Leather Armor of Earth +9 Leather Armor of Earth 0.3


  • This is the enchant probability information for the Giant’s Robe
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Robe +1 Giant’s Robe 100
    +1 Giant’s Robe +2 Giant’s Robe 100
    +2 Giant’s Robe +3 Giant’s Robe 100
    +3 Giant’s Robe +4 Giant’s Robe 100
    +4 Giant’s Robe +5 Giant’s Robe 10
    +5 Giant’s Robe +6 Giant’s Robe 8
    +6 Giant’s Robe +7 Giant’s Robe 8
    +7 Giant’s Robe +8 Giant’s Robe 1
    +8 Giant’s Robe +9 Giant’s Robe 0.3


  • This is the enchant probability information for the Giant’s Leather Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Leather Armor +1 Giant’s Leather Armor 100
    +1 Giant’s Leather Armor +2 Giant’s Leather Armor 100
    +2 Giant’s Leather Armor +3 Giant’s Leather Armor 100
    +3 Giant’s Leather Armor +4 Giant’s Leather Armor 100
    +4 Giant’s Leather Armor +5 Giant’s Leather Armor 10
    +5 Giant’s Leather Armor +6 Giant’s Leather Armor 8
    +6 Giant’s Leather Armor +7 Giant’s Leather Armor 8
    +7 Giant’s Leather Armor +8 Giant’s Leather Armor 1
    +8 Giant’s Leather Armor +9 Giant’s Leather Armor 0.3


  • This is the enchant probability information for the Titan's Armor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan's Armor +1 Titan's Armor 100
    +1 Titan's Armor +2 Titan's Armor 100
    +2 Titan's Armor +3 Titan's Armor 100
    +3 Titan's Armor +4 Titan's Armor 100
    +4 Titan's Armor +5 Titan's Armor 10
    +5 Titan's Armor +6 Titan's Armor 8
    +6 Titan's Armor +7 Titan's Armor 8
    +7 Titan's Armor +8 Titan's Armor 1
    +8 Titan's Armor +9 Titan's Armor 0.3


  • This is the enchant probability information for the Robe of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe of Great Craftsman +1 Robe of Great Craftsman 10
    +1 Robe of Great Craftsman +2 Robe of Great Craftsman 10
    +2 Robe of Great Craftsman +3 Robe of Great Craftsman 1.5
    +3 Robe of Great Craftsman +4 Robe of Great Craftsman 0.5


  • This is the enchant probability information for the Leather Armor of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Armor of Great Craftsman +1 Leather Armor of Great Craftsman 10
    +1 Leather Armor of Great Craftsman +2 Leather Armor of Great Craftsman 10
    +2 Leather Armor of Great Craftsman +3 Leather Armor of Great Craftsman 1.5
    +3 Leather Armor of Great Craftsman +4 Leather Armor of Great Craftsman 0.5


  • This is the enchant probability information for the Armor of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Armor of Great Craftsman +1 Armor of Great Craftsman 10
    +1 Armor of Great Craftsman +2 Armor of Great Craftsman 10
    +2 Armor of Great Craftsman +3 Armor of Great Craftsman 1.5
    +3 Armor of Great Craftsman +4 Armor of Great Craftsman 0.5


    Guarder

    ▶Enchant Probability Information for Guarder


  • This is the enchant probability information for the Guarder of Predator
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Guarder of Predator +1 Guarder of Predator 100
    +1 Guarder of Predator +2 Guarder of Predator 100
    +2 Guarder of Predator +3 Guarder of Predator 100
    +3 Guarder of Predator +4 Guarder of Predator 100
    +4 Guarder of Predator +5 Guarder of Predator 18
    +5 Guarder of Predator +6 Guarder of Predator 10
    +6 Guarder of Predator +7 Guarder of Predator 10
    +7 Guarder of Predator +8 Guarder of Predator 1.5
    +8 Guarder of Predator +9 Guarder of Predator 0.5


  • This is the enchant probability information for the Leather Guarder of Predator
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Guarder of Predator +1 Leather Guarder of Predator 100
    +1 Leather Guarder of Predator +2 Leather Guarder of Predator 100
    +2 Leather Guarder of Predator +3 Leather Guarder of Predator 100
    +3 Leather Guarder of Predator +4 Leather Guarder of Predator 100
    +4 Leather Guarder of Predator +5 Leather Guarder of Predator 18
    +5 Leather Guarder of Predator +6 Leather Guarder of Predator 10
    +6 Leather Guarder of Predator +7 Leather Guarder of Predator 10
    +7 Leather Guarder of Predator +8 Leather Guarder of Predator 1.5
    +8 Leather Guarder of Predator +9 Leather Guarder of Predator 0.5


  • This is the enchant probability information for the Robe Guarder of Predator
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe Guarder of Predator +1 Robe Guarder of Predator 100
    +1 Robe Guarder of Predator +2 Robe Guarder of Predator 100
    +2 Robe Guarder of Predator +3 Robe Guarder of Predator 100
    +3 Robe Guarder of Predator +4 Robe Guarder of Predator 100
    +4 Robe Guarder of Predator +5 Robe Guarder of Predator 18
    +5 Robe Guarder of Predator +6 Robe Guarder of Predator 10
    +6 Robe Guarder of Predator +7 Robe Guarder of Predator 10
    +7 Robe Guarder of Predator +8 Robe Guarder of Predator 1.5
    +8 Robe Guarder of Predator +9 Robe Guarder of Predator 0.5


  • This is the enchant probability information for the Guarder of Life
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Guarder of Life +1 Guarder of Life 100
    +1 Guarder of Life +2 Guarder of Life 100
    +2 Guarder of Life +3 Guarder of Life 100
    +3 Guarder of Life +4 Guarder of Life 100
    +4 Guarder of Life +5 Guarder of Life 18
    +5 Guarder of Life +6 Guarder of Life 10
    +6 Guarder of Life +7 Guarder of Life 10
    +7 Guarder of Life +8 Guarder of Life 1.5
    +8 Guarder of Life +9 Guarder of Life 0.5


  • This is the enchant probability information for the Leather Guarder of Life
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Guarder of Life +1 Leather Guarder of Life 100
    +1 Leather Guarder of Life +2 Leather Guarder of Life 100
    +2 Leather Guarder of Life +3 Leather Guarder of Life 100
    +3 Leather Guarder of Life +4 Leather Guarder of Life 100
    +4 Leather Guarder of Life +5 Leather Guarder of Life 18
    +5 Leather Guarder of Life +6 Leather Guarder of Life 10
    +6 Leather Guarder of Life +7 Leather Guarder of Life 10
    +7 Leather Guarder of Life +8 Leather Guarder of Life 1.5
    +8 Leather Guarder of Life +9 Leather Guarder of Life 0.5


  • This is the enchant probability information for the Robe Guarder of Life
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe Guarder of Life +1 Robe Guarder of Life 100
    +1 Robe Guarder of Life +2 Robe Guarder of Life 100
    +2 Robe Guarder of Life +3 Robe Guarder of Life 100
    +3 Robe Guarder of Life +4 Robe Guarder of Life 100
    +4 Robe Guarder of Life +5 Robe Guarder of Life 18
    +5 Robe Guarder of Life +6 Robe Guarder of Life 10
    +6 Robe Guarder of Life +7 Robe Guarder of Life 10
    +7 Robe Guarder of Life +8 Robe Guarder of Life 1.5
    +8 Robe Guarder of Life +9 Robe Guarder of Life 0.5


  • This is the enchant probability information for the Guarder of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Guarder of Honor +1 Guarder of Honor 100
    +1 Guarder of Honor +2 Guarder of Honor 100
    +2 Guarder of Honor +3 Guarder of Honor 100
    +3 Guarder of Honor +4 Guarder of Honor 100
    +4 Guarder of Honor +5 Guarder of Honor 18
    +5 Guarder of Honor +6 Guarder of Honor 10
    +6 Guarder of Honor +7 Guarder of Honor 10
    +7 Guarder of Honor +8 Guarder of Honor 1.5
    +8 Guarder of Honor +9 Guarder of Honor 0.5


  • This is the enchant probability information for the Leather Guarder of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Guarder of Honor +1 Leather Guarder of Honor 100
    +1 Leather Guarder of Honor +2 Leather Guarder of Honor 100
    +2 Leather Guarder of Honor +3 Leather Guarder of Honor 100
    +3 Leather Guarder of Honor +4 Leather Guarder of Honor 100
    +4 Leather Guarder of Honor +5 Leather Guarder of Honor 18
    +5 Leather Guarder of Honor +6 Leather Guarder of Honor 10
    +6 Leather Guarder of Honor +7 Leather Guarder of Honor 10
    +7 Leather Guarder of Honor +8 Leather Guarder of Honor 1.5
    +8 Leather Guarder of Honor +9 Leather Guarder of Honor 0.5


  • This is the enchant probability information for the Robe Guarder of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe Guarder of Honor +1 Robe Guarder of Honor 100
    +1 Robe Guarder of Honor +2 Robe Guarder of Honor 100
    +2 Robe Guarder of Honor +3 Robe Guarder of Honor 100
    +3 Robe Guarder of Honor +4 Robe Guarder of Honor 100
    +4 Robe Guarder of Honor +5 Robe Guarder of Honor 18
    +5 Robe Guarder of Honor +6 Robe Guarder of Honor 10
    +6 Robe Guarder of Honor +7 Robe Guarder of Honor 10
    +7 Robe Guarder of Honor +8 Robe Guarder of Honor 1.5
    +8 Robe Guarder of Honor +9 Robe Guarder of Honor 0.5


  • This is the enchant probability information for the Guarder of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Guarder of Craftsman +1 Guarder of Craftsman 10
    +1 Guarder of Craftsman +2 Guarder of Craftsman 10
    +2 Guarder of Craftsman +3 Guarder of Craftsman 1.5
    +3 Guarder of Craftsman +4 Guarder of Craftsman 0.5


  • This is the enchant probability information for the Leather Leather Guarder of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Guarder of Craftsman +1 Leather Guarder of Craftsman 10
    +1 Leather Guarder of Craftsman +2 Leather Guarder of Craftsman 10
    +2 Leather Guarder of Craftsman +3 Leather Guarder of Craftsman 1.5
    +3 Leather Guarder of Craftsman +4 Leather Guarder of Craftsman 0.5


  • This is the enchant probability information for the Leather Robe Guarder of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe Guarder of Craftsman +1 Robe Guarder of Craftsman 10
    +1 Robe Guarder of Craftsman +2 Robe Guarder of Craftsman 10
    +2 Robe Guarder of Craftsman +3 Robe Guarder of Craftsman 1.5
    +3 Robe Guarder of Craftsman +4 Robe Guarder of Craftsman 0.5


  • This is the enchant probability information for the Guarder of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Guarder of Earth +1 Guarder of Earth 100
    +1 Guarder of Earth +2 Guarder of Earth 100
    +2 Guarder of Earth +3 Guarder of Earth 100
    +3 Guarder of Earth +4 Guarder of Earth 100
    +4 Guarder of Earth +5 Guarder of Earth 10
    +5 Guarder of Earth +6 Guarder of Earth 8
    +6 Guarder of Earth +7 Guarder of Earth 8
    +7 Guarder of Earth +8 Guarder of Earth 1
    +8 Guarder of Earth +9 Guarder of Earth 0.3


  • This is the enchant probability information for the Leather Guarder of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Guarder of Earth +1 Leather Guarder of Earth 100
    +1 Leather Guarder of Earth +2 Leather Guarder of Earth 100
    +2 Leather Guarder of Earth +3 Leather Guarder of Earth 100
    +3 Leather Guarder of Earth +4 Leather Guarder of Earth 100
    +4 Leather Guarder of Earth +5 Leather Guarder of Earth 10
    +5 Leather Guarder of Earth +6 Leather Guarder of Earth 8
    +6 Leather Guarder of Earth +7 Leather Guarder of Earth 8
    +7 Leather Guarder of Earth +8 Leather Guarder of Earth 1
    +8 Leather Guarder of Earth +9 Leather Guarder of Earth 0.3


  • This is the enchant probability information for the Robe Guarder of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe Guarder of Earth +1 Robe Guarder of Earth 100
    +1 Robe Guarder of Earth +2 Robe Guarder of Earth 100
    +2 Robe Guarder of Earth +3 Robe Guarder of Earth 100
    +3 Robe Guarder of Earth +4 Robe Guarder of Earth 100
    +4 Robe Guarder of Earth +5 Robe Guarder of Earth 10
    +5 Robe Guarder of Earth +6 Robe Guarder of Earth 8
    +6 Robe Guarder of Earth +7 Robe Guarder of Earth 8
    +7 Robe Guarder of Earth +8 Robe Guarder of Earth 1
    +8 Robe Guarder of Earth +9 Robe Guarder of Earth 0.3


  • This is the enchant probability information for the Giant’s Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Guarder +1 Giant’s Guarder 100
    +1 Giant’s Guarder +2 Giant’s Guarder 100
    +2 Giant’s Guarder +3 Giant’s Guarder 100
    +3 Giant’s Guarder +4 Giant’s Guarder 100
    +4 Giant’s Guarder +5 Giant’s Guarder 10
    +5 Giant’s Guarder +6 Giant’s Guarder 8
    +6 Giant’s Guarder +7 Giant’s Guarder 8
    +7 Giant’s Guarder +8 Giant’s Guarder 1
    +8 Giant’s Guarder +9 Giant’s Guarder 0.3


  • This is the enchant probability information for the Giant’s Leather Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Leather Guarder +1 Giant’s Leather Guarder 100
    +1 Giant’s Leather Guarder +2 Giant’s Leather Guarder 100
    +2 Giant’s Leather Guarder +3 Giant’s Leather Guarder 100
    +3 Giant’s Leather Guarder +4 Giant’s Leather Guarder 100
    +4 Giant’s Leather Guarder +5 Giant’s Leather Guarder 10
    +5 Giant’s Leather Guarder +6 Giant’s Leather Guarder 8
    +6 Giant’s Leather Guarder +7 Giant’s Leather Guarder 8
    +7 Giant’s Leather Guarder +8 Giant’s Leather Guarder 1
    +8 Giant’s Leather Guarder +9 Giant’s Leather Guarder 0.3


  • This is the enchant probability information for the Giant’s Robe Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Robe Guarder +1 Giant’s Robe Guarder 100
    +1 Giant’s Robe Guarder +2 Giant’s Robe Guarder 100
    +2 Giant’s Robe Guarder +3 Giant’s Robe Guarder 100
    +3 Giant’s Robe Guarder +4 Giant’s Robe Guarder 100
    +4 Giant’s Robe Guarder +5 Giant’s Robe Guarder 10
    +5 Giant’s Robe Guarder +6 Giant’s Robe Guarder 8
    +6 Giant’s Robe Guarder +7 Giant’s Robe Guarder 8
    +7 Giant’s Robe Guarder +8 Giant’s Robe Guarder 1
    +8 Giant’s Robe Guarder +9 Giant’s Robe Guarder 0.3


  • This is the enchant probability information for the Titan’s Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan’s Guarder +1 Titan’s Guarder 100
    +1 Titan’s Guarder +2 Titan’s Guarder 100
    +2 Titan’s Guarder +3 Titan’s Guarder 100
    +3 Titan’s Guarder +4 Titan’s Guarder 100
    +4 Titan’s Guarder +5 Titan’s Guarder 10
    +5 Titan’s Guarder +6 Titan’s Guarder 8
    +6 Titan’s Guarder +7 Titan’s Guarder 8
    +7 Titan’s Guarder +8 Titan’s Guarder 1
    +8 Titan’s Guarder +9 Titan’s Guarder 0.3


  • This is the enchant probability information for the Titan’s Leather Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan’s Leather Guarder +1 Titan’s Leather Guarder 100
    +1 Titan’s Leather Guarder +2 Titan’s Leather Guarder 100
    +2 Titan’s Leather Guarder +3 Titan’s Leather Guarder 100
    +3 Titan’s Leather Guarder +4 Titan’s Leather Guarder 100
    +4 Titan’s Leather Guarder +5 Titan’s Leather Guarder 10
    +5 Titan’s Leather Guarder +6 Titan’s Leather Guarder 8
    +6 Titan’s Leather Guarder +7 Titan’s Leather Guarder 8
    +7 Titan’s Leather Guarder +8 Titan’s Leather Guarder 1
    +8 Titan’s Leather Guarder +9 Titan’s Leather Guarder 0.3


  • This is the enchant probability information for the Titan’s Robe Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan’s Robe Guarder +1 Titan’s Robe Guarder 100
    +1 Titan’s Robe Guarder +2 Titan’s Robe Guarder 100
    +2 Titan’s Robe Guarder +3 Titan’s Robe Guarder 100
    +3 Titan’s Robe Guarder +4 Titan’s Robe Guarder 100
    +4 Titan’s Robe Guarder +5 Titan’s Robe Guarder 10
    +5 Titan’s Robe Guarder +6 Titan’s Robe Guarder 8
    +6 Titan’s Robe Guarder +7 Titan’s Robe Guarder 8
    +7 Titan’s Robe Guarder +8 Titan’s Robe Guarder 1
    +8 Titan’s Robe Guarder +9 Titan’s Robe Guarder 0.3


  • This is the enchant probability information for the Guarder of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Guarder of Great Craftsman +1 Guarder of Great Craftsman 10
    +1 Guarder of Great Craftsman +2 Guarder of Great Craftsman 10
    +2 Guarder of Great Craftsman +3 Guarder of Great Craftsman 1.5
    +3 Guarder of Great Craftsman +4 Guarder of Great Craftsman 0.5


  • This is the enchant probability information for the Leather Guarder of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Leather Guarder of Great Craftsman +1 Leather Guarder of Great Craftsman 10
    +1 Leather Guarder of Great Craftsman +2 Leather Guarder of Great Craftsman 10
    +2 Leather Guarder of Great Craftsman +3 Leather Guarder of Great Craftsman 1.5
    +3 Leather Guarder of Great Craftsman +4 Leather Guarder of Great Craftsman 0.5


  • This is the enchant probability information for the Robe Guarder of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robe Guarder of Great Craftsman +1 Robe Guarder of Great Craftsman 10
    +1 Robe Guarder of Great Craftsman +2 Robe Guarder of Great Craftsman 10
    +2 Robe Guarder of Great Craftsman +3 Robe Guarder of Great Craftsman 1.5
    +3 Robe Guarder of Great Craftsman +4 Robe Guarder of Great Craftsman 0.5


  • This is the enchant probability information for the Lazio Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Lazio Guarder +1 Lazio Guarder 100
    +1 Lazio Guarder +2 Lazio Guarder 100
    +2 Lazio Guarder +3 Lazio Guarder 100
    +3 Lazio Guarder +4 Lazio Guarder 100
    +4 Lazio Guarder +5 Lazio Guarder 12
    +5 Lazio Guarder +6 Lazio Guarder 10
    +6 Lazio Guarder +7 Lazio Guarder 10
    +7 Lazio Guarder +8 Lazio Guarder 1.5
    +8 Lazio Guarder +9 Lazio Guarder 0.5


  • This is the enchant probability information for the Lazio Leather Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Lazio Leather Guarder +1 Lazio Leather Guarder 100
    +1 Lazio Leather Guarder +2 Lazio Leather Guarder 100
    +2 Lazio Leather Guarder +2 Lazio Leather Guarder 100
    +3 Lazio Leather Guarder +4 Lazio Leather Guarder 100
    +4 Lazio Leather Guarder +5 Lazio Leather Guarder 12
    +5 Lazio Leather Guarder +6 Lazio Leather Guarder 10
    +6 Lazio Leather Guarder +7 Lazio Leather Guarder 10
    +7 Lazio Leather Guarder +8 Lazio Leather Guarder 1.5
    +8 Lazio Leather Guarder +9 Lazio Leather Guarder 0.5


  • This is the enchant probability information for the Lazio Robe Guarder
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Lazio Robe Guarder +1 Lazio Robe Guarder 100
    +1 Lazio Robe Guarder +2 Lazio Robe Guarder 100
    +2 Lazio Robe Guarder +2 Lazio Robe Guarder 100
    +3 Lazio Robe Guarder +4 Lazio Robe Guarder 100
    +4 Lazio Robe Guarder +5 Lazio Robe Guarder 12
    +5 Lazio Robe Guarder +6 Lazio Robe Guarder 10
    +6 Lazio Robe Guarder +7 Lazio Robe Guarder 10
    +7 Lazio Robe Guarder +8 Lazio Robe Guarder 1.5
    +8 Lazio Robe Guarder +9 Lazio Robe Guarder 0.5


    Cloak

    ▶Enchant Probability Information for Cloak


  • This is the enchant probability information for the Cloak of Mana
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Mana +1 Cloak of Mana 100
    +1 Cloak of Mana +2 Cloak of Mana 100
    +2 Cloak of Mana +3 Cloak of Mana 100
    +3 Cloak of Mana +4 Cloak of Mana 100
    +4 Cloak of Mana +5 Cloak of Mana 18
    +5 Cloak of Mana +6 Cloak of Mana 10
    +6 Cloak of Mana +7 Cloak of Mana 10
    +7 Cloak of Mana +8 Cloak of Mana 1.5
    +8 Cloak of Mana +9 Cloak of Mana 0.5


  • This is the enchant probability information for the Magic Resistance Cloak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Magic Resistance Cloak +1 Magic Resistance Cloak 100
    +1 Magic Resistance Cloak +2 Magic Resistance Cloak 100
    +2 Magic Resistance Cloak +3 Magic Resistance Cloak 100
    +3 Magic Resistance Cloak +4 Magic Resistance Cloak 100
    +4 Magic Resistance Cloak +5 Magic Resistance Cloak 18
    +5 Magic Resistance Cloak +6 Magic Resistance Cloak 10
    +6 Magic Resistance Cloak +7 Magic Resistance Cloak 10
    +7 Magic Resistance Cloak +8 Magic Resistance Cloak 1.5
    +8 Magic Resistance Cloak +9 Magic Resistance Cloak 0.5


  • This is the enchant probability information for the Reinforced Magic Resistance Cloak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Reinforced Magic Resistance Cloak +1 Reinforced Magic Resistance Cloak 100
    +1 Reinforced Magic Resistance Cloak +2 Reinforced Magic Resistance Cloak 100
    +2 Reinforced Magic Resistance Cloak +3 Reinforced Magic Resistance Cloak 100
    +3 Reinforced Magic Resistance Cloak +4 Reinforced Magic Resistance Cloak 100
    +4 Reinforced Magic Resistance Cloak +5 Reinforced Magic Resistance Cloak 18
    +5 Reinforced Magic Resistance Cloak +6 Reinforced Magic Resistance Cloak 10
    +6 Reinforced Magic Resistance Cloak +7 Reinforced Magic Resistance Cloak 10
    +7 Reinforced Magic Resistance Cloak +8 Reinforced Magic Resistance Cloak 1.5
    +8 Reinforced Magic Resistance Cloak +9 Reinforced Magic Resistance Cloak 0.5


  • This is the enchant probability information for the Scale Cloak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Scale Cloak +1 Scale Cloak 100
    +1 Scale Cloak +2 Scale Cloak 100
    +2 Scale Cloak +3 Scale Cloak 100
    +3 Scale Cloak +4 Scale Cloak 100
    +4 Scale Cloak +5 Scale Cloak 18
    +5 Scale Cloak +6 Scale Cloak 10
    +6 Scale Cloak +7 Scale Cloak 10
    +7 Scale Cloak +8 Scale Cloak 1.5
    +8 Scale Cloak +9 Scale Cloak 0.5


  • This is the enchant probability information for the Cloak of Satyr
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Satyr +1 Cloak of Satyr 100
    +1 Cloak of Satyr +2 Cloak of Satyr 100
    +2 Cloak of Satyr +3 Cloak of Satyr 100
    +3 Cloak of Satyr +4 Cloak of Satyr 100
    +4 Cloak of Satyr +5 Cloak of Satyr 18
    +5 Cloak of Satyr +6 Cloak of Satyr 10
    +6 Cloak of Satyr +7 Cloak of Satyr 10
    +7 Cloak of Satyr +8 Cloak of Satyr 1.5
    +8 Cloak of Satyr +9 Cloak of Satyr 0.5


  • This is the enchant probability information for the Cloak of Defense
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Defense +1 Cloak of Defense 100
    +1 Cloak of Defense +2 Cloak of Defense 100
    +2 Cloak of Defense +3 Cloak of Defense 100
    +3 Cloak of Defense +4 Cloak of Defense 100
    +4 Cloak of Defense +5 Cloak of Defense 18
    +5 Cloak of Defense +6 Cloak of Defense 10
    +6 Cloak of Defense +7 Cloak of Defense 10
    +7 Cloak of Defense +8 Cloak of Defense 1.5
    +8 Cloak of Defense +9 Cloak of Defense 0.5


  • This is the enchant probability information for the Cloak of Corruption
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Corruption +1 Cloak of Corruption 100
    +1 Cloak of Corruption +2 Cloak of Corruption 100
    +2 Cloak of Corruption +3 Cloak of Corruption 100
    +3 Cloak of Corruption +4 Cloak of Corruption 100
    +4 Cloak of Corruption +5 Cloak of Corruption 18
    +5 Cloak of Corruption +6 Cloak of Corruption 10
    +6 Cloak of Corruption +7 Cloak of Corruption 10
    +7 Cloak of Corruption +8 Cloak of Corruption 1.5
    +8 Cloak of Corruption +9 Cloak of Corruption 0.5


  • This is the enchant probability information for the Cloak of Wind
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Wind +1 Cloak of Wind 100
    +1 Cloak of Wind +2 Cloak of Wind 100
    +2 Cloak of Wind +3 Cloak of Wind 100
    +3 Cloak of Wind +4 Cloak of Wind 100
    +4 Cloak of Wind +5 Cloak of Wind 18
    +5 Cloak of Wind +6 Cloak of Wind 10
    +6 Cloak of Wind +7 Cloak of Wind 10
    +7 Cloak of Wind +8 Cloak of Wind 1.5
    +8 Cloak of Wind +9 Cloak of Wind 0.5


  • This is the enchant probability information for the Silvery Frost Cloak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Silvery Frost Cloak +1 Silvery Frost Cloak 100
    +1 Silvery Frost Cloak +2 Silvery Frost Cloak 100
    +2 Silvery Frost Cloak +3 Silvery Frost Cloak 100
    +3 Silvery Frost Cloak +4 Silvery Frost Cloak 100
    +4 Silvery Frost Cloak +5 Silvery Frost Cloak 18
    +5 Silvery Frost Cloak +6 Silvery Frost Cloak 10
    +6 Silvery Frost Cloak +7 Silvery Frost Cloak 10
    +7 Silvery Frost Cloak +8 Silvery Frost Cloak 1.5
    +8 Silvery Frost Cloak +9 Silvery Frost Cloak 0.5


  • This is the enchant probability information for the Cloak of Dark Berserker
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Dark Berserker +1 Cloak of Dark Berserker 100
    +1 Cloak of Dark Berserker +2 Cloak of Dark Berserker 100
    +2 Cloak of Dark Berserker +3 Cloak of Dark Berserker 100
    +3 Cloak of Dark Berserker +4 Cloak of Dark Berserker 100
    +4 Cloak of Dark Berserker +5 Cloak of Dark Berserker 18
    +5 Cloak of Dark Berserker +6 Cloak of Dark Berserker 10
    +6 Cloak of Dark Berserker +7 Cloak of Dark Berserker 10
    +7 Cloak of Dark Berserker +8 Cloak of Dark Berserker 1.5
    +8 Cloak of Dark Berserker +9 Cloak of Dark Berserker 0.5


  • This is the enchant probability information for the Golden Cloak
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Golden Cloak +1 Golden Cloak 100
    +1 Golden Cloak +2 Golden Cloak 100
    +2 Golden Cloak +3 Golden Cloak 100
    +3 Golden Cloak +4 Golden Cloak 100
    +4 Golden Cloak +5 Golden Cloak 18
    +5 Golden Cloak +6 Golden Cloak 10
    +6 Golden Cloak +7 Golden Cloak 10
    +7 Golden Cloak +8 Golden Cloak 1.5
    +8 Golden Cloak +9 Golden Cloak 0.5


  • This is the enchant probability information for the Cloak of Guardian
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Guardian +1 Cloak of Guardian 100
    +1 Cloak of Guardian +2 Cloak of Guardian 100
    +2 Cloak of Guardian +3 Cloak of Guardian 100
    +3 Cloak of Guardian +4 Cloak of Guardian 100
    +4 Cloak of Guardian +5 Cloak of Guardian 18
    +5 Cloak of Guardian +6 Cloak of Guardian 10
    +6 Cloak of Guardian +7 Cloak of Guardian 10
    +7 Cloak of Guardian +8 Cloak of Guardian 1.5
    +8 Cloak of Guardian +9 Cloak of Guardian 0.5


  • This is the enchant probability information for the Cloak of Flame
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Flame +1 Cloak of Flame 100
    +1 Cloak of Flame +2 Cloak of Flame 100
    +2 Cloak of Flame +3 Cloak of Flame 100
    +3 Cloak of Flame +4 Cloak of Flame 100
    +4 Cloak of Flame +5 Cloak of Flame 18
    +5 Cloak of Flame +6 Cloak of Flame 10
    +6 Cloak of Flame +7 Cloak of Flame 10
    +7 Cloak of Flame +8 Cloak of Flame 1.5
    +8 Cloak of Flame +9 Cloak of Flame 0.5


  • This is the enchant probability information for the Cloak of Brute Strength
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Cloak of Brute Strength +1 Cloak of Brute Strength 100
    +1 Cloak of Brute Strength +2 Cloak of Brute Strength 100
    +2 Cloak of Brute Strength +3 Cloak of Brute Strength 100
    +3 Cloak of Brute Strength +4 Cloak of Brute Strength 100
    +4 Cloak of Brute Strength +5 Cloak of Brute Strength 18
    +5 Cloak of Brute Strength +6 Cloak of Brute Strength 10
    +6 Cloak of Brute Strength +7 Cloak of Brute Strength 10
    +7 Cloak of Brute Strength +8 Cloak of Brute Strength 1.5
    +8 Cloak of Brute Strength +9 Cloak of Brute Strength 0.5


    Boots

    ▶Enchant Probability Information for Boots


  • This is the enchant probability information for the Boots of Dark Knight
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Dark Knight +1 Boots of Dark Knight 100
    +1 Boots of Dark Knight +2 Boots of Dark Knight 100
    +2 Boots of Dark Knight +3 Boots of Dark Knight 100
    +3 Boots of Dark Knight +4 Boots of Dark Knight 100
    +4 Boots of Dark Knight +5 Boots of Dark Knight 18
    +5 Boots of Dark Knight +6 Boots of Dark Knight 10
    +6 Boots of Dark Knight +7 Boots of Dark Knight 10
    +7 Boots of Dark Knight +8 Boots of Dark Knight 1.5
    +8 Boots of Dark Knight +9 Boots of Dark Knight 0.5


  • This is the enchant probability information for the Rakku's Boots
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Rakku's Boots +1 Rakku's Boots 100
    +1 Rakku's Boots +2 Rakku's Boots 100
    +2 Rakku's Boots +3 Rakku's Boots 100
    +3 Rakku's Boots +4 Rakku's Boots 100
    +4 Rakku's Boots +5 Rakku's Boots 18
    +5 Rakku's Boots +6 Rakku's Boots 10
    +6 Rakku's Boots +7 Rakku's Boots 10
    +7 Rakku's Boots +8 Rakku's Boots 1.5
    +8 Rakku's Boots +9 Rakku's Boots 0.5


  • This is the enchant probability information for the Boots of Wind
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Wind +1 Boots of Wind 100
    +1 Boots of Wind +2 Boots of Wind 100
    +2 Boots of Wind +3 Boots of Wind 100
    +3 Boots of Wind +4 Boots of Wind 100
    +4 Boots of Wind +5 Boots of Wind 18
    +5 Boots of Wind +6 Boots of Wind 10
    +6 Boots of Wind +7 Boots of Wind 10
    +7 Boots of Wind +8 Boots of Wind 1.5
    +8 Boots of Wind +9 Boots of Wind 0.5


  • This is the enchant probability information for the Boots of Valor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Valor +1 Boots of Valor 100
    +1 Boots of Valor +2 Boots of Valor 100
    +2 Boots of Valor +3 Boots of Valor 100
    +3 Boots of Valor +4 Boots of Valor 100
    +4 Boots of Valor +5 Boots of Valor 18
    +5 Boots of Valor +6 Boots of Valor 10
    +6 Boots of Valor +7 Boots of Valor 10
    +7 Boots of Valor +8 Boots of Valor 1.5
    +8 Boots of Valor +9 Boots of Valor 0.5


  • This is the enchant probability information for the Boots of Breeze
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Breeze +1 Boots of Breeze 100
    +1 Boots of Breeze +2 Boots of Breeze 100
    +2 Boots of Breeze +3 Boots of Breeze 100
    +3 Boots of Breeze +4 Boots of Breeze 100
    +4 Boots of Breeze +5 Boots of Breeze 18
    +5 Boots of Breeze +6 Boots of Breeze 10
    +6 Boots of Breeze +7 Boots of Breeze 10
    +7 Boots of Breeze +8 Boots of Breeze 1.5
    +8 Boots of Breeze +9 Boots of Breeze 0.5


  • This is the enchant probability information for the Mordred’s Gaiters
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mordred’s Gaiters +1 Mordred’s Gaiters 100
    +1 Mordred’s Gaiters +2 Mordred’s Gaiters 100
    +2 Mordred’s Gaiters +3 Mordred’s Gaiters 100
    +3 Mordred’s Gaiters +4 Mordred’s Gaiters 100
    +4 Mordred’s Gaiters +5 Mordred’s Gaiters 18
    +5 Mordred’s Gaiters +6 Mordred’s Gaiters 10
    +6 Mordred’s Gaiters +7 Mordred’s Gaiters 10
    +7 Mordred’s Gaiters +8 Mordred’s Gaiters 1.5
    +8 Mordred’s Gaiters +9 Mordred’s Gaiters 0.5


  • This is the enchant probability information for the Boots of Abyss
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Abyss +1 Boots of Abyss 100
    +1 Boots of Abyss +2 Boots of Abyss 100
    +2 Boots of Abyss +3 Boots of Abyss 100
    +3 Boots of Abyss +4 Boots of Abyss 100
    +4 Boots of Abyss +5 Boots of Abyss 18
    +5 Boots of Abyss +6 Boots of Abyss 10
    +6 Boots of Abyss +7 Boots of Abyss 10
    +7 Boots of Abyss +8 Boots of Abyss 1.5
    +8 Boots of Abyss +9 Boots of Abyss 0.5


  • This is the enchant probability information for the Boots of Beast
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Beast +1 Boots of Beast 100
    +1 Boots of Beast +2 Boots of Beast 100
    +2 Boots of Beast +3 Boots of Beast 100
    +3 Boots of Beast +4 Boots of Beast 100
    +4 Boots of Beast +5 Boots of Beast 18
    +5 Boots of Beast +6 Boots of Beast 10
    +6 Boots of Beast +7 Boots of Beast 10
    +7 Boots of Beast +8 Boots of Beast 1.5
    +8 Boots of Beast +9 Boots of Beast 0.5


  • This is the enchant probability information for the Boots of Emperor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Emperor +1 Boots of Emperor 100
    +1 Boots of Emperor +2 Boots of Emperor 100
    +2 Boots of Emperor +3 Boots of Emperor 100
    +3 Boots of Emperor +4 Boots of Emperor 100
    +4 Boots of Emperor +5 Boots of Emperor 18
    +5 Boots of Emperor +6 Boots of Emperor 10
    +6 Boots of Emperor +7 Boots of Emperor 10
    +7 Boots of Emperor +8 Boots of Emperor 1.5
    +8 Boots of Emperor +9 Boots of Emperor 0.5


  • This is the enchant probability information for the Silvery Frost Boots
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Silvery Frost Boots +1 Silvery Frost Boots 100
    +1 Silvery Frost Boots +2 Silvery Frost Boots 100
    +2 Silvery Frost Boots +3 Silvery Frost Boots 100
    +3 Silvery Frost Boots +4 Silvery Frost Boots 100
    +4 Silvery Frost Boots +5 Silvery Frost Boots 18
    +5 Silvery Frost Boots +6 Silvery Frost Boots 10
    +6 Silvery Frost Boots +7 Silvery Frost Boots 10
    +7 Silvery Frost Boots +8 Silvery Frost Boots 1.5
    +8 Silvery Frost Boots +9 Silvery Frost Boots 0.5


  • This is the enchant probability information for the Boots of Rock
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Rock +1 Boots of Rock 100
    +1 Boots of Rock +2 Boots of Rock 100
    +2 Boots of Rock +3 Boots of Rock 100
    +3 Boots of Rock +4 Boots of Rock 100
    +4 Boots of Rock +5 Boots of Rock 18
    +5 Boots of Rock +6 Boots of Rock 10
    +6 Boots of Rock +7 Boots of Rock 10
    +7 Boots of Rock +8 Boots of Rock 1.5
    +8 Boots of Rock +9 Boots of Rock 0.5


  • This is the enchant probability information for the Boots of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Honor +1 Boots of Honor 100
    +1 Boots of Honor +2 Boots of Honor 100
    +2 Boots of Honor +3 Boots of Honor 100
    +3 Boots of Honor +4 Boots of Honor 100
    +4 Boots of Honor +5 Boots of Honor 18
    +5 Boots of Honor +6 Boots of Honor 10
    +6 Boots of Honor +7 Boots of Honor 10
    +7 Boots of Honor +8 Boots of Honor 1.5
    +8 Boots of Honor +9 Boots of Honor 0.5


  • This is the enchant probability information for the Boots of Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Craftsman +1 Boots of Craftsman 10
    +1 Boots of Craftsman +2 Boots of Craftsman 10
    +2 Boots of Craftsman +3 Boots of Craftsman 1.5
    +3 Boots of Craftsman +4 Boots of Craftsman 0.5


  • This is the enchant probability information for the Boots of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Earth +1 Boots of Earth 100
    +1 Boots of Earth +2 Boots of Earth 100
    +2 Boots of Earth +3 Boots of Earth 100
    +3 Boots of Earth +4 Boots of Earth 100
    +4 Boots of Earth +5 Boots of Earth 10
    +5 Boots of Earth +6 Boots of Earth 8
    +6 Boots of Earth +7 Boots of Earth 8
    +7 Boots of Earth +8 Boots of Earth 1
    +8 Boots of Earth +9 Boots of Earth 0.3


  • This is the enchant probability information for the Giant’s Boots
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Boots +1 Giant’s Boots 100
    +1 Giant’s Boots +2 Giant’s Boots 100
    +2 Giant’s Boots +3 Giant’s Boots 100
    +3 Giant’s Boots +4 Giant’s Boots 100
    +4 Giant’s Boots +5 Giant’s Boots 10
    +5 Giant’s Boots +6 Giant’s Boots 8
    +6 Giant’s Boots +7 Giant’s Boots 8
    +7 Giant’s Boots +8 Giant’s Boots 1
    +8 Giant’s Boots +9 Giant’s Boots 0.3


  • This is the enchant probability information for the Titan's Boots
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan's Boots +1 Titan's Boots 100
    +1 Titan's Boots +2 Titan's Boots 100
    +2 Titan's Boots +3 Titan's Boots 100
    +3 Titan's Boots +4 Titan's Boots 100
    +4 Titan's Boots +5 Titan's Boots 10
    +5 Titan's Boots +6 Titan's Boots 8
    +6 Titan's Boots +7 Titan's Boots 8
    +7 Titan's Boots +8 Titan's Boots 1
    +8 Titan's Boots +9 Titan's Boots 0.3


  • This is the enchant probability information for the Boots of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Boots of Great Craftsman +1 Boots of Great Craftsman 10
    +1 Boots of Great Craftsman +2 Boots of Great Craftsman 10
    +2 Boots of Great Craftsman +3 Boots of Great Craftsman 1.5
    +3 Boots of Great Craftsman +4 Boots of Great Craftsman 0.5


    Belt

    ▶Enchant Probability Information for Belt


  • This is the enchant probability information for the Sabnok's Belt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Sabnok's Belt +1 Sabnok's Belt 100
    +1 Sabnok's Belt +2 Sabnok's Belt 100
    +2 Sabnok's Belt +3 Sabnok's Belt 100
    +3 Sabnok's Belt +4 Sabnok's Belt 100
    +4 Sabnok's Belt +5 Sabnok's Belt 18
    +5 Sabnok's Belt +6 Sabnok's Belt 10
    +6 Sabnok's Belt +7 Sabnok's Belt 10
    +7 Sabnok's Belt +8 Sabnok's Belt 1.5
    +8 Sabnok's Belt +9 Sabnok's Belt 0.5


  • This is the enchant probability information for the Elkinem's Belt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Elkinem's Belt +1 Elkinem's Belt 100
    +1 Elkinem's Belt +2 Elkinem's Belt 100
    +2 Elkinem's Belt +3 Elkinem's Belt 100
    +3 Elkinem's Belt +4 Elkinem's Belt 100
    +4 Elkinem's Belt +5 Elkinem's Belt 18
    +5 Elkinem's Belt +6 Elkinem's Belt 10
    +6 Elkinem's Belt +7 Elkinem's Belt 10
    +7 Elkinem's Belt +8 Elkinem's Belt 1.5
    +8 Elkinem's Belt +9 Elkinem's Belt 0.5


  • This is the enchant probability information for the Robust Belt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Robust Belt +1 Robust Belt 100
    +1 Robust Belt +2 Robust Belt 100
    +2 Robust Belt +3 Robust Belt 100
    +3 Robust Belt +4 Robust Belt 100
    +4 Robust Belt +5 Robust Belt 18
    +5 Robust Belt +6 Robust Belt 10
    +6 Robust Belt +7 Robust Belt 10
    +7 Robust Belt +8 Robust Belt 1.5
    +8 Robust Belt +9 Robust Belt 0.5


  • This is the enchant probability information for the Shuriel's Champion Belt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Shuriel's Champion Belt +1 Shuriel's Champion Belt 100
    +1 Shuriel's Champion Belt +2 Shuriel's Champion Belt 100
    +2 Shuriel's Champion Belt +3 Shuriel's Champion Belt 100
    +3 Shuriel's Champion Belt +4 Shuriel's Champion Belt 100
    +4 Shuriel's Champion Belt +5 Shuriel's Champion Belt 18
    +5 Shuriel's Champion Belt +6 Shuriel's Champion Belt 10
    +6 Shuriel's Champion Belt +7 Shuriel's Champion Belt 10
    +7 Shuriel's Champion Belt +8 Shuriel's Champion Belt 1.5
    +8 Shuriel's Champion Belt +9 Shuriel's Champion Belt 0.5


  • This is the enchant probability information for the Giant's Bandage
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant's Bandage +1 Giant's Bandage 100
    +1 Giant's Bandage +2 Giant's Bandage 100
    +2 Giant's Bandage +3 Giant's Bandage 100
    +3 Giant's Bandage +4 Giant's Bandage 100
    +4 Giant's Bandage +5 Giant's Bandage 18
    +5 Giant's Bandage +6 Giant's Bandage 10
    +6 Giant's Bandage +7 Giant's Bandage 10
    +7 Giant's Bandage +8 Giant's Bandage 1.5
    +8 Giant's Bandage +9 Giant's Bandage 0.5


  • This is the enchant probability information for the Bena's Belt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bena's Belt +1 Bena's Belt 100
    +1 Bena's Belt +2 Bena's Belt 100
    +2 Bena's Belt +3 Bena's Belt 100
    +3 Bena's Belt +4 Bena's Belt 100
    +4 Bena's Belt +5 Bena's Belt 18
    +5 Bena's Belt +6 Bena's Belt 10
    +6 Bena's Belt +7 Bena's Belt 10
    +7 Bena's Belt +8 Bena's Belt 1.5
    +8 Bena's Belt +9 Bena's Belt 0.5


  • This is the enchant probability information for the Blessed Bena's Belt
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's Belt +1 Blessed Bena's Belt 100
    +1 Blessed Bena's Belt +2 Blessed Bena's Belt 100
    +2 Blessed Bena's Belt +3 Blessed Bena's Belt 100
    +3 Blessed Bena's Belt +4 Blessed Bena's Belt 100
    +4 Blessed Bena's Belt +5 Blessed Bena's Belt 18
    +5 Blessed Bena's Belt +6 Blessed Bena's Belt 10
    +6 Blessed Bena's Belt +7 Blessed Bena's Belt 10
    +7 Blessed Bena's Belt +8 Blessed Bena's Belt 1.5
    +8 Blessed Bena's Belt +9 Blessed Bena's Belt 0.5


    Glove

    ▶Enchant Probability Information for Glove


  • This is the enchant probability information for the Glove of Dark Knight
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Dark Knight +1 Glove of Dark Knight 100
    +1 Glove of Dark Knight +2 Glove of Dark Knight 100
    +2 Glove of Dark Knight +3 Glove of Dark Knight 100
    +3 Glove of Dark Knight +4 Glove of Dark Knight 100
    +4 Glove of Dark Knight +5 Glove of Dark Knight 18
    +5 Glove of Dark Knight +6 Glove of Dark Knight 10
    +6 Glove of Dark Knight +7 Glove of Dark Knight 10
    +7 Glove of Dark Knight +8 Glove of Dark Knight 1.5
    +8 Glove of Dark Knight +9 Glove of Dark Knight 0.5


  • This is the enchant probability information for the Glove of Beast
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Beast +1 Glove of Beast 100
    +1 Glove of Beast +2 Glove of Beast 100
    +2 Glove of Beast +3 Glove of Beast 100
    +3 Glove of Beast +4 Glove of Beast 100
    +4 Glove of Beast +5 Glove of Beast 18
    +5 Glove of Beast +6 Glove of Beast 10
    +6 Glove of Beast +7 Glove of Beast 10
    +7 Glove of Beast +8 Glove of Beast 1.5
    +8 Glove of Beast +9 Glove of Beast 0.5


  • This is the enchant probability information for the Glove of Brute Strength
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Brute Strength +1 Glove of Brute Strength 100
    +1 Glove of Brute Strength +2 Glove of Brute Strength 100
    +2 Glove of Brute Strength +3 Glove of Brute Strength 100
    +3 Glove of Brute Strength +4 Glove of Brute Strength 100
    +4 Glove of Brute Strength +5 Glove of Brute Strength 18
    +5 Glove of Brute Strength +6 Glove of Brute Strength 10
    +6 Glove of Brute Strength +7 Glove of Brute Strength 10
    +7 Glove of Brute Strength +8 Glove of Brute Strength 1.5
    +8 Glove of Brute Strength +9 Glove of Brute Strength 0.5


  • This is the enchant probability information for the Glove of Wind Elemental
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Wind Elemental +1 Glove of Wind Elemental 100
    +1 Glove of Wind Elemental +2 Glove of Wind Elemental 100
    +2 Glove of Wind Elemental +3 Glove of Wind Elemental 100
    +3 Glove of Wind Elemental +4 Glove of Wind Elemental 100
    +4 Glove of Wind Elemental +5 Glove of Wind Elemental 18
    +5 Glove of Wind Elemental +6 Glove of Wind Elemental 10
    +6 Glove of Wind Elemental +7 Glove of Wind Elemental 10
    +7 Glove of Wind Elemental +8 Glove of Wind Elemental 1.5
    +8 Glove of Wind Elemental +9 Glove of Wind Elemental 0.5


  • This is the enchant probability information for the Mordred's Glove
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Mordred's Glove +1 Mordred's Glove 100
    +1 Mordred's Glove +2 Mordred's Glove 100
    +2 Mordred's Glove +3 Mordred's Glove 100
    +3 Mordred's Glove +4 Mordred's Glove 100
    +4 Mordred's Glove +5 Mordred's Glove 18
    +5 Mordred's Glove +6 Mordred's Glove 10
    +6 Mordred's Glove +7 Mordred's Glove 10
    +7 Mordred's Glove +8 Mordred's Glove 1.5
    +8 Mordred's Glove +9 Mordred's Glove 0.5


  • This is the enchant probability information for the Glove of Destruction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Destruction +1 Glove of Destruction 100
    +1 Glove of Destruction +2 Glove of Destruction 100
    +2 Glove of Destruction +3 Glove of Destruction 100
    +3 Glove of Destruction +4 Glove of Destruction 100
    +4 Glove of Destruction +5 Glove of Destruction 18
    +5 Glove of Destruction +6 Glove of Destruction 10
    +6 Glove of Destruction +7 Glove of Destruction 10
    +7 Glove of Destruction +8 Glove of Destruction 1.5
    +8 Glove of Destruction +9 Glove of Destruction 0.5


  • This is the enchant probability information for the Glove of Flame Beast
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Flame Beast +1 Glove of Flame Beast 100
    +1 Glove of Flame Beast +2 Glove of Flame Beast 100
    +2 Glove of Flame Beast +3 Glove of Flame Beast 100
    +3 Glove of Flame Beast +4 Glove of Flame Beast 100
    +4 Glove of Flame Beast +5 Glove of Flame Beast 18
    +5 Glove of Flame Beast +6 Glove of Flame Beast 10
    +6 Glove of Flame Beast +7 Glove of Flame Beast 10
    +7 Glove of Flame Beast +8 Glove of Flame Beast 1.5
    +8 Glove of Flame Beast +9 Glove of Flame Beast 0.5


  • This is the enchant probability information for the Silvery Frost Glove
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Silvery Frost Glove +1 Silvery Frost Glove 100
    +1 Silvery Frost Glove +2 Silvery Frost Glove 100
    +2 Silvery Frost Glove +3 Silvery Frost Glove 100
    +3 Silvery Frost Glove +4 Silvery Frost Glove 100
    +4 Silvery Frost Glove +5 Silvery Frost Glove 18
    +5 Silvery Frost Glove +6 Silvery Frost Glove 10
    +6 Silvery Frost Glove +7 Silvery Frost Glove 10
    +7 Silvery Frost Glove +8 Silvery Frost Glove 1.5
    +8 Silvery Frost Glove +9 Silvery Frost Glove 0.5


  • This is the enchant probability information for the Destroyer's Hand
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Destroyer's Hand +1 Destroyer's Hand 100
    +1 Destroyer's Hand +2 Destroyer's Hand 100
    +2 Destroyer's Hand +3 Destroyer's Hand 100
    +3 Destroyer's Hand +4 Destroyer's Hand 100
    +4 Destroyer's Hand +5 Destroyer's Hand 18
    +5 Destroyer's Hand +6 Destroyer's Hand 10
    +6 Destroyer's Hand +7 Destroyer's Hand 10
    +7 Destroyer's Hand +8 Destroyer's Hand 1.5
    +8 Destroyer's Hand +9 Destroyer's Hand 0.5


  • This is the enchant probability information for the Glove of Honor
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Honor +1 Glove of Honor 100
    +1 Glove of Honor +2 Glove of Honor 100
    +2 Glove of Honor +3 Glove of Honor 100
    +3 Glove of Honor +4 Glove of Honor 100
    +4 Glove of Honor +5 Glove of Honor 18
    +5 Glove of Honor +6 Glove of Honor 10
    +6 Glove of Honor +7 Glove of Honor 10
    +7 Glove of Honor +8 Glove of Honor 1.5
    +8 Glove of Honor +9 Glove of Honor 0.5


  • This is the enchant probability information for the Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Great Craftsman +1 Great Craftsman 10
    +1 Great Craftsman +2 Great Craftsman 10
    +2 Great Craftsman +3 Great Craftsman 1.5
    +3 Great Craftsman +4 Great Craftsman 0.5


  • This is the enchant probability information for the Glove of Earth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Earth +1 Glove of Earth 100
    +1 Glove of Earth +2 Glove of Earth 100
    +2 Glove of Earth +3 Glove of Earth 100
    +3 Glove of Earth +4 Glove of Earth 100
    +4 Glove of Earth +5 Glove of Earth 10
    +5 Glove of Earth +6 Glove of Earth 8
    +6 Glove of Earth +7 Glove of Earth 8
    +7 Glove of Earth +8 Glove of Earth 1
    +8 Glove of Earth +9 Glove of Earth 0.3


  • This is the enchant probability information for the Giant’s Glove
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Giant’s Glove +1 Giant’s Glove 100
    +1 Giant’s Glove +2 Giant’s Glove 100
    +2 Giant’s Glove +2 Giant’s Glove 100
    +3 Giant’s Glove +4 Giant’s Glove 100
    +4 Giant’s Glove +5 Giant’s Glove 10
    +5 Giant’s Glove +6 Giant’s Glove 8
    +6 Giant’s Glove +7 Giant’s Glove 8
    +7 Giant’s Glove +8 Giant’s Glove 1
    +8 Giant’s Glove +9 Giant’s Glove 0.3


  • This is the enchant probability information for the Titan's Glove
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Titan's Glove +1 Titan's Glove 100
    +1 Titan's Glove +2 Titan's Glove 100
    +2 Titan's Glove +2 Titan's Glove 100
    +3 Titan's Glove +4 Titan's Glove 100
    +4 Titan's Glove +5 Titan's Glove 10
    +5 Titan's Glove +6 Titan's Glove 8
    +6 Titan's Glove +7 Titan's Glove 8
    +7 Titan's Glove +8 Titan's Glove 1
    +8 Titan's Glove +9 Titan's Glove 0.3


  • This is the enchant probability information for the Glove of Great Craftsman
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Glove of Great Craftsman +1 Glove of Great Craftsman 10
    +1 Glove of Great Craftsman +2 Glove of Great Craftsman 10
    +2 Glove of Great Craftsman +3 Glove of Great Craftsman 1.5
    +3 Glove of Great Craftsman +4 Glove of Great Craftsman 0.5


    Earrings

    ▶Enchant Probability Information for Earrings


  • This is the enchant probability information for the Earrings of Sister
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Sister +1 Earrings of Sister 100
    +1 Earrings of Sister +2 Earrings of Sister 100
    +2 Earrings of Sister +3 Earrings of Sister 25
    +3 Earrings of Sister +4 Earrings of Sister 18
    +4 Earrings of Sister +5 Earrings of Sister 10
    +5 Earrings of Sister +6 Earrings of Sister 10
    +6 Earrings of Sister +7 Earrings of Sister 10
    +7 Earrings of Sister +8 Earrings of Sister 5


  • This is the enchant probability information for the Earrings of Seduction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Seduction +1 Earrings of Seduction 100
    +1 Earrings of Seduction +2 Earrings of Seduction 100
    +2 Earrings of Seduction +3 Earrings of Seduction 25
    +3 Earrings of Seduction +4 Earrings of Seduction 18
    +4 Earrings of Seduction +5 Earrings of Seduction 10
    +5 Earrings of Seduction +6 Earrings of Seduction 10
    +6 Earrings of Seduction +7 Earrings of Seduction 10
    +7 Earrings of Seduction +8 Earrings of Seduction 5


  • This is the enchant probability information for the Curro’s Earrings
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Curro’s Earrings +1 Curro’s Earrings 100
    +1 Curro’s Earrings +2 Curro’s Earrings 100
    +2 Curro’s Earrings +3 Curro’s Earrings 25
    +3 Curro’s Earrings +4 Curro’s Earrings 18
    +4 Curro’s Earrings +5 Curro’s Earrings 10
    +5 Curro’s Earrings +6 Curro’s Earrings 10
    +6 Curro’s Earrings +7 Curro’s Earrings 10
    +7 Curro’s Earrings +8 Curro’s Earrings 5


  • This is the enchant probability information for the Earrings of Soul (Strength)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Soul (Strength) +1 Earrings of Soul (Strength) 100
    +1 Earrings of Soul (Strength) +2 Earrings of Soul (Strength) 100
    +2 Earrings of Soul (Strength) +3 Earrings of Soul (Strength) 25
    +3 Earrings of Soul (Strength) +4 Earrings of Soul (Strength) 18
    +4 Earrings of Soul (Strength) +5 Earrings of Soul (Strength) 10
    +5 Earrings of Soul (Strength) +6 Earrings of Soul (Strength) 10
    +6 Earrings of Soul (Strength) +7 Earrings of Soul (Strength) 10
    +7 Earrings of Soul (Strength) +8 Earrings of Soul (Strength) 5


  • This is the enchant probability information for the Earrings of Soul (Agility)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Soul (Agility) +1 Earrings of Soul (Agility) 100
    +1 Earrings of Soul (Agility) +2 Earrings of Soul (Agility) 100
    +2 Earrings of Soul (Agility) +3 Earrings of Soul (Agility) 25
    +3 Earrings of Soul (Agility) +4 Earrings of Soul (Agility) 18
    +4 Earrings of Soul (Agility) +5 Earrings of Soul (Agility) 10
    +5 Earrings of Soul (Agility) +6 Earrings of Soul (Agility) 10
    +6 Earrings of Soul (Agility) +7 Earrings of Soul (Agility) 10
    +7 Earrings of Soul (Agility) +8 Earrings of Soul (Agility) 5


  • This is the enchant probability information for the Earrings of Soul (Constitution)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Soul (Constitution) +1 Earrings of Soul (Constitution) 100
    +1 Earrings of Soul (Constitution) +2 Earrings of Soul (Constitution) 100
    +2 Earrings of Soul (Constitution) +3 Earrings of Soul (Constitution) 25
    +3 Earrings of Soul (Constitution) +4 Earrings of Soul (Constitution) 18
    +4 Earrings of Soul (Constitution) +5 Earrings of Soul (Constitution) 10
    +5 Earrings of Soul (Constitution) +6 Earrings of Soul (Constitution) 10
    +6 Earrings of Soul (Constitution) +7 Earrings of Soul (Constitution) 10
    +7 Earrings of Soul (Constitution) +8 Earrings of Soul (Constitution) 5


  • This is the enchant probability information for the Earrings of Soul (Intelligence)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Soul (Intelligence) +1 Earrings of Soul (Intelligence) 100
    +1 Earrings of Soul (Intelligence) +2 Earrings of Soul (Intelligence) 100
    +2 Earrings of Soul (Intelligence) +3 Earrings of Soul (Intelligence) 25
    +3 Earrings of Soul (Intelligence) +4 Earrings of Soul (Intelligence) 18
    +4 Earrings of Soul (Intelligence) +5 Earrings of Soul (Intelligence) 10
    +5 Earrings of Soul (Intelligence) +6 Earrings of Soul (Intelligence) 10
    +6 Earrings of Soul (Intelligence) +7 Earrings of Soul (Intelligence) 10
    +7 Earrings of Soul (Intelligence) +8 Earrings of Soul (Intelligence) 5


  • This is the enchant probability information for the Earrings of the Soul (Wisdom)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of the Soul (Wisdom) +1 Earrings of the Soul (Wisdom) 100
    +1 Earrings of the Soul (Wisdom) +2 Earrings of the Soul (Wisdom) 100
    +2 Earrings of the Soul (Wisdom) +3 Earrings of the Soul (Wisdom) 25
    +3 Earrings of the Soul (Wisdom) +4 Earrings of the Soul (Wisdom) 18
    +4 Earrings of the Soul (Wisdom) +5 Earrings of the Soul (Wisdom) 10
    +5 Earrings of the Soul (Wisdom) +6 Earrings of the Soul (Wisdom) 10
    +6 Earrings of the Soul (Wisdom) +7 Earrings of the Soul (Wisdom) 10
    +7 Earrings of the Soul (Wisdom) +8 Earrings of the Soul (Wisdom) 5


  • This is the enchant probability information for the Earrings of Goldis
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Goldis +1 Earrings of Goldis 100
    +1 Earrings of Goldis +2 Earrings of Goldis 100
    +2 Earrings of Goldis +3 Earrings of Goldis 25
    +3 Earrings of Goldis +4 Earrings of Goldis 18
    +4 Earrings of Goldis +5 Earrings of Goldis 10
    +5 Earrings of Goldis +6 Earrings of Goldis 10
    +6 Earrings of Goldis +7 Earrings of Goldis 10
    +7 Earrings of Goldis +8 Earrings of Goldis 5


  • This is the enchant probability information for the Red Flame Earrings
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Red Flame Earrings +1 Red Flame Earrings 100
    +1 Red Flame Earrings +2 Red Flame Earrings 100
    +2 Red Flame Earrings +3 Red Flame Earrings 25
    +3 Red Flame Earrings +4 Red Flame Earrings 18
    +4 Red Flame Earrings +5 Red Flame Earrings 10
    +5 Red Flame Earrings +6 Red Flame Earrings 10
    +6 Red Flame Earrings +7 Red Flame Earrings 10
    +7 Red Flame Earrings +8 Red Flame Earrings 5


  • This is the enchant probability information for the Blum's Earrings
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blum's Earrings +1 Blum's Earrings 100
    +1 Blum's Earrings +2 Blum's Earrings 100
    +2 Blum's Earrings +3 Blum's Earrings 25
    +3 Blum's Earrings +4 Blum's Earrings 18
    +4 Blum's Earrings +5 Blum's Earrings 10
    +5 Blum's Earrings +6 Blum's Earrings 10
    +6 Blum's Earrings +7 Blum's Earrings 10
    +7 Blum's Earrings +8 Blum's Earrings 5


  • This is the enchant probability information for the Skull Earrings
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Skull Earrings +1 Skull Earrings 100
    +1 Skull Earrings +2 Skull Earrings 100
    +2 Skull Earrings +3 Skull Earrings 25
    +3 Skull Earrings +4 Skull Earrings 18
    +4 Skull Earrings +5 Skull Earrings 10
    +5 Skull Earrings +6 Skull Earrings 10
    +6 Skull Earrings +7 Skull Earrings 10
    +7 Skull Earrings +8 Skull Earrings 5


  • This is the enchant probability information for the Earrings of Medusa
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Medusa +1 Earrings of Medusa 100
    +1 Earrings of Medusa +2 Earrings of Medusa 100
    +2 Earrings of Medusa +3 Earrings of Medusa 25
    +3 Earrings of Medusa +4 Earrings of Medusa 18
    +4 Earrings of Medusa +5 Earrings of Medusa 10
    +5 Earrings of Medusa +6 Earrings of Medusa 10
    +6 Earrings of Medusa +7 Earrings of Medusa 10
    +7 Earrings of Medusa +8 Earrings of Medusa 5


  • This is the enchant probability information for the Earrings of Life
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Life +1 Earrings of Life 100
    +1 Earrings of Life +2 Earrings of Life 100
    +2 Earrings of Life +3 Earrings of Life 25
    +3 Earrings of Life +4 Earrings of Life 18
    +4 Earrings of Life +5 Earrings of Life 10
    +5 Earrings of Life +6 Earrings of Life 10
    +6 Earrings of Life +7 Earrings of Life 1.5
    +7 Earrings of Life +8 Earrings of Life 0.5


  • This is the enchant probability information for the Earrings of Willpower
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Willpower +1 Earrings of Willpower 100
    +1 Earrings of Willpower +2 Earrings of Willpower 100
    +2 Earrings of Willpower +3 Earrings of Willpower 25
    +3 Earrings of Willpower +4 Earrings of Willpower 18
    +4 Earrings of Willpower +5 Earrings of Willpower 10
    +5 Earrings of Willpower +6 Earrings of Willpower 10
    +6 Earrings of Willpower +7 Earrings of Willpower 1.5
    +7 Earrings of Willpower +8 Earrings of Willpower 0.5


  • This is the enchant probability information for the Earrings of Assassin
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Earrings of Assassin +1 Earrings of Assassin 100
    +1 Earrings of Assassin +2 Earrings of Assassin 100
    +2 Earrings of Assassin +3 Earrings of Assassin 25
    +3 Earrings of Assassin +4 Earrings of Assassin 18
    +4 Earrings of Assassin +5 Earrings of Assassin 10
    +5 Earrings of Assassin +6 Earrings of Assassin 10
    +6 Earrings of Assassin +7 Earrings of Assassin 1.5
    +7 Earrings of Assassin +8 Earrings of Assassin 0.5


    Necklace

    ▶Enchant Probability Information for Necklace


  • This is the enchant probability information for the Necklace of Redisse Archer
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Redisse Archer +1 Necklace of Redisse Archer 100
    +1 Necklace of Redisse Archer +2 Necklace of Redisse Archer 100
    +2 Necklace of Redisse Archer +3 Necklace of Redisse Archer 25
    +3 Necklace of Redisse Archer +4 Necklace of Redisse Archer 25
    +4 Necklace of Redisse Archer +5 Necklace of Redisse Archer 25
    +5 Necklace of Redisse Archer +6 Necklace of Redisse Archer 25
    +6 Necklace of Redisse Archer +7 Necklace of Redisse Archer 25
    +7 Necklace of Redisse Archer +8 Necklace of Redisse Archer 25


  • This is the enchant probability information for the Necklace of Redisse Warrior
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Redisse Warrior +1 Necklace of Redisse Warrior 100
    +1 Necklace of Redisse Warrior +2 Necklace of Redisse Warrior 100
    +2 Necklace of Redisse Warrior +3 Necklace of Redisse Warrior 25
    +3 Necklace of Redisse Warrior +4 Necklace of Redisse Warrior 25
    +4 Necklace of Redisse Warrior +5 Necklace of Redisse Warrior 25
    +5 Necklace of Redisse Warrior +6 Necklace of Redisse Warrior 25
    +6 Necklace of Redisse Warrior +7 Necklace of Redisse Warrior 25
    +7 Necklace of Redisse Warrior +8 Necklace of Redisse Warrior 25


  • This is the enchant probability information for the Necklace of Redisse Magician
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Redisse Magician +1 Necklace of Redisse Magician 100
    +1 Necklace of Redisse Magician +2 Necklace of Redisse Magician 100
    +2 Necklace of Redisse Magician +3 Necklace of Redisse Magician 25
    +3 Necklace of Redisse Magician +4 Necklace of Redisse Magician 25
    +4 Necklace of Redisse Magician +5 Necklace of Redisse Magician 25
    +5 Necklace of Redisse Magician +6 Necklace of Redisse Magician 25
    +6 Necklace of Redisse Magician +7 Necklace of Redisse Magician 25
    +7 Necklace of Redisse Magician +8 Necklace of Redisse Magician 25


  • This is the enchant probability information for the Necklace of Chronobe Archer
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Chronobe Archer +1 Necklace of Chronobe Archer 100
    +1 Necklace of Chronobe Archer +2 Necklace of Chronobe Archer 100
    +2 Necklace of Chronobe Archer +3 Necklace of Chronobe Archer 25
    +3 Necklace of Chronobe Archer +4 Necklace of Chronobe Archer 25
    +4 Necklace of Chronobe Archer +5 Necklace of Chronobe Archer 25
    +5 Necklace of Chronobe Archer +6 Necklace of Chronobe Archer 25
    +6 Necklace of Chronobe Archer +7 Necklace of Chronobe Archer 25
    +7 Necklace of Chronobe Archer +8 Necklace of Chronobe Archer 25


  • This is the enchant probability information for the Necklace of Chronobe Magician
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Chronobe Magician +1 Necklace of Chronobe Magician 100
    +1 Necklace of Chronobe Magician +2 Necklace of Chronobe Magician 100
    +2 Necklace of Chronobe Magician +3 Necklace of Chronobe Magician 25
    +3 Necklace of Chronobe Magician +4 Necklace of Chronobe Magician 25
    +4 Necklace of Chronobe Magician +5 Necklace of Chronobe Magician 25
    +5 Necklace of Chronobe Magician +6 Necklace of Chronobe Magician 25
    +6 Necklace of Chronobe Magician +7 Necklace of Chronobe Magician 25
    +7 Necklace of Chronobe Magician +8 Necklace of Chronobe Magician 25


  • This is the enchant probability information for the Necklace of Cocoon
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Cocoon +1 Necklace of Cocoon 100
    +1 Necklace of Cocoon +2 Necklace of Cocoon 100
    +2 Necklace of Cocoon +3 Necklace of Cocoon 25
    +3 Necklace of Cocoon +4 Necklace of Cocoon 18
    +4 Necklace of Cocoon +5 Necklace of Cocoon 10
    +5 Necklace of Cocoon +6 Necklace of Cocoon 10
    +6 Necklace of Cocoon +7 Necklace of Cocoon 10
    +7 Necklace of Cocoon +8 Necklace of Cocoon 5


  • This is the enchant probability information for the Necklace of Pioneer
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Pioneer +1 Necklace of Pioneer 100
    +1 Necklace of Pioneer +2 Necklace of Pioneer 100
    +2 Necklace of Pioneer +3 Necklace of Pioneer 25
    +3 Necklace of Pioneer +4 Necklace of Pioneer 18
    +4 Necklace of Pioneer +5 Necklace of Pioneer 10
    +5 Necklace of Pioneer +6 Necklace of Pioneer 10
    +6 Necklace of Pioneer +7 Necklace of Pioneer 1.5
    +7 Necklace of Pioneer +8 Necklace of Pioneer 0.5


  • This is the enchant probability information for the Red Necklace of High Priest
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Red Necklace of High Priest +1 Red Necklace of High Priest 100
    +1 Red Necklace of High Priest +2 Red Necklace of High Priest 100
    +2 Red Necklace of High Priest +3 Red Necklace of High Priest 25
    +3 Red Necklace of High Priest +4 Red Necklace of High Priest 18
    +4 Red Necklace of High Priest +5 Red Necklace of High Priest 10
    +5 Red Necklace of High Priest +6 Red Necklace of High Priest 10
    +6 Red Necklace of High Priest +7 Red Necklace of High Priest 10
    +7 Red Necklace of High Priest +8 Red Necklace of High Priest 5


  • This is the enchant probability information for the Yellow Necklace of High Priest
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Yellow Necklace of High Priest +1 Yellow Necklace of High Priest 100
    +1 Yellow Necklace of High Priest +2 Yellow Necklace of High Priest 100
    +2 Yellow Necklace of High Priest +3 Yellow Necklace of High Priest 25
    +3 Yellow Necklace of High Priest +4 Yellow Necklace of High Priest 18
    +4 Yellow Necklace of High Priest +5 Yellow Necklace of High Priest 10
    +5 Yellow Necklace of High Priest +6 Yellow Necklace of High Priest 10
    +6 Yellow Necklace of High Priest +7 Yellow Necklace of High Priest 10
    +7 Yellow Necklace of High Priest +8 Yellow Necklace of High Priest 5


  • This is the enchant probability information for the Blue Necklace of High Priest
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blue Necklace of High Priest +1 Blue Necklace of High Priest 100
    +1 Blue Necklace of High Priest +2 Blue Necklace of High Priest 100
    +2 Blue Necklace of High Priest +3 Blue Necklace of High Priest 25
    +3 Blue Necklace of High Priest +4 Blue Necklace of High Priest 18
    +4 Blue Necklace of High Priest +5 Blue Necklace of High Priest 10
    +5 Blue Necklace of High Priest +6 Blue Necklace of High Priest 10
    +6 Blue Necklace of High Priest +7 Blue Necklace of High Priest 10
    +7 Blue Necklace of High Priest +8 Blue Necklace of High Priest 5


  • This is the enchant probability information for the Green Necklace of High Priest
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Green Necklace of High Priest +1 Green Necklace of High Priest 100
    +1 Green Necklace of High Priest +2 Green Necklace of High Priest 100
    +2 Green Necklace of High Priest +3 Green Necklace of High Priest 25
    +3 Green Necklace of High Priest +4 Green Necklace of High Priest 18
    +4 Green Necklace of High Priest +5 Green Necklace of High Priest 10
    +5 Green Necklace of High Priest +6 Green Necklace of High Priest 10
    +6 Green Necklace of High Priest +7 Green Necklace of High Priest 10
    +7 Green Necklace of High Priest +8 Green Necklace of High Priest 5


  • This is the enchant probability information for the Blessed Necklace
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Necklace +1 Blessed Necklace 100
    +1 Blessed Necklace +2 Blessed Necklace 100
    +2 Blessed Necklace +3 Blessed Necklace 25
    +3 Blessed Necklace +4 Blessed Necklace 18
    +4 Blessed Necklace +5 Blessed Necklace 10
    +5 Blessed Necklace +6 Blessed Necklace 10
    +6 Blessed Necklace +7 Blessed Necklace 10
    +7 Blessed Necklace +8 Blessed Necklace 5


  • This is the enchant probability information for the Necklace of Exitium
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Exitium +1 Necklace of Exitium 100
    +1 Necklace of Exitium +2 Necklace of Exitium 100
    +2 Necklace of Exitium +3 Necklace of Exitium 25
    +3 Necklace of Exitium +4 Necklace of Exitium 18
    +4 Necklace of Exitium +5 Necklace of Exitium 10
    +5 Necklace of Exitium +6 Necklace of Exitium 10
    +6 Necklace of Exitium +7 Necklace of Exitium 10
    +7 Necklace of Exitium +8 Necklace of Exitium 5


  • This is the enchant probability information for the Temetum's Necklace
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Temetum's Necklace +1 Temetum's Necklace 100
    +1 Temetum's Necklace +2 Temetum's Necklace 100
    +2 Temetum's Necklace +3 Temetum's Necklace 25
    +3 Temetum's Necklace +4 Temetum's Necklace 18
    +4 Temetum's Necklace +5 Temetum's Necklace 10
    +5 Temetum's Necklace +6 Temetum's Necklace 10
    +6 Temetum's Necklace +7 Temetum's Necklace 10
    +7 Temetum's Necklace +8 Temetum's Necklace 5


  • This is the enchant probability information for the Necklace of Toad
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Toad +1 Necklace of Toad 100
    +1 Necklace of Toad +2 Necklace of Toad 100
    +2 Necklace of Toad +3 Necklace of Toad 25
    +3 Necklace of Toad +4 Necklace of Toad 18
    +4 Necklace of Toad +5 Necklace of Toad 10
    +5 Necklace of Toad +6 Necklace of Toad 10
    +6 Necklace of Toad +7 Necklace of Toad 10
    +7 Necklace of Toad +8 Necklace of Toad 5


  • This is the enchant probability information for the Curro's Necklace
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Curro's Necklace +1 Curro's Necklace 100
    +1 Curro's Necklace +2 Curro's Necklace 100
    +2 Curro's Necklace +3 Curro's Necklace 25
    +3 Curro's Necklace +4 Curro's Necklace 18
    +4 Curro's Necklace +5 Curro's Necklace 10
    +5 Curro's Necklace +6 Curro's Necklace 10
    +6 Curro's Necklace +7 Curro's Necklace 10
    +7 Curro's Necklace +8 Curro's Necklace 5


  • This is the enchant probability information for the Yellow Necklace of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Yellow Necklace of Pagan +1 Yellow Necklace of Pagan 100
    +1 Yellow Necklace of Pagan +2 Yellow Necklace of Pagan 100
    +2 Yellow Necklace of Pagan +3 Yellow Necklace of Pagan 25
    +3 Yellow Necklace of Pagan +4 Yellow Necklace of Pagan 18
    +4 Yellow Necklace of Pagan +5 Yellow Necklace of Pagan 10
    +5 Yellow Necklace of Pagan +6 Yellow Necklace of Pagan 10
    +6 Yellow Necklace of Pagan +7 Yellow Necklace of Pagan 10
    +7 Yellow Necklace of Pagan +8 Yellow Necklace of Pagan 5


  • This is the enchant probability information for the Blue Necklace of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blue Necklace of Pagan +1 Blue Necklace of Pagan 100
    +1 Blue Necklace of Pagan +2 Blue Necklace of Pagan 100
    +2 Blue Necklace of Pagan +3 Blue Necklace of Pagan 25
    +3 Blue Necklace of Pagan +4 Blue Necklace of Pagan 18
    +4 Blue Necklace of Pagan +5 Blue Necklace of Pagan 10
    +5 Blue Necklace of Pagan +6 Blue Necklace of Pagan 10
    +6 Blue Necklace of Pagan +7 Blue Necklace of Pagan 10
    +7 Blue Necklace of Pagan +8 Blue Necklace of Pagan 5


  • This is the enchant probability information for the Green Necklace of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Green Necklace of Pagan +1 Green Necklace of Pagan 100
    +1 Green Necklace of Pagan +2 Green Necklace of Pagan 100
    +2 Green Necklace of Pagan +3 Green Necklace of Pagan 25
    +3 Green Necklace of Pagan +4 Green Necklace of Pagan 18
    +4 Green Necklace of Pagan +5 Green Necklace of Pagan 10
    +5 Green Necklace of Pagan +6 Green Necklace of Pagan 10
    +6 Green Necklace of Pagan +7 Green Necklace of Pagan 10
    +7 Green Necklace of Pagan +8 Green Necklace of Pagan 5


  • This is the enchant probability information for the Red Necklace of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Red Necklace of Pagan +1 Red Necklace of Pagan 100
    +1 Red Necklace of Pagan +2 Red Necklace of Pagan 100
    +2 Red Necklace of Pagan +3 Red Necklace of Pagan 25
    +3 Red Necklace of Pagan +4 Red Necklace of Pagan 18
    +4 Red Necklace of Pagan +5 Red Necklace of Pagan 10
    +5 Red Necklace of Pagan +6 Red Necklace of Pagan 10
    +6 Red Necklace of Pagan +7 Red Necklace of Pagan 10
    +7 Red Necklace of Pagan +8 Red Necklace of Pagan 5


  • This is the enchant probability information for the Succubus' Necklace
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Succubus' Necklace +1 Succubus' Necklace 100
    +1 Succubus' Necklace +2 Succubus' Necklace 100
    +2 Succubus' Necklace +3 Succubus' Necklace 25
    +3 Succubus' Necklace +4 Succubus' Necklace 18
    +4 Succubus' Necklace +5 Succubus' Necklace 10
    +5 Succubus' Necklace +6 Succubus' Necklace 10
    +6 Succubus' Necklace +7 Succubus' Necklace 10
    +7 Succubus' Necklace +8 Succubus' Necklace 5


  • This is the enchant probability information for the Lesser Succubus' Necklace
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Lesser Succubus' Necklace +1 Lesser Succubus' Necklace 100
    +1 Lesser Succubus' Necklace +2 Lesser Succubus' Necklace 100
    +2 Lesser Succubus' Necklace +3 Lesser Succubus' Necklace 25
    +3 Lesser Succubus' Necklace +4 Lesser Succubus' Necklace 18
    +4 Lesser Succubus' Necklace +5 Lesser Succubus' Necklace 10
    +5 Lesser Succubus' Necklace +6 Lesser Succubus' Necklace 10
    +6 Lesser Succubus' Necklace +7 Lesser Succubus' Necklace 10
    +7 Lesser Succubus' Necklace +8 Lesser Succubus' Necklace 5


  • This is the enchant probability information for the Venomous Necklace
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Venomous Necklace +1 Venomous Necklace 100
    +1 Venomous Necklace +2 Venomous Necklace 100
    +2 Venomous Necklace +3 Venomous Necklace 25
    +3 Venomous Necklace +4 Venomous Necklace 18
    +4 Venomous Necklace +5 Venomous Necklace 10
    +5 Venomous Necklace +6 Venomous Necklace 10
    +6 Venomous Necklace +7 Venomous Necklace 10
    +7 Venomous Necklace +8 Venomous Necklace 5


  • This is the enchant probability information for the Necklace of Medusa
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Medusa +1 Necklace of Medusa 100
    +1 Necklace of Medusa +2 Necklace of Medusa 100
    +2 Necklace of Medusa +3 Necklace of Medusa 25
    +3 Necklace of Medusa +4 Necklace of Medusa 18
    +4 Necklace of Medusa +5 Necklace of Medusa 10
    +5 Necklace of Medusa +6 Necklace of Medusa 10
    +6 Necklace of Medusa +7 Necklace of Medusa 10
    +7 Necklace of Medusa +8 Necklace of Medusa 5


  • This is the enchant probability information for the Necklace of Destruction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Destruction +1 Necklace of Destruction 100
    +1 Necklace of Destruction +2 Necklace of Destruction 100
    +2 Necklace of Destruction +3 Necklace of Destruction 25
    +3 Necklace of Destruction +4 Necklace of Destruction 18
    +4 Necklace of Destruction +5 Necklace of Destruction 10
    +5 Necklace of Destruction +6 Necklace of Destruction 10
    +6 Necklace of Destruction +7 Necklace of Destruction 10
    +7 Necklace of Destruction +8 Necklace of Destruction 5


  • This is the enchant probability information for the Necklace of Flame
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Flame +1 Necklace of Flame 100
    +1 Necklace of Flame +2 Necklace of Flame 100
    +2 Necklace of Flame +3 Necklace of Flame 25
    +3 Necklace of Flame +4 Necklace of Flame 18
    +4 Necklace of Flame +5 Necklace of Flame 10
    +5 Necklace of Flame +6 Necklace of Flame 10
    +6 Necklace of Flame +7 Necklace of Flame 10
    +7 Necklace of Flame +8 Necklace of Flame 5


  • This is the enchant probability information for the Necklace of Chaser
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Chaser +1 Necklace of Chaser 100
    +1 Necklace of Chaser +2 Necklace of Chaser 100
    +2 Necklace of Chaser +3 Necklace of Chaser 25
    +3 Necklace of Chaser +4 Necklace of Chaser 18
    +4 Necklace of Chaser +5 Necklace of Chaser 10
    +5 Necklace of Chaser +6 Necklace of Chaser 10
    +6 Necklace of Chaser +7 Necklace of Chaser 1.5
    +7 Necklace of Chaser +8 Necklace of Chaser 0.5


  • This is the enchant probability information for the Necklace of Assassin
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Assassin +1 Necklace of Assassin 100
    +1 Necklace of Assassin +2 Necklace of Assassin 100
    +2 Necklace of Assassin +3 Necklace of Assassin 25
    +3 Necklace of Assassin +4 Necklace of Assassin 18
    +4 Necklace of Assassin +5 Necklace of Assassin 10
    +5 Necklace of Assassin +6 Necklace of Assassin 10
    +6 Necklace of Assassin +7 Necklace of Assassin 1.5
    +7 Necklace of Assassin +8 Necklace of Assassin 0.5


  • This is the enchant probability information for the Clay Doll Necklace
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Clay Doll Necklace +1 Clay Doll Necklace 100
    +1 Clay Doll Necklace +2 Clay Doll Necklace 100
    +2 Clay Doll Necklace +3 Clay Doll Necklace 25
    +3 Clay Doll Necklace +4 Clay Doll Necklace 18
    +4 Clay Doll Necklace +5 Clay Doll Necklace 10
    +5 Clay Doll Necklace +6 Clay Doll Necklace 10
    +6 Clay Doll Necklace +7 Clay Doll Necklace 10
    +7 Clay Doll Necklace +8 Clay Doll Necklace 5


  • This is the enchant probability information for the Necklace of Fury
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Fury +1 Necklace of Fury 100
    +1 Necklace of Fury +2 Necklace of Fury 100
    +2 Necklace of Fury +3 Necklace of Fury 25
    +3 Necklace of Fury +4 Necklace of Fury 18
    +4 Necklace of Fury +5 Necklace of Fury 10
    +5 Necklace of Fury +6 Necklace of Fury 10
    +6 Necklace of Fury +7 Necklace of Fury 10
    +7 Necklace of Fury +8 Necklace of Fury 5


  • This is the enchant probability information for the Necklace of Faith
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Faith +1 Necklace of Faith 100
    +1 Necklace of Faith +2 Necklace of Faith 100
    +2 Necklace of Faith +3 Necklace of Faith 25
    +3 Necklace of Faith +4 Necklace of Faith 18
    +4 Necklace of Faith +5 Necklace of Faith 10
    +5 Necklace of Faith +6 Necklace of Faith 10
    +6 Necklace of Faith +7 Necklace of Faith 10
    +7 Necklace of Faith +8 Necklace of Faith 5


  • This is the enchant probability information for the Necklace of Truth
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Truth +1 Necklace of Truth 100
    +1 Necklace of Truth +2 Necklace of Truth 100
    +2 Necklace of Truth +3 Necklace of Truth 25
    +3 Necklace of Truth +4 Necklace of Truth 18
    +4 Necklace of Truth +5 Necklace of Truth 10
    +5 Necklace of Truth +6 Necklace of Truth 10
    +6 Necklace of Truth +7 Necklace of Truth 10
    +7 Necklace of Truth +8 Necklace of Truth 5


  • This is the enchant probability information for the Necklace of Willpower
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Necklace of Willpower +1 Necklace of Willpower 100
    +1 Necklace of Willpower +2 Necklace of Willpower 100
    +2 Necklace of Willpower +3 Necklace of Willpower 25
    +3 Necklace of Willpower +4 Necklace of Willpower 18
    +4 Necklace of Willpower +5 Necklace of Willpower 10
    +5 Necklace of Willpower +6 Necklace of Willpower 10
    +6 Necklace of Willpower +7 Necklace of Willpower 10
    +7 Necklace of Willpower +8 Necklace of Willpower 5


    Ring

    ▶Enchant Probability Information for Ring


  • This is the enchant probability information for the Black Ring of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Black Ring of Pagan +1 Black Ring of Pagan 100
    +1 Black Ring of Pagan +2 Black Ring of Pagan 100
    +2 Black Ring of Pagan +3 Black Ring of Pagan 25
    +3 Black Ring of Pagan +4 Black Ring of Pagan 18
    +4 Black Ring of Pagan +5 Black Ring of Pagan 10
    +5 Black Ring of Pagan +6 Black Ring of Pagan 10
    +6 Black Ring of Pagan +7 Black Ring of Pagan 10
    +7 Black Ring of Pagan +8 Black Ring of Pagan 5


  • This is the enchant probability information for the Ring of Soul
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Soul +1 Ring of Soul 100
    +1 Ring of Soul +2 Ring of Soul 100
    +2 Ring of Soul +3 Ring of Soul 25
    +3 Ring of Soul +4 Ring of Soul 18
    +4 Ring of Soul +5 Ring of Soul 10
    +5 Ring of Soul +6 Ring of Soul 10
    +6 Ring of Soul +7 Ring of Soul 10
    +7 Ring of Soul +8 Ring of Soul 5


  • This is the enchant probability information for the Ring of Seduction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Seduction +1 Ring of Seduction 100
    +1 Ring of Seduction +2 Ring of Seduction 100
    +2 Ring of Seduction +3 Ring of Seduction 25
    +3 Ring of Seduction +4 Ring of Seduction 18
    +4 Ring of Seduction +5 Ring of Seduction 10
    +5 Ring of Seduction +6 Ring of Seduction 10
    +6 Ring of Seduction +7 Ring of Seduction 10
    +7 Ring of Seduction +8 Ring of Seduction 5


  • This is the enchant probability information for the Ring of Corruption
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Corruption +1 Ring of Corruption 100
    +1 Ring of Corruption +2 Ring of Corruption 100
    +2 Ring of Corruption +3 Ring of Corruption 25
    +3 Ring of Corruption +4 Ring of Corruption 18
    +4 Ring of Corruption +5 Ring of Corruption 10
    +5 Ring of Corruption +6 Ring of Corruption 10
    +6 Ring of Corruption +7 Ring of Corruption 10
    +7 Ring of Corruption +8 Ring of Corruption 5


  • This is the enchant probability information for the Reinforced Ring of Corruption
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Reinforced Ring of Corruption +1 Reinforced Ring of Corruption 100
    +1 Reinforced Ring of Corruption +2 Reinforced Ring of Corruption 100
    +2 Reinforced Ring of Corruption +3 Reinforced Ring of Corruption 25
    +3 Reinforced Ring of Corruption +4 Reinforced Ring of Corruption 18
    +4 Reinforced Ring of Corruption +5 Reinforced Ring of Corruption 10
    +5 Reinforced Ring of Corruption +6 Reinforced Ring of Corruption 10
    +6 Reinforced Ring of Corruption +7 Reinforced Ring of Corruption 10
    +7 Reinforced Ring of Corruption +8 Reinforced Ring of Corruption 5


  • This is the enchant probability information for the Crystal Ring
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Crystal Ring +1 Crystal Ring 100
    +1 Crystal Ring +2 Crystal Ring 100
    +2 Crystal Ring +3 Crystal Ring 25
    +3 Crystal Ring +4 Crystal Ring 18
    +4 Crystal Ring +5 Crystal Ring 10
    +5 Crystal Ring +6 Crystal Ring 10
    +6 Crystal Ring +7 Crystal Ring 10
    +7 Crystal Ring +8 Crystal Ring 5


  • This is the enchant probability information for the Rakku's Ring
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Rakku's Ring +1 Rakku's Ring 100
    +1 Rakku's Ring +2 Rakku's Ring 100
    +2 Rakku's Ring +3 Rakku's Ring 25
    +3 Rakku's Ring +4 Rakku's Ring 18
    +4 Rakku's Ring +5 Rakku's Ring 10
    +5 Rakku's Ring +6 Rakku's Ring 10
    +6 Rakku's Ring +7 Rakku's Ring 10
    +7 Rakku's Ring +8 Rakku's Ring 5


  • This is the enchant probability information for the Red Ring of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Red Ring of Pagan +1 Red Ring of Pagan 100
    +1 Red Ring of Pagan +2 Red Ring of Pagan 100
    +2 Red Ring of Pagan +3 Red Ring of Pagan 25
    +3 Red Ring of Pagan +4 Red Ring of Pagan 18
    +4 Red Ring of Pagan +5 Red Ring of Pagan 10
    +5 Red Ring of Pagan +6 Red Ring of Pagan 10
    +6 Red Ring of Pagan +7 Red Ring of Pagan 10
    +7 Red Ring of Pagan +8 Red Ring of Pagan 5


  • This is the enchant probability information for the Green Ring of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Green Ring of Pagan +1 Green Ring of Pagan 100
    +1 Green Ring of Pagan +2 Green Ring of Pagan 100
    +2 Green Ring of Pagan +3 Green Ring of Pagan 25
    +3 Green Ring of Pagan +4 Green Ring of Pagan 18
    +4 Green Ring of Pagan +5 Green Ring of Pagan 10
    +5 Green Ring of Pagan +6 Green Ring of Pagan 10
    +6 Green Ring of Pagan +7 Green Ring of Pagan 10
    +7 Green Ring of Pagan +8 Green Ring of Pagan 5


  • This is the enchant probability information for the Yellow Ring of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Yellow Ring of Pagan +1 Yellow Ring of Pagan 100
    +1 Yellow Ring of Pagan +2 Yellow Ring of Pagan 100
    +2 Yellow Ring of Pagan +3 Yellow Ring of Pagan 25
    +3 Yellow Ring of Pagan +4 Yellow Ring of Pagan 18
    +4 Yellow Ring of Pagan +5 Yellow Ring of Pagan 10
    +5 Yellow Ring of Pagan +6 Yellow Ring of Pagan 10
    +6 Yellow Ring of Pagan +7 Yellow Ring of Pagan 10
    +7 Yellow Ring of Pagan +8 Yellow Ring of Pagan 5


  • This is the enchant probability information for the Blue Ring of Pagan
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blue Ring of Pagan +1 Blue Ring of Pagan 100
    +1 Blue Ring of Pagan +2 Blue Ring of Pagan 100
    +2 Blue Ring of Pagan +3 Blue Ring of Pagan 25
    +3 Blue Ring of Pagan +4 Blue Ring of Pagan 18
    +4 Blue Ring of Pagan +5 Blue Ring of Pagan 10
    +5 Blue Ring of Pagan +6 Blue Ring of Pagan 10
    +6 Blue Ring of Pagan +7 Blue Ring of Pagan 10
    +7 Blue Ring of Pagan +8 Blue Ring of Pagan 5


  • This is the enchant probability information for the Ring of Wind Attribute Resistance
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Wind Attribute Resistance +1 Ring of Wind Attribute Resistance 100
    +1 Ring of Wind Attribute Resistance +2 Ring of Wind Attribute Resistance 100
    +2 Ring of Wind Attribute Resistance +3 Ring of Wind Attribute Resistance 25
    +3 Ring of Wind Attribute Resistance +4 Ring of Wind Attribute Resistance 18
    +4 Ring of Wind Attribute Resistance +5 Ring of Wind Attribute Resistance 10
    +5 Ring of Wind Attribute Resistance +6 Ring of Wind Attribute Resistance 10
    +6 Ring of Wind Attribute Resistance +7 Ring of Wind Attribute Resistance 10
    +7 Ring of Wind Attribute Resistance +8 Ring of Wind Attribute Resistance 5


  • This is the enchant probability information for the Ring of Water Attribute Resistance
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Water Attribute Resistance +1 Ring of Water Attribute Resistance 100
    +1 Ring of Water Attribute Resistance +2 Ring of Water Attribute Resistance 100
    +2 Ring of Water Attribute Resistance +3 Ring of Water Attribute Resistance 25
    +3 Ring of Water Attribute Resistance +4 Ring of Water Attribute Resistance 18
    +4 Ring of Water Attribute Resistance +5 Ring of Water Attribute Resistance 10
    +5 Ring of Water Attribute Resistance +6 Ring of Water Attribute Resistance 10
    +6 Ring of Water Attribute Resistance +7 Ring of Water Attribute Resistance 10
    +7 Ring of Water Attribute Resistance +8 Ring of Water Attribute Resistance 5


  • This is the enchant probability information for the Ring of Black Snake
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Black Snake +1 Ring of Black Snake 100
    +1 Ring of Black Snake +2 Ring of Black Snake 100
    +2 Ring of Black Snake +3 Ring of Black Snake 25
    +3 Ring of Black Snake +4 Ring of Black Snake 18
    +4 Ring of Black Snake +5 Ring of Black Snake 10
    +5 Ring of Black Snake +6 Ring of Black Snake 10
    +6 Ring of Black Snake +7 Ring of Black Snake 10
    +7 Ring of Black Snake +8 Ring of Black Snake 5


  • This is the enchant probability information for the Ring of Blue Horse
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Blue Horse +1 Ring of Blue Horse 100
    +1 Ring of Blue Horse +2 Ring of Blue Horse 100
    +2 Ring of Blue Horse +3 Ring of Blue Horse 25
    +3 Ring of Blue Horse +4 Ring of Blue Horse 18
    +4 Ring of Blue Horse +5 Ring of Blue Horse 10
    +5 Ring of Blue Horse +6 Ring of Blue Horse 10
    +6 Ring of Blue Horse +7 Ring of Blue Horse 10
    +7 Ring of Blue Horse +8 Ring of Blue Horse 5


  • This is the enchant probability information for the Ring of Balrog
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Balrog +1 Ring of Balrog 100
    +1 Ring of Balrog +2 Ring of Balrog 100
    +2 Ring of Balrog +3 Ring of Balrog 25
    +3 Ring of Balrog +4 Ring of Balrog 18
    +4 Ring of Balrog +5 Ring of Balrog 10
    +5 Ring of Balrog +6 Ring of Balrog 10
    +6 Ring of Balrog +7 Ring of Balrog 10
    +7 Ring of Balrog +8 Ring of Balrog 5


  • This is the enchant probability information for the Ring of Restriction
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Restriction +1 Ring of Restriction 100
    +1 Ring of Restriction +2 Ring of Restriction 100
    +2 Ring of Restriction +3 Ring of Restriction 25
    +3 Ring of Restriction +4 Ring of Restriction 18
    +4 Ring of Restriction +5 Ring of Restriction 10
    +5 Ring of Restriction +6 Ring of Restriction 10
    +6 Ring of Restriction +7 Ring of Restriction 10
    +7 Ring of Restriction +8 Ring of Restriction 5


  • This is the enchant probability information for the Ring of Flame
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Flame +1 Ring of Flame 100
    +1 Ring of Flame +2 Ring of Flame 100
    +2 Ring of Flame +3 Ring of Flame 25
    +3 Ring of Flame +4 Ring of Flame 18
    +4 Ring of Flame +5 Ring of Flame 10
    +5 Ring of Flame +6 Ring of Flame 10
    +6 Ring of Flame +7 Ring of Flame 10
    +7 Ring of Flame +8 Ring of Flame 5


  • This is the enchant probability information for the Ring of Dark Attribute Resistance
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Dark Attribute Resistance +1 Ring of Dark Attribute Resistance 100
    +1 Ring of Dark Attribute Resistance +2 Ring of Dark Attribute Resistance 100
    +2 Ring of Dark Attribute Resistance +3 Ring of Dark Attribute Resistance 25
    +3 Ring of Dark Attribute Resistance +4 Ring of Dark Attribute Resistance 18
    +4 Ring of Dark Attribute Resistance +5 Ring of Dark Attribute Resistance 10
    +5 Ring of Dark Attribute Resistance +6 Ring of Dark Attribute Resistance 10
    +6 Ring of Dark Attribute Resistance +7 Ring of Dark Attribute Resistance 10
    +7 Ring of Dark Attribute Resistance +8 Ring of Dark Attribute Resistance 5


  • This is the enchant probability information for the Ring of Earth Attribute Resistance
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Earth Attribute Resistance +1 Ring of Earth Attribute Resistance 100
    +1 Ring of Earth Attribute Resistance +2 Ring of Earth Attribute Resistance 100
    +2 Ring of Earth Attribute Resistance +3 Ring of Earth Attribute Resistance 25
    +3 Ring of Earth Attribute Resistance +4 Ring of Earth Attribute Resistance 18
    +4 Ring of Earth Attribute Resistance +5 Ring of Earth Attribute Resistance 10
    +5 Ring of Earth Attribute Resistance +6 Ring of Earth Attribute Resistance 10
    +6 Ring of Earth Attribute Resistance +7 Ring of Earth Attribute Resistance 10
    +7 Ring of Earth Attribute Resistance +8 Ring of Earth Attribute Resistance 5


  • This is the enchant probability information for the Ring of Fire Attribute Resistance
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Fire Attribute Resistance +1 Ring of Fire Attribute Resistance 100
    +1 Ring of Fire Attribute Resistance +2 Ring of Fire Attribute Resistance 100
    +2 Ring of Fire Attribute Resistance +3 Ring of Fire Attribute Resistance 25
    +3 Ring of Fire Attribute Resistance +4 Ring of Fire Attribute Resistance 18
    +4 Ring of Fire Attribute Resistance +5 Ring of Fire Attribute Resistance 10
    +5 Ring of Fire Attribute Resistance +6 Ring of Fire Attribute Resistance 10
    +6 Ring of Fire Attribute Resistance +7 Ring of Fire Attribute Resistance 10
    +7 Ring of Fire Attribute Resistance +8 Ring of Fire Attribute Resistance 5


  • This is the enchant probability information for the Ring of Revenger
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Ring of Revenger +1 Ring of Revenger 100
    +1 Ring of Revenger +2 Ring of Revenger 100
    +2 Ring of Revenger +3 Ring of Revenger 25
    +3 Ring of Revenger +4 Ring of Revenger 18
    +4 Ring of Revenger +5 Ring of Revenger 10
    +5 Ring of Revenger +6 Ring of Revenger 10
    +6 Ring of Revenger +7 Ring of Revenger 1.5
    +7 Ring of Revenger +8 Ring of Revenger 0.5


    Bracelet

    ▶Enchant Probability Information for Bracelet


  • This is the enchant probability information for the Bracelet of Black Snake
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Black Snake +1 Bracelet of Black Snake 15
    +1 Bracelet of Black Snake +2 Bracelet of Black Snake 15
    +2 Bracelet of Black Snake +3 Bracelet of Black Snake 15
    +3 Bracelet of Black Snake +4 Bracelet of Black Snake 15
    +4 Bracelet of Black Snake +5 Bracelet of Black Snake 15
    +5 Bracelet of Black Snake +6 Bracelet of Black Snake 15


  • This is the enchant probability information for the Bracelet of Blue Horse
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Blue Horse +1 Bracelet of Blue Horse 15
    +1 Bracelet of Blue Horse +2 Bracelet of Blue Horse 15
    +2 Bracelet of Blue Horse +3 Bracelet of Blue Horse 15
    +3 Bracelet of Blue Horse +4 Bracelet of Blue Horse 15
    +4 Bracelet of Blue Horse +5 Bracelet of Blue Horse 15
    +5 Bracelet of Blue Horse +6 Bracelet of Blue Horse 15


  • This is the enchant probability information for the Bracelet of Red Monkey
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Red Monkey +1 Bracelet of Red Monkey 100
    +1 Bracelet of Red Monkey +2 Bracelet of Red Monkey 100
    +2 Bracelet of Red Monkey +3 Bracelet of Red Monkey 25
    +3 Bracelet of Red Monkey +4 Bracelet of Red Monkey 18
    +4 Bracelet of Red Monkey +5 Bracelet of Red Monkey 10
    +5 Bracelet of Red Monkey +6 Bracelet of Red Monkey 10
    +6 Bracelet of Red Monkey +7 Bracelet of Red Monkey 10
    +7 Bracelet of Red Monkey +8 Bracelet of Red Monkey 5


  • This is the enchant probability information for the Blessed Bracelet of Red Monkey
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bracelet of Red Monkey +1 Blessed Bracelet of Red Monkey 100
    +1 Blessed Bracelet of Red Monkey +2 Blessed Bracelet of Red Monkey 100
    +2 Blessed Bracelet of Red Monkey +3 Blessed Bracelet of Red Monkey 25
    +3 Blessed Bracelet of Red Monkey +4 Blessed Bracelet of Red Monkey 18
    +4 Blessed Bracelet of Red Monkey +5 Blessed Bracelet of Red Monkey 10
    +5 Blessed Bracelet of Red Monkey +6 Blessed Bracelet of Red Monkey 10
    +6 Blessed Bracelet of Red Monkey +7 Blessed Bracelet of Red Monkey 10
    +7 Blessed Bracelet of Red Monkey +8 Blessed Bracelet of Red Monkey 5


  • This is the enchant probability information for the Bracelet of Red Pig
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Red Pig +1 Bracelet of Red Pig 100
    +1 Bracelet of Red Pig +2 Bracelet of Red Pig 100
    +2 Bracelet of Red Pig +3 Bracelet of Red Pig 25
    +3 Bracelet of Red Pig +4 Bracelet of Red Pig 18
    +4 Bracelet of Red Pig +5 Bracelet of Red Pig 10
    +5 Bracelet of Red Pig +6 Bracelet of Red Pig 10
    +6 Bracelet of Red Pig +7 Bracelet of Red Pig 10
    +7 Bracelet of Red Pig +8 Bracelet of Red Pig 5


  • This is the enchant probability information for the Blessed Bracelet of Red Pig
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bracelet of Red Pig +1 Blessed Bracelet of Red Pig 100
    +1 Blessed Bracelet of Red Pig +2 Blessed Bracelet of Red Pig 100
    +2 Blessed Bracelet of Red Pig +3 Blessed Bracelet of Red Pig 25
    +3 Blessed Bracelet of Red Pig +4 Blessed Bracelet of Red Pig 18
    +4 Blessed Bracelet of Red Pig +5 Blessed Bracelet of Red Pig 10
    +5 Blessed Bracelet of Red Pig +6 Blessed Bracelet of Red Pig 10
    +6 Blessed Bracelet of Red Pig +7 Blessed Bracelet of Red Pig 10
    +7 Blessed Bracelet of Red Pig +8 Blessed Bracelet of Red Pig 5


  • This is the enchant probability information for the Bracelet of Yellow Dog
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Yellow Dog +1 Bracelet of Yellow Dog 100
    +1 Bracelet of Yellow Dog +2 Bracelet of Yellow Dog 100
    +2 Bracelet of Yellow Dog +3 Bracelet of Yellow Dog 25
    +3 Bracelet of Yellow Dog +4 Bracelet of Yellow Dog 18
    +4 Bracelet of Yellow Dog +5 Bracelet of Yellow Dog 10
    +5 Bracelet of Yellow Dog +6 Bracelet of Yellow Dog 10
    +6 Bracelet of Yellow Dog +7 Bracelet of Yellow Dog 10
    +7 Bracelet of Yellow Dog +8 Bracelet of Yellow Dog 5


  • This is the enchant probability information for the Blessed Bracelet of Yellow Dog
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bracelet of Yellow Dog +1 Blessed Bracelet of Yellow Dog 100
    +1 Blessed Bracelet of Yellow Dog +2 Blessed Bracelet of Yellow Dog 100
    +2 Blessed Bracelet of Yellow Dog +3 Blessed Bracelet of Yellow Dog 25
    +3 Blessed Bracelet of Yellow Dog +4 Blessed Bracelet of Yellow Dog 18
    +4 Blessed Bracelet of Yellow Dog +5 Blessed Bracelet of Yellow Dog 10
    +5 Blessed Bracelet of Yellow Dog +6 Blessed Bracelet of Yellow Dog 10
    +6 Blessed Bracelet of Yellow Dog +7 Blessed Bracelet of Yellow Dog 10
    +7 Blessed Bracelet of Yellow Dog +8 Blessed Bracelet of Yellow Dog 5


  • This is the enchant probability information for the Bracelet of Gold Pig (Combat)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Gold Pig (Combat) +1 Bracelet of Gold Pig (Combat) 100
    +1 Bracelet of Gold Pig (Combat) +2 Bracelet of Gold Pig (Combat) 100
    +2 Bracelet of Gold Pig (Combat) +3 Bracelet of Gold Pig (Combat) 25
    +3 Bracelet of Gold Pig (Combat) +4 Bracelet of Gold Pig (Combat) 18
    +4 Bracelet of Gold Pig (Combat) +5 Bracelet of Gold Pig (Combat) 10
    +5 Bracelet of Gold Pig (Combat) +6 Bracelet of Gold Pig (Combat) 10
    +6 Bracelet of Gold Pig (Combat) +7 Bracelet of Gold Pig (Combat) 10
    +7 Bracelet of Gold Pig (Combat) +8 Bracelet of Gold Pig (Combat) 5


  • This is the enchant probability information for the Blessed Bracelet of Gold Pig (Combat)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bracelet of Gold Pig (Combat) +1 Blessed Bracelet of Gold Pig (Combat) 100
    +1 Blessed Bracelet of Gold Pig (Combat) +2 Blessed Bracelet of Gold Pig (Combat) 100
    +2 Blessed Bracelet of Gold Pig (Combat) +3 Blessed Bracelet of Gold Pig (Combat) 25
    +3 Blessed Bracelet of Gold Pig (Combat) +4 Blessed Bracelet of Gold Pig (Combat) 18
    +4 Blessed Bracelet of Gold Pig (Combat) +5 Blessed Bracelet of Gold Pig (Combat) 10
    +5 Blessed Bracelet of Gold Pig (Combat) +6 Blessed Bracelet of Gold Pig (Combat) 10
    +6 Blessed Bracelet of Gold Pig (Combat) +7 Blessed Bracelet of Gold Pig (Combat) 10
    +7 Blessed Bracelet of Gold Pig (Combat) +8 Blessed Bracelet of Gold Pig (Combat) 5


  • This is the enchant probability information for the Bracelet of Gold Pig (Hunting)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Gold Pig (Hunting) +1 Bracelet of Gold Pig (Hunting) 100
    +1 Bracelet of Gold Pig (Hunting) +2 Bracelet of Gold Pig (Hunting) 100
    +2 Bracelet of Gold Pig (Hunting) +3 Bracelet of Gold Pig (Hunting) 25
    +3 Bracelet of Gold Pig (Hunting) +4 Bracelet of Gold Pig (Hunting) 18
    +4 Bracelet of Gold Pig (Hunting) +5 Bracelet of Gold Pig (Hunting) 10
    +5 Bracelet of Gold Pig (Hunting) +6 Bracelet of Gold Pig (Hunting) 10
    +6 Bracelet of Gold Pig (Hunting) +7 Bracelet of Gold Pig (Hunting) 10
    +7 Bracelet of Gold Pig (Hunting) +8 Bracelet of Gold Pig (Hunting) 5


  • This is the enchant probability information for the Blessed Bracelet of Gold Pig (Hunting)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bracelet of Gold Pig (Hunting) +1 Blessed Bracelet of Gold Pig (Hunting) 100
    +1 Blessed Bracelet of Gold Pig (Hunting) +2 Blessed Bracelet of Gold Pig (Hunting) 100
    +2 Blessed Bracelet of Gold Pig (Hunting) +3 Blessed Bracelet of Gold Pig (Hunting) 25
    +3 Blessed Bracelet of Gold Pig (Hunting) +4 Blessed Bracelet of Gold Pig (Hunting) 18
    +4 Blessed Bracelet of Gold Pig (Hunting) +5 Blessed Bracelet of Gold Pig (Hunting) 10
    +5 Blessed Bracelet of Gold Pig (Hunting) +6 Blessed Bracelet of Gold Pig (Hunting) 10
    +6 Blessed Bracelet of Gold Pig (Hunting) +7 Blessed Bracelet of Gold Pig (Hunting) 10
    +7 Blessed Bracelet of Gold Pig (Hunting) +8 Blessed Bracelet of Gold Pig (Hunting) 5


  • This is the enchant probability information for the Bena's Bracelet
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bena's Bracelet +1 Bena's Bracelet 100
    +1 Bena's Bracelet +2 Bena's Bracelet 100
    +2 Bena's Bracelet +3 Bena's Bracelet 25
    +3 Bena's Bracelet +4 Bena's Bracelet 18
    +4 Bena's Bracelet +5 Bena's Bracelet 10
    +5 Bena's Bracelet +6 Bena's Bracelet 10
    +6 Bena's Bracelet +7 Bena's Bracelet 10
    +7 Bena's Bracelet +8 Bena's Bracelet 5


  • This is the enchant probability information for the Blessed Bena's Bracelet
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's Bracelet +1 Blessed Bena's Bracelet 100
    +1 Blessed Bena's Bracelet +2 Blessed Bena's Bracelet 100
    +2 Blessed Bena's Bracelet +3 Blessed Bena's Bracelet 25
    +3 Blessed Bena's Bracelet +4 Blessed Bena's Bracelet 18
    +4 Blessed Bena's Bracelet +5 Blessed Bena's Bracelet 10
    +5 Blessed Bena's Bracelet +6 Blessed Bena's Bracelet 10
    +6 Blessed Bena's Bracelet +7 Blessed Bena's Bracelet 10
    +7 Blessed Bena's Bracelet +8 Blessed Bena's Bracelet 5


  • This is the enchant probability information for the Bracelet of Brute Strength
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Brute Strength +1 Bracelet of Brute Strength 100
    +1 Bracelet of Brute Strength +2 Bracelet of Brute Strength 100
    +2 Bracelet of Brute Strength +3 Bracelet of Brute Strength 25
    +3 Bracelet of Brute Strength +4 Bracelet of Brute Strength 18
    +4 Bracelet of Brute Strength +5 Bracelet of Brute Strength 10
    +5 Bracelet of Brute Strength +6 Bracelet of Brute Strength 10
    +6 Bracelet of Brute Strength +7 Bracelet of Brute Strength 10
    +7 Bracelet of Brute Strength +8 Bracelet of Brute Strength 5


  • This is the enchant probability information for the Bracelet of Haste
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Haste +1 Bracelet of Haste 100
    +1 Bracelet of Haste +2 Bracelet of Haste 100
    +2 Bracelet of Haste +3 Bracelet of Haste 25
    +3 Bracelet of Haste +4 Bracelet of Haste 18
    +4 Bracelet of Haste +5 Bracelet of Haste 10
    +5 Bracelet of Haste +6 Bracelet of Haste 10
    +6 Bracelet of Haste +7 Bracelet of Haste 10
    +7 Bracelet of Haste +8 Bracelet of Haste 5


  • This is the enchant probability information for the Bracelet of Magic Power
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Magic Power +1 Bracelet of Magic Power 100
    +1 Bracelet of Magic Power +2 Bracelet of Magic Power 100
    +2 Bracelet of Magic Power +3 Bracelet of Magic Power 25
    +3 Bracelet of Magic Power +4 Bracelet of Magic Power 18
    +4 Bracelet of Magic Power +5 Bracelet of Magic Power 10
    +5 Bracelet of Magic Power +6 Bracelet of Magic Power 10
    +6 Bracelet of Magic Power +7 Bracelet of Magic Power 10
    +7 Bracelet of Magic Power +8 Bracelet of Magic Power 5


  • This is the enchant probability information for the Bracelet of Mana
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Mana +1 Bracelet of Mana 100
    +1 Bracelet of Mana +2 Bracelet of Mana 100
    +2 Bracelet of Mana +3 Bracelet of Mana 25
    +3 Bracelet of Mana +4 Bracelet of Mana 18
    +4 Bracelet of Mana +5 Bracelet of Mana 10
    +5 Bracelet of Mana +6 Bracelet of Mana 10
    +6 Bracelet of Mana +7 Bracelet of Mana 10
    +7 Bracelet of Mana +8 Bracelet of Mana 5


  • This is the enchant probability information for the Bracelet of Life
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Bracelet of Life +1 Bracelet of Life 100
    +1 Bracelet of Life +2 Bracelet of Life 100
    +2 Bracelet of Life +3 Bracelet of Life 25
    +3 Bracelet of Life +4 Bracelet of Life 18
    +4 Bracelet of Life +5 Bracelet of Life 10
    +5 Bracelet of Life +6 Bracelet of Life 10
    +6 Bracelet of Life +7 Bracelet of Life 10
    +7 Bracelet of Life +8 Bracelet of Life 5


  • This is the enchant probability information for the Blessed Bena's Bracelet (Strength)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's Bracelet (Strength) +1 Blessed Bena's Bracelet (Strength) 100
    +1 Blessed Bena's Bracelet (Strength) +2 Blessed Bena's Bracelet (Strength) 100
    +2 Blessed Bena's Bracelet (Strength) +3 Blessed Bena's Bracelet (Strength) 25
    +3 Blessed Bena's Bracelet (Strength) +4 Blessed Bena's Bracelet (Strength) 18
    +4 Blessed Bena's Bracelet (Strength) +5 Blessed Bena's Bracelet (Strength) 10
    +5 Blessed Bena's Bracelet (Strength) +6 Blessed Bena's Bracelet (Strength) 10
    +6 Blessed Bena's Bracelet (Strength) +7 Blessed Bena's Bracelet (Strength) 10
    +7 Blessed Bena's Bracelet (Strength) +8 Blessed Bena's Bracelet (Strength) 5


  • This is the enchant probability information for the Blessed Bena's Bracelet (Agility)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's Bracelet (Agility) +1 Blessed Bena's Bracelet (Agility) 100
    +1 Blessed Bena's Bracelet (Agility) +2 Blessed Bena's Bracelet (Agility) 100
    +2 Blessed Bena's Bracelet (Agility) +3 Blessed Bena's Bracelet (Agility) 25
    +3 Blessed Bena's Bracelet (Agility) +4 Blessed Bena's Bracelet (Agility) 18
    +4 Blessed Bena's Bracelet (Agility) +5 Blessed Bena's Bracelet (Agility) 10
    +5 Blessed Bena's Bracelet (Agility) +6 Blessed Bena's Bracelet (Agility) 10
    +6 Blessed Bena's Bracelet (Agility) +7 Blessed Bena's Bracelet (Agility) 10
    +7 Blessed Bena's Bracelet (Agility) +8 Blessed Bena's Bracelet (Agility) 5


  • This is the enchant probability information for the Blessed Bena's Bracelet (Intelligence)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's Bracelet (Intelligence) +1 Blessed Bena's Bracelet (Intelligence) 100
    +1 Blessed Bena's Bracelet (Intelligence) +2 Blessed Bena's Bracelet (Intelligence) 100
    +2 Blessed Bena's Bracelet (Intelligence) +3 Blessed Bena's Bracelet (Intelligence) 25
    +3 Blessed Bena's Bracelet (Intelligence) +4 Blessed Bena's Bracelet (Intelligence) 18
    +4 Blessed Bena's Bracelet (Intelligence) +5 Blessed Bena's Bracelet (Intelligence) 10
    +5 Blessed Bena's Bracelet (Intelligence) +6 Blessed Bena's Bracelet (Intelligence) 10
    +6 Blessed Bena's Bracelet (Intelligence) +7 Blessed Bena's Bracelet (Intelligence) 10
    +7 Blessed Bena's Bracelet (Intelligence) +8 Blessed Bena's Bracelet (Intelligence) 5


  • This is the enchant probability information for the Blessed Bena's Bracelet (Wisdom)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's Bracelet (Wisdom) +1 Blessed Bena's Bracelet (Wisdom) 100
    +1 Blessed Bena's Bracelet (Wisdom) +2 Blessed Bena's Bracelet (Wisdom) 100
    +2 Blessed Bena's Bracelet (Wisdom) +3 Blessed Bena's Bracelet (Wisdom) 25
    +3 Blessed Bena's Bracelet (Wisdom) +4 Blessed Bena's Bracelet (Wisdom) 18
    +4 Blessed Bena's Bracelet (Wisdom) +5 Blessed Bena's Bracelet (Wisdom) 10
    +5 Blessed Bena's Bracelet (Wisdom) +6 Blessed Bena's Bracelet (Wisdom) 10
    +6 Blessed Bena's Bracelet (Wisdom) +7 Blessed Bena's Bracelet (Wisdom) 10
    +7 Blessed Bena's Bracelet (Wisdom) +8 Blessed Bena's Bracelet (Wisdom) 5


  • This is the enchant probability information for the Blessed Bena's Bracelet (Constitution)
  • Item Name (Before Enchant) Item (After Enchant) Success Probability (%)
    +0 Blessed Bena's Bracelet (Constitution) +1 Blessed Bena's Bracelet (Constitution) 100
    +1 Blessed Bena's Bracelet (Constitution) +2 Blessed Bena's Bracelet (Constitution) 100
    +2 Blessed Bena's Bracelet (Constitution) +3 Blessed Bena's Bracelet (Constitution) 25
    +3 Blessed Bena's Bracelet (Constitution) +4 Blessed Bena's Bracelet (Constitution) 18
    +4 Blessed Bena's Bracelet (Constitution) +5 Blessed Bena's Bracelet (Constitution) 10
    +5 Blessed Bena's Bracelet (Constitution) +6 Blessed Bena's Bracelet (Constitution) 10
    +6 Blessed Bena's Bracelet (Constitution) +7 Blessed Bena's Bracelet (Constitution) 10
    +7 Blessed Bena's Bracelet (Constitution) +8 Blessed Bena's Bracelet (Constitution) 5